The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Wheatbeer vs TerrorBane G40 a2
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G1
Buy (30/30)
1 carrier
1 sub
2 artCombat:
SZ112
1 cru, 1 bsh SZ113
1 fig nor
1 sub SZ124SZ110
1 sub SZ108
1 sub SZ103
1 strat ger
2 fig, 2 tact wgrSZ106
1 sub SZ117
1 sub SZ118FRA
3 inf, 1 art, 1 tact wgr
4 inf, 2 art, 3 tank, 1 fig hol
1 tank sgr
1 tact pol
1 fig hunSFR
4 mech wgr
1 tank sgr
1 tact gerYUGO
6 inf, 2 art sgr
1 tank pol
1 tank hun
1 tank romneed scrambling orders SZ110
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I scramble two uk fighters 1 french fighter
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SZ112 sub sneak attack
Rolls: 1@2; Total Hits: 01@2: (3) -
SZ112 remaining combat
A 1 cru, 1 fig, 1 bsh
Rolls: 2@3 1@4; Total Hits: 22@3: (5, 3)1@4: (2)D 2 cru
Rolls: 2@3; Total Hits: 12@3: (2, 5) -
SZ112 cleared, bsh damaged
SZ110 sub sneak attacks
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
SZ110 remaining combat
A 2 fig, 2 tact, 1 strat
Rolls: 2@3 3@4; Total Hits: 42@3: (5, 3)3@4: (1, 4, 3)D 3 fig, 1 cru, 1 damaged bsh
Rolls: 1@3 4@4; Total Hits: 31@3: (4)4@4: (4, 5, 2, 4) -
damn, I meant to roll the allied figs and damaged bsh separately
I will take 1 fig, 2 tact as casualties (unless you want me to reroll or will let me take a sub as a casualty).
Do you want to save a fighter or the damaged bsh?
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SZ106
A 2 sub
Rolls: 2@2; Total Hits: 02@2: (6, 4)D 1 dest
Rolls: 1@2; Total Hits: 11@2: (2) -
SZ106 r2
A 1 sub
Rolls: 1@2; Total Hits: 01@2: (5)D 1 dest
Rolls: 1@2; Total Hits: 01@2: (4) -
SZ106 r3
A 1 sub
Rolls: 1@2; Total Hits: 11@2: (1)D 1 dest
Rolls: 1@2; Total Hits: 11@2: (2) -
SZ106 all units dead
FRA
A 7 inf, 3 art, 4 tank, 2 fig, 2 tact
Rolls: 4@1 6@2 6@3 2@4; Total Hits: 64@1: (4, 6, 5, 3)6@2: (4, 6, 6, 2, 3, 5)6@3: (3, 4, 3, 5, 5, 2)2@4: (1, 4)D 7 inf, 2 art, 2 tank, 1 fig
Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (6, 1, 4, 6, 3, 3, 2, 1, 3)2@3: (4, 2)1@4: (3) -
FRA r2
A 2 inf, 3 art, 4 tank, 2 fig, 2 tact
Rolls: 5@2 6@3 2@4; Total Hits: 75@2: (3, 6, 3, 3, 6)6@3: (1, 2, 2, 4, 1, 3)2@4: (4, 2)D 1 inf, 2 art, 2 tank, 1 fig
Rolls: 3@2 2@3 1@4; Total Hits: 53@2: (1, 1, 1)2@3: (1, 5)1@4: (1) -
Keep the fighter
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Germans retreat from SZ110, british naval units cleared. 1 fig, 2 tact lost
fra taken 7 inf, 3 art lost
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SFR
A 4 mech, 1 tank, 1 tact
Rolls: 4@1 1@3 1@4; Total Hits: 34@1: (4, 1, 2, 1)1@3: (3)1@4: (5)D 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
sfr taken no loss
YUGO
A 6 inf, 2 art, 3 tank
Rolls: 4@1 4@2 3@3; Total Hits: 54@1: (3, 3, 1, 2)4@2: (2, 1, 4, 5)3@3: (3, 6, 2)D 5 inf
Rolls: 5@2; Total Hits: 35@2: (5, 2, 2, 2, 3) -
But the transport in sz 106 lives right?
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I’m not sure, but I think it lives. I’ve never had this situation. Unless I find something in the rules that shows otherwise, I’ll leave it on the map.
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Non-combat:
1 fig fra (orig. from hol) >> sita
1 fig, 2 tact fra >> wgr
1 fig SZ112 >> sita
1 tact sfr >> nita
1 fig SZ110 >> SZ112
1 strat SZ110 >> wgr
1 inf nor >> fin (activate 4 inf)
1 inf rom >> bul (activate 4 inf)
2 inf ger load trans SZ113 >> SZ112 unload nor
2 inf hun >> pol
1 inf rom >> hun
2 inf den >> wgr
9 inf 3 art ger >> hun
1 aa gun wgr >> fraMobilize:
1 carrier, 1 sub SZ112
2 art gerCollect 50 + 19 = 69 IPC
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(I assumed you wanted the surviving fighter from SZ110 to be British and not French, you can change that if you want)





