11L 41 DarthMaximus (Axis) vs. Boldfresh (Allies +5) no tech, + NO

  • '12

    defense

    11 des
    DiceRolls: 11@2; Total Hits: 311@2: (2, 4, 6, 6, 1, 1, 3, 4, 4, 4, 4)
    3 acc
    DiceRolls: 3@2; Total Hits: 23@2: (2, 1, 3)
    6 ftr
    DiceRolls: 6@4; Total Hits: 36@4: (6, 4, 3, 3, 6, 6)

  • '12

    i lose sub, 5 des, 2 ftr

    round 3 - 5 acc, 9 ftr, 5 bom, 3 dBat vs. des, acc, 6 ftr

    atk:
    DiceRolls: 5@1 9@3 8@4; Total Hits: 95@1: (2, 1, 2, 6, 5)9@3: (2, 6, 1, 3, 1, 1, 1, 6, 1)8@4: (6, 5, 6, 5, 5, 1, 6, 6)

  • '12

    wow, what an incredibly screwy roll…  7 of 9 threes, 1 of 8 fours…  my acc’s did better than my bombers and battleships.  sad.

    defense
    DiceRolls: 2@2 6@4; Total Hits: 32@2: (3, 4)6@4: (4, 5, 5, 2, 5, 2)

  • '12

    USA loses 3 more fighters

    z62 cwlo 13 subs, 5 des, 5 ftr

    BATTLE of JAPAN

    aa fire rings out over tokyo
    DiceRolls: 6@1; Total Hits: 36@1: (6, 1, 1, 2, 1, 6)

  • '12

    goodness gracious, at least you didn’t shoot them ALL down!  went from 98% to 89% just like that.

    Jpn - 8 inf, 4 arm, 3 ftr vs. 13 inf
    atk:
    DiceRolls: 8@1 7@3; Total Hits: 58@1: (3, 6, 2, 5, 4, 5, 2, 2)7@3: (1, 2, 4, 1, 6, 1, 3)
    def:
    DiceRolls: 13@2; Total Hits: 413@2: (6, 6, 3, 5, 3, 2, 6, 4, 1, 1, 4, 2, 3)

  • '12

    4 US infantry killed, 5 jap infantry killed

    jpn 2 - 4 inf, 4 arm, 3 ftr vs. 8 inf
    atk:
    DiceRolls: 4@1 7@3; Total Hits: 34@1: (3, 2, 5, 3)7@3: (5, 4, 3, 6, 3, 3, 4)
    DiceRolls: 8@2; Total Hits: 28@2: (4, 6, 4, 3, 6, 2, 1, 5)

  • '12

    2 US infantry killed, 3 jap infantry killed

    jpn 3 - 2 inf, 4 arm, 3 ftr vs. 5 inf
    atk:
    DiceRolls: 2@1 7@3; Total Hits: 52@1: (1, 5)7@3: (5, 2, 5, 4, 1, 3, 2)
    def:
    DiceRolls: 5@2; Total Hits: 35@2: (2, 3, 1, 2, 3)

  • '12

    Japan captured with loss of 8 inf, arm, 3 ftr - 34 ipc’s plundered

    NC

    ala - 6 ftr (z62)
    wca - 2 bom (z62)
    z62 - 3 ftr (jpn)
    z10 - ftr (eus)
    man - 3 bom (z62)

    place bat (z10)
    place 8 inf, art, 2 arm (eus)

    collect 63 + 34 plundered = has 97

    China

    NC

    hup - inf (sui)

    place 3 inf (yun)

    15fUSA.AAM

  • Moderator

    I was looking at the map and this game is pretty much dead even.

    TUV is 816 (axis) to 803 and IPC count is 84 to 84 (114 - axis to 104 with current NOs).
    Exlcuding Japan its Allies 84 to 72 (104 to 97) but that should move back to parity with Axis gains in China/Afr.

    Real close game.

    Probably a good spot for a pause in this game.  If I have time tonight, I might make a move in our other game.

  • Moderator

    Germany Round 16

    Buy 2 ac, 3 ftrs, 1 rt

    Combat Move

    1)  Stc - mt vs. 1 arm (eve)
    2)  Bra - mt vs. 8 inf, 2 arm (fra)

    Results

    stc - taken, walk-in
    bra - taken, walk-in

    Non-Combat Move

    2 sub, 3 dd, 1 ac, 2 ftrs, 1 bb to sz 18 from sz 7
    1 ac, 2 ftrs to sz 7 from sz 5
    1 ftr to sz 7 from fra
    1 bom to alg from fra
    2 inf to fra from ger
    4 arm to egy from per
    4 inf to chi from novo
    28 inf, 4 rt, 22 arm to chi from kaz
    14 arm to chi from mos
    3 inf to kaz from per
    2 arm to chi from per
    4 inf to kaz from cauc
    4 inf to novo from mos
    4 inf to bel from kar
    3 arm to pol from fra

    Placement

    2 ac, 3 ftrs in Sz 7
    1 rt on Fra

    Collect 49 + 15 (NO) = 64 total

    16aGer.AAM

  • '12

    R16

    NC

    sui - 22 inf, 12 art, 6 arm, AA (nin), 4 arm (man)
    far - 2 arm (man)
    bry - 2 arm (man)

    map

    16bRus.AAM

  • Moderator

    Japan Round 16

    Combat Move

    None

    Non-Combat Move

    1 inf to bur from fic
    1 aa to per from cauc

    16cJap.AAM

  • '12

    UK with 50 buys 7 infantry, trn, ftr, bom

    CM

    stc (arm) - 3 arm (man)
    egy (9 arm) - 4 inf, 3 arm (sud), arm (eaf), 3 ftr (z34)

    combat:

    stc - 3 arm vs. arm
    DiceRolls: 3@3; Total Hits: 33@3: (2, 1, 3)
    DiceRolls: 1@3; Total Hits: 01@3: (6)

  • '12

    stc cwol

    egy - 4 inf, 4 arm, 3 ftr vs. 9 arm
    atk:
    DiceRolls: 4@1 7@3; Total Hits: 74@1: (4, 3, 3, 1)7@3: (3, 3, 2, 1, 4, 2, 3)

  • '12

    since i’m probably going to completion here, I will proceed before asking if you want to keep germans or italians.  you of course have the choice later if I do not take egypt.

    egy defense
    DiceRolls: 9@3; Total Hits: 59@3: (4, 4, 5, 4, 2, 2, 1, 3, 1)

  • '12

    weird roll.

    egy 2 - 3 arm, 3 ftr vs. 2 arm
    DiceRolls: 6@3; Total Hits: 36@3: (3, 5, 1, 2, 6, 5)
    DiceRolls: 2@3; Total Hits: 22@3: (2, 1)

  • '12

    egy cwlo 4 inf, 3 arm

    NC

    z38 - 3 trn (z34), 2 inf, 3 arm (sum), 3 ftr (egy), ftr (sum), des, 2 acc (z34)
    mad - bom (car)
    sui - 10 arm (yun), 6 inf, 4 art (nin)
    hup - inf (yun)
    z20 - ftr (wca), 3 trn, acc, bat (z25)
    wca - ftr (gbr)
    far - ftr (wca)

    place 3 inf (sum)
    place trn (z38)
    place 4 infantry, ftr, bom (gbr)

    collect 43, has 43

    16dUK.AAM

  • Moderator

    Italy Round 16

    Buy 1 ac, 2 dd, 1 trn

    Combat Move

    1)  Waf - mt vs. 2 (1 gib, 1 fra) via trn
    2)  Nin - mt vs. 1 inf (chi)
    3)  Sik - mt vs. 1 inf (chi)
    4)  Egy - 1 arm vs. 3 inf (trj), 2 ftrs (ita)

  • Moderator

    Egy

    3 inf, 2 ftrs

    DiceRolls: 3@1 2@3; Total Hits: 13@1: (3, 5, 1)2@3: (4, 5)

    1 arm

    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • Moderator

    Results

    waf - taken, walk-in
    nin - taken, walk-in
    sik - taken, walk-in
    egy - taken with 2 inf, 2 ftrs

    Non-Combat Move

    2 ftrs to lib
    1 dd, 1 ac, 2 ftrs to sz 17 from sz 13
    1 inf to blk from ita
    1 arm to lib from alg
    10 inf, 1 rt, 2 arm to trj from per
    1 inf to per from kaz
    1 inf to cauc from kaz
    1 inf to yak from eve
    2 inf to eve from novo
    1 arm to novo from yak
    1 inf, 2 rt, aa to nin from chi
    2 inf to chi from novo

    Placement

    1 ac, 2 dd, 1 trn in Sz 14

    Collect 30 + 10 (NO) = 40 total

    16eIta.AAM

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