Generally pacific builds consists of a 2 to 1 ratio of subs-destroyer. Following turn is 5-6 bombers. This forces Japan to start building fleet instead of troops for India/China crush.
I just had to give som additional thumbs up fo9r this comment :D Buying other combat ships than subs, dds (Or CW + ftrs) is rarely correct. the 2 to 1 ratio shos that sean knows how fodder works and how it is the most important thing in these battles.
The only reason to stop buying the subs is if japan for some reason dont respond with fleetbuilding and only buys planes instead. But then you should win anyways :D
which is why i said that it didn’t work against a too planeheavy japan. on theory, the DDs + other surface ships ofc needs to be enough to stop all the planes of japan + 2 rounds of plane only builds of japan.
What would prevent japan from attacking your fleet of subs-destroyers with air and a few destroyers. With 20+ planes they can whipe out your whole fleet with minimal losses as subs cant even hit the planes.
I normaly go for a carrier heavy fleet followed by subs destroyers for attacking power. Ideally i want my carriers to bait an early attack from japan that i can crush in the counter and get his carriers and BB out of the way so anzac and UKP can clean up the rest.
Sea Lion global game
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SgtBlitz is tending to be active here from 9AM to Noon or so…so I’m still waiting. We’ll get the game started tomorrow for sure.
Ok, on attacker rolling defenders die.
Okay. I was looking forward to starting it today
I can tell!;-)
:-D
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I completely agree on the dicerolling, otherwise it will be very slow. And because of being at both sides of the atlantic you cant really expect people to be online at the same time.
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Does anyone have a picture of the setup?
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Yeah, I saw that. If there were someway to move them and add/delete units, that would be good.
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As soon as SgtBlitz comes online we can start?
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I’ll give SgtBlitz until noon, and then I’ll start.
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How are you going to keep track of which units are where?
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I hope everyone posts a list of their units in the end of their turn. From that and the map I am going to try and keep track.
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I hope everyone posts a list of their units in the end of their turn. From that and the map I am going to try and keep track.
So we post the setup at the end of the turn?
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I’ll post the disposition of all my forces at the end of my turn. If there is a problem with anything, respond and we’ll figure it out. If everything is ok, then the next player can start their turn, and so on.
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its the best way i can think of
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So we don’t need to post the forces of those we attacked that turn?
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So I get this straight, to roll the dice you put in:
:@@@ x@y;
or
:@@@ x@y:
Panzerjager said colon on the end, meaning the : symbol. While Calvinhobbesliker says semicolon, meaning the ; symbol. Which is it?
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So I get this straight, to roll the dice you put in:
:@@@ x@y;
or
:@@@ x@y:
Panzerjager said colon on the end, meaning the : symbol. While Calvinhobbesliker says semicolon, meaning the ; symbol. Which is it?
I said “change semicolon ; to colon :” It’s a colon, but I put a semicolon so it doesn’t roll.
Also, it’s not @@@, but aaa
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Rolls: 2@2 1@2; Total Hits: 12@2: (3, 2)1@2: (3) -
Ok, now I got it! Thanks!
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Rolls: 2@4 2@2; Total Hits: 22@4: (6, 5)2@2: (2, 1) -
it worked, yey





