Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
come on little buddy!
attack
Rolls: 1@2; Total Hits: 01@2: (3)
defend
Rolls: 1@1 1@2 3@4; Total Hits: 21@1: (5)1@2: (5)3@4: (6, 1, 1)
J7
Buy (63/63)
1 carrier
5 inf
1 art
4 trans
CM:
SZ26
1 dest SZ31
HAW
2 inf wak load trans SZ31 >> SZ26 unload haw
3 fig, 3 tact wak
NTE
1 tank sau
SUM
1 inf, 1 art wau load trans SZ56 >> SZ41 unload sum
HON
2 inf, 1 art jap + 1 tank kor load 2x trans SZ6 >> SZ20 unload hon
1 inf car load trans SZ33 >> SZ35 load 1 inf phi >> SZ20 unload hon
2 inf car load trans SZ33 >> SZ20 unload hon
KSU
2 inf jap + 2 tank kor load 2x trans SZ6 >> SZ19 unload ksu
SIK
1 mech tsi
KAN
5 inf, 2 art tim
HAW
aa fire
@ figs
Rolls: 3@1; Total Hits: 03@1: (5, 6, 2)
@ tacts
Rolls: 3@1; Total Hits: 13@1: (1, 6, 4)
HAW
A 2 inf, 3 fig, 2 tact
Rolls: 2@1 3@3 2@4; Total Hits: 42@1: (6, 5)3@3: (4, 1, 1)2@4: (4, 1)
D 1 inf, 1 mech
Rolls: 2@2; Total Hits: 02@2: (4, 3)
haw taken, 1 tact lost
SZ26 cleared
nte walk in
SUM
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (3, 6)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5)
SUM r2
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (2, 3)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
sum taken 1 inf lost
HON
A 6 inf, 1 art, 1 tank
Rolls: 5@1 2@2 1@3; Total Hits: 25@1: (6, 6, 4, 2, 5)2@2: (1, 6)1@3: (1)
D 3 inf
Rolls: 3@2; Total Hits: 23@2: (1, 3, 1)
HON r2
A 4 inf, 1 art, 1 tank
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (3, 2, 4)2@2: (4, 3)1@3: (3)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
HON taken 2 inf lost
KSU
A 2 inf, 2 tank
Rolls: 2@1 2@3; Total Hits: 12@1: (3, 6)2@3: (2, 6)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
ksu taken, 1 inf lost
sik, kan walk in
NCM:
3 fig, 2 tact haw >> SZ26
3 sub, 1 dest, 5 carrier, 7 fig SZ31 >> SZ26
1 dest, 1 carrier SZ54 >> SZ26
2 cru, 2 bsh SZ33 >> SZ26
2 dest, 5 sub SZ6 >> SZ26
1 fig SZ54 >> que
3 strat wak >> jap
3 tact SZ31 >> wak
1 sub, 1 dest SZ43 >> SZ35
1 dest SZ57 >> SZ37
7 inf, 2 art man >> kor
2 mech yen >> kan
1 art ura >> tim
Mobilize:
1 carrier, 4 trans SZ6
2 inf, 1 art jap
3 inf nsw
Collect 75 IPC
Axis now controls 6 VC in the Pacific theatre
O… Which is the sixth one? Tokyo hong kong ksu hae sydney…?
o the phillipines never saw that there. oops.
You have a shot at retaking ksu. Not sure about the real odds of Honolulu are given the size of the fleets.
Yeah well see… I think I have a 20 percent chance of taking sz 26 to land my troops… Assuming we both turf our subs first and then our carriers.
If you decide to go for it, my OOL would be: damage my battleships and carriers, sink all subs, sink 3 (not all 4) destroyers.
After that, it would depend how the dice were going. I might want to keep some carriers alive.
2% chance I make it in hawaii so I might as well hold out for China, because hawaii won’t happen.
US
Purchase 1 air base (12)
4 fighters (40)
1 destroyer (8)
save 5
Combat
1 transport w/ 1 mech sz 64 >> sz 91 unload gibraltar
1 transports 1 inf 1 tk sz 64 >> sz 91 unload morocco
2 fighters, 2 tac bombers 1 battleship sz 108 1 bomber england >> morocco
morocco
attack: bombardment first
Rolls: 1@4 2@2 2@3 3@4; Total Hits: 31@4: (3)2@2: (4, 2)2@3: (6, 5)3@4: (6, 5, 2)
defend
Rolls: 4@2; Total Hits: 14@2: (1, 4, 3, 4)
there’s my sixes and fives again woot
us loses 1 inf italy loses 3 inf
attack
Rolls: 1@2 2@3 3@4; Total Hits: 41@2: (4)2@3: (2, 3)3@4: (5, 1, 2)
defend
Rolls: 1@2; Total Hits: 01@2: (5)
China buys 6 artillery (24/25)
Combat
walkin manch
ksu
2 inf 1 art
pls dice gods
attack
Rolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (4, 5)
defend
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (4, 3)
o well that should be it, we’ll see if hong kong can have another miracle
attack
Rolls: 1@2; Total Hits: 11@2: (1)
defend
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (4, 3)