@The_Good_Captain allies-4-edited.tsvg
should be good now
OK spill the blood…
Germany 1
PURCHASE UNITS
3 armor, 2 subs ($30)
COMBAT MOVES
sz106
A 2 SS
D 1 DD, 1 TT
a
Rolls: 2@2; Total Hits: 12@2: (2, 5)
d
Rolls: 1@2; Total Hits: 01@2: (5)
sz91
A 2 SS
D 1 Cruiser
a
Rolls: 2@2; Total Hits: 12@2: (4, 1)
d
Rolls: 1@3; Total Hits: 01@3: (5)
sz112
A 1 SS, 1 Cruiser, 1 BB
D 2 cruisers
a
Rolls: 1@2, 1@3, 1@4; Total Hits: 31@2,: (1)1@3,: (1)1@4: (4)
d
Rolls: 2@2; Total Hits: 02@2: (4, 6)
(attacker will take hits to BB then CA then BB then SS)
Normandy
A 2 infantry, 2 mech, 2 artillery, 1 fighter(W Germany–>S Italy), 1 tac(W Germany–>S Italy), 1 bomber(Germany–>S Italy)
D 2 infantry, 1 armor, 1 fighter
a
Rolls: 2@1, 4@2, 1@3, 2@4; Total Hits: 42@1,: (3, 2)4@2,: (2, 5, 1, 1)1@3,: (5)2@4: (6, 2)
d
Rolls: 2@2, 2@3; Total Hits: 12@2,: (6, 6)2@3: (3, 6)
Yugoslavia
A 9 infantry, 2 artillery (will retreat to Romania after 1 round)
D 5 infantry
a
Rolls: 7@1, 4@2; Total Hits: 37@1,: (1, 3, 2, 5, 1, 1, 5)4@2: (3, 5, 3, 6)
d
Rolls: 5@2; Total Hits: 25@2: (6, 2, 1, 6, 5)
Finland
2 infantry from Norway walk in
Bulgaria
1 infantry from Romania walk in
France
A 5 infantry, 2 mech, 1 artillery, 5 armor, 4 fighters(Holland, Norway, W Germany, Slovakia–>W Germany), 4 tac (W Germany, Germany, Poland–> W Germany)
D 1 AA, 7 infantry, 2 artillery, 2 tanks, 1 fighter
AA
Rolls: 3@1; Total Hits: 13@1: (5, 6, 1)
France 2
(AA took out 1 fighter)
attacker
Rolls: 6@1, 2@2, 8@3, 4@4; Total Hits: 106@1,: (2, 3, 2, 1, 2, 6)2@2,: (1, 3)8@3,: (5, 3, 3, 4, 3, 1, 2, 2)4@4: (6, 1, 3, 5)
defender
Rolls: 9@2, 2@3, 1@4; Total Hits: 99@2,: (2, 2, 1, 1, 6, 2, 1, 2, 6)2@3,: (2, 4)1@4: (2)
France 3 (ouch!)
attacker
Rolls: 7@3, 4@4; Total Hits: 57@3,: (2, 5, 5, 4, 5, 5, 3)4@4: (1, 5, 1, 4)
defender
Rolls: 2@3, 1@4; Total Hits: 22@3,: (4, 3)1@4: (2)
Germany 1
NONCOMBAT MOVES
1 AA, 1 artillery, 3 infantry from Germany to Poland
2 AA, 1 artillery, 7 infantry from Germany to Hungary
1 armor from Poland to Hungary
1 armor from Romania to Hungary
2 infantry from Denmark to W Germany
1 infantry and 1 artillery from W Germany to Norway via sz113 transport
MOBILIZE UNITS
3 armor in Germany; 2 subs in sz113
Please note German subs in sz106 and sz91 have standing orders to submerge as soon as possible if attacked.
Germany collects 68 (39 + 5 USSR nonagg + 5 norway iron + 19 France plunder) but I couldn’t update it in infoview in Abattlemap (dunno why)
OK go USSR…
I adjusted it for you, also deleted the UK Infantry in Paris
Russia 1
purchase 7 INF (21) + 4 ART (16) = 37
NCM
Sak: all to Bury
Amy: all to Bury
Kar: 2 INF –> Nov
Vyb: 3 INF --> Nov
z127: 1 SS --> z125
Bel: 1 INF --> Nov
Epl: 1 INF --> Bal
Bal: 1 INF --> Nov
Bes: 1 INF --> Sukr
Nukr: 1 INF, 1 ART --> Sukr
Vol: 1 ARM, 1 MEch --> Sukr
Rus: 1 TacB, 1 Fig --> Nov
Rus: 1 INF, 1 ART, 1 ARM, 1 MEch, 2 AA --> Bry
–> Placement:
Nov: 3 ART
Sukr: 1 ART, 2 INF
Rus: 5 INF
–>Income
territories: 37
I think you also forgot to place your air in Sita (that is your intention right? "Normandy
A 2 infantry, 2 mech, 2 artillery, 1 fighter(W Germany–>S Italy), 1 tac(W Germany–>S Italy), 1 bomber(Germany–>S Italy)
"),
you may want to adjust that when you post J1 :-)
Sorry about that. Battlemap crashed on me (twice) while I was doing G1 and when I redid the moves I guess I forgot Normandy and Romania because I had already done them. my bad.
Anyway, Japan buys a minor IC and 2 transports (26IPCs).
COMBAT MOVES
Yunnan
A 3 infantry, 1 artillery from Kwangsi; 1 fighter, 1 tac from Kiangsi; 2 bombers from Japan; all planes to land in Kwangsi
D 4 infantry
a
Rolls: 2@1, 2@2, 1@3, 3@4; Total Hits: 52@1,: (6, 1)2@2,: (4, 3)1@3,: (2)3@4: (1, 1, 2)
d
Rolls: 4@2; Total Hits: 24@2: (2, 4, 4, 2)
Siberia (Japan declares war on USSR!!)
2 infantry from Japan swim in via transport from sz6 to sz5
Chahar
2 infantry, 1 artillery from Jehol; 1 mech from Manchuria walk in
Anhwe
3 infantry, 1 artillery from Shantung; 3 infantry, 1 artillery from Kiangsu; 1 artillery from Kiangsi walk in
French Indo China
1 infantry from Siam walk in
NONCOMBAT MOVES
6 infantry, 1 artillery, 1 AA from Manchuria to Jehol
4 infantry from Korea to Manchuria
All ships in sz6 move to sz33
transports from sz19 and sz20 move to sz6 then ship 2 infantry, 1 artillery, 1 tank from Japan to Korea
all other ships in sz19 and 20 move to sz6
2 fighters from Formosa and Okinawa to Jehol
2 tac from Japan to Jehol
2 fighters from Japan to Manchuria
2 infantry from Kiangsi to Kwangsi
MOBILIZE NEW UNITS
1 minor IC in Manchuria and 2 transports in sz6
Japan collects 32 (territories) + 10 (USA nonagg) = 42
GO AMERICA!
I think you can’t gain the 10 ipc for non-agression with USA if you take French Indo China
from alpha 3 rules:
When Japan Is Not at War with the United States:
• 10 IPCs if Japan is not at war with the United States, has not attacked French Indo-China, and has not made an unprovoked declaration of war against United Kingdom/ANZAC. Theme: Strategic resource trade with the United States.
If you want to undo your attack on French IndoChina, then that’s ok for me.
USA turn 1
–>Research
purchase 2 research die
42 ipc left
Rolling 2d6:
(4, 4)
research failed
–>Purchase & repair
purchase: 2 CV (32) + 1 Fig (10) = 42
0 ipc left
–>NCM
z10: all to z26 (1 INF from Wus and 1 ARM from Cus loaded on TT), TT unloads Haw
z26: 1 TT --> z10
Phi: 1 Fig -->Guam
z35: 1 DD, 1 SS -->z54
Eus: 1 Fig -->z10
Cus: 1 StratB --> Haw
Cus: 1 INF --> Wus
Wus: 1 Fig --> z10
–>Placement
z10: 2 CV, 1 Fig
–>Income
territories: 52
total: 52
China turn 1
–>Purchase
income: 12
purchase: 4 INF (12) = 12
–>Combat movement
Sze: 5 INF, 1 Fig --> Yun
Kwe: 2 INF --> Yun
Hun: 2 INF --> Yun
–>Combat
Yun
A:
Rolls: 9@1 1@3; Total Hits: 39@1: (4, 2, 1, 5, 3, 2, 1, 2, 5)1@3: (3)
D:
Rolls: 2@2; Total Hits: 22@2: (1, 2)
Yun twlo 2 INF
–>NCM
Yun: 1 Fig --> Sze
She: 1 INF --> Sze
Sui: 2 INF --> She
–>Placement
Yun: 4 INF
–>Income
territory: 10
no’s: 6
total: 16
UK in a couple of hours or so, have to be somewhere
Oh Yeah you’re right! I missed the FIC rule change; I was going by OOB. If you don’t mind I will take back the FIC move and owe you one major screw up LOL
sure, no problem :-)
will adjust it accordingly, so Siam has still 2 INF then right?
Yes that’s right. I apologize humbly
really no problem, we all make mistakes :)
UK turn 1
–>Purchase
UKe: 1 minor IC (12) + 1 CV (16) = 28
UKp: 3 ART (12) + 1 INF (3)= 15
UKp 2 ipc left
–>Combat movement
z109: 1 DD --> z91
Uk: 2 Fig -->z91
z110: 1 BB, 1 CA -->z91
Gib: 1 Fig --> z96
Mal: 1 Fig -->z96
z98: 1 TacB -->z96
Egy: 1 INF --> TT --> Cpr (activate)
Wind: 1 INF -->Epr (activate)
Ind: 1 INF --> TT --> Sum
–>Combat
z91
A:
1@2 3@3 1@4:
D:
Rolls: 2@1; Total Hits: 02@1: (4, 4)
z96
A:
Rolls: 2@3 1@4; Total Hits: 22@3: (2, 4)1@4: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
oops
z91
A:
Rolls: 1@2 3@3 1@4; Total Hits: 21@2: (1)3@3: (2, 5, 6)1@4: (5)
z91 twol
z96 twol
–>NCM
z96: 2 Fig, 1 TacB --> Egy
z98: fleet to z81
z71: 1 DD --> z81
Saf: 2 INF --> Rho
Alx: 2 INF, 1 ART, 1 ARM --> Egy
Sud: 1 INF --> Egy
z37: 1 BB --> z39
Ind: all to Bur
z91: 2 Fig --> z109
Sco: 1 Fig --> Uk
Ont: 1 INF, 1 ART --> Que
z111: 1 BB, 1 DD --> z109
–>Placement
Egy: 1 minor ic
z109: 1 CV
Ind: 3 ART, 1 INF
–>Income
UKe: 30 (territories) + 5 (no) - 3 damage = 32
UKp: 21 (terr) + 2 saved = 23