UK2 buy 5inf 1atg 1tnk 2land mine 2sea mine 5supply = 33RP = 6+4+8+15.
No combat.
95dbc488-e34e-4efe-9958-a84e53ae2516-image.png
AANA_RLP_playetest4_UK2.AAM
Ukr twol
Attack(1) BSt 3inf tank ftr
Rolls: 3@1 2@3; Total Hits: 03@1: (2, 5, 5)2@3: (4, 4)
Defend inf tank
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)
Attack(2) BSt 2inf tank ftr
Rolls: 2@1 2@3; Total Hits: 12@1: (3, 3)2@3: (4, 1)
Defend inf tank
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
Attack(3) BSt inf tank ftr
Rolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (2, 4)
Defend tank
Rolls: 1@3; Total Hits: 01@3: (5)
BSt twlo 2inf
Attack(1) EPl 18inf 2art 2tank ftr
Rolls: 16@1 4@2 3@3; Total Hits: 316@1: (5, 1, 1, 5, 6, 3, 3, 5, 6, 3, 3, 4, 6, 2, 3, 5)4@2: (3, 5, 4, 5)3@3: (3, 5, 5)
Defend 2inf
Rolls: 2@2; Total Hits: 12@2: (6, 1)
Overall results:
Ukr twol
BSt twlo 2inf
EPl twlo inf
Noncombat moves:
aa-gun EUk to EPl
aa-gun Bel to Kar
inf Rus to Nov
5inf StC to Yak
ftr EPl to Cau
ftr BSt to Cau
ftr Ukr to Cau
Place buys:
3inf tank Cau
2inf Kar
2inf ftr Rus
Collect income:
40
I think I have a fighting chance :D
I would say so….brat :-P
Jap4 2 scientists hard at work
Rolling 2d6:
(4, 6)
Chart 2 if smart enuff
Rolling 1d6:
(3)
Well they got smart, but not exactly what I was hoping for…improved shipyards
Jap4-Buy: 2trn(12), 7arm(35), dd (7)…save 1
CM
Chi
A-2inf 3ftr
Rolls: 2@1 3@3; Total Hits: 32@1: (1, 4)3@3: (5, 2, 2)
D-inf
Rolls: 2@2; Total Hits: 12@2: (6, 2)
Chi twlo inf
Bry
A-inf art 2arm cru
Rolls: 2@2 3@3; Total Hits: 32@2: (3, 3)3@3: (3, 3, 3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4)
Bry twol
NCM
trn sz61 => sz37
trn sz36 => sz38
trn sz47 => sz38
cv sz39 => sz38
2cv 3ftr bb sz47 => sz51
3arm Fuk => Bur
2ftr Chi => Bur
ftr sz47 => Bur
ftr sz39 => Bur
2arm Man => Nin
ftr Chi => Nin
Mobilize units
2trn dd in sz62
3arm in Sum
3arm in Man
arm in Jap
**Collect income:**59
UK 4
Buys with 29
tt 5inf art 2ic repair
Hey you forgot an infantry in France so I put it there for you.
Combat moves
(1) 2inf art tank bmr Gbr, ftr z12, 2cc bb OSB to Fra vs 6inf ftr all ships involved z7
aa-france first die ftr second bmr
Rolling 2d6:
(1, 3)
GAHHH I tried to stop it from posting but I wanted to put my 2inf from Cng and EAf in Sud sooo DANG IT….also EFFFF I ALWAYS GET HHIT BY THE @#&* AA-GUN IT SERIOUSLY PISSES ME OFF NOT A DARN TIME DO I ESCAPE IT
brb gotta get to class
Attack(1) Fra 2inf art tank bmr 2cc bb
Rolls: 1@1 2@2 3@3 2@4; Total Hits: 31@1: (6)2@2: (5, 1)3@3: (4, 6, 3)2@4: (5, 2)
Defend 6inf ftr
Rolls: 6@2 1@4; Total Hits: 36@2: (5, 6, 3, 2, 2, 3)1@4: (1)
retreat bmr…I was hoping for 4 hits
Attack(2) Fra tank
Rolls: 1@3; Total Hits: 01@3: (6)
Defend3inf ftr
Rolls: 3@2 1@4; Total Hits: 13@2: (4, 4, 5)1@4: (3)
Result:
Fra dwlo 3inf
Noncombat moves:
(1)bmr Fra to Gbr
(2)tt z12 to z7 (I wish I would have realized I had that there before I bought the other tt…oh well)
(3)2inf art aa-gun Ind to Per
Place buys:
oh and for my buy there should have been 3 ic repair not just 2…
that is why I bought what I did so I could have enough for everything
5inf art Gbr
tt z7
Collect income:
25
Well, since the US stole Italy’s money, this should be quick
Italy4-CM
sz14
A-2cru ftr bb
Rolls: 3@3 1@4; Total Hits: 23@3: (5, 1, 5)1@4: (2)
D-cv ftr
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (3)
sz14 cwol
NCM
ftr sz14 => Fra
arm Pol => Fra
arm Bul => Ita
arm Trj => Fra
**Collect income:**11+5=16
sorry about your waiting sir. I will respond to this promptly after I post on my tournament one.
Tis USA move I believe, and after all of their plotting and planning they have finally decided upon an appropriate stategery. Yes strategery.
USA 4
Tech dice
Rolling 2d6:
(1, 6)
okay fun fun fun :D
Chart 2
Rolling 1d6:
(3)
Improved shipyards eh? :D
Japan isn’t alone in their conquest of the sea >:)
USA buys with 69
2cc 3tt 3inf 2tank dd sub
save none
Combat moves:
(1)ftr z8 to z13 vs tt
(2)tank Alg to Egy through Lib mt
(3)2inf tank Alg to NWE mt via 2tt z12 to z7
(4)bmr GBr SBR Fra
aa-gun Fra
Rolling 1d6:
(6)