Test summary from TripleA, engine version: 2.7.14861, time: 8:17:18 PM
Savegame
11L Playoffs Rd 1 - Zhukov44 vs. DutchmanD
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bst t l inf
Ukr
Rolls: 2@1 2@2 2@3; Total Hits: 02@1: (5, 4)2@2: (4, 3)2@3: (6, 6)
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
ukr2
Rolls: 2@1 2@2 2@3; Total Hits: 22@1: (4, 6)2@2: (2, 4)2@3: (5, 3)
Rolls: 2@2; Total Hits: 12@2: (6, 1) -
ukr t l inf
Epl
Rolls: 2@1 2@3; Total Hits: 22@1: (2, 3)2@3: (3, 1)
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
epl t l inf
6
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3) -
6 t nl
2
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (5)1@4: (3)
Rolls: 1@4; Total Hits: 11@4: (1) -
2 cl nl
12
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (2, 6)
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5) -
good start so far, pausing for 12 OOL.
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Always the dd here…
You wrote z2 nl, but the sub is gone on the map… the map is right.
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From what I can tell, statistically the options are basically even, but some people prefer one or the other so I asked. So taking the dd as casualty, will finish later.
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I know that some ppl make a deal out of it, but to me its clear. You have to play assuming a hit on defense, and the next time I see a German player lose a ftr instead of the sub here, will be the first time. Never happens. If the Brits whiff, then the zone is lost anyway. z12 is the easiest sub to kill if the Allies want the survivor dead anyway.
Thanks for stopping and asking; that is very proper of you sir. :-)
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12
Rolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (5, 4)
Rolls: 1@3; Total Hits: 01@3: (6) -
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (1, 6)
Rolls: 1@3; Total Hits: 11@3: (2) -
srry for the delay, ncm coming tomorrow.
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NCM
2 fig 12, art lib>mor
2 inf ger, fig epl>fra
inf ger>pol
fig bmb 2, 2 inf fin>norplace 10 inf ger
Collect 35+10=45, has 46. -
Germans lose 5 units on G1…. hmmm. Got to brain storm some. You usually leave France open, must adjust battleplan accordingly…
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Union of Soviet Socialist Republics 1
Purchase
5 inf
3 arm
Save $0Combat Moves
noneNonCom
2 inf Arch > Kar
2 inf Belo > Kar
arm Moscow > Kar
inf Moscow > Belo
2 inf, 1 art Moscow > Stalingrad
2 inf Kazak > Stalingrad
1 inf Eve > Urals
2 inf Novo > Moscow
2 inf SFE > Bury
2 inf Stano > Bury
1 inf Yakt > Eve
Sub to zone 6Mobilization
2 inf Kar
3 arm Moscow
3 inf CaucasusCollect
$31
Has $31 -
Japan 1 has 17 buy 2 tpt inf
CM
3 inf, 3 inf kia>sui
fig man, fig for, 3 inf fic>yun
fig jap, inf oki, inf car>kwa
2 fig 61>35
2 fig 57>56
2 fig 57, dd 50>53
inf arm jap, inf art 61>phi
2 inf 61>bor
2 inf car>sum
bb cru 61>5050
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (1) -
seriously?
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (5) -
whew 50 cl nl
Phi
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (3)2@2: (6, 6)1@3: (6)
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
phi
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (5)2@2: (4, 5)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (2, 3)





