Game History
Round: 1 Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply, 1 artillery, 1 infantry and 1 matilda EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Turning off Edit Mode 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 G-antitank moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega EDIT: Germans undo move 4. EDIT: Germans undo move 3. EDIT: Germans undo move 2. EDIT: Germans undo move 1. 1 G-antitank, 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Germans creates battle in territory Mersa Brega Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsVance (Allies) vs The Definitive S (Axis) Global 1940 ALpha 3
-
Romania twlo 2 inf, 6 mech, 1 armor
NONCOMBAT MOVES
Epl
3 AA from nukrNukr
3 fig, 1 tac from Romania battle
2 mech from Rus
2 armor from Ros
2 art from SukrNovo
1 inf, 2 art from SamMOBILIZE UNITS
2 art in Vol
1 Bmb, 2 tac in NovUSSR 8 COLLECT INCOME 42IPCs
-
J8
Purchase Units 89 IPCs
3 m.inf @ 12
1 tank @ 6
2 inf @ 6
1 art @ 4
1 BB @ 20
1 AC @ 16
1 fig @ 10
1 DD @ 8
1 ss @ 6
Save 1CM
WIND – walk in
1 m.inf from INDSz 7 (1 AC, 1 BB, 2 fig)
1 DD, 1 fig, 1 tac from sz 6
1 fig from SIB
2 tac, 1 fig from JAPCEY – walk in
1 art from IND via 1 trns in sz 39OLG – walk in
1 inf, 1 art from DZAKAZ (2 inf)
1 m.inf from SIK
1 m.inf from SHE
1 fig, 1 tac from KWETSI (1 inf)
2 m.inf, 1 fig, 1 tac from KWE -
CC
sz 7
A
Rolls: 1@2 3@3 3@4; Total Hits: 41@2: (2)3@3: (5, 2, 6)3@4: (1, 6, 1)
D
Rolls: 1@2 3@4; Total Hits: 01@2: (6)3@4: (6, 5, 6) -
sz 7 rnd 2
A
Rolls: 1@2 3@3 3@4; Total Hits: 41@2: (4)3@3: (6, 6, 3)3@4: (4, 2, 1)
D
Rolls: 1@4; Total Hits: 01@4: (5) -
sz 7 cwol
KAZ
A
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (6, 3)1@3: (1)1@4: (6)
D
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
KAZ rnd 2
A
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (1)1@4: (2)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
KAZ twlo 1 m.inf
TSI
A
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (2, 6)1@3: (6)1@4: (2)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
z7 was ridiculous
-
TSI twlo 1 m.inf
NCM
SHE
1 fig, 1 tac from TSISIK
1 fig, 1 tac from KAZKAN
1 tank from KWE
1 inf, 1 art from SUI
1 art from SHEKWE
2 m.inf, 1 tank from KSUSZE
2 tanks from FICJAP
1 inf, from SIB, 1 inf from SFE via 2 trns in sz 5
1 fig, 1 tac from sz 5KWA
2 inf, 2 art from JAP via 2 trns in sz 6sz 56
1 ss from sz 36sz 36
3 AC, 3 tac, 2 fig, 1 BB, 1 CA, 2 DD from sz 39IND
2 inf, 1 AAGUn from BURsz 82
1 ss from sz 70sz 70
1 ss from sz 72sz 6
2 fig, 2 tac from sz 7
1 AC from sz 5Mobilize Units
2 m.inf, 1 tank in FIC
1 m.inf in KSU
2 inf, 1 art in IND
1 BB, 1 AC, 1 DD, 1 ss in sz 6
1 fig in JAPCollect Income
78(territories)+10(NOs)+1(saved) = 89 IPCs -
Yeah sz 7 was insane…totally unfair. It does go round in circles though. crosses fingers
-
LOL hope so - I need a miracle!
USA 8
PURCHASE & REPAIR (70IPCs)
5 Bmb @12
1 Fig @10COMBAT MOVES
z7 (1 DD & vengeance!)
6 Bmb from WusIwo jima (1 inf)
8 inf, 4 mech, 4 art, 4 armor from Haw via 10 TTs from z26 to z17z6 (1 sub, 1 destroyer, 1 cruiser, 1 battleship, 2 carriers, 1 damaged carrier, 2 fig, 2 tac, 2 transports)
5 subs, 3 fig, 1 tac from z26
6 Bmb from Haw* * * scramble orders for z6? * * *
-
z7
a
Rolls: 6@4; Total Hits: 56@4: (2, 1, 6, 4, 1, 3)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
z7 twlo 1Bmb
Iwo
a
Rolls: 8@1, 8@2, 4@3; Total Hits: 58@1,: (4, 6, 6, 3, 3, 6, 1, 2)8@2,: (5, 4, 2, 5, 5, 1, 5, 1)4@3: (2, 6, 5, 4)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Scramble 2 fig, 1 tac from JAP and theres 2 BB in sz 6.
-
Ill be here for the next wee while so i can do OOL.
-
z6 (1 sub, 1 destroyer, 1 cruiser, 2 battleship, 2 carriers, 1 damaged carrier, 4 fig, 3 tac, 2 transports)
5 subs, 3 fig, 1 tac from z26
6 Bmb from Haw
a
Rolls: 5@2, 6@4; Total Hits: 75@2,: (1, 3, 4, 5, 3)6@4: (4, 1, 2, 3, 4, 3)
d
Rolls: 1@1, 4@2, 4@3, 6@4; Total Hits: 101@1,: (1)4@2,: (2, 1, 1, 6)4@3,: (3, 6, 3, 4)6@4: (4, 3, 6, 1, 5, 4)OK what do you want to lose?
-
shit. here are the rolls for my figs & tacs that I forgot to type in.
a
Rolls: 3@3, 1@4; Total Hits: 33@3,: (2, 5, 3)1@4: (2) -
10 hits each…that is huge ok ill lose the damaged AC plus the other 2 AC so thats 5 hits, 1 hit each on my BBs, 1 ss, 1 DD and 1 tac should be 10.
-
Also since you did not have a DD my sub should have got a first strike at your subs as I had a DD. it doesnt matter now though. Just for future reference.
-
OK so I lose 5 subs, 3 fig, 1 tac, 1 Bmb
z6 2
a
Rolls: 5@4; Total Hits: 25@4: (6, 3, 6, 2, 5)
d
Rolls: 4@3, 5@4; Total Hits: 64@3,: (5, 1, 4, 3)5@4: (4, 6, 4, 4, 4)





