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11L '41, Ol'Blood&Guts (Axis) vs. Lucky Lindy (Allies+8), Game3, NOs, -tech


  • Bur
    A-inf art
    DiceRolls: 2@2; Total Hits: 02@2: (6, 4)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • 6 dice…no hits…not good

    Bur
    A-inf art
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Bur twlo inf

    sz50
    A-cru bb
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (3)
    D-dd
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • sz50 cwol

    Phi
    A-3inf art
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (3, 4)2@2: (3, 3)
    D-2inf
    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)


  • Phi
    A-2inf art
    DiceRolls: 1@1 2@2; Total Hits: 21@1: (5)2@2: (1, 2)
    D-2inf
    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)


  • Phi twlo 2inf

    Kwa
    A-2inf ftr
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 6)1@3: (2)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Kwa twol

    Sui
    A-3inf ftr
    DiceRolls: 3@1 1@3; Total Hits: 23@1: (6, 1, 3)1@3: (3)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Sui twol

    Fuk
    A-3inf ftr
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (6, 6, 5)1@3: (1)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Fuk twol

    sz35
    A-2ftr
    DiceRolls: 2@3; Total Hits: 12@3: (5, 2)
    D-dd
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • sz56
    A-2ftr
    DiceRolls: 2@3; Total Hits: 22@3: (1, 3)
    D-dd
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • sz56 cwlo ftr

    sz53
    A-dd 2ftr
    DiceRolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (4, 5)
    D-bb
    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • Had to end somewhere… :|

    sz53 hwol, dd sunk, ftrs fly away

    NCM
    cv sz61 => sz37
    2ftr sz35 => sz37
    ftr Fuk/ftr Kwa => FIC
    ftr Man/ftr sz56/2ftr sz53 => sz62
    2cv sz57 => sz62

    Mobilize
    dd trn in sz62

    Collect: 42 + 2 saved = 44

    OBG_vs._LL_Gm3_01cJ.AAM


  • Britain round 1

    Purchase
    43 IPC

    ac
    2 transports
    infantry
    bomber

    Combat Moves
    Z5 (transport) v fighter (GBR)
    Z13 (transport) v bomber (GBR)
    LIB (2 infantry) v 3 infantry, fighter (EGY)

    dice


  • LIB
    A - 3 infantry, fighter
    DiceRolls: 3@1 1@3; Total Hits: 03@1: (3, 3, 4)1@3: (6)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)


  • LIB round 2
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 3)1@3: (1)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 12@2: (1, 5)


  • LIB round 3
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • LIB cleared, not taken

    Noncombat Moves
    destroyer, transport from Z9 to Z8
    tank from ECA to GBR
    2 infantry from SAF to RHO
    2 infantry from TRJ to EGY
    fighter from LIB, bomber from Z13 to EGY
    transport from Z41, artillery from AUS to Z45
    destroyer from Z41 to Z48
    fighter from Z5 to GBR
    fighter from GBR to Z8
    infantry from WCA to ECA

    Mobilize
    infantry, bomber in GBR
    2 transports, ac in Z8

    Income
    32

    OBG_vs._LL_Gm3_01dB.AAM


  • :? of course I hit 2/2 in the last round.  the dice have been on a mutiny against me lately in all games but this one, hopefully it doesn’t move that way as well…  :|


  • @Ol’:

    @LuckyLindy:

    semi rough start there, but not as bad as my start against the desert journalist in the first game I took the axis.  his destroyer in Z6 killed my submarine and cruiser AND survived, and his destroyer and cruiser in Z12 wiped out both my fighters and submarine, but at least I killed them as well.  Then I lost 3 fighters on J1.  Ugly Ugly Ugly.  I doubt I’m going to maneuver out of a start that bad, especially in my first Axis attempt!

    OWWWWWWWWWWWWWWWW! Don’t even think I would want to try.  :-D

    I lost another fighter to a destroyer in J2 and another fighter to AA in J3 against TDJ.  So with the 2 fighters on G1 and 3 fighters on J1, I’m now down 7 fighters after 3 rounds…  :|


  • Looks like I forgot to place ships for Japan. I will update on this map.

    Ita1-Buy: 2inf art…save 0

    CM
    1. inf Ita => Trj

    NCM
    2cru bb sz14 => sz15
    2inf arm Blk => Bul
    arm Ita => Bul
    art ftr Ita => Fra

    Mobilize
    2inf art in Ita

    Collect: 21

    That was a most fortunate defense by the Italians….soooo very unlike them  :lol:

    OBG_vs._LL_Gm3_01eI.AAM

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