G40 A2 game: Lemming vs Alsch91


  • Thanks for adjusting. I keep forgetting these little details playing late at night.
    Won’t be doing G3 for a bit as kids are sick, sorry.
    Are you a Mac user? I just switched to a new Macbook Air and somehow my ABattleMap started showing little boxes where the font should be.


  • I’m happy to fix little things like that; there’s so many details that they’re easy to miss.
    And no problem, take as much time as you’ll need.

    Actually I’ve been using PCs.  Macs confuse the hell out of me, so I wouldn’t understand you’re problem really.  :lol:
    If it persists and is detrimental to you, it might help to send Wonko a PM about it.  If anyone would know about it, he would.


  • Germany3.

    Buy 10Inf (30), 2SS (12), 1Fig (10)

    Combat:

    3Fig, 3Tac, 1Strat Wgr >> z109
    do you scramble?

    1SS z104 >> z91
    2SS, 1Des, 1Cru, 1BB, 1CV, 1Fig, 1Tac z12 >> z91
    AttDiceRolls: 4@2 2@3 2@4; Total Hits: 34@2: (3, 2, 6, 4)2@3: (6, 1)2@4: (3, 6)
    DefDiceRolls: 2@2 2@3; Total Hits: 12@2: (6, 5)2@3: (3, 6)


  • z91 BB take a wound, your OOL pl since I have subs and you need to decide if you wish to keep your destroyer?


  • Sorry, an additional combat move just to occupy territory:
    1Inf z92 >> Alg


  • No scramble.
    I’ll lose 1 DD, 1 CV.

    Also I’m a bit confused in the Med.
    On the map your German infantry is in an Italian transport next to Egypt.
    But you tranported 4 Italians to invade Alexandria, and are trying to take Algeria.
    So I guess the transport with the German Inf was in SZ 92.  That’s fine, I was just a bit confused.


  • Sorry about the ger Inf. I also just saw it, yes it should be on the Gibraltar TT. Else I would have an illegal capacity for Alx.


  • No prob.
    Go ahead with 109 and 91.


  • Z91 r2
    AttDiceRolls: 3@2 1@2 2@3 2@4; Total Hits: 53@2: (5, 4, 1)1@2: (4)2@3: (2, 1)2@4: (1, 3)
    DefDiceRolls: 2@3; Total Hits: 12@3: (3, 4)

    Z109
    AttDiceRolls: 3@3 4@4; Total Hits: 23@3: (6, 6, 5)4@4: (1, 5, 6, 1)
    DefDiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)


  • For avoidance of doubt since there’s one SS sneak hit, I’ll reroll for def in z91:
    DefDiceRolls: 1@3; Total Hits: 01@3: (5)

    Z109 lose one tac.


  • non-combat
    1Fig, 1Tac z91 >> Gib
    2Fig z109 >> z91
    rest of planes z109 >> Wgr
    1Tac Wgr >> Gib
    10 TT load 10 Inf, 2Art, 8Arm z112 >> z91 unload Gib
    land forces at eastern front as per map.

    Place 2SS z112, 1Fig Wgr, 10Inf Ger
    Collect 52IPCs.
    Map

    Lem vs Alsch G3.AAM


  • Ahahah, nice little switch around.
    I guess that’s what you get when you can’t look at the whole board at once.
    This’ll be different.  :-D

    R3

    37 IPCs

    6 Art (24)
    2 Arm (12)

    save 1

    No Combat

    Non-coms

    1 Inf, 1 AA gun Bel to Nov
    1 Inf Bel to Bal
    1 Inf Sukr to Bes
    19 Inf, 3 Art, Bel to Epl
    9 Inf, 1 Art, 1 AA gun Nukr to Epl
    1 Inf, 1 Art Sukr to Nukr
    8 Inf Bry to Bel
    3 Arm Rus to Bel
    2 Mech, 2 Arm Volo to Bel
    2 Fig, 1 Tac Rus to Nov
    6 Inf Yen to Tim
    12 Inf, 1 AA gun Yak to Yen

    Place
    3 Art Nov
    3 Art Sukr
    2 Arm Rus

    Collect
    37 + 1 saved = 38 IPCs

    Lem vs Alsch R3.AAM


  • Your soviet moves are scary good. Prob fall flat on my face and lose Berlin. But what the heck, worth a try  :-)
    Anyway, you proved your point that sea lion can be made too painful. between Egypt and London, guess I’d rather lose Egypt any day. Thanks for showing me how to defend Sea Lion well. A key deterrent is an offensive Soviet stance too, which is clear from your purchases.

    Will play J3 later when I’m back.


  • Japan3
    Buy 1TT, 1Inf, 2SS, 1Des, 1CV

    Combat:
    1Inf Sui >> She

    3Inf Hun >>Yun
    2Strat, 3Fig, 2Tac Kwa >> Yun
    AttDiceRolls: 3@1 3@3 4@4; Total Hits: 73@1: (1, 6, 2)3@3: (1, 2, 2)4@4: (1, 3, 3, 6)
    DefDiceRolls: 3@2; Total Hits: 13@2: (3, 1, 6)

    6Inf, 2Art, 1Fig, 1Tac Anh >> Kwe
    2Inf, 2Art Hop >> Kwe
    AttDiceRolls: 4@1 8@2 1@3 1@4; Total Hits: 64@1: (6, 1, 1, 2)8@2: (5, 2, 5, 3, 3, 5, 2, 2)1@3: (3)1@4: (6)
    DefDiceRolls: 3@2; Total Hits: 03@2: (5, 6, 5)


  • non-combat as per map (nothing surprising I guess).
    Place all purchases in Jap, z6
    Map.

    Lem vs Alsch J3.AAM


  • US 3

    Roosevelt pooping himself  :lol:

    53 IPCs

    1 Air base (15)
    2 Fig (20)
    3 SS (18)

    save 0

    No combat

    Non-coms

    3 Fig SZ 26 to Cus
    Remaining fleet SZ 26 to SZ 10,
    take 3 Inf, 1 Art Haw to Wus
    1 Tac Haw to SZ 10
    1 DD SZ 25 to SZ 12
    2 Inf, 1 Art Eus to Cus
    1 TT SZ 101 to SZ 121
    1 Strat Haw to Cus

    Place
    1 Airbase Cus
    2 Fig Eus
    3 SS SZ 101

    DoW on All Axis powers

    Collect 52 + 25 NO = 77 IPCs

    bring it on….


  • China 3

    13 IPCs

    4 Inf
    save 1

    Combat

    3 Inf Sze to Yun
    1 Fig SZe to Yun

    3 Inf Tsi to She


  • Yunnan

    Attack (3 Inf, 1 Fig)
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (5, 1, 6)1@3: (6)

    Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)

    Shensi

    Attack (3 Inf)
    DiceRolls: 3@1; Total Hits: 03@1: (6, 2, 5)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Yunnan R2

    DiceRolls: 2@1 1@3; Total Hits: 12@1: (3, 6)1@3: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Shensi R2

    DiceRolls: 3@1; Total Hits: 13@1: (5, 6, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Yunnan lwlo 1 Inf
    Shensi lwol

    Non-coms

    4 Inf Sze to Sik
    1 Fig Yun to Sik

    Place
    4 Inf Tsi

    Collect
    6 + 6 NO + 1 saved = 13 IPCs

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