@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L-G40 Ol' Blood&Guts (Axis+3) vs. fighter pilot 48 (Allies), No Tech, NOs
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Totally missed those 2 bmrs in South Africa :oops:
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ok-the battle continues
A-arm,2ftr,tac,3bmb
Rolls: 3@3 4@4; Total Hits: 33@3: (2, 6, 5)4@4: (3, 6, 3, 6)
D-3tac,3ftr
Rolls: 3@3 3@4; Total Hits: 53@3: (2, 4, 1)3@4: (3, 3, 3) -
ouch!
I’ll continue with 2bmb-you? -
I will keep the ftrs for defense…unless I can run away and hide :-D
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battle for Alx round 3
A-2bmb
Rolls: 2@4; Total Hits: 12@4: (4, 6)
D-3ftr
Rolls: 3@4; Total Hits: 13@4: (6, 6, 2) -
A-bmb
Rolls: 1@4; Total Hits: 11@4: (1)
D-2ftr
Rolls: 2@4; Total Hits: 02@4: (5, 6) -
A-bmb
Rolls: 1@4; Total Hits: 11@4: (4)
D-ftr
Rolls: 1@4; Total Hits: 11@4: (1) -
Alx held emty
ncm
ftr,tac Shn to Ind
trn,ca z82 to z71
2inf Fea to Sud
ftr Saf to z81
trn w/inf,arm Z83 to z70 unload in Conmobilize
2arm to Ind -
If I’m correct I could only place two units in Ind because of the damage to my ic-right?
collect
roll for disrupt in sz37-ok I roll a dice for each dd and 2 for the ftr-correct?
Rolls: 4@3; Total Hits: 34@3: (2, 6, 2, 1) -
max damage would be 4-so I collect 6(do you agree?
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@fighter:
If I’m correct I could only place two units in Ind because of the damage to my ic-right?
@fighter:
max damage would be 4-so I collect 6(do you agree?
Both comments are correct…by the way, nice little move with the bmrs in S.Africa :cry:
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Ita3-Buy: Air Base, 3 inf, 2 art…save 0
CM
1. art Alg & inf N.Ita load on trn sz95/cru bb sz92 => Mor 2mech
2. inf art N.Ita/bmr Tun => Trj 2inf
3. inf arm N.Ita/2ftr S.Ita => Egy 2infMor
A-inf art cru bb
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (1, 4)1@3: (2)1@4: (1)
D-2mech
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
Mor twol
Trj
A-inf art bmr
Rolls: 2@2 1@4; Total Hits: 12@2: (5, 6)1@4: (2)
D-inf art
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
Trj hwlo inf
Egy
A-inf arm 2ftr
Rolls: 1@1 3@3; Total Hits: 31@1: (1)3@3: (4, 3, 1)
D-2inf
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
Egy twol
NCM
2trn sz92 => sz95
trn sub sz98 => sz95
dd sz95 => sz98
2ftr Egy/bmr Trj => AlxMobilize
inf art in S.Fra
2inf art in N.Ita
AB in AlxCollect: 32
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Anzac 3
purchase(19)
ftr,arm,infcombat
bmb Nsw to Z44(take out trn) land in Phincm
bmb Nsw to Burmobilize
ftr,arm,inf to Nsw -
France passes
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@fighter:
Anzac 3
combat
bmb Nsw to Z44(take out trn) land in PhiSince the US has not declared war on Japan, nor has Japan on the US because they are greedy for the 10 IPCs, the bmr from ANZAC cannot land in the Philipines.
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I posted the question in the AAG40 FAQ thread for verification.
@Ol’:
If the UK and Anzac have declared war on Japan and no state of war exists between Japan and the US, can ftrs/bmrs from the UK or Anzac land in the Philipines? If so, can Japan attack the planes that land in the Philipines without provoking the US into a state of war with Japan?
No they can’t land on the Phillipines because the USA is still neutral.
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Ok-I’ll put the bmb and the trn back-sorry about the mistake.





