TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 8 Sea Zone to 12 Sea Zone 1 fighter moved from United Kingdom to 12 Sea Zone 2 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone 2 infantry moved from 52 Sea Zone to Wake Island 1 bomber moved from Hawaiian Islands to Wake Island 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands 2 fighters moved from 56 Sea Zone to Solomon Islands 1 cruiser moved from 53 Sea Zone to 46 Sea Zone 1 battleship moved from 53 Sea Zone to 46 Sea Zone 1 submarine moved from 53 Sea Zone to 46 Sea Zone 2 bombers moved from United Kingdom to Germany Combat - Americans Air Battle in Germany Americans attacks with 2 units heading to Germany Germans launches 1 interceptors out of Germany Attackers Fire, : 1/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Germans lost in Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory Bombing raid in Germany causes 8 damage total. Battle in 12 Sea Zone British loiter and taunt; Americans attack with 2 destroyers and 1 fighter Germans defend with 1 submarine Americans roll dice for 2 destroyers and 1 fighter in 12 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 destroyers and 1 fighter in 12 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Wake Island Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Wake Island, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Solomon Islands Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Solomon Islands to 46 Sea Zone 1 carrier and 1 destroyer moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from Wake Island to Hawaiian Islands 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Gibraltar 1 infantry moved from Western Canada to Western United States 2 bombers moved from Germany to United Kingdom Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Wake Island: 2 infantry EDIT: Adding units owned by Japanese to Wake Island: 1 infantry EDIT: Removing units owned by Americans from 52 Sea Zone: 1 transport EDIT: Changing ownership of Wake Island from Americans to Japanese EDIT: Adding units owned by Americans to 46 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Solomon Islands: 2 infantry EDIT: Turning off Edit Mode 1 carrier and 1 transport placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone 1 artillery placed in Western United States Combat Move - Chinese 3 infantry moved from Suiyuan to Kiangsu 1 infantry moved from Sikang to Yunnan Chinese take Yunnan from Japanese Combat - Chinese Battle in Kiangsu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Ningxia to Sikang Place Units - Chinese 2 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.50 Japanese regular : -1.33 Defenders Fire, : -0.17 Germans AA : -0.33 Attackers Fire, : 0.67 Germans regular : -0.33
Rolls: 10@1 1@3 1@4; Total Hits: 510@1: (3, 5, 1, 4, 1, 4, 2, 3, 1, 2)1@3: (3)1@4: (3)




