G40a3.9 MrGreen(axis) vs SethTheNewt(allies)


  • I’ll proceed with Japan but if you opt to alter your ncm for Russia on the western board I reserve the right to alter my cm / ncm of mech, arm ura.

    Japan 9:

    bank=64
    2 miIC@12=24
    fig@10
    3 ss@6=18
    4 inf@3=12
    total=64

    cm:
    inf, art phi > sol(mt) /v trn sz35 > sz49
    inf ksi > sum(mt) /v trn sz20 > sz41
    2 inf bor > mal(mt) /v trn sz42 > sz37
    art fic > sia(mt)

    kaz(inf)
    mech, arm ura

    sui(inf)
    inf cha
    bmb(3) hun

    hop(inf)
    5 inf anh

    kwe(inf)
    inf anh
    4 inf hun

    yun(inf)
    2 inf, bmb(5) hun

    shn(2 inf)
    2 inf, art fic
    4 fig, 4 tac(2) sz42

    sz43(ss)
    dd, 3 fig, 3 tac sz42

    sz43 rd1:
    A(dd, 3 fig, 3 tac)
    DiceRolls: 1@2 3@3 3@4; Total Hits: 31@2: (4)3@3: (4, 5, 1)3@4: (4, 2, 6)
    D(ss)
    DiceRolls: 1@1; Total Hits: 01@1: (4)


  • sz43 twol.

    shn rd1:
    A(2 inf, art, 4 fig, 4 tac)
    DiceRolls: 1@1 2@2 4@3 4@4; Total Hits: 61@1: (1)2@2: (1, 4)4@3: (5, 4, 1, 6)4@4: (5, 4, 4, 3)
    D(2 inf)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)


  • shn twlo inf.

    yun rd1:
    A(2 inf, bmb)
    DiceRolls: 2@1 1@4; Total Hits: 02@1: (6, 6)1@4: (5)
    D(inf)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • yun rd2:
    A(inf, bmb)
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (4)
    D(inf)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • yun twlo inf.

    sui rd1:
    A(inf, bmb)
    DiceRolls: 1@1 1@4; Total Hits: 01@1: (2)1@4: (6)
    D(inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • sui rd2:
    A(inf, bmb)
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (3)1@4: (4)
    D(inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    sui rd3: (if defender hit rd2 the bmb will retreat)
    A(inf, bmb)
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (3)1@4: (3)
    D(inf)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • sui twol.

    hop rd1:
    A(5 inf)
    DiceRolls: 5@1; Total Hits: 25@1: (6, 5, 1, 1, 6)
    D(inf)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • hop twol.

    kwe rd1:
    A(5 inf)
    DiceRolls: 5@1; Total Hits: 15@1: (1, 4, 3, 2, 2)
    D(inf)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • kwe twol.

    Battle is kaz waiting for possible Russian ncm alteration

    ncm:
    bmb sui > anh
    bmb yun > phi
    5 inf ksu > anh
    4 inf man > jeh
    inf ksi > hun
    4 fig, 4 tac shn > sz37
    3 fig, 3 tac sz43 > sz37
    ss, 2 dd, 8 cv, bb sz42 > sz37
    ss sz54 > sz62
    ss sz42 > sz54
    ss sz33 > sz63
    fig, tac, 2 dd, 2 cv, bb sz33 > sz49
    2 fig haw > sz49
    2 fig jap > haw
    3 ss sz6 > sz33
    2 inf jap > car /v trn sz6 > sz33
    trn sz19 > sz35

    placement:
    inf, fig > jap
    3 ss > sz6
    3 inf > ksu
    miIC > fic
    miIC > hon

    collect:
    63+10=73 ipc

    Cd in sz26:
    DiceRolls: 2@3; Total Hits: 12@3: (3, 4)


  • 73-1=72 ipc

    If you don’t wish to alter your Russian ncm feel free to roll the kaz battle. The Japanese forces will fight to the death! Hopefully Russian death…  :-)

    mrgVseth09cJ.AAM


  • You know, I saw that possibility, but I play loose with the die from time to time, so I’ll stick with what I’ve got.

    Kaz (mech, arm vs inf)
    ADiceRolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3)
    DDiceRolls: 1@2; Total Hits: 01@2: (4)


  • US T9
    purchase 2inf, 2mech, ss, 2dd, 2ftr, minor

    haw (3inf, 2art, 4ftr)
    3inf, 3art wus v/t
    5ftr, 2tac(1) sz10

    sz26 (potential scramble)
    7dd, 4cv, ftr(2) sz10
    bmb(4) wus
    SCRAMBLE??

    ftr sz39 > sz41
    bmb cpr > sukr sbr
    aaDiceRolls: 1@1; Total Hits: 11@1: (1)

    inf irq > sud (I will need an OOL for egy when I hit it w/3mech, arm, 3ftr, tac. I saw you posted recently so let me know if you’re on and want to lose the bmb right away and I’m assuming you’ll keep the german inf last for inf?)

    3mech, arm tun > tob wi


  • No to scramble. I’ll think a bit about the ool egy…


  • stupid aa killed my bmb
    sz41 trn auto sunk

    haw (3inf, 3art, 5ftr, 2tac vs 3inf, 2art, 4ftr) It’s all in the first roll . . .  please be fair oh great dicey
    ADiceRolls: 6@2 5@3 2@4; Total Hits: 26@2: (3, 1, 5, 5, 1, 4)5@3: (5, 6, 6, 4, 6)2@4: (6, 6)
    DDiceRolls: 5@2 3@4; Total Hits: 65@2: (2, 2, 4, 2, 2)3@4: (3, 1, 5)


  • :-o

    ool egy: bmb first, if the battle has gone like this before I must elect to lose a tank instead of losing the German inf I may need to ponder it, no need if I lack 50% chance to win with an avarage defense roll at that point…


  • I hate you dicey  :evil: But I guess we’re evenish for npr  :wink:

    haw hw/2inf loss - air retreats

    ncm
    all air to sz26
    ftr sz26 > mid
    bmb sz26 > wus
    tac cpr > irq
    5ftr sz39 > irq
    flt sz39 > sz80 (we have the potential for 2 great sea battles on axis turns, let’s not make it 3)
    ftr sz41 > sz80
    3dd, ca, cv, 2ftr sz92 > sz99 (ok, this one’s not a great sea battle, but it could be big effects wise)
    2dd sz91 > sz92
    5inf, art, aa tun > lib
    4inf, art alg > tun
    arm mor > tun
    2inf mor > alg
    inf, art, arm eus > mor v/t
    2trn sz91 > sz101

    place
    2inf, 2mech cus
    ss, 2dd sz10
    2ftr wus
    minor irq
    collect 68

    sheesh, talk about rough round.

    mrgVseth09dUS.AAM


  • Actually you forgot one fighter, let’s see if the last one can fight as well as the rest:
    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • China T9
    purchase 3inf

    yun (inf)
    2inf sze
    ftr she
    ADiceRolls: 2@1 1@3; Total Hits: 02@1: (2, 5)1@3: (5)
    DDiceRolls: 1@2; Total Hits: 01@2: (6)

    So, just so I’m tracking you want me to keep rolling egy if you have better than 50% odds, otherwise I stop and ask? Hmm, yeah I was thinking about the 3 who could scramble. China map will reflect loss of a ftr.


  • yun rd 2 (2inf, ftr vs inf)
    ADiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 1)1@3: (6)
    DDiceRolls: 1@2; Total Hits: 01@2: (4)


  • yun twol
    2inf she > sik
    7inf sze > sik
    ftr yun > sik
    place 3inf sik
    collect 12

    mrgVseth09eC.AAM

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