Kamikaze are a defensive weapon, which are resolved at the beginning of the combat phase, so the attacking air units have already launched from their carriers are not in danger (unless they are “guest” air units). As such, they will participate in combat even if their carrier is hit, and will have the remainder of their movement to land as normal afterwards.
Sea Lion global game
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As soon as SgtBlitz comes online we can start?
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I’ll give SgtBlitz until noon, and then I’ll start.
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How are you going to keep track of which units are where?
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I hope everyone posts a list of their units in the end of their turn. From that and the map I am going to try and keep track.
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I hope everyone posts a list of their units in the end of their turn. From that and the map I am going to try and keep track.
So we post the setup at the end of the turn?
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I’ll post the disposition of all my forces at the end of my turn. If there is a problem with anything, respond and we’ll figure it out. If everything is ok, then the next player can start their turn, and so on.
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its the best way i can think of
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So we don’t need to post the forces of those we attacked that turn?
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So I get this straight, to roll the dice you put in:
:@@@ x@y;
or
:@@@ x@y:
Panzerjager said colon on the end, meaning the : symbol. While Calvinhobbesliker says semicolon, meaning the ; symbol. Which is it?
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So I get this straight, to roll the dice you put in:
:@@@ x@y;
or
:@@@ x@y:
Panzerjager said colon on the end, meaning the : symbol. While Calvinhobbesliker says semicolon, meaning the ; symbol. Which is it?
I said “change semicolon ; to colon :” It’s a colon, but I put a semicolon so it doesn’t roll.
Also, it’s not @@@, but aaa
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Rolls: 2@2 1@2; Total Hits: 12@2: (3, 2)1@2: (3)
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Ok, now I got it! Thanks!
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Rolls: 2@4 2@2; Total Hits: 22@4: (6, 5)2@2: (2, 1)
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it worked, yey
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SgtBlitz, its your Japan turn…leave me a PM…I need to talk to you before you move.
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calvin…sent you a pm!!!