I apologize if this has already been covered.
My account is apparently not allowed to search any of the forums.
I sent a PM to a mod a few days ago, but no response just yet.
Google searches of this domain were not helpful.
I have read the J3 India Crush instructions for AAP, but not for AAP1940.
The AAP instructions can’t be right for this version since they suggest you can build 2 transports on J1 and use them to offload troops into India on J3.
They also suggest possibly using those troops in J4 for a crush, but that is pointless because all 4 ANZAC planes will be nestled comfortably in India by then. This crush has to happen before ANZAC can do that.
Ok, so let me tell you my two limiting factors that confuse me regarding how a J3 crush can work…
1/ You must defeat Shan State or Yunnan on J1 and KEEP IT so you can land your planes there. Up to 11 Fighters, 7 Tacticals and 4 Bombers at the most. On J1, you capture one of those properties, either of which can be done with ease. On J2 you maintain it, so you can land your planes there. On J3, the India crush occurs. If your planes aren’t in 1 of those 2 places, they cannot participate. I toyed with the idea of building an airbase somewhere, but I once again relearned that airbases are really only useful for scrambling. Giving a plane a +1 movement has proven to be 90% useless because it needs +2 to get back to where it came from. So airbases will not help at all with this tactic. Furthermore, it is easy for the UK to take Shan State back (with 2 men from Malaya and a wing of planes), and for China to take Yunnan back. My experience has shown me over and over that China should immediately abandon all of Asia in favor of Szechwan and Yunnan only. With that much support, China will have no problem preventing the Japanese ground planes from participating in a J3 India crush.
Now I can get 4 bombers, 3 tacticals and 3 fighters into the J3 crush by virtue of the aircraft carriers. But after testing the rolls, that is insufficient to get through India’s AA, 14 Infantry (typical if Allies are anticipating the crush), 1 artillery, 4 fighters and 1 tactical. Bear in mind, you will not get the opportunity to bombard either because the UK’s 3 warships will be parked in India’s SZ (again assuming the Allies anticipate the crush). I like to assume that they’re going to anticipate it if this is the only realistic tactic Japan can use for victory. In my games, Japan never wins without BS rolls.
2/ At best, I can get 1 tank, 1 artillery and 4 infantry into India for a J3 crush by virtue of the existing transports. There is no opportunity to build more transports and expect to land their troops in India by round 3. That’s precious few men to couple with 4 Bombers, 3 Fighters and 3 Tacticals. If you could get your other 18 planes in the fight, then you have no problems at all.
So I have to assume that I’m missing a wonder tactic, unaware of some special rule, or just don’t understand the Crush technique for Pacific 1940. For example, maybe you’re not expected to take over India on Round 3. Maybe it’s a 2step process completing in Round 4. But like I said, if you wait till round 4, 4 ANZAC fighters will have appeared in India, which messes the whole thing up. I am continually surprised by the offensive and defensive capabilities of the seemingly weak ANZAC.
The one good thing I’ve noticed is that this can all be done without a war declaration (by virtue of using Yunnan) until J3. So that’s cool. Thanks in advance for your input.