manual save on files and send
G40a3.9 MrGreen(axis) vs SethTheNewt(allies)
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I’ll proceed with Japan but if you opt to alter your ncm for Russia on the western board I reserve the right to alter my cm / ncm of mech, arm ura.
Japan 9:
bank=64
2 miIC@12=24
fig@10
3 ss@6=18
4 inf@3=12
total=64cm:
inf, art phi > sol(mt) /v trn sz35 > sz49
inf ksi > sum(mt) /v trn sz20 > sz41
2 inf bor > mal(mt) /v trn sz42 > sz37
art fic > sia(mt)kaz(inf)
mech, arm urasui(inf)
inf cha
bmb(3) hunhop(inf)
5 inf anhkwe(inf)
inf anh
4 inf hunyun(inf)
2 inf, bmb(5) hunshn(2 inf)
2 inf, art fic
4 fig, 4 tac(2) sz42sz43(ss)
dd, 3 fig, 3 tac sz42sz43 rd1:
A(dd, 3 fig, 3 tac)
Rolls: 1@2 3@3 3@4; Total Hits: 31@2: (4)3@3: (4, 5, 1)3@4: (4, 2, 6)
D(ss)
Rolls: 1@1; Total Hits: 01@1: (4)
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sz43 twol.
shn rd1:
A(2 inf, art, 4 fig, 4 tac)
Rolls: 1@1 2@2 4@3 4@4; Total Hits: 61@1: (1)2@2: (1, 4)4@3: (5, 4, 1, 6)4@4: (5, 4, 4, 3)
D(2 inf)
Rolls: 2@2; Total Hits: 12@2: (2, 3)
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shn twlo inf.
yun rd1:
A(2 inf, bmb)
Rolls: 2@1 1@4; Total Hits: 02@1: (6, 6)1@4: (5)
D(inf)
Rolls: 1@2; Total Hits: 11@2: (1)
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yun rd2:
A(inf, bmb)
Rolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (4)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (6)
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yun twlo inf.
sui rd1:
A(inf, bmb)
Rolls: 1@1 1@4; Total Hits: 01@1: (2)1@4: (6)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (3)
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sui rd2:
A(inf, bmb)
Rolls: 1@1 1@4; Total Hits: 11@1: (3)1@4: (4)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (3)
sui rd3: (if defender hit rd2 the bmb will retreat)
A(inf, bmb)
Rolls: 1@1 1@4; Total Hits: 11@1: (3)1@4: (3)
D(inf)
Rolls: 1@2; Total Hits: 11@2: (1)
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sui twol.
hop rd1:
A(5 inf)
Rolls: 5@1; Total Hits: 25@1: (6, 5, 1, 1, 6)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (5)
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hop twol.
kwe rd1:
A(5 inf)
Rolls: 5@1; Total Hits: 15@1: (1, 4, 3, 2, 2)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (4)
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kwe twol.
Battle is kaz waiting for possible Russian ncm alteration
ncm:
bmb sui > anh
bmb yun > phi
5 inf ksu > anh
4 inf man > jeh
inf ksi > hun
4 fig, 4 tac shn > sz37
3 fig, 3 tac sz43 > sz37
ss, 2 dd, 8 cv, bb sz42 > sz37
ss sz54 > sz62
ss sz42 > sz54
ss sz33 > sz63
fig, tac, 2 dd, 2 cv, bb sz33 > sz49
2 fig haw > sz49
2 fig jap > haw
3 ss sz6 > sz33
2 inf jap > car /v trn sz6 > sz33
trn sz19 > sz35placement:
inf, fig > jap
3 ss > sz6
3 inf > ksu
miIC > fic
miIC > honcollect:
63+10=73 ipcCd in sz26:
Rolls: 2@3; Total Hits: 12@3: (3, 4)
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73-1=72 ipc
If you don’t wish to alter your Russian ncm feel free to roll the kaz battle. The Japanese forces will fight to the death! Hopefully Russian death… :-)
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You know, I saw that possibility, but I play loose with the die from time to time, so I’ll stick with what I’ve got.
Kaz (mech, arm vs inf)
ARolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3)
DRolls: 1@2; Total Hits: 01@2: (4)
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US T9
purchase 2inf, 2mech, ss, 2dd, 2ftr, minorhaw (3inf, 2art, 4ftr)
3inf, 3art wus v/t
5ftr, 2tac(1) sz10sz26 (potential scramble)
7dd, 4cv, ftr(2) sz10
bmb(4) wus
SCRAMBLE??ftr sz39 > sz41
bmb cpr > sukr sbr
aaRolls: 1@1; Total Hits: 11@1: (1)
inf irq > sud (I will need an OOL for egy when I hit it w/3mech, arm, 3ftr, tac. I saw you posted recently so let me know if you’re on and want to lose the bmb right away and I’m assuming you’ll keep the german inf last for inf?)
3mech, arm tun > tob wi
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No to scramble. I’ll think a bit about the ool egy…
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stupid aa killed my bmb
sz41 trn auto sunkhaw (3inf, 3art, 5ftr, 2tac vs 3inf, 2art, 4ftr) It’s all in the first roll . . . please be fair oh great dicey
ARolls: 6@2 5@3 2@4; Total Hits: 26@2: (3, 1, 5, 5, 1, 4)5@3: (5, 6, 6, 4, 6)2@4: (6, 6)
DRolls: 5@2 3@4; Total Hits: 65@2: (2, 2, 4, 2, 2)3@4: (3, 1, 5)
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:-o
ool egy: bmb first, if the battle has gone like this before I must elect to lose a tank instead of losing the German inf I may need to ponder it, no need if I lack 50% chance to win with an avarage defense roll at that point…
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I hate you dicey :evil: But I guess we’re evenish for npr :wink:
haw hw/2inf loss - air retreats
ncm
all air to sz26
ftr sz26 > mid
bmb sz26 > wus
tac cpr > irq
5ftr sz39 > irq
flt sz39 > sz80 (we have the potential for 2 great sea battles on axis turns, let’s not make it 3)
ftr sz41 > sz80
3dd, ca, cv, 2ftr sz92 > sz99 (ok, this one’s not a great sea battle, but it could be big effects wise)
2dd sz91 > sz92
5inf, art, aa tun > lib
4inf, art alg > tun
arm mor > tun
2inf mor > alg
inf, art, arm eus > mor v/t
2trn sz91 > sz101place
2inf, 2mech cus
ss, 2dd sz10
2ftr wus
minor irq
collect 68sheesh, talk about rough round.
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Actually you forgot one fighter, let’s see if the last one can fight as well as the rest:
Rolls: 1@4; Total Hits: 11@4: (2)
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China T9
purchase 3infyun (inf)
2inf sze
ftr she
ARolls: 2@1 1@3; Total Hits: 02@1: (2, 5)1@3: (5)
DRolls: 1@2; Total Hits: 01@2: (6)
So, just so I’m tracking you want me to keep rolling egy if you have better than 50% odds, otherwise I stop and ask? Hmm, yeah I was thinking about the 3 who could scramble. China map will reflect loss of a ftr.
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yun rd 2 (2inf, ftr vs inf)
ARolls: 2@1 1@3; Total Hits: 12@1: (5, 1)1@3: (6)
DRolls: 1@2; Total Hits: 01@2: (4)
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yun twol
2inf she > sik
7inf sze > sik
ftr yun > sik
place 3inf sik
collect 12