Disregard the first post, I need to update for the new SE set up and rules. Something of sufficient quality with both rule changes and setup should be stickied for those who bought AAP40 earlier.
New Hebrides
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If so, why?
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If so, why?
I can’t see any body ever taking it, it holds absolutely no importance.
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It’s a good spot for an accordian factory and a mime school…. :-)
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it’s already allied, so why do it?
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@Frontovik:
it’s already allied, so why do it?
So you can build an air/naval base?
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I have tried it. If japan is doing a 2nd turn attack they can take this little island and on second turn land aircraft there and build an airbase on second turn……It’s good for keeping anzac in check. Hard to keep a hold of being so far away and in between Anazc and US.
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I’ve taken it J1 because i was waiting for a turn 2 attack, unlike most, i play to have fun and do random openers not this perfectly sculpted J1 attack you see every forum game started with. Back on topic….New Hebrides never amounted to anything, just one less space for allies to land.