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L25 G40 OOB Tyzoq L +42 vs cwglee X rematch


  • TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Hainan to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
    
        Combat - ANZAC
            Battle in Okinawa
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Shan State to 37 Sea Zone
            1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 39 Sea Zone to India
            2 fighters moved from Burma to Persia
            1 carrier and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 bomber moved from Sumatra to India
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry and 1 mech_infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Hainan to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
    
        Combat - ANZAC
            Battle in Okinawa
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Shan State to 37 Sea Zone
            1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 39 Sea Zone to India
            2 fighters moved from Burma to Persia
            1 carrier and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 bomber moved from Sumatra to India
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry and 1 mech_infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from France to Southern France
                  French take Southern France from Italians
            3 infantry moved from France to Holland Belgium
    
        Combat - French
            Battle in Holland Belgium
                French attack with 5 infantry
                Germans defend with 2 infantry
                    French roll dice for 5 infantry in Holland Belgium, round 2 : 2/5 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                    2 infantry owned by the Germans lost in Holland Belgium
                French win, taking Okinawa from Japanese, taking Holland Belgium from Germans with 4 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.17
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
            6 bombers moved from Southern Italy to 72 Sea Zone
            2 mech_infantrys moved from Ukraine to Volgograd
            3 mech_infantrys moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 bomber moved from Ukraine to Volgograd
            2 fighters moved from Southern Italy to Western Germany
            1 bomber moved from Southern Italy to Western Ukraine
            2 bombers moved from Southern Italy to Norway
            5 fighters and 4 tactical_bombers moved from Finland to Norway
            7 mech_infantrys moved from Finland to Norway
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 mech_infantry moved from Poland to Belarus
                  Germans take Belarus from Russians
            1 armour and 7 mech_infantrys moved from Germany to Western Germany
            3 mech_infantrys moved from Poland to Western Germany
            2 artilleries moved from Denmark to Western Germany
            1 mech_infantry moved from Syria to Iraq
            2 infantry moved from Bessarabia to Western Ukraine
    
        Combat - Germans
            Battle in 72 Sea Zone
                Germans attack with 6 bombers
                British defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
                1 submarine owned by the British submerged
                    Germans roll dice for 6 bombers in 72 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 transport in 72 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 bomber owned by the Germans lost in 72 Sea Zone
                    1 transport owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 72 Sea Zone
                Germans win with 5 bombers remaining. Battle score for attacker is 27
                Casualties for Germans: 1 bomber
                Casualties for British: 1 battleship, 1 cruiser and 1 transport
            Battle in Western Germany
                Germans attack with 1 armour, 2 artilleries, 2 fighters and 10 mech_infantrys
                British defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 2 artilleries, 2 fighters and 10 mech_infantrys in Western Germany, round 2 : 3/15 hits, 4.17 expected hits
                    British roll dice for 2 infantry and 1 mech_infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Western Germany
                    1 mech_infantry owned by the British and 2 infantry owned by the British lost in Western Germany
                Germans win, taking Western Germany from British with 1 armour, 2 artilleries, 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry and 1 mech_infantry
            Battle in Norway
                Germans attack with 2 bombers, 5 fighters, 7 mech_infantrys and 4 tactical_bombers
                British defend with 1 aaGun and 7 infantry; Americans defend with 1 harbour and 1 infantry
                    British roll AA dice in Norway : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Norway
                    Germans roll dice for 2 bombers, 4 fighters, 7 mech_infantrys and 4 tactical_bombers in Norway, round 2 : 5/17 hits, 7.17 expected hits
                    Americans roll dice for 1 aaGun and 8 infantry in Norway, round 2 : 2/8 hits, 2.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Norway
                    1 aaGun owned by the British and 4 infantry owned by the British lost in Norway
                    Germans roll dice for 2 bombers, 4 fighters, 5 mech_infantrys and 4 tactical_bombers in Norway, round 3 : 5/15 hits, 6.83 expected hits
                    Americans roll dice for 4 infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Germans lost in Norway
                    1 infantry owned by the Americans and 3 infantry owned by the British lost in Norway
                Germans win, taking Norway from Americans with 2 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 fighter and 3 mech_infantrys
                Casualties for British: 1 aaGun and 7 infantry
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Volgograd to Iraq
            5 bombers moved from 72 Sea Zone to Kenya
            1 bomber moved from Western Ukraine to Bessarabia
            1 armour moved from Romania to Bessarabia
            17 artilleries and 48 infantry moved from Ukraine to Bessarabia
            2 aaGuns moved from Ukraine to Bessarabia
            5 artilleries and 3 infantry moved from Poland to Eastern Poland
            3 aaGuns moved from Denmark to Western Germany
            4 fighters moved from Norway to Northern Italy
            4 tactical_bombers moved from Norway to Northern Italy
            2 bombers moved from Norway to Northern Italy
            2 fighters moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            1 infantry and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs]
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 59 Optional[PUs]
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    British AA : 0.50
    Russians regular : 0.00
    Germans regular : -5.00
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Kazakhstan to Volgograd
            2 infantry moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 mech_infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            1 armour and 1 mech_infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 armour and 1 mech_infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 armour, 5 artilleries and 17 infantry moved from Novgorod to Belarus
            1 artillery and 2 infantry moved from Bryansk to Rostov
            27 artilleries and 62 infantry moved from Bryansk to Ukraine
            4 artilleries moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 27 artilleries and 62 infantry
                Germans defend with 1 factory_minor; Italians defend with 3 mech_infantrys
                    Russians roll dice for 27 artilleries and 62 infantry in Ukraine, round 2 : 21/89 hits, 23.83 expected hits
                    Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Germans with 27 artilleries and 62 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 3 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                1 artillery owned by the Russians retreated to Bryansk
                Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Russians attack with 1 armour, 9 artilleries and 17 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 9 artilleries and 17 infantry in Belarus, round 2 : 7/27 hits, 7.83 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 armour, 9 artilleries and 16 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Western Ukraine to Russia
            1 aaGun, 1 artillery and 2 infantry moved from Yenisey to Yakut S.S.R.
            2 aaGuns moved from Bryansk to Ukraine
            1 aaGun moved from Novgorod to Belarus
            3 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Belarus
            1 artillery and 1 mech_infantry moved from Bryansk to Ukraine
            2 artilleries and 4 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            3 infantry placed in Novgorod
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 33 Optional[PUs]
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Germans regular : -2.33
    Russians regular : -8.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Siberia to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 artilleries moved from Shantung to Jehol
            6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            6 fighters moved from 6 Sea Zone to Jehol
            1 artillery and 1 mech_infantry moved from Shantung to Anhwe
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 4 submarines and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 7/9 hits, 4.67 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 6 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 20 Sea Zone
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Jehol
                Japanese attack with 2 artilleries and 6 fighters
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 6 fighters in Jehol, round 2 : 6/8 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Jehol
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery and 6 fighters remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Anhwe
                Japanese attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            6 fighters moved from Jehol to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to 6 Sea Zone
            5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Korea to Manchuria
            1 mech_infantry moved from Manchuria to Jehol
            1 armour moved from Buryatia to Amur
            1 armour and 9 mech_infantrys moved from Shantung to Jehol
            1 infantry moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
            Japanese collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.50
    Japanese regular : 3.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            7 bombers moved from Chahar to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            4 bombers and 3 fighters moved from Caroline Islands to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            4 infantry moved from Iceland to 123 Sea Zone
            4 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
            4 infantry moved from 125 Sea Zone to Norway
            1 fighter moved from 112 Sea Zone to Norway
            1 fighter moved from 123 Sea Zone to Norway
            1 cruiser moved from 112 Sea Zone to 125 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble Orders in sz6 + you have 2 kamikazes left. If you want to give an OOL you can or we can play it per round.


  • @Tyzoq well might as well scramble em all. max defense. use both kami’s with 1 kami on 1 cruiser each


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            7 bombers moved from Chahar to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            4 bombers and 3 fighters moved from Caroline Islands to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            4 infantry moved from Iceland to 123 Sea Zone
            4 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
            4 infantry moved from 125 Sea Zone to Norway
            1 fighter moved from 112 Sea Zone to Norway
            1 fighter moved from 123 Sea Zone to Norway
            1 cruiser moved from 112 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in Manchuria
            Battle in Norway
                Americans attack with 2 fighters and 4 infantry
                Germans defend with 1 harbour and 4 mech_infantrys
                    Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 fighters and 4 infantry in Norway, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 4 mech_infantrys in Norway, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Norway
                    2 mech_infantrys owned by the Germans lost in Norway
                    Americans roll dice for 2 fighters and 3 infantry in Norway, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Norway, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Norway
                    1 mech_infantry owned by the Germans lost in Norway
                    Americans roll dice for 2 fighters and 2 infantry in Norway, round 4 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Norway
                    Americans roll dice for 2 fighters and 1 infantry in Norway, round 5 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Norway
                Americans win, taking Manchuria from Japanese, taking Norway from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 3 infantry
                Casualties for Germans: 4 mech_infantrys
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 11 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters, 11 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 4 submarines, 6 tactical_bombers and 1 transport
                    Americans roll dice for 11 submarines in 6 Sea Zone, round 2 : 5/11 hits, 3.67 expected hits
                Units damaged: 5 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 11 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 20/38 hits, 20.50 expected hits
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 6 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 25/39 hits, 20.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    10 submarines owned by the Americans and 7 carriers owned by the Americans lost in 6 Sea Zone
                    7 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 11 bombers, 1 carrier, 2 cruisers, 4 destroyers, 19 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 19/38 hits, 20.50 expected hits
                    Japanese roll dice for 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 20/23 hits, 14.33 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 1 transport in 6 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
                    1 submarine owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Americans and 15 fighters owned by the Americans lost in 6 Sea Zone
                    6 tactical_bombers owned by the Japanese, 9 fighters owned by the Japanese, 2 carriers owned by the Japanese and 2 cruisers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 11 bombers, 2 cruisers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 13/19 hits, 11.67 expected hits
                    Japanese roll dice for 2 battleships, 8 fighters and 1 transport in 6 Sea Zone, round 4 : 9/10 hits, 6.67 expected hits
                    2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans and 2 bombers owned by the Americans lost in 6 Sea Zone
                    8 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship and 9 bombers remaining. Battle score for attacker is 32
                Casualties for Americans: 2 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters, 11 submarines and 1 tactical_bomber
                Casualties for Japanese: 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 4 submarines, 6 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            9 bombers moved from 6 Sea Zone to Kwangtung
            1 fighter moved from Norway to France
            1 fighter moved from Norway to 125 Sea Zone
            1 carrier moved from 123 Sea Zone to 125 Sea Zone
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            2 carriers and 3 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 transport moved from 123 Sea Zone to 106 Sea Zone
            2 infantry moved from Eastern United States to Quebec
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            2 infantry moved from 123 Sea Zone to Iceland
            1 bomber moved from Eastern United States to United Kingdom
            1 bomber moved from Tunisia to United Kingdom
            1 artillery moved from Yunnan to Kweichow
            2 carriers moved from 10 Sea Zone to 89 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 bomber, 4 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs]
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 10.67
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hopei to Anhwe
            3 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 6 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 6 infantry in Anhwe, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 5 infantry in Anhwe, round 3 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            6 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            7 bombers moved from Chahar to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            4 bombers and 3 fighters moved from Caroline Islands to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            4 infantry moved from Iceland to 123 Sea Zone
            4 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
            4 infantry moved from 125 Sea Zone to Norway
            1 fighter moved from 112 Sea Zone to Norway
            1 fighter moved from 123 Sea Zone to Norway
            1 cruiser moved from 112 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in Manchuria
            Battle in Norway
                Americans attack with 2 fighters and 4 infantry
                Germans defend with 1 harbour and 4 mech_infantrys
                    Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 fighters and 4 infantry in Norway, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 4 mech_infantrys in Norway, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Norway
                    2 mech_infantrys owned by the Germans lost in Norway
                    Americans roll dice for 2 fighters and 3 infantry in Norway, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Norway, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Norway
                    1 mech_infantry owned by the Germans lost in Norway
                    Americans roll dice for 2 fighters and 2 infantry in Norway, round 4 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Norway
                    Americans roll dice for 2 fighters and 1 infantry in Norway, round 5 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Norway
                Americans win, taking Manchuria from Japanese, taking Norway from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 3 infantry
                Casualties for Germans: 4 mech_infantrys
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 11 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters, 11 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 4 submarines, 6 tactical_bombers and 1 transport
                    Americans roll dice for 11 submarines in 6 Sea Zone, round 2 : 5/11 hits, 3.67 expected hits
                Units damaged: 5 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 11 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 20/38 hits, 20.50 expected hits
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 6 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 25/39 hits, 20.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    10 submarines owned by the Americans and 7 carriers owned by the Americans lost in 6 Sea Zone
                    7 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 11 bombers, 1 carrier, 2 cruisers, 4 destroyers, 19 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 19/38 hits, 20.50 expected hits
                    Japanese roll dice for 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 20/23 hits, 14.33 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 1 transport in 6 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
                    1 submarine owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Americans and 15 fighters owned by the Americans lost in 6 Sea Zone
                    6 tactical_bombers owned by the Japanese, 9 fighters owned by the Japanese, 2 carriers owned by the Japanese and 2 cruisers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 11 bombers, 2 cruisers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 13/19 hits, 11.67 expected hits
                    Japanese roll dice for 2 battleships, 8 fighters and 1 transport in 6 Sea Zone, round 4 : 9/10 hits, 6.67 expected hits
                    2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans and 2 bombers owned by the Americans lost in 6 Sea Zone
                    8 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship and 9 bombers remaining. Battle score for attacker is 32
                Casualties for Americans: 2 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters, 11 submarines and 1 tactical_bomber
                Casualties for Japanese: 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 4 submarines, 6 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            9 bombers moved from 6 Sea Zone to Kwangtung
            1 fighter moved from Norway to France
            1 fighter moved from Norway to 125 Sea Zone
            1 carrier moved from 123 Sea Zone to 125 Sea Zone
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            2 carriers and 3 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 transport moved from 123 Sea Zone to 106 Sea Zone
            2 infantry moved from Eastern United States to Quebec
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            2 infantry moved from 123 Sea Zone to Iceland
            1 bomber moved from Eastern United States to United Kingdom
            1 bomber moved from Tunisia to United Kingdom
            1 artillery moved from Yunnan to Kweichow
            2 carriers moved from 10 Sea Zone to 89 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 bomber, 4 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs]
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hopei to Anhwe
            3 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 6 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 6 infantry in Anhwe, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 5 infantry in Anhwe, round 3 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            6 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 22 PUs; 
            UK_Pacific buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Persia to Northwest Persia
            1 bomber moved from Burma to Northwest Persia
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
    
        Combat - British
            Battle in Denmark
            Battle in Korea
            Battle in Northwest Persia
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 infantry in Northwest Persia, round 3 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    1 infantry owned by the Italians lost in Northwest Persia
                British win, taking Denmark from Germans, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Northwest Persia to Persia
            1 mech_infantry moved from India to Eastern Persia
            1 aaGun moved from India to West India
            3 mech_infantrys moved from Burma to West India
            1 aaGun and 1 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Hunan to India
            1 aaGun, 1 artillery and 10 infantry moved from Hunan to Anhwe
            3 infantry moved from Kiangsi to Anhwe
            2 mech_infantrys moved from Yunnan to Anhwe
            1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Rhodesia to Union of South Africa
            1 infantry moved from Tanganyika Territory to Rhodesia
            4 fighters moved from 112 Sea Zone to France
            3 fighters moved from 110 Sea Zone to France
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            3 mech_infantrys moved from Malaya to Burma
    
        Place Units - British
            3 infantry placed in Union of South Africa
            2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
            3 mech_infantrys placed in Malaya
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 infantry and 1 mech_infantry
                Some Units in Malaya change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -0.83
    Italians regular : 0.33
    Japanese regular : 10.33
    Germans regular : 0.33
    British regular : 0.33
    

    Savegame

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