scramble? scramble 3.tsvg
Jmite (allies) vs CJen (axis) Alpha +3 game 1 no tech
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no worries on the control marker – take the extra $
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Italy:
Buy(22)
- 4 Armor, Save 4
Combat Moves:
4 Armor, 2 Fightesr, Strategic to W. France
Attacker:
Rolls: 6@3 1@4; Total Hits: 56@3: (1, 3, 2, 5, 4, 3)1@4: (3)
Defender:
Rolls: 10@2; Total Hits: 310@2: (5, 4, 2, 1, 4, 1, 5, 5, 3, 5)
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Non Coms on map
Build: 4 Arm in N. Italy
Collect: 22 + 4 = 26 IPC
Germany:
Buy(63)
- 9 Infantry
- 3 Fighters
- 1 Submarine
Combat Moves:
2 Infantry, 4 Fighters, 3 Tactical Bombers to Caucasus
Combat:
Attacker:
Rolls: 2@1 4@3 3@4; Total Hits: 42@1: (2, 4)4@3: (1, 1, 6, 5)3@4: (5, 3, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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Build: 3 Infantry in Novgorod
Build: 3 Infantry in Volgograd
Build: 3 Infantry in Odessa
Build: 3 Fighters in W. Germany
Build: 1 Submarine in SZ 113Collect: 5 Novgorod, 5 Volgograd, 5 Caucasus 51 TT = 65 IPC
Locking up tight…Russia’s a fortress, but the Allies had to dump over 100 IPC in planes there to stop it from falling. Landing in Normandy took a pounding as well, if you want to exchange any of those infantry for other ones (within the limits of what was originally there) go ahead. I assumed British and 1 Aussie.
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Russia 7
Buy 13
4 inf (12)
1 left overCombat
1 inf 2 fgt 1 tach TAM 1 infTAM 1
A
Rolls: 1@1 2@3 1@4; Total Hits: 01@1: (2)2@3: (4, 4)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (3)
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TAM 2
A
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (6)2@3: (5, 6)1@4: (2)
D
Rolls: 1@2; Total Hits: 01@2: (3)
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Collect
7tt + 1 left over = 8moscow is tight. with a push you can likely get it, but it is unclear if that would win you the game or destroy the german/jap main army units. to be seen i suppose….
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Yea, ruled out a strafing attack on those 16 infantry because I figured you had no offensive ability yet, only defensive, so I could take a moment to regroup.
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Japan:
Buy(54)
- 2 Infantry, Armor, 2 Aircraft Carriers, Submarine, Save 4
Combat Moves:
Infantry to Buy
Infantry to Cmo
Infantry to TSA
Artillery to Sik
Infantry, 7 Arm to Olg
Infantry to Sam
Infnatry, Armor to Yun
Infantry, 6 Armor, 5 Fighters, 8 Tactical Bombers, 4 Strategic Bombers to SZE
Infantry to NenCombat:
Yunnan:
Attacker:
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
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SZE:
Attacker:
Rolls: 1@1 11@3 12@4; Total Hits: 151@1: (4)11@3: (2, 3, 4, 5, 6, 4, 1, 4, 2, 5, 2)12@4: (5, 3, 3, 3, 4, 3, 6, 1, 4, 2, 1, 2)
Defender:
Rolls: 10@2; Total Hits: 310@2: (3, 2, 3, 3, 6, 2, 5, 3, 3, 1)
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OLG:
Attacker:
Rolls: 1@1 7@3; Total Hits: 21@1: (6)7@3: (3, 1, 5, 5, 4, 4, 4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
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Build: 2 Infantry, Armor in KSU
Build: 2 Carriers, Submarine in SZ 6Collect: 4 Saved + 52 TT = 56 IPC
Well, now I dont have to worry about fighters landing in Mongolia…it suddenly became a concern for me.
Also, congrats to me, first time I’ve wiped out China (except the fighter in Burma). Yay.
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Forgot builds.
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USA 7
Buy 86
3 arm (18)
1 inf (3)
2 fgt (20)
2 trans (14)
3 inf (9)
1 art (4)
2 dest (16)
Save 2Combat
Walk ins on map
1 inf 1 art 1 fgt SFRA 1 inf
1 inf 1 art 1 fgt HOL 1 inf
1 inf 1 art 4 arm KAR 1 inf
4 fgt 2 tach z6 2 AC
1 sub 1 fgt z22 1 dest
2 sub 1 fgt z23 1 dest
2 sub 1 fgt z16 1 destz16 1
A
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 5)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (6)
z23 1
A
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 4)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (6)
z22 1
A
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (4)
z6 1
A
Rolls: 4@3 2@4; Total Hits: 34@3: (3, 2, 4, 5)2@4: (2, 5)
D
Input ErrorThere was an error in your dice throw: "aaa 2@2 4@3:
D
Rolls: 1@2; Total Hits: 01@2: (5)
HOL 1
A
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 5)1@3: (5)
D
Rolls: 1@2; Total Hits: 11@2: (1)
SFRA 1
A
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 5)1@3: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1)
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cleaning up round 1…
z6 1
D
Rolls: 2@2; Total Hits: 02@2: (3, 5)
Kar 1
A
Rolls: 2@2 4@3; Total Hits: 22@2: (5, 1)4@3: (6, 6, 1, 5)
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z6 2
A
Rolls: 4@3 2@4; Total Hits: 34@3: (5, 1, 4, 5)2@4: (1, 3)
D
Rolls: 1@2; Total Hits: 11@2: (1)
HOL 2
A
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)
D
Rolls: 1@2; Total Hits: 01@2: (5)
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HOL 3
A
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3)
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Collect
66tt + 2 left over + 10 + 5 + 5 +5 = 93China 7
Pass
UK 7
UKL 35
3 arm (18)
1 fgt (10)
Save 7UKI 24
3 art (12)
4 inf (12)Combat
2 inf 2 ftgt VYO 1 inf
3 inf 1 fgt 1 tach CAU 2 inf
3 inf 1 art 1 fgt YUN 1 inf 1 arm
Walk ins on mapYUN 1
A
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (6, 6)2@2: (1, 3)1@3: (3)
D
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)
CAU 1
A
Rolls: 3@1 1@3 1@4; Total Hits: 13@1: (2, 2, 5)1@3: (3)1@4: (5)
D
Rolls: 2@2; Total Hits: 02@2: (6, 3)
VYO 1
A
Rolls: 2@1 2@3; Total Hits: 02@1: (5, 4)2@3: (6, 6)
D
Rolls: 1@2; Total Hits: 11@2: (2)
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VYO 2
A
Rolls: 1@1 2@3; Total Hits: 21@1: (3)2@3: (1, 3)
D
Rolls: 1@2; Total Hits: 01@2: (6)
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CAU 2
A
Rolls: 3@1 1@3 1@4; Total Hits: 33@1: (5, 4, 1)1@3: (1)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (6)