Flip (allies) vs MrMalachiCrunch(axis) 42


  • Ukr attack(2)inf 2ftr
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (4)2@3: (2, 5)

    defend tank
    DiceRolls: 1@3; Total Hits: 11@3: (1)


  • Results
    Dang it I need Ukr
    Ukr twlo 2inf ftr

    Non combat
    ftr Ukr to WRu
    inf Rus to Arc
    3inf 2tank Rus to WRu

    Build placement
    2inf art tank Cau
    3inf tank Rus

    Collect income
    Earned 26 saved 0= 26 IPC’s

    Flip v Crunch R2.AAM

  • '12

    Well those tanks certainly did better than the ones in Egy!

  • '12

    Ger 2

    Builds 42
    9 Inf+3 Tanks
    Save 0

    Combat:
    Arc: 1 Inf(Kar), Bmr(Nwy)+Ftr vs Inf
    Sz12: Ftr(WEu) Vs TT
    Ukr: 2 Inf(EEu)+Ftr(WEu) Vs Inf
    Egy: Inf+Art+Ftr(Lib), Inf+Tank(SEu) Via TT, BB Vs 3 Inf

    Arc: 1 Inf(Kar), Bmr(Nwy)+Ftr vs Inf
    DiceRolls: 1@1 1@3 1@4; Total Hits: 21@1: (1)1@3: (5)1@4: (2)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Sz12: Ftr(WEu) Vs TT
    Autokill

    Ukr: 2 Inf(EEu)+Ftr(WEu) Vs Inf
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (3, 1)1@3: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Egy: Inf+Art+Ftr(Lib), Inf+Tank(SEu) Via TT, BB Vs 3 Inf
    DiceRolls: 1@1 2@2 2@3 1@4; Total Hits: 21@1: (6)2@2: (6, 1)2@3: (4, 1)1@4: (5)
    DiceRolls: 3@2; Total Hits: 23@2: (2, 6, 2)

  • '12

    Round 2

    Egy: Art+Ftr(Lib),Tank(SEu) Via TT, BB Vs Inf
    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (4, 4)1@4: (1)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '12

    No battleship in round 2 of course

    Combat Results:
    Arc: CWOL Inf
    Egy: TWLO 2 Inf+Art
    Sz12: autokill
    Ukr: TWOL

    Non-Combat Moves:
    WEu: Ftr(Sz12), Bmr(Arc)
    EEu: Ftr(Ukr)
    Blk: Ftr(Egy)
    Nwy: Ftr(Arc)
    EEu: Inf(Kar)
    Kar: Inf(Nwy)
    EEu: 9 Inf+Tank(Ger), Art(Blk)

    Builds:
    Ger: 7 Inf, 3 Tank
    SEu: 2 Inf

    Collect 41 IPC, none saved

    Flip v Crunch G2.AAM


  • UK2
    Builds
    with 49
    bb=20
    cv=14
    dd=8
    tt=7
    save 0

    Combat
    tank Alg blitz Lib to Egy
    inf Rho via tt cc sz34 land in Egy
    ftr bmr Cng to Egy
    bmr UK to Egy

    Egy attack(1)inf tank ftr cc bombard 2bmr(hope I hit)
    DiceRolls: 1@1 3@3 2@4; Total Hits: 21@1: (5)3@3: (6, 2, 4)2@4: (1, 5)

    defend tank
    DiceRolls: 1@3; Total Hits: 11@3: (1)


  • Results
    Lib twol
    Egy lwlo inf

    Non combat
    ftr 2bmr Egy to EAf
    2inf Aus via tt sz40 to sz30
    sub sz40 to sz38
    inf Alg to Lib
    2ftr UK to sz2(await cv build)

    Build placement
    bb, cv, dd, tt  sz2

    Collect income
    Earned 32 saved 0= 32 IPC’s

    Flip v Crunch UK2.AAM

  • '12

    I meant to put the german subs in Sz17, let me know if that changes anything


  • Sz17 it is(meant to ask you about that)

  • '12

    Japan 2

    Builds with 34 IPC on Hand:
    TT, 3 Tanks, 4 Inf
    Saved: 0 IPC

    Combat:
    Far: Tank(Bry) Vs Undefended
    Sin: 5 Inf(Chi) Vs Undefended

    Combat Results:
    Far: Undefended
    Sin: Undefended

    Non-Combat Moves:
    Sz36: BB+CV+DD+Ftr+2 TT(Sz60), BB(Sz59)
    FIC:  2 Inf(Phi), Inf+Art(Jpn) via 2 TT(Sz60>Sz36), Bmr(Jpn)
    Chi: 2 Ftr(FIC)
    Bry: Inf(Oki), Inf(Wak), 2 Inf(Jpn) via 2 TT(Sz60)
    Sz50: SS(Sz52), DD+Ftr(Sz60), CV(Sz59)

    Mobilisation:
    Sz60:TT
    Jpn: 3 Tanks, 4 Inf

    Collect 36 IPC, 0 saved, 36 IPC On Hand

    Flip v Crunch J2.AAM


  • US2
    Builds
    with 40
    3tt=21
    dd=8
    2inf=6
    tank=5
    save 0

    Combat
    none

    Non combat
    4inf art tank via 3tt sz10 to sz12 land in Alg
    2inf CUS via tt sz10 to sz12 land in Alg
    dd cc 2cv ftr sz10 to sz12
    ftr WCa to sz12
    bb tt sz20 to sz10
    sub sz47 to sz35
    inf ftr WCa to ECa
    bmr UK to ECa
    2inf Kaz to Nov

    Build placement
    dd 3tt sz10
    2inf EUS
    tank WUS

    Collect income
    Earned 38 saved 0= 38 IPC’s

    Flip v Crunch US2.AAM


  • Rus3
    Builds
    with 26
    8inf=24
    save 2

    Combat
    2inf WRu to Kar vs inf

    2inf art WRu to Bel vs inf

    inf ftr WRu to Ukr
    2inf art Cau to Ukr vs 2inf

    Kar attack 2inf (to the death,you need 2)
    DiceRolls: 10@1; Total Hits: 210@1: (2, 2, 6, 3, 1, 5, 1, 4, 6, 5)

    defend inf
    DiceRolls: 10@2; Total Hits: 510@2: (1, 4, 2, 1, 4, 4, 2, 5, 3, 1)


  • Well you got them

    Bel attack(1)2inf art
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (1)2@2: (3, 6)

    defend inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Ukr attack(1)3inf art ftr
    DiceRolls: 2@1 2@2 1@3; Total Hits: 32@1: (4, 1)2@2: (1, 4)1@3: (3)

    defend 2inf
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)


  • Results
    Kar dwlo 2inf(I must face the facts that the allies have no luck & I must overkill)
    Bel twlo inf
    Ukr twlo inf

    Non combat
    ftr Ukr to Cau
    2inf Per to Cau
    4inf Yak to Nov
    3inf tank Rus to Nov
    3tank WRu to Nov
    inf WRu to Arc
    sub sz2 to sz12

    Build placement
    4inf Rus
    4inf Cau

    Collect income
    Earned 27 saved 2 = 29 IPC’s

    Flip v Crunch R3.AAM

  • '12

    Ger 3

    Builds 41
    12 Inf+1 Tanks
    Save 0

    Combat:
    Ukr: Inf+Tank+Ftr(Blk), 2 Inf(SEu) via TT(Sz15>14>16), 3 Inf+Art+2 Tanks(Ger) Vs 2 Inf+Art
    Bel: 8 Inf+Ftr(EEu)+Tank(Ger) Vs Inf+Art
    Arc: Inf(Kar)+Bmr(WEu) Vs Inf

    Ukr: Inf+Tank+Ftr(Blk), 2 Inf(SEu) via TT(Sz15>14>16), 3 Inf+Art+2 Tanks(Ger) Vs 2 Inf+Art
    DiceRolls: 5@1 2@2 4@3; Total Hits: 35@1: (3, 3, 1, 6, 5)2@2: (2, 6)4@3: (5, 5, 2, 5)
    DiceRolls: 3@2; Total Hits: 13@2: (6, 2, 6)

    Bel: 8 Inf+Ftr(EEu)+Tank(Ger) Vs Inf+Art
    DiceRolls: 8@1 3@3; Total Hits: 58@1: (1, 2, 1, 5, 1, 6, 4, 3)3@3: (1, 5, 1)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

    Arc: Inf(Kar)+Bmr(WEu) Vs Inf
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (5)1@4: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '12

    I rolled 1 too many 3’s in Bel for some reason, luckily the German Infantry is well trained!

    Combat Results:
    Arc: TWOL
    Bel: TWOL
    Ukr: TWLO 1 Inf

    Non-Combat Moves:
    WEu: Ftr(Ukr), Ftr(Bel), Bmr(Arc), Ftr(Nwy), 6 Inf(Ger)
    Kar: 2 Inf(Nwy), 2 Inf+4 Tanks(EEu)
    EEu: 1 Inf
    Sz27: 2 SS(Sz17)
    Sz14: BB(Sz15)

    Builds:
    Ger: 9 Inf, 1 Tank
    SEu: 3 Inf

    Collect 40 IPC, none saved

    Flip v Crunch G3.AAM

  • '12

    Didn’t have the German subs moved on the map so NEW MAP!!!

    Flip v Crunch G3.AAM


  • UK3
    Builds
    with 32
    2inf=6
    2tt=14
    cc=12
    save 0

    Combat
    inf UK via tt sz2 to sz6 land in Nwy

    2inf tt sz30 to sz37 land in Sum
    tank (Egy) inf (Ind) via tt cc sz34 to sz37 land in Sum vs 2inf

    ftr 2bmr EAf to sz14 vs bb

    Sum attack(1)3inf tank cc bombard
    DiceRolls: 3@1 2@3; Total Hits: 13@1: (2, 4, 3)2@3: (6, 1)

    defend 2inf
    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)

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