none, thx
Newenr85 axis vs cwglee allies +40 g40 oob
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 fighter moved from Egypt to French Equatorial Africa 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Gibraltar Combat - Italians Battle in French Equatorial Africa Italians attack with 1 fighter and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa 1 mech_infantry owned by the British lost in French Equatorial Africa Italians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from French Equatorial Africa to Egypt 1 bomber moved from Southern Italy to Egypt Place Units - Italians 3 armour and 1 bomber placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : 0,33 British regular : 0,67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from Philippines to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Shan State to French Indo China 1 bomber moved from Queensland to French Indo China Place Units - ANZAC 2 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 26 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@cwglee51 submerge

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@newenr85 yes pls
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 13 armour moved from Poland to Novgorod Germans take Baltic States from Russians 11 artilleries, 1 fighter, 12 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Poland to Germany 2 bombers and 1 tactical_bomber moved from Bessarabia to France 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Novgorod Germans attack with 13 armour Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 13 armour in Novgorod, round 2 : 7/13 hits, 6,50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 13 armour remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in 91 Sea Zone Germans attack with 1 battleship, 1 fighter and 1 submarine Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 aaGun moved from Bessarabia to Romania 1 aaGun moved from Poland to Germany 2 aaGuns moved from Poland to Germany 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Germans 1 destroyer placed in 113 Sea Zone 10 infantry placed in Germany 3 infantry placed in France Germans undo move 2. Germans undo move 2. Germans undo move 1. 1 destroyer placed in 113 Sea Zone 3 infantry placed in France 2 infantry placed in Western Germany 8 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Americans regular : 0,00 Russians regular : -0,67 Germans regular : 0,00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 2 carriers, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 14 infantry moved from Buryatia to Sakha 1 armour moved from Eastern Poland to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Novgorod 20 mech_infantrys moved from Eastern Poland to Novgorod 1 mech_infantry moved from Western Ukraine to Romania 1 armour moved from Ukraine to Romania Russians take Bessarabia from Italians 1 armour moved from Eastern Poland to Yugoslavia Russians take Slovakia Hungary from Germans Russians take Yugoslavia from Germans 1 armour moved from Eastern Poland to Greater Southern Germany Russians take Greater Southern Germany from Germans 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 5 armour moved from Eastern Poland to Novgorod 5 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 1 submarine moved from 113 Sea Zone to 115 Sea Zone Combat - Russians Battle in Romania Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Sakha Russians attack with 14 infantry Japanese defend with 1 infantry Russians roll dice for 14 infantry in Sakha, round 2 : 2/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 6 armour, 5 fighters, 20 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 13 armour, 1 factory_minor and 1 harbour Russians roll dice for 6 armour, 5 fighters, 20 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 12/32 hits, 9.50 expected hits Germans roll dice for 13 armour in Novgorod, round 2 : 5/13 hits, 6.50 expected hits 5 mech_infantrys owned by the Russians lost in Novgorod 12 armour owned by the Germans lost in Novgorod Russians roll dice for 6 armour, 5 fighters, 15 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 4/27 hits, 8.67 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 6 armour, 5 fighters, 15 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 58 Casualties for Russians: 5 mech_infantrys Casualties for Germans: 13 armour Non Combat Move - Russians 2 mech_infantrys moved from Russia to Belarus 5 fighters and 1 tactical_bomber moved from Novgorod to Finland Place Units - Russians 2 carriers placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone 1 armour and 1 mech_infantry placed in Ukraine Turn Complete - Russians Russians collect 55 PUs; end with 56 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Norway: 3 fighters EDIT: Adding units owned by Russians to 112 Sea Zone: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -2.00 Russians regular : -2.50 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Amur 1 artillery moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from Manchuria to Amur 4 infantry moved from Japan to 6 Sea Zone 2 battleships, 4 carriers, 4 cruisers, 5 destroyers, 4 fighters, 4 infantry, 4 submarines, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Kiangsi to Anhwe 3 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Kiangsi to Kwangsi Combat - Japanese Battle in Amur Japanese attack with 3 infantry Russians defend with 1 infantry Japanese roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 infantry in Amur, round 3 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 infantry in Amur, round 4 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Japanese roll dice for 2 infantry in Amur, round 5 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Amur, round 6 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Amur, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Amur, round 7 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Amur, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Amur, round 8 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Amur, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Japanese roll dice for 1 infantry in Amur, round 9 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Amur, round 9 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Amur, round 10 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Amur, round 10 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 3 infantry Battle in Jehol Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hawaiian Islands Japanese attack with 4 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 4/4 hits, 2,33 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Hawaiian Islands 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Anhwe Japanese attack with 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 infantry in Anhwe, round 4 : 1/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 submarine moved from 21 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,4,1,3,6,3,4,1,2,3,3,1,4,4,4,2,2,3,6,3,4,1,3,3,6,5,6,1,2,6,2,6,6,5,3,3,3,6,3,3,1,5,5,2,1,2,3,6,1,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6 Japanese collect 31 PUs (2 lost to blockades); end with 31 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 1,33 Japanese regular : -2,00 Russians regular : 0,00





