@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Stalingradski (Axis) v Infrastructure (Allies) A3-G8
-
I invoked Izenagi too soon!
Shan
a
Rolls: 1@2, 1@3; Total Hits: 01@2,: (4)1@3: (5)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Banzaiiiiiii!!
a
Rolls: 1@2, 1@3; Total Hits: 01@2,: (4)1@3: (6)
d
Rolls: 1@2; Total Hits: 11@2: (2) -
F! I continue… should have won with 2 Artillery and a Fighter left…
a
Rolls: 1@3; Total Hits: 01@3: (5)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
a
Rolls: 6@3; Total Hits: 16@3: (5, 5, 4, 2, 6, 6)
d
Rolls: 6@2; Total Hits: 26@2: (2, 5, 6, 6, 5, 1) -
Ok! You took my last reroll. Now, if the AA hits, I’m in trouble.
Shan State
AA
Rolls: 1@1; Total Hits: 01@1: (4) -
a Hit +
Rolls: 1@2, 1@3; Total Hits: 21@2,: (1)1@3: (3)
d
Rolls: 3@2; Total Hits: 13@2: (4, 2, 5) -
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6) -
Ok. I ended up with a great round, but it was partly balanced by the use of a reroll.
Convoy raiding will tell the final tale…
Malaya/Shan
a
Rolls: 2@2; Total Hits: 02@2: (4, 4)Borneo
a
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
Japan collects 46 - 1 CO = 45 IPCs.
-
Thats 2 great rounds in a row for JPN.
-
USA $; 2ftr, 1sub, 2tran, 3mech, 1art, 9inf = 83.
2 SBRs with no rerolls, eek!
Holl;
A; hit+
Rolls: 1@2, 2@3; Total Hits: 31@2,: (1)2@3: (1, 2)
D;
Rolls: 2@2; Total Hits: 02@2: (6, 3)SBR S.Fra;
aa;
Rolls: 1@1; Total Hits: 01@1: (4)SBR S.Ukr;
aa;
Rolls: 1@1; Total Hits: 11@1: (1)Cauc;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)Manc; w-i
SZ25;
A;
Rolls: 1@2, 1@3; Total Hits: 11@2,: (2)1@3: (6)
D;
Rolls: 1@2; Total Hits: 01@2: (4) -
SBR S.Fra;
Rolls: 1@6; Total Hits: 11@6: (2)+2 -
USA:63+20=83.
CHI $; 3inf=9.
A;
Rolls: 1@3, 3@1; Total Hits: 11@3,: (3)3@1: (4, 4, 3)
D;
Rolls: 1@2; Total Hits: 01@2: (3) -
CHI:11+6NO=17.
GBR $; 1carr, 6inf =34
UKP $; 1inf, 1art, 1mech=11.Kwan;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)Shan;
A; hit+
Rolls: 1@1; Total Hits: 01@1: (3)
D;
Rolls: 3@2; Total Hits: 03@2: (3, 4, 6)Tamb; w-i
Stal;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (5) -
There goes Japans good turn… …maybe
Shan;2
A; hit+
Rolls: 1@1; Total Hits: 01@1: (4)
D;
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
Shan;3 (oops the last 2 rolls should have been at 2’s, they missed anyway.)
A; hit
D;
Rolls: 1@2; Total Hits: 11@2: (1) -
CR;
SZ98;
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
-
Italy 10 repairs 2 damage Ukraine; purchases Sub, 3 Infantry, Armor, Mech Infantry = 25 IPCs.
Combat
Do you scramble in SZ92?
-
no scramble.





