@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - GermansAlpha+3 - Noll vs BombasAway
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Anzac 4
Purchase 21
inf (3)
2des (16)
sve (2)Non Combat
2des - sz 54
fig tac - queCollect 10tt 5no 2sve = 17
France
ships - 97
inf sud - egyI would like to reserve the right to move the inf in mor and fig in sz 91 as Italy may leave an opening.
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Italy
IPCs: 15
Build 3inf (9)
save 6
Combat:
3inf 2rtl 2arm HUN > ROM
1inf BUL > ROM
Rolls: 2@1 2@2 2@3; Total Hits: 12@1: (4, 2)2@2: (6, 3)2@3: (3, 4)
Rolls: 2@2; Total Hits: 02@2: (5, 3)1bmb WGR bombs GIB naval base
AA
Rolls: 1@1; Total Hits: 01@1: (5) -
3inf 2rtl 2arm HUN > ROM
1inf BUL > ROM
Rolls: 2@1 2@2 2@3; Total Hits: 02@1: (6, 6)2@2: (5, 3)2@3: (5, 5)
Rolls: 1@2; Total Hits: 01@2: (3)GIB naval base raid damage
Rolls: 1@6; Total Hits: 11@6: (3)
+2 -
3inf 2rtl 2arm HUN > ROM
1inf BUL > ROM
Rolls: 2@1 2@2 2@3; Total Hits: 22@1: (3, 1)2@2: (4, 5)2@3: (5, 1)
Rolls: 1@2; Total Hits: 11@2: (1) -
ROM taken with loss of 1inf
GIB base damged to 5
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NCM:
2aa HUN > ROM
1inf 1rtl LIB > TUN
1bmb GIB > ALG
sz97 convoy (without french ships)
Rolls: 3@3; Total Hits: 13@3: (5, 5, 1) -
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Germany 5
IPCs: 89
Build:
10inf (30)
9mec (36)
1inf (3)
1dd ( 8 )
2ss (12)Combat Moves:
5inf 1rtl WGR > NITA (1rtl)
2bmb WFR > NITA
Rolls: 4@1 2@2; Total Hits: 14@1: (5, 5, 3, 2)2@2: (6, 1)
Rolls: 1@2; Total Hits: 01@2: (4)5inf 5rtl GER > POL
31inf 1mec 5rtl 5arm HUN > POL
1arm NOV > BAL > POL1inf NOV > BEL
1inf NOV > ARCH
1inf NOV > KAR
1inf NOV > VYB
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5inf 5rtl GER > POL
31inf 1mec 5rtl 5arm HUN > POL
1arm NOV > BAL > POL
Rolls: 17@1 20@2 6@3; Total Hits: 1517@1: (4, 1, 6, 6, 1, 3, 6, 1, 2, 4, 4, 1, 2, 2, 4, 1, 1)20@2: (2, 2, 6, 1, 5, 1, 4, 4, 6, 4, 3, 4, 3, 5, 1, 4, 4, 6, 5, 1)6@3: (6, 5, 3, 4, 2, 3)
Rolls: 1@2; Total Hits: 01@2: (5) -
All battles TWOL
4rtl NOV > VYB
1inf NOV > BAL
1cr 110 > 104
sz115 fleet to sz112
sz110 fleet to sz1123inf 3arm LND > WGR via transports
3tac WFR > FRA3arm 1aa UK > SCO
2bmb NITA > FRA
3aa HUN > POL
2aa WGR > NITA
Mobilize:
3inf FRA
7inf WGR
9mec 1inf GER
2ss 1dd sz112NRW convoy
Rolls: 2@3; Total Hits: 12@3: (3, 4) -
Collects 56tt -3cnv +10 NOs = 63 IPCs
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Italy should have 4less IPCs. I still counted NITA.
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Italy should have 4less IPCs. I still counted NITA.
Yes, but you saved 6 not 4, so I have a total of 16ipc.
11 + 6saved - 1crd
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Russia 5
Purchase 40
8inf (24)
3rt (12)
mech (4)Combat
inf rt fig tac epl - hun
2inf fig epl - bal2inf rt smo - arch
10inf 6rt epl - rom
mech arm epl - romBel
21inf mech arm epl
10inf rt smoHun
inf rt fig tac
Rolls: 2@2 1@3 1@4; Total Hits: 42@2: (1, 2)1@3: (2)1@4: (1)
inf
Rolls: 1@2; Total Hits: 11@2: (1)Bal
2inf fig
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 4)1@3: (4)
inf
Rolls: 1@2; Total Hits: 11@2: (2)Arch
2inf rt
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (3, 6)
inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Nice shooting.
Round 2
Bal
inf fig
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (2)
inf
Rolls: 1@2; Total Hits: 01@2: (6)Arch
inf rt
Rolls: 2@2; Total Hits: 02@2: (6, 4)
inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Arch rnd 3
inf rt
Rolls: 2@2; Total Hits: 02@2: (3, 3)
inf
Rolls: 1@2; Total Hits: 11@2: (1)Bel
Rolls: 10@1 2@2 1@3; Total Hits: 410@1: (1, 3, 1, 4, 1, 4, 3, 6, 5, 5)2@2: (3, 3)1@3: (1)
inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Arch rnd 4
rt
Rolls: 1@2; Total Hits: 01@2: (6)
inf
Rolls: 1@2; Total Hits: 01@2: (6) -
This guy deserves to die.
Arch rnd 5
rt
Rolls: 1@2; Total Hits: 01@2: (6)
inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Writings on the wall. first hit
Arch
rt
Rolls: 10@2; Total Hits: 310@2: (6, 2, 2, 4, 4, 5, 5, 6, 5, 2)
inf
Rolls: 10@2; Total Hits: 210@2: (5, 5, 6, 6, 6, 1, 2, 4, 5, 3) -
Hun
10inf 6rt mech arm
Rolls: 5@1 12@2 1@3; Total Hits: 75@1: (6, 6, 4, 6, 2)12@2: (2, 1, 6, 2, 1, 5, 5, 2, 2, 4, 4, 1)1@3: (5)
3inf 2rt 2arm 2aa
Rolls: 5@2 2@3; Total Hits: 25@2: (2, 6, 3, 3, 5)2@3: (3, 6)





