@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsWheatbear (allies) vs JamesAleman (axis) Global 1940 Alpha 2
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UK3
UKE Buy (27/28)
3 inf
2 art
1 figUKP Buy (26/29)
1 sub
2 figCM:
KWE
1 inf yunSZE
2 inf, 1 art yun -
kwe walk in, liberated
SZE
A 2 inf, 1 art
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (6, 5)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
SZE r2
A 2 inf, 1 art
Rolls: 1@1 2@2; Total Hits: 11@1: (5)2@2: (1, 5)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
sze liberated, no loss
NCM:
1 fig gib >> uk
2 fig, 1 tact ind >> cpr
2 sub SZ109 >> SZ92
1 dest SZ91 >> SZ110
1 dest SZ93 >> SZ91
1 cru, 1 bsh SZ71 >> SZ83
2 inf rho >> con
2 tank saf >> con
1 inf, 1 art que load trans SZ106 >> SZ91 unload gib
2 inf bra load SZ86 >> SZ91 unload gib
3 inf, 2 art bur >> shn
4 inf, 1 aa gun yun >> shn
1 inf mal >> shn
7 inf ind >> burUKE Mobilize
3 inf, 2 art, 1 fig ukUKP Mobilize
1 sub SZ39
2 fig indUKE Collect 27 IPC (28 total)
UKP Collect 12 IPC (15 total) -
ANZAC3
Buy (23/24)
1 inf
2 figCM:
SZ37
1 cru SZ54
3 fig queSZ41
1 dest SZ54
1 fig queKEN
2 inf con -
ken walk in, liberated
SZ41
A 1 dest, 1 fig
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)D 1 sub
Rolls: 1@1; Total Hits: 01@1: (6) -
SZ41 r2
A 1 dest, 1 fig
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)D 1 sub
Rolls: 1@1; Total Hits: 01@1: (2) -
SZ41 cleared no loss
need surface or submerge orders for sub in SZ37
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For the sake of expediency, I am posting the remained of ANZAC (NCM, etc.).
NCM:
surviving fig SZ37 >> shn
1 fig SZ41 >> sum
1 art que >> sau
1 inf nsw >> sauMobilize:
1 inf, 2 fig nswCollect 24 IPC (25 total)
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Also for the sake of expediency,
French moves will be:
1 dest SZ83 >> SZ91
1 fig uk >> gibIf Sudan is left undefended, the french infantry on FEA will liberate Sudan
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Submerge:
z37: cruiser,3ftr vs DD
Rolls: 4@3; Total Hits: 24@3: (1, 3, 4, 5)
vs
Rolls: 1@2; Total Hits: 01@2: (6) -
**Italy 3:
Production: 28**
Destroyer=8
Sub=6
4 inf=12
Save 2Combat Move:
To Npr: Inf-Irq
Non Combat Move:
To Irq: inf-Trj
To Sita: ftr-Egy; 2inf,aagun-Nita
To Nita: 2 arm-Sfr
To Sfr: 2inf,2art-Wfr
To Egy: 3inf,art-SudProduction:
3 inf-Egy
1 inf-Nita
Sub, DD-z97Collection: 28
Note: will scramble 3 air units to defend fleet
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France as noted
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This is the same except that I landed the ANZAC figs.
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Germany 4
Production: 56
6 Mech=24
8 inf=24
2 art=8Combat Move:
To Fin: inf-Nor; 2 art,2inf-Ger (via transport)
To Bal: inf,art-Ger (via transport); Cruiser, Battleship-z112
To Sukr: 15 inf, 3art,1arm,(aagun non combat)-Nukr; 3inf,art-Bes
To 110: sub,2ftr-z112; 3tac,ftr-Wfr; tac,bmbr-WgrFin: 3inf,2art vs inf
Rolls: 1@1 4@2; Total Hits: 21@1: (5)4@2: (6, 2, 1, 6)
vs
Rolls: 1@2; Total Hits: 01@2: (3)Bal: inf,art,cruiser,battleship vs inf
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (4, 3)1@3: (4)1@4: (3)
vs
Rolls: 1@2; Total Hits: 01@2: (3)110: sub, 3ftr, 4 tac, bmbr vs DD (assuming no scramble, if you choose to, simply roll for your ftrs, and if there is a round 2 continue, I’ll adjust survivors after Russia)
Rolls: 1@2 4@3 4@4; Total Hits: 71@2: (6)4@3: (3, 1, 2, 2)4@4: (2, 5, 4, 3)
vs
Rolls: 1@2; Total Hits: 01@2: (6) -
No suicidal scramble today :-D
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Non Combat:
To Wfr: arm-Fra
To Sita: 2ftr-Wgr; ftr-Bul; ftr-Egy; bmbr-z110
To Nita: 2tac-z110
To z115: Carrier, Destroyer
To z125: sub
To Nukr: 3inf,art-Epl
To Epl: 2 arm-Nukr; 4inf,6art-Pol
To Pol: 2inf,2art-Ger
To Wfr: 3 ftr-z110
To Wgr: 2 tac-z110
Placement:3 mech-Wfr
3 mech-Fra
5 inf,2 art-Wgr
3 inf-GerCollection:
49+10 NO = 59Notes:
3 German ftrs scramble to protect z97 unless 4 land units and a Bombard hit Sita, then only 2 scrambleOOL Sita: art,3inf,cruiser vs 2inf, bmbr, 3 ftr (I will not scramble if there are 2 ftr and a DD,CA in z95) (if only a cruiser then sramble 2 ftrz95, 1 ftr z97 against 2 subs)
OOL: 2 inf, bmb, 2 germ ftr, Itlian ftr
If USSR sub hits in 97, scramble 3, take I-Sub off first
If landing on Nita: Scramble 3 Germans vs dd,CA,2 ftr and hope that UK hits once :) -
I’m in the G40 Tournament now and I have online classes I am taking, I will endeavor to continue at least a post a day if I can, otherwise it may drop to every other day.
If that is a problem, let me know.
Good game, I’m enjoying trying to scamper to keep things going. I was so close to placing the Italian destroyer on z94 I1. That would be a different tail…I was eyeing those 2 USSR ftr’s on Ros R1. But I wanted to see what would happen if Italy lost its fleet to test this concept under stress.
I am about 4 turns from seeing if this plan works, its a bit up in the air at the moment. I almost did something exciting this round, but instead I chose to give USSR a bunch of targets: fleet with no planes, 2 land forces with only slightly better odds in favor of the Germans…I gave the USSR air force 3 juicy targets :)
The Pacific is a bit interesting, I’m exploring my options there still. You might successfully distract me Asia
Should be a fun round.
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In the Philippines, would you scramble to deny 2 bb, and 2 cruiser (with a ftr and tac in sea zone) bombardments if Japan has 4 air units committed to the land battle, plus 6 land units?
You don’t have to say if you don’t want.
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No worries if you turns get more spaced out. Hopefully my our tourney game will get going soon, so I’ll have that to distract me too. Mid-September I have advanced exams (doctoral program), so I won’t mind a slower pace by then anyways (although I am really addicted to this game).
Against a 4 shot bombardment, I would scramble the US fighter.
What would have been exciting in Russia?





