@Martin
6ba7e355-37f4-4f47-b018-4cc5c187026c-42266-oob-round-11-jap.tsvg Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 2 bombers and 1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Shantung to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 3 armour, 2 bombers, 4 infantry and 3 mech_infantrys
ANZAC defend with 4 fighters; Chinese defend with 2 artilleries and 3 infantry; Russians defend with 2 infantry
Japanese roll dice for 3 armour, 2 bombers, 4 infantry and 3 mech_infantrys in Hunan, round 2 : 3/12 hits, 4.00 expected hits
Chinese roll dice for 2 artilleries, 4 fighters and 5 infantry in Hunan, round 2 : 4/11 hits, 5.00 expected hits
4 infantry owned by the Japanese lost in Hunan
2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 3 armour, 2 bombers and 3 mech_infantrys in Hunan, round 3 : 1/8 hits, 3.33 expected hits
Chinese roll dice for 2 artilleries, 4 fighters and 2 infantry in Hunan, round 3 : 4/8 hits, 4.00 expected hits
3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
2 bombers owned by the Japanese retreated
2 armour owned by the Japanese retreated to Kiangsi
Chinese win with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 1 armour, 4 infantry and 3 mech_infantrys
Casualties for Russians: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Hunan to Kiangsu
1 aaGun and 2 infantry moved from Jehol to Shantung
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,4,3,5,2,3,2,1,6,2,6,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -3.33