Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsVance(axis) vs Alexgreat(Allies) G1940a3 new setup
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NONCOMBAT MOVES
Holland
1 fig, 1 Bmb from Battle in z110Yugoslavia
2 AA, 2 inf, 1 armor from Northern ItalyNorthern Italy
1 AA, 4 inf from Southern ItalyMOBILIZE UNITS
1 fig in Southern ItalyCOLLECT INCOME
Italy 1 = 15(territories) +5(mare nostrum) = 20IPCsThis is shaping up to be a very interesting game.
You can do China with ANZAC 7 France now -
CHINA 1
1. PURCHASE
- 4 Inf (12)
2. COMBAT MOVES
Yunnan <– 1 Inf Kweichow, 1 Inf, Fig Szechwan
A
Rolls: 1@3 2@1; Total Hits: 11@3: (2)2@1: (2, 4)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
3. NON-COMBAT MOVES
Fig returns
4. MOBILIZATION
4 Inf Szechwan
5.INCOME
9 (terr) + 6 (NO) = 15
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ANZAC 1
1. PURCHASE
- 2 Inf - 6
- 1 Art - 4
2. COMBAT
3. NON-COMBAT
TT SZ 62 –> 42, Inf secures Java
DD SZ 42 --> SZ 62
CR SZ 63 --> SZ 56
Art Que --> S-Aus
2 Inf Que --> N-Ter
Inf, 2 AA NSW --> Que
2 Fig N-Zea --> Java (rules say I can non-combat move units there anytime unless conquered by axis, so this should be fine)
Fig Que --> Java
2 Inf Mozambique --> Tang4. MOBILIZATION
1 Art, 2 Inf NSW
5. INCOME
14 (terr)
FRANCE 1
COMBAT
Holland <-- Inf, Art W-Fra (would it not be great to die with two hits?)
A
Rolls: 2@2; Total Hits: 22@2: (1, 2)
D
Rolls: 4@4 1@3 3@1; Total Hits: 34@4: (2, 5, 3, 6)1@3: (5)3@1: (6, 5, 1)CR SZ 72 --> SZ 78
Inf FWA --> Nigeria -
see, better than going down and taking a Mech with them.
2 AAs I guess
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The AAs did their job protecting the planes. Now since the French cruiser is sunk….
Execute Operation SURPRISE SEA LION!
Germany 2
PURCHASE & REPAIR
7 transports
1 tac
1 destroyer
save 2
70 totalCOMBAT MOVES
Western france (walk in)
1 mech from South francez112 (1 cruiser)
1 fig, 1 tac from Northern Italy
1 fig from Southern Italy
a
Rolls: 2@3, 1@4; Total Hits: 12@3,: (4, 5)1@4: (4)
d
Rolls: 1@3; Total Hits: 01@3: (4)z110 (1 destroyer, 1 cruiser, 1 battleship, 1
carrier, 2 fig)
2 subs in z110
3 subs from z113
3 fig, 1 tac, 2 Bmb from Holland
1 tac from West Germany-
- Scramble Orders? - -
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L O L and here I was, thinking that a CR can block the subs (boy, must have looked weird to you). I am still too much in the old game without DDs.
Re Sea Lion I did not rule it out, thought the fleet would absorb some air. 3 more subs were never calculated looks sheepish -
I mean of course I know that CRs cant. I just sometimes seem to blink it out and fall back.
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That’s an honest mistake. How about if we pretend that you put the cruiser in z110 instead.
So do you scramble?
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the only job of the cruisers was to block the subs, doesnt matter in which SZ. I would not have even started to build a fleet, otherwise.
And I am not even sure if its Sea Lion or Novgorod you are after.
But no, my mistake, no excuses. Scramble the three fighters. There is still a chance to take some air with me.
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Novgorod, London, Novgorod, London…… hmmmm
z110 (1 destroyer, 2 cruisers, 1 battleship, 1 carrier, 2 fig)
2 subs in z110
3 subs from z113
3 fig, 1 tac, 2 Bmb from Holland
1 tac from West Germany
a
Rolls: 5@2, 3@3, 4@4; Total Hits: 65@2,: (5, 2, 6, 6, 1)3@3,: (6, 2, 4)4@4: (3, 3, 5, 2)
d
Rolls: 2@2, 2@3, 6@4; Total Hits: 52@2,: (1, 1)2@3,: (5, 5)6@4: (3, 6, 6, 2, 6, 1) -
What is your OOL?
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sink BB, AC, CR, DD = 6 hits
Leaves 5 figs
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I’ll say you lost the 2 cruisers here and you can keep the damaged battleship and 5 fighters.
z110 2
a
Rolls: 3@3, 4@4; Total Hits: 33@3,: (2, 5, 6)4@4: (2, 5, 3, 5)
d
Rolls: 6@4; Total Hits: 36@4: (5, 3, 5, 3, 6, 2) -
OK I am going to call it off right there. you lose damaged BB and 2 figs (1 french). I lose 3 figs. I retreat 2 tac and 2 Bmb to Holland.
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NONCOMBAT MOVES
West Germany
1 fig, 2 tac from z112Holland
2 tac, 2 Bmb Battle of z110Norway
2 inf from West Germany via tt z115 to z113Germany
7 inf, 1 art from Poland
1 inf, 1 art from Hungary
6 armor from franceWest Germany
1 art from france
1 mech from South franceHolland
1 mech from South franceRomania
5 inf, 2 art, 2 armor from Yugoslavia
1 AA from Hungary
5 inf from BulgariaHungary
1 AA from PolandMOBILIZE UNITS
7 transports, 1 destroyer in z113
1 tac in West GermanyCOLLECT INCOME
Germany 2 = 44(territories) +5(sweden iron) +5(Soviet wheat) +2 saved = 56IPCs -
gracious from you.
Sorry to distort this so much. I was hoping you’d use the Italian air for the two cruisers in two SZ, if at all, with a good chance not to take both of them. And without the three subs the attack would have been hard. Thinking was ok I guess, but based on horrible noobness.
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Ooops almost forgot to move my subs
z102
2 subs from z106map corrected.
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I don’t think this is distorted at all. It is very much the “Battle of Britain” scenario that comes with the new setup.
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Actually it wouldn’t have made much difference where you put your ships. I would have sunk it wherever you put it. As soon as you built anything other than infantry, and i was sure I could get the french blocker, I would have decided to go sea lion.





