The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Jerc (Axis) vs. ??? (Allies)
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HAWAII
Rolls: 2@2 2@3 2@4; Total Hits: 42@2: (2, 3)2@3: (5, 1)2@4: (2, 1)
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
Alright, once again, I’m assuming you won’t intercept.
BURMA AA
Rolls: 2@1; Total Hits: 12@1: (4, 1) -
Sorry, not Burma, CALCUTTA.
CALCUTTA DAMAGE
Rolls: 1@6; Total Hits: 11@6: (3)+ 2 -
NC
-all mainland air back to Kwangsi
-4 inf., 1 art., 1 tank from Japan to KWA
-CHA units to ANHWE; ANHWE units to KSI; MAN units to Korea
-dd’s to 13, 12, 27
-Japan air to Car.PLACE
-IC in HK
-ab in KWA
-dd in sz6COLLECTS
6 + 41 = 47 IPCs -
So again, feel free to reroll the Calcutta bombing if you’d like to intercept (any surviving bombers just go to KWA).
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Max scrambles in sz112 and 36.
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No, I wouldn’t have intercepted … I very rarely consider intercepting against Axis under A3 rules unless I have a better chance of knocking out a bomber than they do a fighter.
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I may not get a chance to get through UK2 tonight (my schedule is easier to play in the daytime) … I will do it tomorrow though.
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US2
Buy (71/71)
2 trans
3 sub
2 inf
3 tactCM:
SZ13
1 sub SZ10
2 fig wusSZ12
1 sub SZ10
1 fig, 1 tact SZ10SZ27
1 sub SZ10
2 fig SZ10 -
SZ13
A 1 sub, 2 fig
Rolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (5, 6)D 1 dest
Rolls: 1@2; Total Hits: 11@2: (2) -
SZ13 r2
A 2 fig
Rolls: 2@3; Total Hits: 12@3: (5, 2)D 1 dest
Rolls: 1@2; Total Hits: 11@2: (2) -
SZ12
A 1 sub, 1 fig, 1 tact
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (5)1@4: (1)D 1 dest
Rolls: 1@2; Total Hits: 01@2: (6) -
SZ27
A 1 sub, 2 fig
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (3, 4)D 1 dest
Rolls: 1@2; Total Hits: 01@2: (3) -
sz13 cwlo 1 sub, 1 fig
sz12, sz27 cwolNCM:
2 fig SZ27 >> SZ10
1 fig SZ13 >> SZ10
1 fig SZ12 >> SZ10
1 tact SZ12 >> wus
1 tank yuk >> wus
1 inf, 1 art bra load trans SZ86 >> SZ89 unload wei
1 cru SZ123 >> SZ125Mobilize:
2 trans, 3 sub SZ10
2 inf, 3 tact wusCollect 51 + 15 = 66 IPC
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China 2
Buy (16/16)
4 inf
1 artCM:
FIC
3 inf, 1 art, 1 fig yun -
FIC
A 3 inf, 1 art, 1 fig
Rolls: 2@1 2@2 1@3; Total Hits: 42@1: (5, 1)2@2: (1, 2)1@3: (1)D 2 art
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
fic twol
NCM:
1 fig fic >> kwe
5 inf, 2 art yun >> kwe
1 inf sze >> kwe
2 inf she >> kweMobilize:
4 inf, 1 art kweCollect 18 IPC
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UK2
UKE Buy (36/36)
repair 17 damage to UK major IC
5 inf
1 artUKP Buy (16/17)
repair 5 damage to IND major IC
1 trans
1 artCM:
SZ38
1 fig indSZ99
1 fig, 1 tact sud -
SZ99
A 1 fig, 1 tact
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (1)D 1 dest, 1 cru
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1) -
sz38 cwol
sz99 cwlo 1 tactNCM:
1 fig, 1 tact yun >> ind
1 fig SZ38 >> ind
1 fig SZ99 >> cyp
1 fig ice >> uk
1 strat que >> ice
1 bsh SZ123 >> SZ109
1 dest, 1 cru SZ106 >> SZ109
1 carrier SZ80 >> SZ79
1 cru SZ39 >> SZ37
1 dest SZ39 >> SZ43
1 inf, 1 tank que load trans SZ106 >> SZ109 unload uk
1 art eth load trans SZ76 >> SZ79 unload wind
1 mech eth >> sud
2 inf yun >> shn
2 inf bur >> shn
1 inf epr >> wind
1 inf bur >> ind
1 mech ind >> bur
2 inf saf >> rhoUKE Mobilize:
repairs
5 inf, 1 art ukUKP Mobilize:
repairs
1 art ind
1 trans SZ39UKE Collect 28 IPC
UKP Collect 14 IPC (15 total)





