@The-Farmer @AndrewAAGamer Scramble in 112?
L26 BM msoot (L+19) vs discalced (X)
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@msoot said in L26 BM msoot (L+19) vs discalced (X):
@discalced Use 2nd file. Edited UK ncm.
didn’t see it til afterwards – go ahead and edit – if it impacted combat in N Italy then i will reroll
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@msoot nevermind, i think i used the 2nd file
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 aaGun, 1 artillery and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy 1 artillery and 2 infantry moved from Western Germany to Northern Italy 3 mech_infantrys moved from Western Ukraine to Rostov 1 mech_infantry moved from Bryansk to Rostov 1 bomber moved from Novgorod to Northern Italy 1 fighter moved from Southern Italy to 99 Sea Zone 2 artilleries, 1 fighter, 14 infantry and 2 mech_infantrys moved from Southern Italy to Northern Italy Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Italy Italians attack with 4 artilleries, 1 bomber, 1 fighter, 18 infantry and 2 mech_infantrys Americans defend with 2 armour, 1 artillery, 1 factory_minor, 12 infantry and 3 mech_infantrys Italians roll dice for 4 artilleries, 1 bomber, 1 fighter, 18 infantry and 2 mech_infantrys in Northern Italy, round 2 : 6/26 hits, 6.50 expected hits Americans roll dice for 2 armour, 1 artillery, 12 infantry and 3 mech_infantrys in Northern Italy, round 2 : 4/18 hits, 6.33 expected hits 4 infantry owned by the Italians lost in Northern Italy 6 infantry owned by the Americans lost in Northern Italy Italians roll dice for 4 artilleries, 1 bomber, 1 fighter, 14 infantry and 2 mech_infantrys in Northern Italy, round 3 : 11/22 hits, 5.83 expected hits Americans roll dice for 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Northern Italy, round 3 : 5/12 hits, 4.33 expected hits 5 infantry owned by the Italians lost in Northern Italy 1 armour owned by the Americans, 6 infantry owned by the Americans, 1 artillery owned by the Americans and 3 mech_infantrys owned by the Americans lost in Northern Italy 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 2 mech_infantrys owned by the Italians, 4 artilleries owned by the Italians and 9 infantry owned by the Italians retreated to Southern Italy Americans win with 1 armour remaining. Battle score for attacker is 31 Casualties for Italians: 9 infantry Casualties for Americans: 1 armour, 1 artillery, 12 infantry and 3 mech_infantrys Battle in Rostov Italians attack with 4 mech_infantrys Russians defend with 1 mech_infantry Italians roll dice for 4 mech_infantrys in Rostov, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 1 bomber moved from Northern Italy to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 2 armour and 1 mech_infantry moved from Bryansk to Rostov Place Units - Italians 1 aaGun, 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 5.00 Russians regular : -0.33 -
@msoot edited my ncm – use 2nd file
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 infantry moved from New South Wales to South Australia 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 2 mech_infantrys moved from New South Wales to South Australia 2 fighters moved from New South Wales to 54 Sea Zone 2 fighters moved from New South Wales to Queensland 1 cruiser and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 mech_infantrys moved from South Australia to Queensland 1 carrier moved from 52 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 transport moved from 52 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from South Australia to Queensland 2 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Normandy Bordeaux to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 2 tactical_bombers moved from Bryansk to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 fighter moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Novgorod to Caucasus 1 tactical_bomber moved from Novgorod to Caucasus 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Bryansk to Caucasus 1 bomber moved from Novgorod to Caucasus 1 bomber moved from Novgorod to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd Combat - Germans Battle in Northern Italy Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 armour and 1 factory_minor Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Northern Italy 1 armour owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 bomber, 3 fighters, 5 mech_infantrys and 3 tactical_bombers British defend with 1 armour, 1 artillery and 1 infantry; ANZAC defend with 2 infantry Germans roll dice for 1 bomber, 3 fighters, 5 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 8/12 hits, 5.00 expected hits Russians roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 2 infantry owned by the ANZAC, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Caucasus to Rostov 1 bomber moved from Volgograd to Bryansk 1 aaGun moved from Ukraine to Rostov 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Western Germany to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 5 infantry moved from Karelia to Novgorod 1 infantry moved from Bryansk to Smolensk 7 infantry moved from Germany to Western Germany 4 mech_infantrys moved from Belarus to Rostov 1 bomber and 2 tactical_bombers moved from Caucasus to Bryansk 1 fighter moved from Caucasus to Rostov 2 mech_infantrys moved from Bryansk to Novgorod Place Units - Germans 1 fighter and 2 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 1 mech_infantry placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Russians regular : -0.50 Germans regular : 2.50 British regular : 0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 infantry moved from Vologda to Archangel 6 mech_infantrys moved from Russia to Volgograd 1 armour moved from Russia to Volgograd 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Smolensk 1 mech_infantry moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 armour, 1 infantry and 8 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 1 infantry and 8 mech_infantrys in Volgograd, round 2 : 1/10 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Archangel to Russia 1 infantry moved from Russia to Tambov 1 submarine moved from 92 Sea Zone to 97 Sea Zone 8 infantry moved from Novosibirsk to Kazakhstan 2 aaGuns moved from Novosibirsk to Kazakhstan 4 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 25 Optional[PUs] Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 27 Optional[PUs] Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 29 Optional[PUs] Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 Optional[PUs]; end with 31 Optional[PUs]Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -2.17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 fighters, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Kiangsu to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 1 infantry moved from Hopei to Shensi 1 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Suiyuyan to Shensi 1 tactical_bomber moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Shensi 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 tactical_bomber moved from Yunnan to Shensi 1 bomber moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Shensi Combat - Japanese Battle in Kweichow Japanese attack with 2 armour, 1 bomber, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 mech_infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Shensi Japanese attack with 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers in Shensi, round 2 : 4/7 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War EDIT: Turning off Edit Mode 1 armour moved from French Indo China to Yunnan 1 bomber moved from Shensi to French Indo China 1 bomber moved from Kweichow to French Indo China 5 fighters moved from Yunnan to Caucasus 1 tactical_bomber moved from French Indo China to Caucasus 1 tactical_bomber moved from French Indo China to Caucasus 1 mech_infantry moved from Kwangtung to Yunnan 2 armour moved from Kwangtung to Yunnan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Hopei to Suiyuyan 1 mech_infantry moved from Kiangsu to Hopei 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 2 destroyers and 4 transports moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kweichow to French Indo China 1 tactical_bomber moved from Shensi to Yunnan 1 tactical_bomber moved from Shensi to Yunnan 1 tactical_bomber moved from Shensi to Yunnan 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 3 artilleries and 4 infantry moved from French Indo China to Yunnan 1 fighter moved from Caroline Islands to French Indo China 2 mech_infantrys moved from Shan State to Yunnan 1 infantry moved from Yunnan to Shan State Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to Celebes: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.50 -
@msoot edited to swap 1 art instead of 1 mech in FIC during unit placement, and some ncm
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 factory_minor, 11 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Greece to Albania Americans take Albania from Italians 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 fighter moved from 95 Sea Zone to Northern Italy 1 tactical_bomber moved from 95 Sea Zone to Northern Italy 1 bomber moved from Tunisia to Northern Italy 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Combat - Americans Battle in Sicily Battle in Sardinia Battle in Northern Italy Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery; Italians defend with 1 factory_minor Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northern Italy Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Northern Italy from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 tactical_bomber moved from Northern Italy to 95 Sea Zone 1 fighter moved from Northern Italy to 95 Sea Zone 3 transports moved from 95 Sea Zone to 93 Sea Zone 3 armour moved from Southern France to 93 Sea Zone 3 armour and 3 transports moved from 93 Sea Zone to 95 Sea Zone 3 armour moved from 95 Sea Zone to Sicily 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 bomber moved from Northern Italy to Southern France 8 infantry moved from Eastern United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 1 artillery and 7 infantry placed in Eastern United States Americans undo move 2. 2 artilleries and 1 infantry placed in Southern France 8 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 2 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 69 Optional[PUs] Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 74 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 16 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 8 infantry moved from Norway to Finland British take Finland from Germans 1 transport moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 125 Sea Zone to Holland Belgium 2 infantry moved from Burma to Shan State 2 fighters moved from India to Shan State 1 infantry moved from Tsinghai to Kansu 1 bomber moved from Sikang to Kansu Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Kansu British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kansu 1 infantry owned by the Japanese lost in Kansu British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to India 3 armour moved from West India to Eastern Persia 2 mech_infantrys moved from Persia to Eastern Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia 2 fighters moved from Sikang to Eastern Persia 2 tactical_bombers moved from Sikang to Eastern Persia 2 carriers moved from 125 Sea Zone to 110 Sea Zone 4 fighters moved from Holland Belgium to 110 Sea Zone 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from Normandy Bordeaux to Southern France 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Libya to Alexandria 1 bomber moved from Kansu to Eastern Persia Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to Persia: 3 infantry EDIT: Adding units owned by British to Iraq: 3 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 3 infantry EDIT: Adding units owned by British to United Kingdom: 7 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 47 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4 UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 10 Optional[PUs] Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.33 Japanese regular : 2.00 Italians regular : -0.33 Germans regular : -0.33 British regular : -1.50 -
@discalced Edited us ncm
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery, 1 bomber, 2 fighters and 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Americans defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 4/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Northern Italy 2 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Northern Italy to Southern Italy 2 armour and 5 mech_infantrys moved from Rostov to Caucasus Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Italians collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 1.50 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to South Australia 2 mech_infantrys moved from Queensland to South Australia 2 aaGuns moved from Queensland to South Australia 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 2 destroyers moved from 54 Sea Zone to 62 Sea Zone 1 carrier moved from 54 Sea Zone to 62 Sea Zone 2 fighters moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Tunisia to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 cruiser moved from 98 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 1 tactical_bomber moved from Rostov to Volgograd 1 mech_infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 3 mech_infantrys moved from Caucasus to Volgograd 4 mech_infantrys moved from Rostov to Volgograd 3 artilleries moved from Ukraine to Bryansk 4 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Volgograd 2 bombers, 1 fighter and 2 tactical_bombers moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 artillery and 2 infantry moved from Bryansk to Tambov 2 fighters moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters and 3 infantry British defend with 2 infantry Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 bombers, 5 fighters, 8 mech_infantrys and 3 tactical_bombers Russians defend with 1 armour, 1 factory_minor, 1 infantry and 8 mech_infantrys Germans roll dice for 2 bombers, 5 fighters, 8 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 6/18 hits, 7.17 expected hits Russians roll dice for 1 armour, 1 infantry and 8 mech_infantrys in Volgograd, round 2 : 5/10 hits, 3.50 expected hits 5 mech_infantrys owned by the Germans lost in Volgograd 5 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 2 bombers, 5 fighters, 3 mech_infantrys and 3 tactical_bombers in Volgograd, round 3 : 6/13 hits, 6.33 expected hits Russians roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 3 : 3/4 hits, 1.50 expected hits 1 fighter owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd 3 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 fighter and 7 mech_infantrys Casualties for Russians: 1 armour, 1 infantry and 8 mech_infantrys Non Combat Move - Germans 4 fighters and 3 tactical_bombers moved from Volgograd to Bryansk 2 bombers moved from Volgograd to Novgorod 1 aaGun moved from Rostov to Caucasus 1 infantry moved from Bryansk to Belarus 2 fighters moved from Holland Belgium to Southern Italy 7 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Western Germany to Southern Italy 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Place Units - Germans 7 infantry placed in Germany 2 fighters placed in Western Germany 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine Germans undo move 4. Germans undo move 3. 3 artilleries placed in Novgorod 3 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Germans collect 47 PUs; end with 47 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : 3.67 Germans regular : -2.17 British regular : 0.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Kazakhstan to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Kazakhstan to Volgograd 2 infantry moved from Smolensk to Belarus 1 tactical_bomber moved from Russia to Belarus Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Tambov Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking 97 Sea Zone from Italians, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Volgograd to Russia 1 infantry moved from Vologda to Smolensk Place Units - Russians 4 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 26 Optional[PUs] Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 Optional[PUs]; end with 28 Optional[PUs] Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 30 Optional[PUs] Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 Optional[PUs]; end with 32 Optional[PUs] Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 Optional[PUs]; end with 34 Optional[PUs]Combat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 1.83 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Kweichow to Szechwan 1 artillery moved from Shensi to Szechwan 3 armour and 3 mech_infantrys moved from Yunnan to Szechwan 1 armour moved from French Indo China to Szechwan 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 3 tactical_bombers moved from Yunnan to Szechwan 2 bombers and 1 tactical_bomber moved from French Indo China to Shan State 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/9 hits, 4.67 expected hits Americans roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone 1 cruiser owned by the Americans lost in 54 Sea Zone Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser Battle in Szechwan Japanese attack with 6 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 6 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 3/15 hits, 6.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 6 armour, 1 artillery, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers and 1 tactical_bomber moved from Shan State to French Indo China 3 tactical_bombers moved from Szechwan to French Indo China 1 infantry moved from Shensi to Szechwan 1 artillery moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 3 mech_infantrys moved from Kwangtung to Yunnan 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 36 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 4 transports moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Celebes to French Indo China 1 destroyer moved from 37 Sea Zone to 42 Sea Zone Place Units - Japanese 1 artillery and 2 mech_infantrys placed in French Indo China 2 artilleries and 1 infantry placed in Kwangtung 2 artilleries and 1 infantry placed in Kiangsu 1 fighter and 4 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : -5.67 UK_Pacific regular : 0.67 -
@msoot 1 sec – forgot something in ncm
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@msoot – i think this is how you do it –
Attack in Albania
2 jap fight + 1 tac
vs
1 us artjap tac
[dice 1d6<=4]
jap fight
[dice 2d6<=3]us art
[dice 1d6<=2] -
1d6<=4: 6; Hits: 0
2d6<=3: 4, 2; Hits: 1
1d6<=2: 1; Hits: 1 -
@msoot you lost the art, i lost a tac, landed in bulgaria. ncm’d my jap air from caucasus to bulgaria.





