Wheatbeer (Axis) vs Noll (Allies) Alpha 3 w Krieg's mod
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I’m not very confident there’s hope for Axis victory with Germany having lost so many planes in the first round. I would rather restart if it doesn’t make any difference to you. But I might not be able to start a new one today.
It’s fine by me.
If it was just the first round I wouldn’t have let you restart, but you had two disastrous rounds!
Feel free to restart! Also apparently these changes will be official.
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I need to rethink my opening as Germany with this setup. Sorry for the delay.
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ok wheat and stay tuned I think he’s giving the last cosmetic changes
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I read through, but I’m still unclear whether the German cruiser is likely to be in SZ113 or SZ114 now. Do you want to wait until it’s final?
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Naw It’s not that big of a change.
Consider it in 114 for now! Can’t wait to check this game!
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Germany 1
Buy (16/30)
1 carrierSZ106
1 sub SZ118
1 sub SZ117SZ110
1 sub SZ108
1 sub SZ103
1 fig hol
1 fig nor
1 fig, 2 tact wgr
1 tact gerSZ111
1 sub SZ124
1 bsh SZ113
1 fig, 1 tact wgr
1 strat gerFRA
3 inf, 3 tank hol
3 inf, 1 art, 4 mech wgr
3 tank sgrWFR
1 inf, 1 art hol
1 strat gerYUGO
6 inf, 2 art sgr
2 inf, 1 tank, 1 fig hun
1 inf, 1 tank rom
1 tact polneed scrambling orders SZ111 and SZ110
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no scramble
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Here goes then
SZ106
A 2 sub
Rolls: 2@2; Total Hits: 12@2: (1, 4)D 1 dest
Rolls: 1@2; Total Hits: 11@2: (1) -
sz106 cwlo 1 sub
SZ110
sub sneaks
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
bsh damaged by sub
SZ110 remainder
A 3 fig, 3 tact
Rolls: 3@3 3@4; Total Hits: 23@3: (5, 6, 2)3@4: (6, 5, 4)D 2 cru, 1 damaged bsh
Rolls: 2@3 1@4; Total Hits: 22@3: (1, 6)1@4: (4) -
SZ110 r2
A 3 fig, 3 tact
Rolls: 3@3 3@4; Total Hits: 33@3: (3, 4, 4)3@4: (4, 5, 1)D 1 damaged bsh
Rolls: 1@4; Total Hits: 11@4: (4) -
sz110 cwlo 2 sub, 1 tact
SZ111
A 1 sub, 1 bsh, 1 fig, 1 tact, 1 strat
Rolls: 1@2 1@3 3@4; Total Hits: 51@2: (1)1@3: (1)3@4: (3, 3, 2)D 1 dest, 1 cru, 1 bsh
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (5)1@4: (2) -
sz111 cwol (bsh damaged)
FRA
A 6 inf, 4 mech, 2 art, 6 tank
Rolls: 8@1 4@2 6@3; Total Hits: 48@1: (3, 2, 4, 6, 1, 2, 4, 2)4@2: (5, 2, 3, 3)6@3: (3, 1, 4, 6, 4, 6)D 1 aa gun, 6 inf, 2 art, 2 tank, 1 fig
Rolls: 8@2 2@3 1@4; Total Hits: 48@2: (3, 3, 6, 1, 5, 2, 3, 6)2@3: (3, 4)1@4: (2) -
FRA r2
A 2 inf, 4 mech, 2 art, 6 tank
Rolls: 4@1 4@2 6@3; Total Hits: 44@1: (5, 1, 6, 6)4@2: (4, 4, 3, 3)6@3: (6, 5, 2, 2, 4, 3)D 3 inf, 2 art, 2 tank, 1 fig
Rolls: 5@2 2@3 1@4; Total Hits: 45@2: (3, 4, 1, 1, 3)2@3: (6, 1)1@4: (3) -
FRA r3
A 2 mech, 2 art, 6 tank
Rolls: 4@2 6@3; Total Hits: 44@2: (1, 4, 5, 2)6@3: (1, 6, 6, 3, 5, 6)D 1 art, 2 tank, 1 fig
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (5)2@3: (3, 4)1@4: (4) -
fra twlo 6 inf, 2 mech, 2 art
WFR
A 1 inf, 1 art, 1 strat
Rolls: 2@2 1@4; Total Hits: 02@2: (5, 4)1@4: (5)D 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (4, 5) -
WFR r2
A 1 inf, 1 art, 1 strat
Rolls: 2@2 1@4; Total Hits: 22@2: (2, 2)1@4: (6)D 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
wfr twol
YUGO
A 9 inf, 2 art, 2 tank, 1 fig, 1 tact
Rolls: 7@1 4@2 3@3 1@4; Total Hits: 47@1: (3, 2, 3, 2, 1, 6, 1)4@2: (5, 4, 5, 6)3@3: (1, 4, 6)1@4: (4)D 5 inf
Rolls: 5@2; Total Hits: 35@2: (1, 4, 6, 2, 2) -
YUGO r2
A 6 inf, 2 art, 2 tank, 1 fig, 1 tact
Rolls: 4@1 4@2 3@3 1@4; Total Hits: 34@1: (4, 6, 3, 1)4@2: (6, 6, 4, 4)3@3: (5, 1, 4)1@4: (2)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
yugo twlo 3 inf
NCM:
3 fig, 2 tact SZ110 >> wgr
1 strat SZ111 >> wgr
1 strat wfr >> wgr
1 fig, 1 tact SZ111 >> SZ112
1 fig, 1 tact yugo >> sita
1 cru SZ114 >> SZ112
1 inf nor >> fin (activate 4 inf)
1 inf rom >> bul (activate 4 inf)
1 inf, 1 tank pol load trans SZ114 >> SZ112 unload nor
2 inf den >> norMobilize:
1 carrier SZ112Collect 51 + 10 + 19 = 70 IPC (84 total)





