Wheatbeer (Axis) vs Vance (Allies) G40A3.9 (-tech)


  • NONCOMBAT MOVES
    z113
    1 destroyer, 1 carrier from z110
    2 fig from Russia

    z112
    1 destroyer from z91

    france
    1 inf, 2 AA from Normandy

    Normandy
    1 Bmb from battle of West Germany

    West Germany
    3AA from z112

    MOBILIZE UNITS
    3 fig in UK

    COLLECT INCOME
    UK 9 = 33

    wheat v vance reboot 9fUK.AAM


  • Ooops correction. I also have to NCM 3 inf off the transports in z112 to West Germany with the AAs to have 4 empty tts.

    wheat v vance reboot 9fUK.AAM

  • '17

    I didn’t look at the map yet, but I have to tell you, units can’t blitz through ICs or bases.  This has been the case since OOB.

  • '17

    Also, if you liberate Paris, any French territory under Allied control reverts to France.

    Normandy falls to French control before the US either Collects IPC for it or Mobilizes units there.  Likewise, the UK can only liberate SFR, not take it.

  • '17

    If you need to redo or reroll any part of your turn, fully or partially, that’s fine with me.


  • Aw crap I really blew that move.  Sorry.  Ok i will se what i can salvage of it


  • OK so if the US mechs and armor stopped in Paris then 1 of the hits @3 didn’t happen.  I actually know that facilities stop the blitz; don’t know why I forgot.  My problem is I always forget too many things in the game.  stupid

    Anyway that leaves 2 mech, 2 armor, 4 french infantry in Paris and the 3 tacs mbilize in Western USA.  Germany would be left with 4 inf, 2 art in West Germany.

    When Britain attacked West Germany they had 5 hits, leaving 1 art.  In the reamingin 2 inf, 4 fig rolled a second time it would be
    aDiceRolls: 2@1, 4@2; Total Hits: 02@1,: (3, 2)4@2: (4, 6, 6, 6)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)


  • aDiceRolls: 2@1, 4@2; Total Hits: 12@1,: (4, 2)4@2: (6, 6, 4, 2)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • OK so here is the map with those mistakes corrected.  sorry.

    wheat v vance reboot 9fUK.AAM


  • …and with USA’s income down 2 for liberating normandy

    wheat v vance reboot 9fUK.AAM


  • … and the British carrier in z114 to be in range to pick up the fighters from moscow.  sigh.

    wheat v vance reboot 9fUK.AAM

  • '17

    I don’t have time to do Italy tonight.

    No worries about errors.  I have made plenty of mistakes playing G40.

  • '17

    And looking forward to seeing what happens with France, never had that happen before since you caught me a little unprepared with the fleet/air shift in theatres.


  • The game is very complicated and if we were face to face you would say “hey you can’t do that” and that would be the end of it.  Online is harder because you don’t have the other side present to police you from making mistakes.  You’ve got this game wrapped up in the Pacific but i thought it would be cool to take a swing at germany on the last round.  This last move was very complex (to me anyway) and I only resorted to it because you defended Italy very well.

    I checked the map again and this time i think everything is correct.  USA got its $5 for having troops in France (silver lining I guess)

    wheat v vance reboot 9fUK.AAM

  • '17

    Italy 9

    Buy (33/33)
    11 inf

    SFR
    2 inf nita
    3 fig sita

    CPR
    1 trans sz96 >> sz87 load 1 inf, 1 art sita >> sz99 unload cyp
    1 cru sz96 >> sz99 bombard cre

    SUD
    1 inf, 1 art sita load trans sz97 >> sz81 unload sud
    1 cru sz95 >> sz81 bombard sud
    1 bsh sz96 >> sz81 bombard sud

    WGR
    12 inf nita

  • '17

    SFR

    A 2 inf, 3 fig

    DiceRolls: 2@1 3@3; Total Hits: 22@1: (2, 5)3@3: (3, 5, 3)

    D 1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '17

    CPR
    1 trans sz96 >> sz87 load 1 inf, 1 art sita >> sz99 unload cyp
    1 cru sz96 >> sz99 bombard cre

    lol, I’m tired, I wrote 3 different territory names here
    They should all say CYP

    CYP
    1 trans sz96 >> sz87 load 1 inf, 1 art sita >> sz99 unload cyp
    1 cru sz96 >> sz99 bombard cyp

    CYP

    A 1 inf, 1 art, 1 cru

    DiceRolls: 2@2 1@3; Total Hits: 32@2: (2, 2)1@3: (3)

    D 1 fig

    DiceRolls: 1@4; Total Hits: 01@4: (6)

  • '17

    SUD

    A 1 inf, 1 art, 1 cru, 1 bsh

    DiceRolls: 2@2 1@3 1@4; Total Hits: 32@2: (2, 3)1@3: (1)1@4: (2)

    D 3 inf

    DiceRolls: 3@2; Total Hits: 23@2: (1, 2, 3)

  • '17

    sud cwlo 1 inf, 1 art (not taken)

    WGR

    A 12 inf

    DiceRolls: 12@1; Total Hits: 412@1: (5, 3, 1, 6, 3, 5, 2, 1, 1, 2, 1, 2)

    D 3 aa, 5 inf

    DiceRolls: 5@2; Total Hits: 15@2: (5, 6, 5, 3, 1)

  • '17

    WGR

    A 11 inf

    DiceRolls: 11@1; Total Hits: 011@1: (2, 4, 6, 2, 4, 6, 5, 5, 6, 2, 4)

    D 4 inf

    DiceRolls: 4@2; Total Hits: 04@2: (3, 5, 5, 3)

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