No Mercy (Allies) vs Alsch (Axis) G40 A+2


  • Yeah I remember checking before Italy’s turn to see that those planes wouldn’t be able to land.
    I was sure I checked every angle, but I guess not…
    I should have just sent the Battleship to 91.  Ug.

    And regarding the Indian fleet, you’re right.  I really shouldn’t have attack the American fleet, but hadn’t been given an opportunity like that before.  I was curious how that sort of Pearl Harbor-ish attack would go down.
    Clearly not as well as hoped, when America spends all in the Pacific US1.  :roll:
    What I should have done was to sweep West from Caroline, rather than East.  Grab the DEI, and pressure India’s fleet. 
    Calcutta would probably fall quickly, since you hadn’t spent much on the mainland.
    Oh well, for another day I guess.  :lol:

    I moved France’s units.


  • G3

    53 IPCs

    15 Inf (45)
    2 Art (8)

    save 0


  • Combat

    Operation Sealion -

    Fleet SZ 112 to SZ 109, take

    8 Inf, 5 Art, 8 Arm WGr,
    5 Inf Nor to UK

    Ships will ignore Transport in SZ 109 in order to bombard

    1 Strat Hol to UK
    2 Fig SZ 112 to UK
    3 Fig, 5 Tac Wgr to UK


  • Assuming you don’t scramble; the dice are in my favor there.

    AA guns

    5 Fig, 5 Tac, 1 Strat

    DiceRolls: 5@1 5@1 1@1; Total Hits: 05@1: (4, 5, 5, 3, 3)5@1: (5, 3, 4, 5, 5)1@1: (5)

    Please don’t poop on my, dicey.  :lol:


  • How merciful!  :-D

    German troops storm Dover Beach!

    Attack (13 Inf, 5 Art, 8 Arm, 5 Fig, 5 Tac, 1 Strat, 1 CA, 1 BB)
    DiceRolls: 8@1 10@2 14@3 7@4; Total Hits: 118@1: (5, 5, 5, 6, 2, 5, 3, 1)10@2: (3, 3, 5, 3, 4, 6, 5, 5, 2, 4)14@3: (2, 1, 5, 2, 6, 5, 5, 4, 4, 5, 6, 6, 5, 5)7@4: (5, 3, 4, 1, 2, 1, 1)

    Defense (19 Inf, 1 Arm, 7 Fig)

    DiceRolls: 19@2 1@3 7@4; Total Hits: 1019@2: (5, 4, 6, 1, 1, 5, 6, 6, 6, 4, 1, 6, 3, 3, 6, 1, 2, 3, 4)1@3: (6)7@4: (3, 4, 5, 1, 3, 1, 5)

    There seems to be a lone Frenchman that your troops have pushed in front of the doors…


  • Okay come on now. 3/14 at 3? :x

    Attack loses 10 Inf
    Defense loses 11 Inf

    R2

    Attack (3 Inf, 5 Art, 8 Arm, 5 Fig, 5 Tac, 1 Strat)
    DiceRolls: 8@2 13@3 6@4; Total Hits: 168@2: (3, 2, 3, 1, 1, 2, 1, 4)13@3: (3, 1, 6, 6, 6, 6, 2, 2, 4, 2, 5, 2, 6)6@4: (6, 4, 1, 4, 1, 3)

    Defense (8 Inf, 1 Arm, 7 Fig)
    DiceRolls: 8@2 1@3 7@4; Total Hits: 88@2: (4, 5, 4, 6, 1, 5, 3, 2)1@3: (5)7@4: (5, 3, 3, 2, 3, 2, 2)


  • Would have been nice last round  :roll:

    UK twlo 13 Inf, 5 Art.
    AA gun destroyed.
    37 IPCs plundered.
    Major IC downgraded.

    Non-combat

    2 Fig UK to SZ 109
    1 Strat UK to Wgr
    3 Fig, 5 Tac UK to Hol
    1 Inf Gre to SZ 97
    2 Inf Gre to Bul
    3 Inf Pol to Hun
    3 Mech Ger to Hun
    2 Inf, 1 Art Hol to Wgr

    Place
    8 Inf, 2 Art Ger
    7 Inf Wgr

    Collect

    49 + 15 NO + 37 plundered = 101 IPCs

    No Mercy vs Alsch 03aG.AAM

  • 2007 AAR League

    I guess that battle was best to be expected, all the equipment survived but it never hurts to clear the front-line units and if you wait another turn it’s potentially more painful.

    Russia Round 3 ($37)
    Purchase: 7 Inf (21), 1 Mech (4), 2 Arm (12)

    Combat: None
    NCM:

    6 Inf from Yen to Tim
    12 Inf,1 AA from Yak to Yen
    8 Inf, 2 Art from Nuk to EPL
    All Inf, Art, 1 AA from Bel to EPL
    2 Inf from Nod to Fin
    2 fgts, 1 Tac from moscow to Nod
    1 Inf to Bel from Nod
    5 Inf from Smo to Bel
    2 arm, 1 mech from Moscow to Bel

    Placement:
    3 Inf on Nod
    3 Inf on Suk
    1 Inf on Vad
    1 Mech, 2 Arm on Moscow

    Russia collects: $37

    No Mercy vs Alsch 03bR.AAM


  • J3

    Attempting to salvage last turn’s debacle…

    44 IPCs

    1 mIC (12)
    4 SS (24)
    1 DD (8)

    save 0


  • 2 Strat Kwa to Ind (strat bomb)

    1 Inf Hop to She
    2 Fig, 1 Tac Kwa to She
    1 Mech Anh to She

    3 Inf, 1 Art Anh to Kwe
    2 Fig Kwa to Kwe

    3 Inf Hun to Yun
    3 Fig, 3 Tac Kwa to Yun


  • India bombing

    2 aa guns

    DiceRolls: 2@1; Total Hits: 22@1: (1, 1)

    Shensi

    Attack (1 Inf, 1 Mech, 2 Fig, 1 Tac)
    DiceRolls: 2@1 2@3 1@4; Total Hits: 22@1: (3, 6)2@3: (3, 1)1@4: (6)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Kweichow

    Attack (3 Inf, 1 Art, 2 Fig)
    DiceRolls: 2@1 2@2 2@3; Total Hits: 22@1: (4, 3)2@2: (2, 2)2@3: (4, 6)

    Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)

    Yunnan

    Attack (3 Inf, 3 Fig, 3 Tac)
    DiceRolls: 3@1 3@3 3@4; Total Hits: 33@1: (3, 5, 4)3@3: (6, 6, 4)3@4: (3, 1, 2)

    Defense (3 Inf)
    DiceRolls: 3@2; Total Hits: 13@2: (6, 3, 2)


  • Jesus.
    Both bombers shot down over India.

    She twlo 1 Inf
    Kwe twol
    Yun twlo 1 Inf

    Non-coms

    1 AA gun Anh to Kwe
    2 Inf Hun to Kwe
    2 Fig Kwe to Kwa
    3 Fig, 3 Tac Yun to Kwa
    1 Inf, 2 Art Hon to Kwa
    2 Fig, 1 Tac She to Hop
    4 Inf Jeh to Anh
    1 BB, 1 CV SZ 30 to SZ 33
    1 TT SZ 21 to SZ 35, take 2 Inf Gua to Phi
    1 DD SZ 22 to SZ 35
    1 DD, 6 SS, 1 TT SZ 6 to SZ 35, take
    1 Inf, 1 Arm Jap to Phi

    Place
    1 mIC Hon
    4 SS, 1 DD SZ 6

    Collect
    39 + 5 NO - 1 = 43 IPCs

    Man am I regretting those J2 moves…  :lol:

    No Mercy vs Alsch 03cJ.AAM

  • 2007 AAR League

    I had to give back the horseshoe today; you should be OK now.
    Japan seems to be in Plan C mode now I think; luckily for you I’m still a newbie and haven’t played 1 complete game yet but I just started 3-4 online here.

    China Round 3 ($13)
    Purchase: 4 Inf ($12) save 1$

    Combat:

    She (1 Mech) vs 3 Inf from Sik
    Sui (1 Inf) vs 2 Inf from Kan , 1 fgts from sik

    She attack:
    DiceRolls: 3@1; Total Hits: 23@1: (1, 1, 4)
    She Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Sui attack:
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 6)1@3: (1)
    Sui defense
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 2007 AAR League

    Was tempted to use 2 Inf in “she” ah well

    She and Sui both Taken WOL

    NCM:
    1 fgts to Kan from Sui

    Placement: 4 Inf on Kan

    China collects: 6$ + 1$ saved = 7$.

  • 2007 AAR League

    Wow forgot to do USA 3 first, ah well here it goes, luckily they are separate and pretty well have no bearing on each other.

  • 2007 AAR League

    USA Round 3 ($70)

    Purchase:
    2 CV (32)
    2 fgts (20)
    3 SS (18)

    Combat:

    SZ 33 (1 dmg BB, 1 dmg CV) vs 1 fgt (Que), 1 DD (SZ 26)

    a little unfinished business here…
    SZ 33 attack:
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2)
    SZ 33 Defense
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (1)1@4: (6)

  • 2007 AAR League

    SZ 33 Round 2
    DiceRolls: 1@3; Total Hits: 01@3: (5)
    SZ 33 Defense
    DiceRolls: 1@4; Total Hits: 01@4: (5)

  • 2007 AAR League

    I kept your BB if that’s ok?
    Ouch round 3…

    SZ 33
    DiceRolls: 1@3; Total Hits: 01@3: (6)
    Defend
    DiceRolls: 1@4; Total Hits: 11@4: (3)

  • 2007 AAR League

    SZ 33 (dmg BB left)

    NCM

    SZ 10 fleet to SZ 26 (load 2 Inf, 2 art and unload on Hawaii)
    dmg bb from SZ 29 to SZ 26

    Placement:
    2 CV, 2fgts, 3 SS into SZ 10

    USA collects $70

    No Mercy vs Alsch 03dU.AAM

  • 2007 AAR League

    UK Europe ($0) they’ll be back…some day…

    UK Pacific ($14)
    4 Inf (12) save $2

    Combats:

    SZ 98 (1 DD, 3 trns) vs 1 fgt, 1 tac from SZ 80
    Yun (2 Inf) vs 2 Inf, 2 fgt, 1 tac from Burma

    SZ 98 battle (I think I;ll trade 1 hit for 1 hit here…)
    DiceRolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (6)
    SZ 98 defense:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Yun Attack:
    DiceRolls: 2@1 2@3 1@4; Total Hits: 22@1: (6, 6)2@3: (6, 1)1@4: (4)
    Defense
    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)

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