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    SEP

    @SEP

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    Best posts made by SEP

    • 1940 Global neutral countries

      Some neutral countries are pro-allies, some pro-axis and some strict-neutral. Has anyone run a game or have rules in place that allow all neutral countries to be ‘pro’ for whichever side, whoever gets to them first?

      If so, have you had to change anything for balance?

      posted in House Rules
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      SEP
    • RE: [Global 1940] House Rules..

      I’ve been considering transport planes that operate like a transport ship i.e. carries 1 infantry plus 1 additional land unit. No offensive/defensive capabilities. Perhaps the same cost as a regular transport ship.

      I’ve seen the medium/heavy tank mod discussed before. My question is what are you using for the counters?

      Do you have a link to all you HR’s?

      posted in House Rules
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      SEP

    Latest posts made by SEP

    • RE: [Global 1940] What do you use for new game pieces?

      Thank you.

      posted in Customizations
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      SEP
    • RE: Marines

      Thank you.

      posted in Other Axis & Allies Variants
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    • [Global 1940] What do you use for new game pieces?

      We play G40. We’re liking the various HR’s and what is available on AAA. For pieces like mobile artillery, bunkers, military bases etc., what is everyone using for game pieces?

      posted in Customizations
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    • RE: 1940 Global neutral countries

      @SS-GEN said in 1940 Global neutral countries:

      Plus a few strict neutrals have resource tokens and a few oil derricks worth more money too. Like Congo has a uranium token worth 3 icps.

      Resource tokens isn’t something that we’ve used yet. But sounds really interesting to take a look at. Really looking to take the game to the next level all the way around. I ordered a custom map, Intrepid’s G40 map IIRC. I have more game pieces coming in from HBS and 50 flight stands. We’re looking at adding some of the HR’s like radar stations, pill boxes (have to find some type of counter for that one) and military bases as well as victory tokens and such.

      If you have a link to resource tokens I’d like to take a look at it. And any links for counters and such would be appreciated as well. This may really be a good way to spice up Neutrals and such.

      posted in House Rules
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    • RE: 1940 Global neutral countries

      @SS-GEN said in 1940 Global neutral countries:

      F6746FE9-5C80-42D4-B22B-A0E7AB8B358D.jpeg

      Here’s what I have in my game. Not g40 though.
      Just giving you an idea. All strict can be attacked. Theres ground and a few naval ships on each one. Mongolia is pro Russia though no matter what.
      My game starts in 41. So you may have to tweak.
      Good luck with what ever you try.

      That is a very interesting concept. I’ll have to take a look at something like that for G40. Thanks 🙂

      posted in House Rules
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      SEP
    • RE: 1940 Global neutral countries

      Thank you.

      Any thoughts to making all Neutrals ‘pro’ whoever gets to them first? We’re playing around with this idea. But don’t want to negatively affect game balance one way or the other.

      posted in House Rules
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      SEP
    • RE: [Global 1940] House Rules..

      @barnee said in [Global 1940] House Rules..:

      @barnee
      Air Transport is a A0 D0 M5 +1 w/AB C6 unit.

      I like the stats for the Air Transport. Have you considered having it operate like a Transport Ship i.e. carries one infantry plus one other ground unit?

      How are you differentiating between light, medium and heavy tanks and what’s your A/D/M/C ratio?

      posted in House Rules
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      SEP
    • RE: [Global 1940] House Rules..

      I’ve been considering transport planes that operate like a transport ship i.e. carries 1 infantry plus 1 additional land unit. No offensive/defensive capabilities. Perhaps the same cost as a regular transport ship.

      I’ve seen the medium/heavy tank mod discussed before. My question is what are you using for the counters?

      Do you have a link to all you HR’s?

      posted in House Rules
      S
      SEP
    • 1940 Global neutral countries

      Some neutral countries are pro-allies, some pro-axis and some strict-neutral. Has anyone run a game or have rules in place that allow all neutral countries to be ‘pro’ for whichever side, whoever gets to them first?

      If so, have you had to change anything for balance?

      posted in House Rules
      S
      SEP
    • RE: Marines

      Hi guys, been away for a while. For FTF table top games, what are folks using for marines? In addition to 1940 Global I have my old A&A Classic pieces. I was thinking the infantry units from there may be used. What are others doing?

      posted in Other Axis & Allies Variants
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