'12L souL v. OldBloodnGuts (Allies +10)


  • sui
    aDiceRolls: 3@1; Total Hits: 03@1: (5, 3, 6)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)


  • sui2
    aDiceRolls: 3@1; Total Hits: 03@1: (5, 2, 2)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • sui3
    aDiceRolls: 2@1; Total Hits: 02@1: (5, 6)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • sui holds.  brutal round for jpn.

    ncm:
    inf sui -> kia
    2 ftr 35, cv 61 -> 37
    ftr fuk, ftr yun, ftr kwa -> fic
    2 cv 57, ftr 56, 2 ftr 53 -> 62

    mobilize:
    inf jpn, 2 trn 62

    collect:
    30+5=35, has 35

    souLvOBG1cj.AAM


  • @souL:

    oh I forgot to list trn 51 load 2 inf -> 49 unload
    trn 51 load inf -> 38 unload

    No problem…that is an expected move  8-)

    UK1-Buy: 2 cv, dd, trn…save 0

    CM
    1. trn sz9 loads arm Eca => sz7 loads inf UK and drops inf in Fra
    2. ftr UK => sz5 autokill trn
    3. bmr UK => Ita IC sbr

    Ita IC
    aa gun
    DiceRolls: 1@1; Total Hits: 11@1: (1)
    damage
    DiceRolling 1d6:
    (5)


  • That is the second game I am in where the Italian aa shoots the UK bmr down on their first shot  :x

    NCM
    2inf Saf => Rho
    3inf art aa gun Ind => Per
    ftr Egy/ftr sz5/ftr UK => sz7
    dd sz9 => sz7
    3inf art Egy => Trj
    arm Egy => Per
    inf art Aus load on trn sz41 => sz45
    dd sz41 => sz45

    Mobilize
    2cv dd trn in sz7

    Collect: 38 + 10 = 48

    I updated Japan’s income on the map as well

    souLvOBG_01dUK.AAM


  • Ita1:
    Purchase:
    dd save 2

    combat:
    inf lib -> egy
    inf art ftr ita -> fra

    fra
    aDiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 4)1@3: (1)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • fra twol

    ncm:
    trn 14 load inf blk, arm ita unload lib
    inf blk, arm ita -> bul
    ftr fra -> ita

    mobilize:
    dd 15

    collect:
    12+5=17, has 19

    souLvOBG_01eI.AAM


  • US1-Buy: cv, trn, ftr, art, arm…save 0

    China gets 2 inf

    CM
    US has none

    China:
    inf Hup => Kia

    NCM
    China:
    inf Sui => Nin

    US:
    ftr Eus => sz7
    bmr Eus => UK
    bmr Wus => UK
    ftr Haw => sz56
    bb sz53 => sz56
    cv dd ftr sz44 => sz56
    ftr Wus => sz10
    inf Cus => Eus
    inf Wus/inf Ala => Wca
    inf art aa gun Eus => Eca

    Mobilize
    2inf in China

    arm in Wus
    trn cv ftr in sz10
    art in Eus

    Collect: 40 + 15 = 55

    The map did not reflect the 2inf from Saf to Rho that I listed in UK’s noncoms. I updated this map.

    souLvOBG_01fUS.AAM


  • Ger2:
    purchase:
    ftr 7 inf art 2 arm

    combat:
    inf bst -> kar
    2 inf ftr nwy, ftr pol -> fin
    arm lib -> egy -> sud
    2 inf pol, 2 inf art 5 arm bst, 2 arm ger -> epl
    bmb nwy -> gbr *sbr

    fin
    aDiceRolls: 2@1 2@3; Total Hits: 12@1: (5, 6)2@3: (4, 3)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • gbr
    aDiceRolls: 1@1; Total Hits: 01@1: (6)
    dmgDiceRolling 1d6:
    (6)

    epl
    aDiceRolls: 3@1 2@2 7@3; Total Hits: 43@1: (1, 4, 2)2@2: (6, 5)7@3: (6, 4, 2, 4, 5, 2, 3)
    dDiceRolls: 1@3; Total Hits: 01@3: (5)


  • 6 dmg gbr, epl twol

    ncm:
    2 inf arm alg -> lib
    trn 15 load inf ita, inf blk unload lib
    bmb gbr, ftr fin -> ger
    ftr fin, ftr alg 4 inf ger, ftr lib -> fra
    3 inf ger -> pol

    mobilize:
    ftr 6 inf art 2 arm ger  (purchased 1 too many units, putting it in the reserves).

    collect:
    36+10=46, has 46

    souLvOBG_02aG.AAM


  • Rus 2-Buy: 2 inf, 6 arm…save 0

    CM
    1. inf Bel => Bst
    2. 2inf art Bel => Kar inf

    Kar
    A-2inf art
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (5)2@2: (4, 1)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Kar lwlo inf

    NCM
    inf Ura => Arc
    inf Eve => Nov
    4inf Yak => Eve
    2inf Stc => Yak
    6inf art Bel => Euk
    4inf 2arm Rus => Euk
    5inf 2arm Cau => Euk

    Mobilize
    2inf 2arm in Cau
    4arm in Rus

    Collect: 34

    souLvOBG_02bR.AAM


  • Jpn2:
    Purchase:
    dd sub ftr 2 inf arm

    combat:
    trn 62 -> 59 load inf -> 62 load art jpn unload bry
    2 ftr 62 -> bry
    inf man -> sui
    inf fuk, arm kwa, 2 ftr fic -> kia
    inf bry -> ind
    inf fuk -> hup
    inf yun -> sik
    trn 62 -> 50 unload
    trn 61 load inf kwa -> 60 load -> 50 unload
    ftr fic, ftr 62 -> phi
    trn 38 load inf -> 32 unload mad
    trn 49 load 2 inf, trn 37 load art bur -> 39 unload aus
    bb ca 50 -> 39 support aus
    trn 37 load inf bur -> 48 unload ngu

    aus
    aDiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 31@1: (1)2@2: (2, 3)1@3: (1)1@4: (6)
    dDiceRolls: 2@2; Total Hits: 12@2: (1, 4)


  • 50
    aDiceRolls: 4@1 2@3; Total Hits: 34@1: (5, 6, 1, 4)2@3: (1, 3)
    dDiceRolls: 2@2; Total Hits: 22@2: (2, 1)


  • phi twlo 2 inf

    kia
    aDiceRolls: 1@1 3@3; Total Hits: 11@1: (3)3@3: (6, 6, 3)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • kia twol

    bry
    aDiceRolls: 2@2 2@3; Total Hits: 12@2: (4, 4)2@3: (5, 1)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • bry twlo inf.  Lots of expansion has cost the japanese a lot of life.

    ncm:
    cv 62, 2 ftr phi -> 50
    ftr bry -> 62
    cv 2 ftr 37 -> 48
    2 ftr kia -> fic

    mobilize:
    dd sub ftr 62, 2 inf arm jpn

    collect:
    43+15=58, has 58

    souLvOBG_02cJ.AAM


  • A couple of minor things…

    You did not list where the 2nd ftr from Bry landed as a noncom, but it looks like it went to Fuk on your map. Also, you forgot to place a ftr in sz62.

    UK2-Buy: 6 repairs, 2 trn, 5 inf, cru…save 1

    CM
    1. 2inf art Trj => Egy inf
    2. 3inf art arm Per => Ind inf
    3. art UK => Nwe via trn sz7 to sz6
    4. trn in sz7 with arm load inf from UK/3ftr sz7 => Nwy unload from sz6 vs. 2inf

    Nwy
    A-inf arm 3ftr
    DiceRolls: 1@1 4@3; Total Hits: 41@1: (1)4@3: (2, 2, 1, 5)
    D-2inf
    DiceRolls: 2@2; Total Hits: 02@2: (3, 5)

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