No problem - appreciate you posting the file, so I could survey the aftermath of that battleā¦
L25 G40 OOB Tyzoq L +42 vs cwglee X rematch
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Shan State to 37 Sea Zone 1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 39 Sea Zone to India 2 fighters moved from Burma to Persia 1 carrier and 2 submarines moved from 62 Sea Zone to 42 Sea Zone 1 bomber moved from Sumatra to India Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry and 1 mech_infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Shan State to 37 Sea Zone 1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 39 Sea Zone to India 2 fighters moved from Burma to Persia 1 carrier and 2 submarines moved from 62 Sea Zone to 42 Sea Zone 1 bomber moved from Sumatra to India Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry and 1 mech_infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from France to Southern France French take Southern France from Italians 3 infantry moved from France to Holland Belgium Combat - French Battle in Holland Belgium French attack with 5 infantry Germans defend with 2 infantry French roll dice for 5 infantry in Holland Belgium, round 2 : 2/5 hits, 0.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium French win, taking Okinawa from Japanese, taking Holland Belgium from Germans with 4 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - French 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone Turn Complete - French French collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
French regular : 1.17 Germans regular : 0.33 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo 6 bombers moved from Southern Italy to 72 Sea Zone 2 mech_infantrys moved from Ukraine to Volgograd 3 mech_infantrys moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 bomber moved from Ukraine to Volgograd 2 fighters moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to Western Ukraine 2 bombers moved from Southern Italy to Norway 5 fighters and 4 tactical_bombers moved from Finland to Norway 7 mech_infantrys moved from Finland to Norway 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 mech_infantry moved from Poland to Belarus Germans take Belarus from Russians 1 armour and 7 mech_infantrys moved from Germany to Western Germany 3 mech_infantrys moved from Poland to Western Germany 2 artilleries moved from Denmark to Western Germany 1 mech_infantry moved from Syria to Iraq 2 infantry moved from Bessarabia to Western Ukraine Combat - Germans Battle in 72 Sea Zone Germans attack with 6 bombers British defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the British submerged Germans roll dice for 6 bombers in 72 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 transport in 72 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 bomber owned by the Germans lost in 72 Sea Zone 1 transport owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 72 Sea Zone Germans win with 5 bombers remaining. Battle score for attacker is 27 Casualties for Germans: 1 bomber Casualties for British: 1 battleship, 1 cruiser and 1 transport Battle in Western Germany Germans attack with 1 armour, 2 artilleries, 2 fighters and 10 mech_infantrys British defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Germans roll dice for 1 armour, 2 artilleries, 2 fighters and 10 mech_infantrys in Western Germany, round 2 : 3/15 hits, 4.17 expected hits British roll dice for 2 infantry and 1 mech_infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Western Germany 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Western Germany Germans win, taking Western Germany from British with 1 armour, 2 artilleries, 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry and 1 mech_infantry Battle in Norway Germans attack with 2 bombers, 5 fighters, 7 mech_infantrys and 4 tactical_bombers British defend with 1 aaGun and 7 infantry; Americans defend with 1 harbour and 1 infantry British roll AA dice in Norway : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Norway Germans roll dice for 2 bombers, 4 fighters, 7 mech_infantrys and 4 tactical_bombers in Norway, round 2 : 5/17 hits, 7.17 expected hits Americans roll dice for 1 aaGun and 8 infantry in Norway, round 2 : 2/8 hits, 2.67 expected hits 2 mech_infantrys owned by the Germans lost in Norway 1 aaGun owned by the British and 4 infantry owned by the British lost in Norway Germans roll dice for 2 bombers, 4 fighters, 5 mech_infantrys and 4 tactical_bombers in Norway, round 3 : 5/15 hits, 6.83 expected hits Americans roll dice for 4 infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Norway 1 infantry owned by the Americans and 3 infantry owned by the British lost in Norway Germans win, taking Norway from Americans with 2 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 fighter and 3 mech_infantrys Casualties for British: 1 aaGun and 7 infantry Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to Iraq 5 bombers moved from 72 Sea Zone to Kenya 1 bomber moved from Western Ukraine to Bessarabia 1 armour moved from Romania to Bessarabia 17 artilleries and 48 infantry moved from Ukraine to Bessarabia 2 aaGuns moved from Ukraine to Bessarabia 5 artilleries and 3 infantry moved from Poland to Eastern Poland 3 aaGuns moved from Denmark to Western Germany 4 fighters moved from Norway to Northern Italy 4 tactical_bombers moved from Norway to Northern Italy 2 bombers moved from Norway to Northern Italy 2 fighters moved from Western Germany to Southern Italy Place Units - Germans 1 artillery and 2 infantry placed in Iraq 3 mech_infantrys placed in Egypt 1 infantry and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 59 Optional[PUs] Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : -1.00 British AA : 0.50 Russians regular : 0.00 Germans regular : -5.00 British regular : -0.17 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kazakhstan to Volgograd 2 infantry moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 mech_infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour and 1 mech_infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour and 1 mech_infantry moved from Karelia to Finland Russians take Finland from Germans 1 armour, 5 artilleries and 17 infantry moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Bryansk to Rostov 27 artilleries and 62 infantry moved from Bryansk to Ukraine 4 artilleries moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 27 artilleries and 62 infantry Germans defend with 1 factory_minor; Italians defend with 3 mech_infantrys Russians roll dice for 27 artilleries and 62 infantry in Ukraine, round 2 : 21/89 hits, 23.83 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Italians lost in Ukraine Russians win, taking Ukraine from Germans with 27 artilleries and 62 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 3 mech_infantrys Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/5 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Rostov Russians attack with 1 artillery and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 artillery owned by the Russians retreated to Bryansk Italians win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Belarus Russians attack with 1 armour, 9 artilleries and 17 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 9 artilleries and 17 infantry in Belarus, round 2 : 7/27 hits, 7.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 9 artilleries and 16 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Western Ukraine to Russia 1 aaGun, 1 artillery and 2 infantry moved from Yenisey to Yakut S.S.R. 2 aaGuns moved from Bryansk to Ukraine 1 aaGun moved from Novgorod to Belarus 3 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Belarus 1 artillery and 1 mech_infantry moved from Bryansk to Ukraine 2 artilleries and 4 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara Place Units - Russians 3 infantry placed in Novgorod 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 33 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Germans regular : -2.33 Russians regular : -8.50 -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 artilleries moved from Shantung to Jehol 6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 6 fighters moved from 6 Sea Zone to Jehol 1 artillery and 1 mech_infantry moved from Shantung to Anhwe Combat - Japanese Battle in 6 Sea Zone Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 4 submarines and 1 transport Americans defend with 1 submarine Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 7/9 hits, 4.67 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 20 Sea Zone Japanese attack with 6 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 20 Sea Zone 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Jehol Japanese attack with 2 artilleries and 6 fighters Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 6 fighters in Jehol, round 2 : 6/8 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Jehol 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 6 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 6 fighters moved from Jehol to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Korea to Manchuria 1 mech_infantry moved from Manchuria to Jehol 1 armour moved from Buryatia to Amur 1 armour and 9 mech_infantrys moved from Shantung to Jehol 1 infantry moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6 Japanese collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.50 Japanese regular : 3.33 -
TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 7 bombers moved from Chahar to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 4 bombers and 3 fighters moved from Caroline Islands to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 4 infantry moved from Iceland to 123 Sea Zone 4 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 4 infantry moved from 125 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from 123 Sea Zone to Norway 1 cruiser moved from 112 Sea Zone to 125 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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Scramble Orders in sz6 + you have 2 kamikazes left. If you want to give an OOL you can or we can play it per round.
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@Tyzoq well might as well scramble em all. max defense. use both kamiās with 1 kami on 1 cruiser each
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 7 bombers moved from Chahar to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 4 bombers and 3 fighters moved from Caroline Islands to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 4 infantry moved from Iceland to 123 Sea Zone 4 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 4 infantry moved from 125 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from 123 Sea Zone to Norway 1 cruiser moved from 112 Sea Zone to 125 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Battle in Manchuria Battle in Norway Americans attack with 2 fighters and 4 infantry Germans defend with 1 harbour and 4 mech_infantrys Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters and 4 infantry in Norway, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 4 mech_infantrys in Norway, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Norway 2 mech_infantrys owned by the Germans lost in Norway Americans roll dice for 2 fighters and 3 infantry in Norway, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Norway, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Norway 1 mech_infantry owned by the Germans lost in Norway Americans roll dice for 2 fighters and 2 infantry in Norway, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway Americans roll dice for 2 fighters and 1 infantry in Norway, round 5 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Norway Americans win, taking Manchuria from Japanese, taking Norway from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 3 infantry Casualties for Germans: 4 mech_infantrys Battle in 6 Sea Zone Americans attack with 1 battleship, 11 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters, 11 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 4 submarines, 6 tactical_bombers and 1 transport Americans roll dice for 11 submarines in 6 Sea Zone, round 2 : 5/11 hits, 3.67 expected hits Units damaged: 5 carriers owned by the Japanese Americans roll dice for 1 battleship, 11 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 20/38 hits, 20.50 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 6 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 25/39 hits, 20.67 expected hits Units damaged: 1 battleship owned by the Americans 10 submarines owned by the Americans and 7 carriers owned by the Americans lost in 6 Sea Zone 7 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 11 bombers, 1 carrier, 2 cruisers, 4 destroyers, 19 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 19/38 hits, 20.50 expected hits Japanese roll dice for 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 20/23 hits, 14.33 expected hits Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 1 transport in 6 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits 1 submarine owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Americans and 15 fighters owned by the Americans lost in 6 Sea Zone 6 tactical_bombers owned by the Japanese, 9 fighters owned by the Japanese, 2 carriers owned by the Japanese and 2 cruisers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 11 bombers, 2 cruisers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 13/19 hits, 11.67 expected hits Japanese roll dice for 2 battleships, 8 fighters and 1 transport in 6 Sea Zone, round 4 : 9/10 hits, 6.67 expected hits 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans and 2 bombers owned by the Americans lost in 6 Sea Zone 8 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship and 9 bombers remaining. Battle score for attacker is 32 Casualties for Americans: 2 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters, 11 submarines and 1 tactical_bomber Casualties for Japanese: 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 4 submarines, 6 tactical_bombers and 1 transport Non Combat Move - Americans 9 bombers moved from 6 Sea Zone to Kwangtung 1 fighter moved from Norway to France 1 fighter moved from Norway to 125 Sea Zone 1 carrier moved from 123 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 carriers and 3 fighters moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 123 Sea Zone to 106 Sea Zone 2 infantry moved from Eastern United States to Quebec 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Tunisia to United Kingdom 1 artillery moved from Yunnan to Kweichow 2 carriers moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 submarine placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 1 bomber, 4 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 10.67 Germans regular : 0.33 -
TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 3 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 6 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 6 infantry in Anhwe, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 5 infantry in Anhwe, round 3 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 7 bombers moved from Chahar to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 4 bombers and 3 fighters moved from Caroline Islands to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 4 infantry moved from Iceland to 123 Sea Zone 4 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 4 infantry moved from 125 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from 123 Sea Zone to Norway 1 cruiser moved from 112 Sea Zone to 125 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Battle in Manchuria Battle in Norway Americans attack with 2 fighters and 4 infantry Germans defend with 1 harbour and 4 mech_infantrys Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters and 4 infantry in Norway, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 4 mech_infantrys in Norway, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Norway 2 mech_infantrys owned by the Germans lost in Norway Americans roll dice for 2 fighters and 3 infantry in Norway, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Norway, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Norway 1 mech_infantry owned by the Germans lost in Norway Americans roll dice for 2 fighters and 2 infantry in Norway, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway Americans roll dice for 2 fighters and 1 infantry in Norway, round 5 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Norway Americans win, taking Manchuria from Japanese, taking Norway from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 3 infantry Casualties for Germans: 4 mech_infantrys Battle in 6 Sea Zone Americans attack with 1 battleship, 11 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters, 11 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 4 submarines, 6 tactical_bombers and 1 transport Americans roll dice for 11 submarines in 6 Sea Zone, round 2 : 5/11 hits, 3.67 expected hits Units damaged: 5 carriers owned by the Japanese Americans roll dice for 1 battleship, 11 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 20/38 hits, 20.50 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 6 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 25/39 hits, 20.67 expected hits Units damaged: 1 battleship owned by the Americans 10 submarines owned by the Americans and 7 carriers owned by the Americans lost in 6 Sea Zone 7 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 11 bombers, 1 carrier, 2 cruisers, 4 destroyers, 19 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 19/38 hits, 20.50 expected hits Japanese roll dice for 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 20/23 hits, 14.33 expected hits Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 1 transport in 6 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits 1 submarine owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Americans and 15 fighters owned by the Americans lost in 6 Sea Zone 6 tactical_bombers owned by the Japanese, 9 fighters owned by the Japanese, 2 carriers owned by the Japanese and 2 cruisers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 11 bombers, 2 cruisers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 13/19 hits, 11.67 expected hits Japanese roll dice for 2 battleships, 8 fighters and 1 transport in 6 Sea Zone, round 4 : 9/10 hits, 6.67 expected hits 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans and 2 bombers owned by the Americans lost in 6 Sea Zone 8 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship and 9 bombers remaining. Battle score for attacker is 32 Casualties for Americans: 2 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters, 11 submarines and 1 tactical_bomber Casualties for Japanese: 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 4 submarines, 6 tactical_bombers and 1 transport Non Combat Move - Americans 9 bombers moved from 6 Sea Zone to Kwangtung 1 fighter moved from Norway to France 1 fighter moved from Norway to 125 Sea Zone 1 carrier moved from 123 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 carriers and 3 fighters moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 123 Sea Zone to 106 Sea Zone 2 infantry moved from Eastern United States to Quebec 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Tunisia to United Kingdom 1 artillery moved from Yunnan to Kweichow 2 carriers moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 submarine placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 1 bomber, 4 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 3 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 6 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 6 infantry in Anhwe, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 5 infantry in Anhwe, round 3 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - British British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 22 PUs; UK_Pacific buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Persia to Northwest Persia 1 bomber moved from Burma to Northwest Persia 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark Combat - British Battle in Denmark Battle in Korea Battle in Northwest Persia British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Northwest Persia, round 3 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia 1 infantry owned by the Italians lost in Northwest Persia British win, taking Denmark from Germans, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Northwest Persia to Persia 1 mech_infantry moved from India to Eastern Persia 1 aaGun moved from India to West India 3 mech_infantrys moved from Burma to West India 1 aaGun and 1 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Hunan to India 1 aaGun, 1 artillery and 10 infantry moved from Hunan to Anhwe 3 infantry moved from Kiangsi to Anhwe 2 mech_infantrys moved from Yunnan to Anhwe 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Rhodesia to Union of South Africa 1 infantry moved from Tanganyika Territory to Rhodesia 4 fighters moved from 112 Sea Zone to France 3 fighters moved from 110 Sea Zone to France 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 3 mech_infantrys moved from Malaya to Burma Place Units - British 3 infantry placed in Union of South Africa 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India 3 mech_infantrys placed in Malaya Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs Units Change Ownership Some Units in India change ownership: 2 infantry and 1 mech_infantry Some Units in Malaya change ownership: 3 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.83 Italians regular : 0.33 Japanese regular : 10.33 Germans regular : 0.33 British regular : 0.33





