Game History
Round: 1 Purchase Units - British British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from SZ 29 to SZ 19 1 battleship moved from SZ 29 to SZ 28 1 infantry moved from British East Africa to German East Africa British take German East Africa from Germans 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from India to SZ 29 1 infantry moved from India to SZ 29 2 infantry and 1 transport moved from SZ 29 to SZ 26 2 infantry moved from SZ 26 to German East Africa 1 infantry moved from Rhodesia to Union of South Africa 1 transport moved from SZ 19 to SZ 27 1 infantry moved from Scotland to Yorkshire Combat - British British has abandoned SZ 9 to Germans British has abandoned SZ 17 to AustroHungarians Combat Move - British Trigger ChangeToRomeMine: Italians captures territory SZ 17 Trigger ChangeToLondonMine: British captures territory SZ 9 Place Units - British 3 artilleries, 1 fighter and 4 infantry placed in India Turn Complete - British British collect 30 PUs; end with 30 PUsTheDefinitiveS (Allies) vs Wheatbeer (Axis) G40 a2 game 2
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US1
Purchase Units 52 IPCs
1 bmb @ 12
1 tac @ 11
1 AC @ 16
1 trns @ 7
1 ss @ 6CM
NoneNCM
Sz 54
1 DD, 1 ss from sz 35GUA
1 fig from PHIHAW
1 inf, 1 art from WUS via 1 trns in sz 10
1 fig from WUSSz 10
1 trns from sz 26
1 fig from EUSSz 26
1 BB, 1 AC, 1 fig, 1 tac, 1 CA, 1 DD from sz 10Sz 11
1 trns from sz 101WUS
3 m.inf, 1 tank, 1 inf from CUSMobilize Units
1 bmb in CUS
1 tac, 1 AC, 1 trns in sz 10
1 ss in sz 101Collect Income
52 (territories) IPCs -
C1
Purchase Units 12 IPCs
3 art @ 12CM
NoneNCM
SZE
4 inf from YUN
1 inf from SHEKAN
2 inf from SUIMobilize Units
3 art in SZECollect Income
9(territories)+6(NOs)= 15 IPCs -
UK1
UKE Purchase 28 IPCs
Repair damage NB @ 6
4 inf @ 12
1 fig @ 10
UKP Purchase 17 IPCs
1 AAGun @ 5
4 inf @ 12CM
NoneNCM
Sz 83
1 DD from sz 71Sz 87
1 CA from sz 91
1 BB, 1 CA from sz 110Sz 94
1 DD from sz 98Z 92
1 AC, 1 CA from sz 98GIB
1 fig from MAL
1 tac from sz 98
1 inf, 1 AAGun from MAL via 1 trns in sz 98QUE
1 inf, 1 art from ONTRHO
2 inf from SAFEGY
1 inf from SUD
1 inf, 1 art, 1 tank from ALXEPR
1 inf from WINDSHN
3 inf from MALSz 79
1 BB from sz 37CPR
1 inf from IND via 1 trns in sz 39 – activate 2 infSz 80
1 DD, 1 CA from sz 39IND
1 fig from BURBUR
1 art, 1 AAGun from INDUK
1 inf, 1 fig from SCOMobilize Units
1 fig, 4 inf in UK
1 AAGun, 4 inf in INDCollect Income
UKE 30(territories)+5(NOs)-5(convoy)= 30 IPCs
UKP 17(territories) IPCs -
A1
Purchase Units 10 IPCs
1 trns @ 7
1 inf @ 3CM
NoneNCM
Sz 66
1 inf from NSW, 1 inf from NZE via 1 trns in sz 62Sz 54
1 DD from sz 62
1 CA from sz 63WAU
2 fig from NZE
1 fig from QUEQUE
1 AAGun from NSWMobilize Units
1 trns in sz 62
1 inf in NSWCollect Income
10 (territories) IPCs -
I1
Buy (10/10)
1 mech
1 subCombat:
SZ93
1 cru, 1 bsh SZ97
2 dest, 1 cru SZ95SZ94
1 sub SZ95
1 fig nita
1 fig sitaBSO
1 inf isoSUD
2 inf, 1 art ethSFR
4 inf sita load 2x trans SZ97 >> SZ93 unload sfr
1 tank nitaGRE
2 inf, 1 tank alb
1 tact nita
2 inf sita load trans SZ95 >> SZ97 unload gre -
sud, bso walk in
SZ93
A 2 dest, 2 cru, 1 bsh
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (6, 5)2@3: (6, 6)1@4: (4)
D 1 dest, 1 cru
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (1)
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SZ93 r2
A 1 dest, 2 cru, 1 damaged bsh
Rolls: 1@2 2@3 1@4; Total Hits: 01@2: (5)2@3: (4, 4)1@4: (6)
D 1 cru
Rolls: 1@3; Total Hits: 11@3: (3)
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retreat naval forces in SZ93 >> SZ95
I don’t think I can retreat the lone tank from sfr without combat now though.
A 1 tank
Rolls: 1@3; Total Hits: 01@3: (6)
D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (6, 2)
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naturally :-D
SZ94
A 1 sub, 2 fig
Rolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (6, 5)
D 1 dest
Rolls: 1@2; Total Hits: 11@2: (2)
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SZ94 r2
A 2 fig
Rolls: 2@2; Total Hits: 12@2: (4, 2)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (4)
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SZ94 cleared, 1 sub lost
GRE
A 4 inf, 1 tank, 1 tact
Rolls: 4@1 1@3 1@4; Total Hits: 24@1: (2, 2, 4, 6)1@3: (2)1@4: (4)
D 4 inf
Rolls: 4@2; Total Hits: 24@2: (6, 6, 1, 2)
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GRE r2
A 2 inf, 1 tank, 1 tact
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (4, 2)1@3: (1)1@4: (4)
D 2 inf
Rolls: 2@2; Total Hits: 12@2: (4, 1)
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gre taken, 3 inf lost
Non-combat:
1 tact gre >> sita
2 fig SZ94 >> sita
2 inf, 2 art nita >> yugo
1 inf, 1 art lib >> tob
3 inf, 1 mech, 1 art, 1 tank tob >> libMobilize:
1 mech nita
1 sub SZ95Collect 13 IPC
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scratch the “1 inf, 1 art lib >> tob”
I left everything on Tobruk.
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F1
Purchase Units 0 IPCs
NoneCM
WFR (2 tanks)
1 fig from UK
1 inf, 1 art from SFRCC
WFR
A
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 1)1@3: (5)
D
Rolls: 2@3; Total Hits: 02@3: (6, 4)
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What are the chances.
WFR twol
NCM
UK
1 fig from WFRSCO
1 inf from UKTRJ
1 inf from SYR(let me know if I can do this, Im pretty sure its ok)
GIB
1 inf from MOR, 1 inf from ALG via 1 trns in sz 92ALG
1 inf from TUNFCA
1 inf from FWAsz 70
1 DD from sz 72sz 87
1 CA from sz 93Mobilize Units
None
Collect Income
None -
A power can’t load and offload units on a friendly powers transport in the same turn, even if the transport doesn’t move.
You can still load them and then unload them on F2 if you want.
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I wondered that. Ill leave them on the transport.
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G2
battleship SZ112 repaired
Buy (70/70)
5 inf
2 tank
8 mech
1 tactCombat:
SFR
1 inf fraICE
2 inf wgr load trans SZ112 >> SZ123 unload icesfr, ice walk in
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Non-combat:
2 tact, 1 strat hol >> wgr
1 sub SZ112 >> SZ109
1 sub SZ106 >> SZ108
9 inf, 3 art ger >> pol
8 ing, 2 art yugo >> rom
5 inf bul >> rom
3 tank yugo >> hun
3 tank fra >> yugo
2 mech hol >> ger
1 aa gun hol >> fra
3 inf nor >> finMobilize:
1 tact wgr
7 mech, 2 tank ger
3 inf fra
2 inf wgrCollect 52 IPC