japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
GlobalFan (Allies) vs No Mercy (Axis) G40 A+2
-
I’ll scramble all 3 fighters for SZ 97 (2 germans, 1 Italian)
So I’ll have 1 CA, 1 BB, 3 fgts (my 2 trns won’t count).Good luck in that battle (save the battleship for last)
-
okay
Attack 1
Rolls: 1@2 4@3 1@4; Total Hits: 41@2: (1)4@3: (2, 1, 6, 5)1@4: (1)
Defense
Rolls: 1@3 4@4; Total Hits: 21@3: (4)4@4: (6, 5, 1, 2)
-
my casualties are one hit on my CV and one fighter (WFR).
let me know where you want your casualties from this round. -
Little worse defense then expected there…
I’ll lose 1 CA, 1 BB (2 hits), 1 german plane
Leaves me with 2 planes, 2 trns left.
-
Attack 2
Rolls: 1@2 3@3 1@4; Total Hits: 21@2: (2)3@3: (6, 1, 5)1@4: (6)
defense
Rolls: 2@4; Total Hits: 02@4: (6, 5)
-
Well, NoMercy,…. I think you need a rabbit’s foot or some other good luck charm if you are to proceed… those were BAD dice :P
I have to take the loss of one fighter anyway… it came from Gibraltar and has no landing place.
NONCOMBATS
1 FGT 1 TAC from z97 to MAL
1 FGT z106 to QUE
2 FGT z110 to UK
1 INF 1 ARM 1 ART from ALX to EGY
2 INF from SAF to RHO
1 DD from z71 to z81
1 INF 1 ART from ONT to QUE
1 BB z37 to z45
1 INF 1 ART board TRN from IND in z39 to z72 offloading in Tang
1 INF from Malaya to Shn
5 INF 1 FGT 1 TAC 1 AA from IND to BURPLACEMENTS
UK places 6 INF on UK 1 DD in z110
IND places 5 INF on INDUK collects 28 holds 30 (I did my math wrong they saved 2 not 1)
IND collects 17 holds 19.ANZAC R1
purchases 1 TRN 1 INF spends 10ANZAC is not at war with JAPAN
combat moves.
2 INF from NSW board TRN in z62 move to z45 and offload into Dgu
non combats
2 INF from Que to NSW
1 ART from Que to NSW
2 FGT from NZL to NSW
1 CA from z 63 to z45
1 DD from z65 to z45PLACEMENT
1 TRN in z65
1 INF on NSWcollect 10 IPC
-
I’m grouping turns where nations are not at war because i don’t have to roll dice. If you don’t want me to do that let me know.
-
UK Europe collected 28$ + 2$ saved + 5$ NO (all regular territories NO) so they have $35.
Don’t forget to update the money tracker and turn counter in the top left, I adjusted it and added your last 3-4 moves on there.
Italy Turn 1 (10) purchase 1 Fighter (10).
Combat:
SFR (1 Inf, 1 Art) vs 2 Inf, 1 Art, 1 Arm from NIT.
Tun (1 Inf) vs 1 Inf & Art from Lib, 1 Arm & 1 mech from Tob.
SZ 37 (1 dmg CV, 1 DD, 1 CA, 1 trn) vs 1 SS, 2 DD, 1 CA from SZ 95, 1 fgt from NIT
Greece (4 Inf) vs 2 Inf, 1 Arm from Alb (1 Art NIT, 1 Inf SIT via trn in SZ 95, 1 tac NIT
Sud (1 Inf) vs 2 Inf, 1 Art from Eth
Ken (Empty) vs 1 inf from SomSFR Attack:
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (2)2@2: (1, 1)1@3: (6)
SFR Defense:
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Tun Attack
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (2, 6)1@3: (1)
Tun Defense:
Rolls: 1@2; Total Hits: 11@2: (1)
Sud attack
Rolls: 1@1 2@2; Total Hits: 21@1: (5)2@2: (2, 1)
Sud defense:
Rolls: 1@2; Total Hits: 01@2: (4)
SZ 97 attack
Rolls: 3@2 2@3; Total Hits: 23@2: (1, 5, 3)2@3: (6, 1)
SZ 97 Defense
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 3)1@3: (3)
-
SZ 97 Round 2:
Rolls: 2@2 2@3; Total Hits: 12@2: (1, 4)2@3: (4, 4)
SZ 97 Defense
Rolls: 1@3; Total Hits: 11@3: (2)
-
Greece attack:
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 22@1: (4, 6)2@2: (5, 4)1@3: (1)1@4: (1)
Defense
Rolls: 4@2; Total Hits: 14@2: (1, 3, 4, 6)
-
Greece Round 2:
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (1)2@2: (5, 5)1@3: (4)1@4: (3)
Defense:
Rolls: 2@2; Total Hits: 12@2: (1, 3)
-
I recovered OK with the Italians, but you did set them behind a while but that’s OK :)
You had some crazy defenders, almost 100% in a lot of battles.Results:
SFR - Taken with 1 Art, 1 Arm
TUN - Taken with 1 Art, 1 Mech, 1 Arm
SZ 97 - Cleared with 1 DD, 1 CA, 1 trn, 1 fgts
SUD - Taken WOL
Ken - Taken WOL
Greece - Taken with 1 Inf, 1 Art, 1 Arm, 1 Tac
(I was a little worried about re-taking SZ 97 thin and hitting Greece same-time but they need the money boost)NCM
1 fgt from SZ 97 to SIT
1 Tac from Greece to SIT
3 Inf, 1 Art from Tob to LibPlacement: 1 Fgts on SIT
Italy collects: $18 - 3$ (convoy raid, 2 french in SZ 93, 1 french in SZ 72) = $15 -
France has 0 IPC and capital is under german control.
COMBAT MOVES
none
noncombat moves
1 INF MOR to ALG
1 INF FWA to FCAend moves
Cannot collect IPCS
-
German Round 2 ($68)
Purchase: 9 Trns ($63) save $5SZ 110 (2 DD, 1 BB) vs 1 SS + 1 CA from SZ 112, 3 fgts (2 SZ 112, 1 WGE), 5 Tacs (WGE), 1 bmb (WGE)
WFR (2 Inf, 1 Arm) vs 1 Inf (Hol), 3 Art & 5 Arm from FranceWFR Attack
Rolls: 4@2 5@3; Total Hits: 84@2: (5, 1, 1, 2)5@3: (3, 3, 1, 3, 3)
WFR Defense:
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 5)1@3: (1)
-
Wow I could think of a lot of times where I could have used good dice like that…
I await your scramble orders for SZ 110.
Currently 11 units vs 3 of yours (not counting any planes you may want to scramble). -
I don’t really want to scramble… not against DICE LIKE THAT!
-
SZ 110 Attack:
Rolls: 1@2 6@3 4@4; Total Hits: 61@2: (6)6@3: (6, 2, 4, 3, 1, 1)4@4: (3, 5, 3, 6)
Defense:
Rolls: 2@2 1@4; Total Hits: 22@2: (3, 1)1@4: (2)
-
Good choice not to scramble; you may need every unit you have to help defend London, i’m glad you purchased a little navy turn 1, helps my odds :-D
I don’t really want to scramble… not against DICE LIKE THAT!
Yeah that was probably my best dice EVER! and it was a non-important battle.
SFR - Taken with 3 Art, 5 Arm
SZ 110 - Cleared with 3 fgts, 5 tacs, 1 bmb (I lose 1 SS, 1 CA)NCM:
2 fgts to SZ 112
1 fgts, 5 tacs, 1 bmb to WGE
3 Arm from Yugo to WGE
1 Inf from Yugo to NIT
6 Inf from Yugo to Hun
5 Inf from Bul to Rma
1 AA from Ger to HunPlacement: 9 trns in SZ 112
Germany collects: $41 + 5$ saved + $10 NO = $56
-
oh if only i could get some units to attack that pathetic navy of yours…. gurr… seriously man be thankful i don’t have any offense naval or air units… the only thing standing between me and the automatic destruction of 12 TRNS is the fact I can’t attack your 2 FGT and CV and BB.
USSR R2
PURCHASE 12 INF (36) save 1.
NONCOMBAT MOVES
6 INF from YAK to YEN
12 INF 1 AA BURY to YAK
5 INF from NOV to BAL
2 ART from NOV to KAR
2 ART from NOV to VYB
1 ART 1 INF from SMO to BEL
1 MEC 1 ARM from SMO to EPL
3 INF from NUKR to EPL
1 INF 1 ART 1 MEC 1 ARM from SUKR to BES
2 INF ROS to SUKR
1 ART RUS to SAM
3 INF VOL to SAMPLACEMENT
3 INF on NOV
3 INF on SUKR
1 INF on VOL
5 INF on RUSCollect 37 holds 38
-
That’s the plan; you sent an extra fig away to Nova Scotia and lost all your med navy etc… I knew it was safe.
Time to knock China out of the war early…
Japan Round 2: ($45)
Purchase:
1 Naval Base ($15) , 2 Trns ($14), 4 Inf ($12) save 4$Combats:
Sui (2 Inf) vs 2 Inf & 1 Art from Cha, 1 Mech (Anh)
Kwe (2 Inf) vs 5 Inf, 2 Art from Anh
Hop (empt) vs 1 Inf from Anh
Yun (4 Inf) vs 5 Inf (3 Hun, 2 KWA), 1 Art (Hun), 4 fgts + 2 tacs from SZ 36
SZe (5 Inf, 1 fgts) vs 7 fgts, 6 tacs, 2 bmb from KWASUi Attack:
Rolls: 2@1 2@2; Total Hits: 12@1: (5, 3)2@2: (3, 2)
Sui Defnese:
Rolls: 2@2; Total Hits: 22@2: (1, 2)
KWE Attack
Rolls: 3@1 4@2; Total Hits: 03@1: (5, 6, 3)4@2: (6, 5, 3, 3)
Kwe defense:
Rolls: 1@2; Total Hits: 01@2: (5)
Yun Attack:
Rolls: 4@1 2@2 4@3 2@4; Total Hits: 44@1: (1, 5, 5, 6)2@2: (3, 6)4@3: (5, 3, 4, 5)2@4: (4, 4)
Yun Defense:
Rolls: 4@2; Total Hits: 14@2: (1, 3, 6, 6)
I hope I don’t lose much air-power here and it’s cleaned on the first round…
SZE Attack:
Input ErrorThere was an error in your dice throw: “/>SZE” is not correct syntax.
Rolls: 5@2 1@4; Total Hits: 25@2: (3, 5, 5, 3, 1)1@4: (4)