12L-'41 Ol' Blood&Guts (Axis) vs. souL (Allies+9), Gm2, -tech, +NOs


  • arc2
    aDiceRolls: 4@1 1@3; Total Hits: 04@1: (3, 6, 6, 2)1@3: (6)
    dDiceRolls: 3@2; Total Hits: 03@2: (3, 6, 3)


  • arc3
    aDiceRolls: 4@1 1@3; Total Hits: 14@1: (3, 1, 5, 4)1@3: (6)
    dDiceRolls: 3@2; Total Hits: 13@2: (5, 2, 5)


  • arc4
    aDiceRolls: 3@1 1@3; Total Hits: 23@1: (2, 1, 6)1@3: (2)
    dDiceRolls: 2@2; Total Hits: 12@2: (2, 3)


  • arc twlo 2 inf

    bel
    aDiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 5)1@3: (3)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • bel twlo inf

    euk
    aDiceRolls: 4@1 1@3; Total Hits: 04@1: (2, 4, 2, 2)1@3: (4)
    dDiceRolls: 2@3; Total Hits: 02@3: (5, 6)


  • euk2
    aDiceRolls: 4@1 1@3; Total Hits: 14@1: (6, 1, 2, 3)1@3: (5)
    dDiceRolls: 2@3; Total Hits: 12@3: (3, 6)


  • euk3
    aDiceRolls: 3@1 1@3; Total Hits: 13@1: (4, 2, 3)1@3: (2)
    dDiceRolls: 1@3; Total Hits: 11@3: (1)


  • euk twlo 2 inf

    chi
    aDiceRolls: 3@1 3@3; Total Hits: 13@1: (2, 6, 5)3@3: (3, 5, 4)
    dDiceRolls: 4@2; Total Hits: 44@2: (2, 2, 1, 1)


  • well, that’s a kick in the junk.  jeez.

    chi2
    aDiceRolls: 2@3; Total Hits: 02@3: (4, 6)
    dDiceRolls: 3@2; Total Hits: 23@2: (2, 2, 5)


  • great, change the whole game right there.  that’s so awful.  It was really close before, now it’s not.

    ncm:
    sub 23 -> 28

    mobilize:
    5 inf rus, inf 2 arm cau

    collect:
    23+0=23, has 23

    OBG_vs._souL_06bR.AAM


  • Russia’s IC still has 2 IPC damage, so you can only place 4 units there. I am not sure if you want to move an inf to Caucasus or how you want to handle it.


  • @souL:

    great, change the whole game right there.  that’s so awful.  It was really close before, now it’s not.

    You are right it was so very close and that may be the turning point for the Axis

    Jap6-Buy: inf, art, arm, dd, trn, 5 sub…save 2

    CM
    1. sub sz50/sub sz38/dd 2ftr sz37 => sz48 sub dd
    2. 2sub sz38/ftr sz37 => sz49 dd
    3. 3cv dd cru bb sz37/2sub sz38/ftr Jap/2ftr Trj => sz36 dd
    4. inf Chi => Nov
    5. inf Chi => Kaz

    sz48
    A-2sub dd 2ftr
    DiceRolls: 3@2 2@3; Total Hits: 13@2: (6, 6, 4)2@3: (5, 1)
    D-sub dd
    DiceRolls: 1@1 1@2; Total Hits: 01@1: (6)1@2: (5)


  • sz48
    A-2sub dd 2ftr
    DiceRolls: 3@2 2@3; Total Hits: 13@2: (3, 5, 2)2@3: (4, 4)
    D-dd
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • sz48 cwlo sub

    sz49
    A-2sub ftr
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 2)1@3: (6)
    D-dd
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • sz49 cwol

    sz36
    A-3cv 2sub dd cru 3ftr bb
    DiceRolls: 3@1 3@2 4@3 1@4; Total Hits: 43@1: (4, 5, 6)3@2: (2, 1, 6)4@3: (5, 4, 3, 6)1@4: (3)
    D-dd
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • sz36 cwol

    NCM
    2ftr sz48 => sz36
    ftr sz49 => sz36
    2arm Nin => Fuk
    aa gun Yun => FIC
    2inf Bur => FIC
    trn sz37 => sz36
    inf Ind => Per

    Mobilize
    5sub in sz62
    inf art arm in Man
    dd trn in sz36

    Collect: 59 + 2 saved = 61

    OBG_vs._souL_06cJ.AAM


  • UK6:
    Purchase:
    cv 2 ftr dd

    combat:
    trn egy -> trj -> per
    2 ftr rus -> per
    trn 12 -> 6 load inf gbr unload nwe
    trn 12 -> 6 load inf gbr unload nwy

    per
    aDiceRolls: 3@3; Total Hits: 13@3: (4, 2, 4)
    dDiceRolls: 2@2; Total Hits: 22@2: (1, 1)


  • ok, you win.  You haven’t missed an aircraft in like 2 turns.


  • might as well just continue.  per to the death, I leave my tank alive

    aDiceRolls: 10@3; Total Hits: 810@3: (2, 2, 3, 3, 2, 1, 1, 6, 4, 1)
    dDiceRolls: 10@2; Total Hits: 510@2: (5, 3, 4, 1, 1, 1, 1, 3, 4, 1)


  • ncm:
    3 dd bb 2 cv 2 ftr 12, 2 ftr gbr -> 6
    2 arm alg -> egy
    2 inf alg -> lib
    trn 41 -> 43

    mobilize:
    dd cv 2 ftr 6

    collect:
    35+10=45, has 45

    OBG_vs._souL_06dU.AAM

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