Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsOl'Blood&Guts (Axis) vs. Vance (Allies), G40 Alpha +3
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Yunnan twlo inf
NCM
3ftr 3tac Yunnan => sz36
6ftr 5tac 2bmr Yunnan => Kwangsi
5inf Jehol => Chahar
4inf Manchuria => Jehol
2inf Korea => Manchuria
4inf 2art Japan => Kwangsi
2trn sz36 => sz19Mobilize
inf art in Jap
3arm in Kiangsu
Naval Base in KwangsiCollect: 33 + 10 NO = 43
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Ugh those chinese infantry were useless.
USA 2
PURCHASE & REPAIR
2 tac
2 transports
2 destroyers
52 totalCOMBAT MOVES
noneNONCOMBAT MOVES
z26
1 sub, 1 destroyer, 2 cruisers, 1 battleship, 1 carrier, 2 fig from z31
1 destroyer, 1 cruiser, 1 carrier, 1 fig, 1 tac from z10
1 cruiser from z11
1 destroyer from z25Hawaii
3 fig from Wake
1 inf, 1 art from z11 via tt z11 to z26
1 inf, 1 armor from Western US via tt z10 to z26z10
1 empty transport from z26Western US
2 inf, 1 art from Central US
1 armor from Eastern USMOBILIZE UNITS
2 transports in z10
2 tac in Eastern US
2 destroyers in z101COLLECT INCOME
USA2 = 52(territories) +0(NOs) -0(convoy raids) = 52IPCs -
CHINA 2
PURCHASE & REPAIR
3 inf
15 totalCOMBAT MOVES
noneNONCOMBAT MOVES
Tsinghai
3 inf from kansuBurma
1 fig from kansuMOBILIZE UNITS
5 inf in TsinghaiCOLLECT INCOME
CHINA2 = 5(territories) +0(NOs) -0(convoy damage) =5IPCs -
UK2
PURCHASE & REPAIR
9 to rebuild London
7 inf
1 art
save 1
35 totalCOMBAT MOVES
Germany
Strategic Bombing Raid
1 Bmb from UK
(Ribbentrop & Molotov having their famous meeting in Berlin as British bombers fly overhead hahah)
AARolls: 1@1; Total Hits: 01@1: (3)
SBR (if no AA hit)Rolling 1d6:
(6) +2Brazil
1 inf from British guyana activate 3 infEthiopia (walk in)
1 inf from Central Persia, 1 armor from India via tt z39 to z76z96 (1 destroyer)
1 fig, 1 tac from z81
aRolls: 1@3, 1@4; Total Hits: 21@3,: (3)1@4: (4)
dRolls: 1@2; Total Hits: 01@2: (4)
Kenya (3 inf, 1 art)
1 cruiser from z81 to z72 for bombard
1 cruiser from z76 to z72 for bombard
1 inf, 1 art, 1 armor, 1 fig, 1 tac from Sudan
1 inf, 1 art from Central Persia via tt z80 to z72
BombardRolls: 2@3; Total Hits: 12@3: (3, 4)
aRolls: 4@2, 2@3, 1@4; Total Hits: 34@2,: (2, 3, 2, 4)2@3,: (6, 6)1@4: (4)
dRolls: 4@2; Total Hits: 24@2: (6, 2, 2, 6)
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NONCOMBAT MOVES
Crap. I just realized I have a range problem with bombing Germany. I was planning to land at novgorod but USSR is not yet allied! If it’s OK with you, I will say I bombed Paris instead because its the only place in range without possible interceptors.
UK
1 Bmb from FranceSudan
1 art from EgyptEgypt
1 AA from Sudan
1 inf from transjordan
2 inf from South Africa via tt z71 to z72z81
1 empty transport from z81
1 fig, 1 tac from z96 battleSouth Africa
1 inf from Rhodesiaz98
1 destroyer from z76French West Africa
1 Armor from British Guyana via tt z88 to z87Malaya
2 inf from Shan stateShan state
1 AA, 1 inf from BurmaBurma
1 AA, 1 inf from IndiaIndia
1 inf from West IndiaMOBILIZE UNITS
7 inf in UK
1 art in South AfricaCOLLECT INCOME
UK2 Europe = 33 (territories) +0(NOs) -0(convoy damage) = 33IPCsPacific = 17(territories) + 0(NOs) -0(convoy damage) + 17 saved = 34IPCs
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@Vance:
Crap. I just realized I have a range problem with bombing Germany. I was planning to land at novgorod but USSR is not yet allied! If it’s OK with you, I will say I bombed Paris instead because its the only place in range without possible interceptors.
Absolutely! It is only for fun and as you have seen, it is real easy to miss things like that for me too! 8-)
Speaking of which…I am fairly certain the Flying Tiger is not allowed to leave China and land in Burma. That is what the rulebook for Pacific 1940 states and I cannot find a change in the alphas.
Hopefully I can get to this tomorrow evening with my new cord! I need to look at it all at once and figure out how I can do anything about the massive US fleet with mine so out of position given next turn.
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I looked up the “flying tigers” issue and it is kind of fuzzy in the rulebook, but I did find apost one here somewhere in which Larry Harris himself wrote that the fling tigers have to stay in Chinese territories, unlike the land units that can go into Kwangtun and burma. SO if you want ot, you can just move that fighter to Tsinghai with the Chinese army. no big deal.
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map corrected.
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Ita2-Buy: 3 arm, mech…save 0
CM
1. inf art Tunis => Algeria
2. mech arm Tunis/bmr S.Italy => Morocco 2inf
3. 2cru bb sz98 => sz97 dd
4. 3inf art Alexandria/3inf 2arm Greece/inf S.Italy => Egypt 4infsz97
A-2cru bb
Rolls: 2@3 1@4; Total Hits: 32@3: (2, 2)1@4: (3)
D-dd
Rolls: 1@2; Total Hits: 01@2: (5)
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sz97 cwol
Egypt
A-7inf art 2arm
Rolls: 5@1 2@2 2@3; Total Hits: 25@1: (4, 6, 6, 3, 3)2@2: (3, 2)2@3: (2, 6)
D-4inf
Rolls: 4@2; Total Hits: 14@2: (4, 1, 3, 5)
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Forgot 1 attacking inf
Rolls: 1@1; Total Hits: 01@1: (5)
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Egypt
A-6inf art 2arm
Rolls: 5@1 2@2 2@3; Total Hits: 45@1: (3, 1, 4, 1, 6)2@2: (6, 4)2@3: (2, 1)
D-2inf
Rolls: 2@2; Total Hits: 22@2: (1, 1)
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Stop the presses…forgot about aa guns as casualties
Defending inf
Rolls: 1@2; Total Hits: 11@2: (2)
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Montgomery was deadly!
Egpyt twlo 4inf
Morocco
A-mech arm bmr
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (3)1@4: (5)
D-2inf
Rolls: 2@2; Total Hits: 02@2: (3, 5)
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Morocco
A-mech arm bmr
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (6)1@3: (6)1@4: (5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5)
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Morocco
A-mech arm bmr
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (1)1@3: (4)1@4: (3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6)
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Morocco twol
NCM
bmr Morocco => Libya
ftr S.Italy => Egypt
3inf S.Italy => N.Italy
2 aa guns N.Italy => S.Italy
inf 2art S.France => N.ItalyMobilize
mech 3arm in N.ItalyCollect: 19 + 15 NOs = 34
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ANZAC 2
PURCHASE & REPAIR
3 inf
save 5
14 totalCOMBAT MOVES
Sumatra
1 inf from Java; 1 inf from malaya via tt z42 to z37 to z41NONCOMBAT MOVES
Western Australia
1 inf from Northern TerritoryNorthern territory
1 inf from South AustraliaMOBILIZE UNITS
3 inf in New SOuth WalesCOLLECT INCOME
ANZAC2 = 18(territories) +0(NOs) -0(convoy damage) + 5 saved = 23IPCsFRANCE
NONCOMBAT MOVES
French Equatorial Africa
1 inf from French Central AfricaEthiopia
1 fig from French West Africa -
Oh I think the fighter can’t land in Egypt because you didn;t own it since start of your turn.
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@Vance:
Oh I think the fighter can’t land in Egypt because you didn;t own it since start of your turn.
Oops…just call me rookie! Actually I knew that and do not know what I was thinking. I will place it back in S.Italy.
Ger3-Buy: 9 inf, 6 art…save 0
Word has come to Berlin of the unprovoked declaration of war by Stalin on our Imperialist friends…War on the Russian front!
CM
1. sub sz105 => sz87 kill the transport
2. dd cru bb 2cv 2ftr 2tac sz112 => sz115 sub cru
3. 13inf 2art Pol/mech 3arm Ger => Baltic St