12L AA50-41 Amon Sul (Axis) vs Ol' Blood&Guts (Allies +8)


  • @Ol’:

    So, I believe the German IC has 13 damage not 18 because you repaired 5 of the 10 last turn. I tried to continue on with Germany here and it will not let me repair either. Not sure what is going on.

    i lll contact zhukov maysbe he can help


  • i ll repair all 13 so i am left with 49-13=36 IPC


  • Game History

    Round :4

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer and 8 infantry; 13 PUs remaining

    Combat Move - Germans
                1 armour moved from Karelia S.S.R. to Finland
                      Germans take Finland from Russians
                1 armour moved from Finland to Karelia S.S.R.
                1 bomber moved from France to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                Bombing raid in United Kingdom costs: 2 production.
                    AA raid costs 2  production in United Kingdom

    Non Combat Move - Germans
                4 armour moved from Poland to Karelia S.S.R.
                1 infantry moved from Baltic States to Poland
                2 artilleries and 2 infantry moved from Baltic States to Karelia S.S.R.
                1 aaGun and 2 infantry moved from Norway to Finland
                2 infantry moved from Northwestern Europe to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 bomber moved from United Kingdom to France

    Place Units - Germans
                1 artillery and 1 infantry placed in Karelia S.S.R.

    Turn Complete - Germans
                Germans collect 33 PUs; end with 46 PUs total
                Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 7 infantry
                EDIT: Adding units owned by Germans to 5 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Baltic States : 1 flag,    France : 1 bomber, 3 fighters and 1 infantry
        Finland : 1 aaGun and 2 infantry
        Germany : 1 aaGun, 1 factory and 7 infantry
        Karelia S.S.R. : 1 flag, 11 armour, 4 artilleries, 1 factory and 9 infantry
        Libya : 1 armour and 1 artillery
        Poland : 1 infantry
        5 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport

    Production/PUs Summary :

    Germans : 33 / 56
        Russians : 22 / 30
        Japanese : 47 / 63
        British : 26 / 28
        Italians : 10 / 10
        Chinese : 2 / 0
        Americans : 38 / 48

    A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.42#msg916566


  • the germans collected 43 IPC

    correct map

    PROBA.tsvg

  • '16 '15 '10

    Are both of you guys using 1.322?  I’ve never seen this bug before so I’m wondering if it could be because of conflicting versions of TripleA.

  • '16 '15 '10

    Amon I can’t seem to msg you as I don’t have the symbol for (S*l) on my keyboard and every time I try it comes out as an error.

    I had a look at the file something ain’t right.� My gut says you guys are using two different versions.  I can’t think of any other explanation why it would bug out like this when the previous games worked ok.  Anything else going on that mite explain the problem?

    I already uploaded this one, but in the future if/when you find bugs, please save the file and upload with a short description of the bug to the bug tracker
    http://sourceforge.net/tracker/?group_id=44492&atid=439737


  • blood are u using the good version

    are u usin 1.3.2.2. ?

    i have played already with triple a and bombed but there wasnt any problem


  • Amon…I download 1.3.2.2 when I first installed. Also, I just opened the program and clicked on the about tab and it shows 1.3.2.2. So, I am not sure what is wrong with our game.  :|


  • we continue as normal we ll see what comes  :mrgreen:


  • @Zhukov44:

    Are both of you guys using 1.322?  I’ve never seen this bug before so I’m wondering if it could be because of conflicting versions of TripleA.

    Yes I am zhukov


  • Game History

    Round :4

    Purchase Units - Russians
                Post Turn Summary
                    Save Game: http://www.axisandallies.org/forums/index.php?action=dlattach;topic=26290.0;attach=153151
                    Turn Summary: http://www.axisandallies.org/forums/index.php?topic=26290.42#msg916567
                    Turning on Edit Mode
                    EDIT: Changing PUs for Germans from 56 to 43
                    EDIT: Turning off Edit Mode
                Russians buy 3 armour and 5 infantry; 0 PUs remaining

    Combat Move - Russians
                3 armour moved from Russia to Evenki National Okrug
                1 infantry moved from Belorussia to Baltic States
                      Russians take Baltic States from Germans
                2 infantry moved from East Poland to Poland
                1 armour moved from East Poland to Poland
                8 infantry moved from Ukraine to Bulgaria Romania
                1 armour moved from Ukraine to Bulgaria Romania
                1 infantry moved from Ukraine to Bulgaria Romania
                1 infantry moved from Ukraine to Bulgaria Romania
                3 armour moved from Ukraine to Bulgaria Romania

    Combat - Russians
                Battle in Evenki National Okrug
                    Russians attack with 3 armour
                    Japanese defend with 1 armour
                        Russians roll dice for 3 armour in Evenki National Okrug, round 1 :  2/3 hits
                        Japanese roll dice for 1 armour in Evenki National Okrug, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
                    Russians win, taking Evenki National Okrug from Japanese with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 armour
                Battle in Bulgaria Romania
                    Russians attack with 4 armour and 10 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 4 armour and 10 infantry in Bulgaria Romania, round 1 :  0/14 hits
                        Germans roll dice for 1 infantry in Bulgaria Romania, round 1 :  0/1 hits
                        Russians roll dice for 4 armour and 10 infantry in Bulgaria Romania, round 2 :  4/14 hits
                        Germans roll dice for 1 infantry in Bulgaria Romania, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Bulgaria Romania
                    Russians win, taking Bulgaria Romania from Germans with 4 armour and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Poland
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 2 infantry in Poland, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Poland, round 1 :  0/1 hits
                        Russians roll dice for 1 armour and 2 infantry in Poland, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 2 infantry in Poland, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Poland, round 3 :  0/1 hits
                        Russians roll dice for 1 armour and 2 infantry in Poland, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Poland, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Archangel to Belorussia
                3 infantry moved from Caucasus to Russia
                1 armour moved from Caucasus to Russia
                1 aaGun moved from Ukraine to Caucasus

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 aaGun, 2 armour, 3 artilleries and 7 infantry
                EDIT: Removing units owned by Russians from Archangel: 3 artilleries
                EDIT: Removing units owned by Russians from Archangel: 2 armour
                EDIT: Removing units owned by Russians from Archangel: 1 aaGun
                EDIT: Removing units owned by Russians from Archangel: 7 infantry
                EDIT: Turning off Edit Mode
                3 armour and 3 infantry placed in Russia
                2 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Russians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Russians :

    Archangel : 1 infantry
        Baltic States : 1 infantry
        Belorussia : 1 infantry
        Caucasus : 1 aaGun, 1 factory and 2 infantry
        Evenki National Okrug : 2 armour
        Poland : 1 flag, 1 armour and 2 infantry
        Bulgaria Romania : 1 flag, 4 armour and 10 infantry
        Russia : 1 aaGun, 7 armour, 3 artilleries, 1 factory and 15 infantry
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 27 / 43
        Russians : 29 / 34
        Japanese : 46 / 63
        British : 26 / 28
        Italians : 10 / 10
        Chinese : 2 / 0
        Americans : 38 / 48

    A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.50#msg916672


  • Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 factories, 2 fighters and 3 infantry; 0 PUs remaining

    Combat Move - Japanese
                1 infantry moved from India to Persia
                      Japanese take Persia from British
                1 artillery and 1 infantry moved from Suiyuan to Ningxia
                1 artillery and 3 infantry moved from Hupeh to Ningxia
                2 infantry moved from Australia to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to French Madagascar
                      Japanese take French Madagascar from British
                1 infantry and 1 transport moved from 25 Sea Zone to 27 Sea Zone
                1 infantry moved from 27 Sea Zone to Union of South Africa
                      Japanese take Union of South Africa from British
                1 fighter moved from 51 Sea Zone to 53 Sea Zone

    Combat - Japanese
                Battle in 53 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 53 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Ningxia
                    Japanese attack with 2 artilleries and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 4 infantry in Ningxia, round 1 :  1/6 hits
                        Chinese roll dice for 1 infantry in Ningxia, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                    Japanese win, taking Ningxia from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun and 1 infantry moved from Australia to 39 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 35 Sea Zone
                1 aaGun and 1 infantry moved from 35 Sea Zone to India
                1 infantry moved from Australia to 39 Sea Zone
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to India
                3 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 51 Sea Zone to 59 Sea Zone
                1 fighter moved from 53 Sea Zone to 59 Sea Zone
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 armour moved from Japan to 62 Sea Zone
                1 armour and 1 transport moved from 62 Sea Zone to 59 Sea Zone
                1 armour moved from 59 Sea Zone to Iwo Jima
                6 submarines moved from 62 Sea Zone to 60 Sea Zone
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 armour moved from Japan to 62 Sea Zone
                1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 armour moved from 61 Sea Zone to Kwangtung
                1 infantry moved from Kwangtung to French Indo-China Thailand
                1 armour moved from Kwangtung to Burma
                1 armour moved from Kwangtung to Yunnan
                1 fighter moved from French Indo-China Thailand to 59 Sea Zone

    Place Units - Japanese
                1 factory placed in India
                1 factory placed in Manchuria
                1 artillery and 1 infantry placed in Burma
                2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Australia : 1 flag,    Borneo : 1 flag,    Burma : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
        Buryatia S.S.R. : 1 flag,    East Indies : 1 flag,    French Indo-China Thailand : 1 infantry
        French Madagascar : 1 flag, 2 infantry
        Fukien : 1 flag,    Hupeh : 1 flag,    India : 1 flag, 1 aaGun, 1 factory and 2 infantry
        Iwo Jima : 1 armour and 1 infantry
        Japan : 1 aaGun, 1 armour, 1 factory, 2 fighters and 2 infantry
        Kwangtung : 1 flag, 1 armour
        Manchuria : 1 factory
        New Guinea : 1 flag,    New Zealand : 1 flag,    Ningxia : 1 flag, 2 artilleries and 3 infantry
        Persia : 1 flag, 1 infantry
        Philippine Islands : 1 flag,    Sikang : 1 flag, 1 infantry
        Solomon Islands : 1 flag,    Soviet Far East : 1 flag,    Stanovoj Chrebet : 1 flag,    Suiyuan : 1 flag,    Union of South Africa : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 armour
        27 Sea Zone : 1 transport
        32 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        37 Sea Zone : 1 transport
        59 Sea Zone : 3 carriers, 1 destroyer, 6 fighters, 2 submarines and 1 transport
        60 Sea Zone : 6 submarines
        61 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 27 / 43
        Russians : 29 / 34
        Japanese : 51 / 66
        British : 22 / 28
        Italians : 10 / 10
        Chinese : 1 / 0
        Americans : 38 / 48

    A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.51#msg916690


  • you ll have to deal with the repairings of ICs manually as i did

    ok

    i am online for the next 3 hours so i can play :D

    as for our triple a problems maybe it has something with taht we posted to mine and djensen s game too

    or i dont know

    cheers


  • One thing I noticed different in our game and others I played is that “Post Screenshot File” has the website www.allyoucanupload.com in it instead of disabled like in the other games I have played.

    It may be that we started with the incorrect game ID like you said as well.

    Anyhow, the UK does not spend any on repairs this round.

    I am not sure if the bombing runs will work with the map showing so much damage on the IC. I will try it, but if not it will need to be done here.


  • Ok, I just tried to play in local mode and it still will not repair anything. Also, it would only let me do 2 damage with 3 bombers on the German IC, so we will have to do bombing runs on here.


  • Game History

    Round :4

    Purchase Units - British
                British buy 1 artillery and 4 submarines; 0 PUs remaining

    Combat Move - British
                1 artillery and 4 infantry moved from Egypt to Libya
                1 artillery moved from Morocco Algeria to Libya
                1 transport moved from 12 Sea Zone to 13 Sea Zone
                1 infantry moved from Morocco Algeria to 13 Sea Zone
                1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
                1 infantry moved from 14 Sea Zone to Balkans
                      British take Balkans from Italians
                2 transports moved from 12 Sea Zone to 13 Sea Zone
                2 armour and 2 infantry moved from Morocco Algeria to 13 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 13 Sea Zone to 14 Sea Zone
                2 infantry moved from 14 Sea Zone to Italy
                2 armour moved from 14 Sea Zone to Italy
                4 fighters moved from 12 Sea Zone to 16 Sea Zone
                1 bomber moved from United Kingdom to 16 Sea Zone
                2 bombers moved from United Kingdom to Italy

    Combat - British
                Battle in Italy
                    British attack with 2 armour, 2 bombers and 2 infantry
                    Italians defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
                        AA guns fire in Italy :  0/2 hits
                        British roll dice for 2 armour, 2 bombers and 2 infantry in Italy, round 1 :  4/6 hits
                        Italians roll dice for 1 armour and 2 infantry in Italy, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Italy
                    British captures 10PUs while taking Italians capital
                    British win, taking Italy from Italians with 2 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 2 infantry
                Battle in Libya
                    British attack with 2 artilleries and 4 infantry
                    Germans defend with 1 armour and 1 artillery
                        British roll dice for 2 artilleries and 4 infantry in Libya, round 1 :  3/6 hits
                        Italians roll dice for 1 armour and 1 artillery in Libya, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Libya
                    British win, taking Libya from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for British: 2 infantry
                Battle in 16 Sea Zone
                    British attack with 1 bomber and 4 fighters
                    Italians defend with 1 battleship, 2 cruisers and 1 transport
                        British roll dice for 1 bomber and 4 fighters in 16 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 16 Sea Zone, round 1 :  2/3 hits
                        2 fighters owned by the British and 2 cruisers owned by the Italians lost in 16 Sea Zone
                        British roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 battleship and 1 transport in 16 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Italians lost in 16 Sea Zone
                        1 transport owned by the Italians lost in 16 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 31
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 battleship, 2 cruisers and 1 transport

    Non Combat Move - British
                1 bomber moved from 16 Sea Zone to Caucasus
                2 carriers moved from 12 Sea Zone to 14 Sea Zone
                2 fighters moved from 16 Sea Zone to 14 Sea Zone
                3 destroyers moved from 12 Sea Zone to 14 Sea Zone
                1 aaGun moved from Egypt to Libya
                1 armour moved from Egypt to Belgian Congo
                2 infantry moved from Anglo-Egypt Sudan to Belgian Congo
                2 bombers moved from Italy to United Kingdom

    Place Units - British
                1 artillery placed in United Kingdom
                4 submarines placed in 8 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 42 PUs total
                British met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for British :

    Balkans : 1 flag, 1 infantry
        Belgian Congo : 1 armour and 2 infantry
        Caucasus : 1 bomber
        Eastern Canada : 1 infantry
        Italy : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
        Libya : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
        Morocco Algeria : 1 flag,    United Kingdom : 1 aaGun, 3 armour, 1 artillery, 2 bombers, 1 factory and 4 infantry
        8 Sea Zone : 4 submarines
        14 Sea Zone : 2 carriers, 3 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 27 / 43
        Russians : 29 / 34
        Japanese : 51 / 66
        British : 32 / 47
        Italians : 0 / 0
        Chinese : 1 / 0
        Americans : 38 / 48

    A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.55#msg916828


  • Game History

    Round :4

    Combat Move - Italians
                2 artilleries and 4 infantry moved from France to Italy
                2 armour moved from France to Italy

    Combat - Italians
                Battle in Italy
                    Italians attack with 2 armour, 2 artilleries and 4 infantry
                    British defend with 1 aaGun, 2 armour, 1 factory and 1 infantry
                        Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Italy, round 1 :  4/8 hits
                        British roll dice for 2 armour and 1 infantry in Italy, round 1 :  1/3 hits
                        1 infantry owned by the British , 2 armour owned by the British and 1 infantry owned by the Italians lost in Italy
                    Italians win, taking Italy from British with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 2 armour and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians

    Turn Complete - Italians
                Italians collect 6 PUs; end with 6 PUs total

    Territory Summary for Italians :

    France : 1 aaGun
        Italy : 1 aaGun, 2 armour, 2 artilleries, 1 factory and 3 infantry

    Production/PUs Summary :

    Germans : 27 / 43
        Russians : 29 / 34
        Japanese : 51 / 66
        British : 26 / 47
        Italians : 6 / 6
        Chinese : 1 / 0
        Americans : 38 / 48

    A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.56#msg916829

  • '16 '15 '10

    If you are both using 1322 then I don’t know what to tell you.  I don’t know how to use edit to fix a factory bug like this, so i doubt its playable.

    I msged Veqyrn, so maybe he can help.  In the meantime pls doublecheck that you are both using the latest stable (1322).

  • Customizer

    @Ol’:

    Save Game: http://www.axisandallies.org/forums/index.php?action=dlattach;topic=26290.0;attach=153151

    Hi guys,

    I loaded up the game and found you guys are playing version 1.3 of the game.  This is the reason for the error.  You both need to update your maps.

    The ONLY time Factory Repairing does not work, is on old maps that are no longer supported.

    Version 1.4 of AA50th (ww2v3) came out almost 1 year ago.  Please update your maps.

    (your savegame was made with 1.3, so it will stay as 1.3.  You can either try to keep playing, using edit mode to fix stuff, or you can try to set up the game on 1.4 using edit mode to change the setup.)

    sorry for the inconvenience……

    thx,
    veqryn

  • '16 '15 '10

    Ah, of course lol.

    So to get updated, you guys just need to use the “download maps” feature to get the latest WWv3.

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