Tried to make a game of my own, but that doesnt work aswell. Very strange! I am already playing vs Captain Walker, so I can play on the forum.
Ol'Blood&Guts (Axis) vs. Vance (Allies), G40 Alpha +3
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:roll:
Shan State
A-inf art ftr tac
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (3, 6)1@3: (1)1@4: (4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Shan State twlo inf
So, Burma aa gun gets 3 shots
Burma
aa gun
Rolls: 3@1; Total Hits: 03@1: (2, 6, 5) -
Shan State
A-3inf art arm 2ftr 2tac
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 22@1: (6, 2)2@2: (4, 6)3@3: (5, 5, 4)2@4: (4, 3)
D-3inf
Rolls: 3@2; Total Hits: 03@2: (4, 3, 4) -
These boys forgot how to shoot :|
Burma
A-3inf art arm 2ftr 2tac
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 32@1: (4, 6)2@2: (3, 2)3@3: (1, 4, 4)2@4: (6, 2)
D-2inf
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
Burma twol
NCM
ftr tac Shan St/2ftr 2tac Burma/2bmr Ind => Kweichow
5inf Chahar => Suiyuyan
ftr sz41 => Siam
sub 2dd 3cv sz36 => sz35
3ftr 3tac Philippines => sz35
2ftr 2tac Kwangtung => sz6
2inf aa gun Manchuria => KoreaMobilize
trn 2cv in sz6
art in JapanCollect: 48 + 5 NO + 34 plundered = 87
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Ugh I forgot to purchase units fro UK pacific and lost 2 turns $. ahh well….
USA3
PURCHASE & REPAIR
2 carriers
2 fig
52 totalCOMBAT MOVES
noneNONCOMBAT MOVES
Hawaii
3 inf, 2 art, 1 armor from Western US via 3 tt z10 to z26z10
2 tac from Eastern USz25
1 destroyer from z26Midway
3 fig from Hawaiiz106
2 destroyers from z101MOBILIZE UNITS
2 carriers, 2 fig in z10COLLECT INCOME
USA3 = 50(territories) + 20(NOs) -0(convoy damage) = 70IPCs -
CHINA3
PURCHASE & REPAIR
1 inf
save 2
5 totalCOMBAT MOVES
noneMOBILIZE UNITS
1 inf in TsinghaiCOLLECT INCOME
CHINA3 = 2(territories) +0(NOs) -0(convoy damage) +2 saved = 4IPCs -
UK3
4 to rebuild UK airbase
1 carrier
1 fig
1 inf
33 totalCOMBAT MOVES
Egypt (3 inf, 1 art, 2 armor, 1 fig)
2 cruisers from z72 for bombard
1 art, 2 fig, 2 tac from Sudan
1 armor from Ethiopia
1 armor from kenya
1 inf from Ethiopia, 1 art from Kenya via tt z72 to z81
1 inf, 1 art from South Africa via tt z71 to z81
bombard
Rolls: 2@3; Total Hits: 02@3: (5, 4)
a
Rolls: 1@1, 4@2, 4@3, 2@4; Total Hits: 61@1,: (3)4@2,: (5, 6, 2, 6)4@3,: (3, 1, 5, 1)2@4: (4, 1)
d
Rolls: 4@2, 2@3, 1@4; Total Hits: 44@2,: (2, 2, 1, 3)2@3,: (5, 2)1@4: (6)z87 (1 sub)
1 destroyer from z83
1 fig from UK
a
Rolls: 1@2, 1@3; Total Hits: 01@2,: (6)1@3: (5)
d
Rolls: 1@1; Total Hits: 01@1: (5) -
Egypt 2
a
Rolls: 1@2, 4@3, 2@4; Total Hits: 51@2,: (2)4@3,: (5, 3, 2, 3)2@4: (5, 3)
d
Rolls: 1@4; Total Hits: 11@4: (1)z87 2
a
Rolls: 1@2, 1@3; Total Hits: 11@2,: (1)1@3: (5)
d
Rolls: 1@1; Total Hits: 01@1: (5) -
NONCOMBAT MOVES
French East Africa
1 fig from battle of z87Sudan
2 fig, 2 tac from Battle of Egypt
1 art from KenyaEthiopia
1 inf from Central Persia; 1 inf from East Persia via tt z76 to z80 to z76French Equatorial Africa
1 armor from French West AfricaUK
1 inf, 1 art from Quebec via tt z106 to z109z109
3 destroyers, 1 cruiser from z106MOBILIZE UNITS
1 carrier, 1 fig in z109
1 inf in South AfricaCOLLECT INCOME
convoy raid z98 3 ships
Rolling 3d6:
(4, 4, 5) -
UK3 = 33(territories) +0(NOs) -0(convoy damage) = 33IPCs
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Those Italian ships could not hit the broadside of a barn from the inside!
Ita3-Buy: cv, dd, ftr…save 0
CM
1. bmr Libya => Egpyt naval baseEgpyt NB
aa gun
Rolls: 1@1; Total Hits: 01@1: (2)
damage
Rolling 1d6:
(2) -
Naval Base in Egypt damage 2+2 for 4
NCM
bmr Egypt => Libya
mech arm Morocco => Tunis
ftr S.Italy => sz95
3trn 2cru bb sz98 => sz95
mech 3arm N.Italy => Romania
2inf 2art N.Italy => YugoslaviaMobilize
cv dd ftr in sz95Collect: 17 + 10 NO = 27
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ANZAC 3
PURCHASE & REPAIR
1 carrier
1 art
1 inf
23 totalCOMBAT MOVES
noneNONCOMBAT MOVES
Queensland
2 inf from New South WalesSouth Australia
1 inf from New SOuth WalesEgypt
2 inf from TransjordanMOBILIZE UNITS
1 carrier in z62
1 inf, 1 art in New South WalesCOLLECT INCOME
ANZAC3 = 18(territories) +5(Malaya) -0(convoy damage) = 23IPCSFRANCE NCMs
Sudan
1 inf from French Equatorial AfricaTransjordan
1 inf from SyriaEgypt
1 fig from Ethiopia -
Ger4-Buy: 13 inf, 2 art…save 0
CM
1. 3inf 3art Ger/cru bb bombard sz115/2ftr 2tac sz115/3ftr 3tac W.Ger => Fin 2mech 5arm
2. 10inf art Pol/10inf 2art Rom => E.Pol inf
3. 13inf art mech 9arm Bal => Nov inf
4. 3inf art Bal => Bel infFinland
aa gun
Rolls: 3@1; Total Hits: 03@1: (2, 6, 4) -
Finland
A-3inf 3art 5ftr cru 5tac bb
Rolls: 6@2 6@3 6@4; Total Hits: 66@2: (6, 3, 3, 4, 6, 2)6@3: (5, 4, 1, 6, 5, 1)6@4: (3, 3, 5, 6, 6, 4)
D-2mech 5arm
Rolls: 2@2 5@3; Total Hits: 42@2: (4, 1)5@3: (2, 5, 1, 3, 5) -
Germans lose 3inf art, Russians lose aagun 2mech 3arm
Finland
A-2art 5ftr 5tac
Rolls: 2@2 5@3 5@4; Total Hits: 92@2: (5, 6)5@3: (3, 1, 3, 3, 2)5@4: (1, 3, 1, 5, 2)
D-2arm
Rolls: 2@3; Total Hits: 02@3: (4, 6) -
Finland twlo 3inf art
E.Poland
A-20inf 3art
Rolls: 17@1 6@2; Total Hits: 617@1: (5, 1, 1, 4, 6, 1, 4, 5, 6, 2, 5, 4, 2, 1, 2, 2, 3)6@2: (6, 4, 1, 2, 6, 4)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
E.Poland twlo inf
Novgorod
A-13inf art mech 9arm
Rolls: 13@1 2@2 9@3; Total Hits: 913@1: (5, 6, 2, 3, 3, 4, 1, 4, 2, 1, 6, 2, 4)2@2: (3, 1)9@3: (2, 5, 2, 5, 3, 2, 1, 3, 6)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Novgorod twol
Belarus
A-3inf art
Rolls: 2@1 2@2; Total Hits: 22@1: (1, 4)2@2: (3, 1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3)





