@Ragnell804 gg, I concede
Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3
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Italy 6:
Buy (36):
4 Inf (12)
4 Art (16)
1 DD (8)
12+16=28+8=36Combat Movement:
To Eth: 1Mec Egy uncontested
To Alg: 1Inf, 1Art Turk, 1Bmb SIta vs. 1Inf
To Nig: 1Arm Fca blitz back to NigCombat:
To Alg: 1Inf, 1Art, 1Bmb vs. 1Inf
Rolls: 2@2 1@4; Total Hits: 12@2: (4, 1)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (3)
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Eth twol
Alg twol
Nig twolNon Combat Movements:
To Sfr: 5Inf, 3Art, 2AAGun NIta
To NIta: 3Inf, 1AAGun SIta
To Egy: 1Fgt, 1Tac, 1Inf via Trp Z99 Turk
To Turk 1Bmb Alg
To Z81: 1Sub, 2Trp Z99
To Z92:1DD Z98
To Z97: 2Cru, 1BB, 1Trp Z99Placement:
To NIta: 2Inf, 3Art
To Egy: 2Inf, 1Art
To Z97: 1DDCollection:
22(TT)+12(NO)=26ICP -
I’m assuming there’s no additional french or Anzacinterference and i can proceed with Germanys turn.
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Germany 7:
Buy (81):
3 Inf (9)
3 Mec (12)
7 Art (28)
2 DD (16)
1 Car (16)
9+12=21+28=49+16=65+16=81Combat Movement:
SBR:
UK:
1Fgt WGer Escort
1Bmb Wfr to MIC
1Tac WGer to AB
1Tac Wfr to NBDo you send interceptors?
To Sukr: 1Inf Bes uncontested
To Smo: 1Inf Bel uncontested
To Volo: 1Mec Nov uncontested
To Nukr: 1Inf, 1Art Epl, 1Bmb WGer vs. 1Inf
To Cpr: 1Inf Npr, 1Mec, 1Fgt, 1Tac Turk vs. 2Inf
To Z104: 1Sub Z110, 1Fgt Wfr, 1Fgt WGer vs. 1DD
To Z110: 1Sub Z110, 1Sub Z125, 2Sub, 1Cru, 1Car, 1BB Z112 vs. 1DD
To Z115: 1DD, 1Sub Z112 vs. 1Sub -
I’ll change the escorting Fighter in Uk to a unit attacking in Z110 since you said no scramble then :-D.
Combat:
Nukr: 1Inf, 1Art, 1Bmb vs. 1Inf
Rolls: 2@2 1@4; Total Hits: 12@2: (4, 6)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
Cpr: 1Inf, 1Mec, 1Fgt, 1Tac vs. 2Inf
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (4, 5)1@3: (3)1@4: (4)
Rolls: 2@2; Total Hits: 02@2: (5, 5)
Z104: 1Sub, 2Fgt vs. 1DD
Rolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (1, 3)
Rolls: 1@2; Total Hits: 11@2: (2)
Z110: 4Sub, 1Fgt, 1Cru, 1Car, 1BB vs. 1DD
Input ErrorThere was an error in your dice throw: "/>1DD, 1Sub vs. 1Sub
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Rolls: 1@1; Total Hits: 01@1: (5)
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um okay I’ll try that again.
Z110: 4Sub, 1Fgt, 1Cru, 1Car, 1BB vs. 1DD
Rolls: 4@2 2@3 1@4; Total Hits: 24@2: (5, 6, 3, 6)2@3: (2, 4)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (1)
Z115: 1Sub, 1DD vs. 1Sub
sneak attack:
Rolls: 1@2; Total Hits: 01@2: (4)
att:
Rolls: 1@2; Total Hits: 11@2: (2)
def:
Rolls: 1@1; Total Hits: 01@1: (3)
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Some Non combat moves will have to wait on the SBR since I could loose units there. I’m doing the rest now
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Sukr twol
Smo twol
Volo twol
Nukr twol
Cpr twol
Z104 cwlo 1Sub
Z110 cwol BB damaged
Z115 cwolNon Combat Movements:
To Sfr: 5Inf, 3Art Wfr, 1Inf, 1Art Nita
To NIta: 1Inf, 1Art WGer
To Nov: 2Inf, 2Art via Trp Z112
To Arc: 21 Inf, 6Art, 2Arm, 4AAGun Bel, 1Mec, 1Arm Nov,
To Turk: 1Bmb Nukr, 1Fgt, 1Tac Cpr, 2Inf, 1Art Gre
To Gre: 2Mec, 1Arm Rom, 1AAGun Turk
To Z97: 1DD, 2Trp Z99
To Z110: 1Trp Z112
To Z115: 2Trp Z112Placement:
To Turk: 1Inf, 2Art
To Nov: 1Mec, 2Art
To Rom: 2Mec, 1Art
To Sfr: 1Inf, 1Art
To WGer: 1Inf, 1Art
To Z93: 1DD
To Z110: 1Car, 1DDCollection:
68(TT)+19(NO)=87ICPI will sort out the SBR and the Landings on Japans turn. I don’t think it’s that important to Russia but if you want to wait and see what happens that’s fine by me. Perhaps mention it at the end of Russias turn so I don’t forget.
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No scramble vs strat bombings, My aaguns are due to hit :)
Besides, tac’s don’t get +2, so its not like you are going to roll all 6’s :-D
**USSR turn 7:
Production: 23**
5 infantry=15
2 artillery=8
15+8=23Combat Moves:
To Nukr: art,2inf-Bry;ftr-Rus vs inf,art
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (4)2@2: (4, 3)1@3: (6)
Rolls: 2@2; Total Hits: 12@2: (1, 4)
To Sukr: 2inf-Bry; ftr,tac-Rus vs inf
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (6, 3)1@3: (6)1@4: (4)
Rolls: 2@2; Total Hits: 12@2: (6, 1)
To Bel: inf-Bry uncontested
To Smo: 17art,22inf-Bry; 2art,6inf-Rus vs inf
Rolls: 9@1 38@2; Total Hits: 189@1: (5, 1, 1, 6, 5, 4, 1, 3, 1)38@2: (5, 3, 1, 3, 5, 4, 5, 4, 2, 6, 2, 5, 3, 1, 6, 1, 1, 3, 6, 4, 3, 1, 2, 3, 1, 2, 2, 4, 3, 5, 5, 1, 2, 6, 3, 6, 4, 2)
Rolls: 1@2; Total Hits: 01@2: (4)
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Nukr2: inf,art,ftr vs 2 inf
Rolls: 2@2 1@3; Total Hits: 22@2: (5, 1)1@3: (2)
Rolls: 2@2; Total Hits: 02@2: (6, 6)
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Nukr: Germany lost inf,art; USSR lost inf
Sukr: Germany lost inf; USSR lost inf
Smo: Germany lost inf; USSR no loss (amazing)Noncombat Moves:
To Rus: ftr-Nukr; ftr,tac-Sukr; 2 arm-Novo; 3 aagun-Bry
To Ros: 14inf,11art-Cau
To Vol: inf-Cau
To Kaz: 3inf-Tsi; 3inf-Novo
To Novo: 14inf,2aagun-Kan; 2inf-Tim
Placement:
Rus: 5inf,2artCollection: 23
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Ok I’ll resolve the SBR:
1Bmb to MIC:
AAGun:
Rolls: 1@1; Total Hits: 01@1: (5)
Damage:
Rolling 1d6:
(1)1Tac to AB:
AAGun:
Rolls: 1@1; Total Hits: 01@1: (6)
Damage:
Rolling 1d6:
(3)1Tac to NB:
AAGun:
Rolls: 1@1; Total Hits: 01@1: (5)
Damage:
Rolling 1d6:
(2) -
It seems to me you should shoot those your guys at the AAGuns. perhaps then the new ones will hit something.
MIC takes 3 damage
AB takes 3 damage
NB takes 2 DamageAdditional Noncombat Moves:
To Z110: 2Tac UK, 1Fgt Z104
To Sfr: 1Fgt Z104, 1Bmb UK
To SIta: 1Fgt Z112, 1Tac WGer -
Japan 7:
Buy (61):
3 Inf (9)
1 Mec (4)
3 Art (12)
1 Arm(6)
2 Trp (14)
2 DD (16)
9+4=13+12=25+6=31+14=45+16=61Combat Movements:
SBR:
To Wind: 1Bmb bomb mic
To Olg: 1Inf Dza, 1Arm Cmo, 1Mec Ula uncontested
To Tsa: 1Inf Cmo uncontested
To Sui: 1Mec Anh uncontested
To Gua: 2Inf Jap via Trp Z6 uncontested
To Gil: 1Inf Car via Trp Z33 uncontested
To Haw: 2Inf, 2 Art Jap via Trp Z6 uncontested
To Sik: 1Inf Sze, 1Mec Yun 1Ft, 1Tac Kwe vs. 1Inf
To Bur: 2Mec, 1Fgt, 1Tac Yun vs. 1Inf, 1Art
To Shn: 2Inf Fic, 1Fgt, 1Tac Kwe vs. 1Inf
To Mal: 1Fgt, 1Tac, 1Bmb vs. 1Mec
To Nze: 1Inf, 1Art Sol, 1Tac, 1BB bombard Z49vs. 1Inf
To Z37: 1Fgt Autokill Trp
To Z36: 1DD Z6, 1Fgt, 1Tac Yun vs. 1Sub
To Z54: 1Sub, 1Fgt Z49, 1Sub, 1Fgt, 1Tac Z33 vs. 1DD 3fgt possible scrambleWill need scrambling orders for Z54. proceeding with the rest.
07cJapan_NothingtoseeherevsJamesAleman.AAM
07cJapan_NothingtoseeherevsJamesAleman.AAM -
Combat:
SBR:
To Wind: 1Bmb bomb mic
AAGun:
Rolls: 1@1; Total Hits: 01@1: (3)
damage:
Rolling 1d6:
(2)To Sik: 1Inf, 1Mec, 1Ft, 1Tac vs. 1Inf
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 1)1@3: (2)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (1)
To Bur: 2Mec, 1Fgt, 1Tac vs. 1Inf, 1Art
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 5)1@3: (3)1@4: (5)
Rolls: 2@2; Total Hits: 02@2: (6, 6)
To Shn: 2Inf, 1Fgt, 1Tac vs. 1Inf
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (1, 5)1@3: (4)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (5)
To Mal: 1Fgt, 1Tac, 1Bmb vs. 1Mec
Rolls: 1@3 2@4; Total Hits: 11@3: (5)2@4: (5, 2)
Rolls: 1@2; Total Hits: 01@2: (4)
To Nze: 1Inf, 1Art, 1Tac, 1BB bombard vs. 1Inf
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (4, 5)1@3: (1)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (4)
To Z36: 1DD Z6, 1Fgt, 1Tac Yun vs. 1Sub
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (6)1@4: (2)
Rolls: 1@1; Total Hits: 11@1: (1)
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Round 2:
Bur: 2Mec, 1Fgt, 1Tac vs. 1Inf, 1Art
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (4)1@3: (4)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (1)
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Will need you scrambling orders for the southeastern pacific Noncombat moves. an OOl if you scramble would also be nice.
I will do the rest of the turn now. -
Forgot to write 1 Combat Move but it is on the map
To Z7: 1DD Z6, 2Fgt Jap vs. 1DD
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (2, 5)
Rolls: 1@2; Total Hits: 01@2: (5)
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Wind mic took 4 damage
Olg twol
Tsa twol
Sui twol
Gua twol
Gil twol
Haw twol
Sik twlo 1Inf
Bur cwlo 2Mec
Shn twol
Mal cwol
Nze twol
Z37 cwol
Z36 cwlo 1DD
Z7 cwolI think I’ll do th Noncombat moves tomorrow after your scrambling orders.
Good Night -
No scramble