The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Wheatbeer (axis) vs gazza (allies) G40-A3
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russia round 4
buys 4arm 24 1mec 4 2inf 6 = 34
combat moves
2inf 2ftr 1tac sukr > nukr
2inf smo > bel
1ftr sukr > belbattle of nukr
2inf 2ftr 1tac v 2inf
Input ErrorThere was an error in your dice throw: "/>dfaaa 2@2:battle of bel 2inf 1ftr v 1inf
Rolls: 2@1 1@2; Total Hits: 12@1: (5, 2)1@2: (1)
df
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 6)1@3: (5) -
bel taken w.o.lose
try again nukr 2inf 2ftr 1tac v 2inf
Rolls: 2@1 2@3 1@4; Total Hits: 12@1: (3, 3)2@3: (4, 2)1@4: (5)
df
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
ok retreat nukr lose 1inf
none combat moves
2ftr 1tac nukr > russ
18 inf 2aa 5art sukr > bry
7inf 3art 2aa smo > bry
5inf russ > bry
4arm 1mec sukr > smo
17 inf 2aa > tim
1inf rus > volo
deploy
4arm 1inf 1mec
1inf sukr
collects 30
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woops forgot to 1inf sukr
try this one
just one more thing forgot to add 5 saved from last uk go turn 3 if you wanna check i didant add the five
map
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Japan 4
Buy (44/45)
1 minor IC
1 carrier
2 destBattleship repaired
CM:
SUI
2 inf hop
2 fig, 2 tact kweSHN
1 inf, 1 art fic
1 fig kweYUN
2 inf fic
1 art, 1 fig kweSZE (+SHE)
7 inf, 3 art, 1 tank kwe
1 tank kwe blitz through she to szeGUA
1 inf phi load trans SZ35 >> SZ21 unload guaMAL
2 inf bor load trans SZ43 >> SZ37 unload mal
1 strat kwe
1 fig, 1 tact SZ35SUM
1 inf, 1 art hon load trans SZ20 >> SZ41 unload sum
2 cru SZ20 >> SZ41 bombard sumJAV
1 inf, 1 art hon load trans SZ20 >> SZ41 unload jav
1 fig, 1 tact SZ43CEL
1 inf, 1 art phi load trans SZ35 >> SZ44 unload cel
1 fig, 1 tact SZ35DGU
2 inf ngu
1 strat pau -
SUI
A 2 inf, 2 fig, 2 tact
Rolls: 2@1 2@3 2@4; Total Hits: 42@1: (4, 3)2@3: (3, 3)2@4: (4, 2)D 3 inf
Rolls: 3@2; Total Hits: 23@2: (1, 5, 2) -
sui cwlo 2 inf (not taken)
SHN
A 1 inf, 1 art, 1 fig
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 1)1@3: (4)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
shn twol
YUN
A 2 inf, 1 art, 1 fig
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (6)2@2: (4, 5)1@3: (5)D 2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
YUN r2
A 1 inf, 1 art, 1 fig
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 3)1@3: (4)D 2 inf
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
nice job Brits, 2 inf, 1 art lost, fighter disengages
SZE
A 7 inf, 3 art, 1 tank
Rolls: 4@1 6@2 1@3; Total Hits: 04@1: (2, 2, 4, 6)6@2: (6, 4, 3, 5, 4, 4)1@3: (6)D 3 inf
Rolls: 3@2; Total Hits: 13@2: (4, 2, 6) -
SZE r2
A 6 inf, 3 art, 1 tank
Rolls: 3@1 6@2 1@3; Total Hits: 53@1: (4, 6, 4)6@2: (2, 1, 3, 2, 2, 5)1@3: (3)D 3 inf
Rolls: 3@2; Total Hits: 13@2: (1, 5, 4) -
sze twlo 2 inf
she twol (via blitz)
gua twolMAL
A 2 inf, 1 fig, 1 tact, 1 strat
Rolls: 2@1 1@3 2@4; Total Hits: 32@1: (3, 1)1@3: (4)2@4: (1, 1)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
mal twol
SUM
A 1 inf, 1 art, 2 cru
Rolls: 2@2 2@3; Total Hits: 42@2: (2, 2)2@3: (1, 2)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
sum twol
JAV
A 1 inf, 1 art, 1 fig, 1 tact
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (5, 2)1@3: (5)1@4: (2)D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
jav twlo 1 inf
CEL
A 1 inf, 1 art, 1 fig, 1 tact
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (6, 2)1@3: (6)1@4: (2)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
cel twol
DGU
A 2 inf, 1 strat
Rolls: 2@1 1@4; Total Hits: 12@1: (6, 3)1@4: (1)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
dgu twol
NCM:
2 fig, 2 tact sui >> jeh
1 fig yun >> sia
1 fig shn >> sia
1 strat mal >> hai
1 fig, 1 tact mal >> SZ37
1 fig, 1 tact jav >> SZ41
1 fig, 1 tact cel >> SZ43
1 strat dgu >> phi
1 fig, 1 tact pau >> SZ6
1 trans SZ46 >> SZ35
1 bsh, 1 carrier SZ43 >> SZ41
1 bsh, 1 carrier SZ35 >> SZ37
1 carrier SZ35 >> SZ43
1 sub SZ45 >> SZ56
1 sub SZ35 >> SZ56
1 dest SZ20 >> SZ41
1 dest SZ35 >> SZ37
1 aa gun kwe >> sze
1 inf anh >> jehMobilize:
1 minor IC ksu
2 dest, 1 carrier SZ6Collect 58 + 5 (NO) = 63 IPC (64 total)
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usa r4 buys 1cv 16 1ftr 10 1tac 11 1tran 7 1inf 3 2dd 16 1ss 6 = 69 save 2Â (just as bad as me with the defence)
combat moves
2ca 1dd 1cv 1bb sz26 > sz46
4inf 2art haw > via tran sz26 > sz46 unload ngu walking
none combat moves
1dd 1bb 1ca 3cv 5ftr 1tac sz26 > 54
1dd sz10 > sz25
1cv 2ss 1dd sz10 > sz26
1dd sz106 > sz124
1dd sz106 > sz109
1inf 1arm c.usa > que
1tran sz101 > sz106
deploy 1cv 1tac 1ftr 2dd 1ss sz10
1tran sz101
1inf eusa
collects 2saved
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china r2 buys 2inf save2
combat moves
1inf cha > hop
1inf sik > she
none combat moves
2inf deploy sik
collects 8 2saves = 10
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sorry wheatbeer il have to finish this a bit later been draged out to the outlaws inlaws





