TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 8 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 50 Sea Zone 2 fighters moved from 36 Sea Zone to Borneo 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 3 fighters moved from 36 Sea Zone to 50 Sea Zone 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 armour and 1 infantry moved from Sikang to Ningxia 1 armour moved from Yunnan to Chinghai Japanese take Chinghai from Chinese 1 bomber moved from Japan to Ningxia Combat - Japanese Battle in Borneo Japanese attack with 2 fighters and 2 infantry Americans defend with 1 artillery Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 50 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 50 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Philippine Islands Battle in Ningxia Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Philippine Islands from Americans, taking Ningxia from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Ningxia to Manchuria 1 armour moved from Manchuria to Stanovoj Chrebet 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from India to Burma 2 armour moved from India to Caucasus 2 battleships, 3 carriers and 1 cruiser moved from 36 Sea Zone to 62 Sea Zone 3 fighters moved from Japan to 62 Sea Zone 3 fighters moved from 50 Sea Zone to 62 Sea Zone 2 fighters moved from Borneo to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo-China Thailand to Burma Place Units - Japanese 1 carrier and 1 transport placed in 37 Sea Zone 1 infantry placed in French Indo-China Thailand 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 42 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : 1.50 British regular : -0.33
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (5, 4, 2)2@3: (3, 3)1@4: (5)




