No intercept
Newenr85 axis vs cwglee allies +40 g40 oob
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber and 2 transports; Remaining resources: 6 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 fighter moved from Philippines to 35 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 32 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 4 infantry moved from Western Germany to France 3 artilleries moved from Western Germany to France 1 battleship, 1 submarine and 4 transports moved from 98 Sea Zone to 92 Sea Zone 3 infantry moved from Germany to Poland 2 infantry moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Novgorod 3 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 2 artilleries moved from Baltic States to Eastern Poland 1 artillery moved from Baltic States to Eastern Poland 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Baltic States to Eastern Poland 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Ukraine 2 bombers moved from Western Germany to Ukraine 13 armour, 11 artilleries, 9 infantry and 8 mech_infantrys moved from Baltic States to Poland Combat - Germans Battle in Eastern Poland Germans attack with 3 artilleries, 4 infantry and 1 tactical_bomber Russians defend with 1 artillery and 5 infantry Germans roll dice for 3 artilleries, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/8 hits, 2,67 expected hits Russians roll dice for 1 artillery and 5 infantry in Eastern Poland, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Germans lost in Eastern Poland 4 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 3 artilleries, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/6 hits, 2,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 4 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Novgorod Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 3 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2,67 expected hits Russians roll dice for 4 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/6 hits, 2,67 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Non Combat Move - Germans 1 tactical_bomber moved from Eastern Poland to Poland 1 fighter moved from Novgorod to Poland 1 tactical_bomber moved from Ukraine to Bessarabia 2 bombers moved from Ukraine to Bessarabia 2 aaGuns moved from Baltic States to Poland Place Units - Germans 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Russians regular : -1,67 Germans regular : 2,17 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 1 airfield, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Eastern Poland 3 infantry moved from Belarus to Novgorod 33 infantry moved from Belarus to Eastern Poland 16 artilleries moved from Belarus to Eastern Poland 19 mech_infantrys moved from Belarus to Eastern Poland 1 mech_infantry moved from Belarus to Eastern Poland 2 mech_infantrys moved from Russia to Western Ukraine 1 armour and 2 mech_infantrys moved from Russia to Ukraine 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 3 fighters moved from Belarus to Novgorod 2 fighters moved from Belarus to Western Ukraine 2 fighters moved from Belarus to Ukraine 7 armour moved from Belarus to Eastern Poland 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Battle in Novgorod Russians attack with 3 fighters and 3 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 3 fighters and 3 infantry in Novgorod, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Novgorod 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Ukraine Russians attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians lost in Ukraine 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 artillery and 2 infantry Battle in Western Ukraine Russians attack with 2 fighters and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 mech_infantrys in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 8 armour, 16 artilleries, 33 infantry and 20 mech_infantrys Germans defend with 3 artilleries Russians roll dice for 8 armour, 16 artilleries, 33 infantry and 20 mech_infantrys in Eastern Poland, round 2 : 30/77 hits, 20.83 expected hits Germans roll dice for 3 artilleries in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Eastern Poland 3 artilleries owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 8 armour, 16 artilleries, 31 infantry and 20 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 3 artilleries Non Combat Move - Russians 4 aaGuns moved from Belarus to Eastern Poland 2 fighters moved from Western Ukraine to Bryansk 3 fighters moved from Novgorod to Norway 3 fighters moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 1 airfield placed in Norway 2 fighters placed in Norway 2 mech_infantrys placed in Volgograd Russians undo move 3. 2 mech_infantrys placed in Russia 1 destroyer placed in 112 Sea Zone Turn Complete - Russians Russians collect 41 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 47 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans regular : 2.33 Russians regular : 12.00 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 8 artilleries, 5 fighters, 11 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Kwangsi to French Indo China 3 armour and 1 mech_infantry moved from Hunan to French Indo China 2 bombers moved from Japan to French Indo China 3 infantry moved from Kwangtung to Kwangsi 1 artillery and 2 infantry moved from Hunan to Kwangsi 3 infantry moved from Kiangsu to Kiangsi 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery moved from Amur to Siberia Japanese take Siberia from Russians 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in French Indo China Japanese attack with 5 armour, 8 artilleries, 2 bombers, 5 fighters, 11 infantry, 3 mech_infantrys and 5 tactical_bombers British defend with 2 aaGuns, 1 armour, 3 artilleries, 2 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 1 artillery, 3 infantry and 2 mech_infantrys; ANZAC defend with 3 artilleries and 3 infantry British roll AA dice in French Indo China : 0/6 hits, 1,00 expected hits Japanese roll dice for 5 armour, 8 artilleries, 2 bombers, 5 fighters, 11 infantry, 3 mech_infantrys and 5 tactical_bombers in French Indo China, round 2 : 15/39 hits, 16,00 expected hits Americans roll dice for 2 aaGuns, 1 armour, 7 artilleries, 2 fighters, 23 infantry, 5 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 14/39 hits, 14,00 expected hits 11 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in French Indo China 3 infantry owned by the ANZAC, 2 aaGuns owned by the British and 10 infantry owned by the British lost in French Indo China Japanese roll dice for 5 armour, 5 artilleries, 2 bombers, 5 fighters, 3 mech_infantrys and 5 tactical_bombers in French Indo China, round 3 : 9/25 hits, 12,33 expected hits Americans roll dice for 1 armour, 7 artilleries, 2 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 10/26 hits, 9,67 expected hits 5 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in French Indo China 3 infantry owned by the Americans and 6 infantry owned by the British lost in French Indo China Japanese roll dice for 3 armour, 2 bombers, 5 fighters and 5 tactical_bombers in French Indo China, round 4 : 8/15 hits, 8,67 expected hits Americans roll dice for 1 armour, 7 artilleries, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 9/17 hits, 6,67 expected hits 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 3 armour owned by the Japanese lost in French Indo China 3 mech_infantrys owned by the British, 1 artillery owned by the Americans, 1 artillery owned by the British, 1 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in French Indo China Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in French Indo China, round 5 : 3/6 hits, 3,67 expected hits Americans roll dice for 1 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in French Indo China, round 5 : 3/9 hits, 4,00 expected hits 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in French Indo China 1 artillery owned by the ANZAC and 2 artilleries owned by the British lost in French Indo China 1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated Americans win with 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -82 Casualties for Japanese: 5 armour, 8 artilleries, 5 fighters, 11 infantry, 3 mech_infantrys and 4 tactical_bombers Casualties for British: 2 aaGuns, 3 artilleries, 17 infantry and 3 mech_infantrys Casualties for ANZAC: 1 artillery and 3 infantry Casualties for Americans: 1 artillery, 3 infantry and 2 mech_infantrys Battle in 19 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from French Indo China to Kwangsi 2 bombers moved from French Indo China to Kwangsi 1 fighter moved from 20 Sea Zone to Kwangsi 1 tactical_bomber moved from 20 Sea Zone to Kwangsi 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,3,2,4,3,6,2,4,1,5,2,1,2,5,5,4,4,5,3,3,6,1,4,6,2,1,2,5,1,1,2,1,3,4,6,5,2,3,1,3,6,2 Japanese collect 36 PUs (1 lost to blockades); end with 36 PUsCombat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : -7,00 British AA : -1,00 ANZAC regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 destroyers, 1 factory_minor and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Queensland to 36 Sea Zone 3 fighters moved from 36 Sea Zone to French Indo China 3 submarines moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese 3 fighters moved from 36 Sea Zone to 19 Sea Zone 3 submarines moved from 54 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 2 bombers moved from Queensland to French Indo China 1 bomber moved from Shan State to French Indo China 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 5 transports moved from 110 Sea Zone to 117 Sea Zone 3 infantry and 1 mech_infantry moved from Brazil to British Guiana 1 bomber moved from Eastern United States to Normandy Bordeaux Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 91 Sea Zone Americans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 cruiser and 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Italians: 1 cruiser and 1 submarine Battle in 19 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 19 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 19 Sea Zone to 36 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 2 fighters, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 4 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 bomber and 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Central United States to Southeast Mexico Place Units - Americans 1 airfield and 1 factory_minor placed in French Indo China 1 armour and 2 fighters placed in Normandy Bordeaux 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 3 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei Chinese take Hopei from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 artillery and 2 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Suiyuyan 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 7 artilleries and 10 infantry moved from Szechwan to Yunnan 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Burma to Yunnan 2 infantry moved from Yunnan to French Indo China 1 infantry moved from Shan State to French Indo China 1 artillery and 1 mech_infantry moved from Shan State to French Indo China 1 armour and 2 mech_infantrys moved from India to Yunnan Combat - British Battle in Southern France British attack with 1 artillery and 3 infantry Italians defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 aaGun and 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Italians and 1 artillery owned by the Italians lost in Southern France British win, taking Southern France from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 aaGun and 1 artillery Non Combat Move - British 1 aaGun moved from Shan State to French Indo China 1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 6 infantry placed in United Kingdom 3 infantry placed in Iraq Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Some Units in India change ownership: 4 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 3 infantry EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.50 Japanese regular : -1.33 Italians regular : -1.00 Germans regular : 0.67 British regular : 1.00 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 fighter moved from Egypt to French Equatorial Africa 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Gibraltar Combat - Italians Battle in French Equatorial Africa Italians attack with 1 fighter and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa 1 mech_infantry owned by the British lost in French Equatorial Africa Italians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from French Equatorial Africa to Egypt 1 bomber moved from Southern Italy to Egypt Place Units - Italians 3 armour and 1 bomber placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : 0,33 British regular : 0,67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from Philippines to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Shan State to French Indo China 1 bomber moved from Queensland to French Indo China Place Units - ANZAC 2 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 26 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@cwglee51 submerge

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@newenr85 yes pls
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 13 armour moved from Poland to Novgorod Germans take Baltic States from Russians 11 artilleries, 1 fighter, 12 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Poland to Germany 2 bombers and 1 tactical_bomber moved from Bessarabia to France 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Novgorod Germans attack with 13 armour Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 13 armour in Novgorod, round 2 : 7/13 hits, 6,50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 13 armour remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in 91 Sea Zone Germans attack with 1 battleship, 1 fighter and 1 submarine Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 aaGun moved from Bessarabia to Romania 1 aaGun moved from Poland to Germany 2 aaGuns moved from Poland to Germany 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Germans 1 destroyer placed in 113 Sea Zone 10 infantry placed in Germany 3 infantry placed in France Germans undo move 2. Germans undo move 2. Germans undo move 1. 1 destroyer placed in 113 Sea Zone 3 infantry placed in France 2 infantry placed in Western Germany 8 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Americans regular : 0,00 Russians regular : -0,67 Germans regular : 0,00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 2 carriers, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 14 infantry moved from Buryatia to Sakha 1 armour moved from Eastern Poland to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Novgorod 20 mech_infantrys moved from Eastern Poland to Novgorod 1 mech_infantry moved from Western Ukraine to Romania 1 armour moved from Ukraine to Romania Russians take Bessarabia from Italians 1 armour moved from Eastern Poland to Yugoslavia Russians take Slovakia Hungary from Germans Russians take Yugoslavia from Germans 1 armour moved from Eastern Poland to Greater Southern Germany Russians take Greater Southern Germany from Germans 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 5 armour moved from Eastern Poland to Novgorod 5 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 1 submarine moved from 113 Sea Zone to 115 Sea Zone Combat - Russians Battle in Romania Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Sakha Russians attack with 14 infantry Japanese defend with 1 infantry Russians roll dice for 14 infantry in Sakha, round 2 : 2/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 6 armour, 5 fighters, 20 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 13 armour, 1 factory_minor and 1 harbour Russians roll dice for 6 armour, 5 fighters, 20 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 12/32 hits, 9.50 expected hits Germans roll dice for 13 armour in Novgorod, round 2 : 5/13 hits, 6.50 expected hits 5 mech_infantrys owned by the Russians lost in Novgorod 12 armour owned by the Germans lost in Novgorod Russians roll dice for 6 armour, 5 fighters, 15 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 4/27 hits, 8.67 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 6 armour, 5 fighters, 15 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 58 Casualties for Russians: 5 mech_infantrys Casualties for Germans: 13 armour Non Combat Move - Russians 2 mech_infantrys moved from Russia to Belarus 5 fighters and 1 tactical_bomber moved from Novgorod to Finland Place Units - Russians 2 carriers placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone 1 armour and 1 mech_infantry placed in Ukraine Turn Complete - Russians Russians collect 55 PUs; end with 56 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Norway: 3 fighters EDIT: Adding units owned by Russians to 112 Sea Zone: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -2.00 Russians regular : -2.50 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Amur 1 artillery moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from Manchuria to Amur 4 infantry moved from Japan to 6 Sea Zone 2 battleships, 4 carriers, 4 cruisers, 5 destroyers, 4 fighters, 4 infantry, 4 submarines, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Kiangsi to Anhwe 3 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Kiangsi to Kwangsi Combat - Japanese Battle in Amur Japanese attack with 3 infantry Russians defend with 1 infantry Japanese roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 infantry in Amur, round 3 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 infantry in Amur, round 4 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Japanese roll dice for 2 infantry in Amur, round 5 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Amur, round 6 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Amur, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Amur, round 7 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Amur, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Amur, round 8 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Amur, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Japanese roll dice for 1 infantry in Amur, round 9 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Amur, round 9 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Amur, round 10 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Amur, round 10 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 3 infantry Battle in Jehol Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hawaiian Islands Japanese attack with 4 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 4/4 hits, 2,33 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Hawaiian Islands 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Anhwe Japanese attack with 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 infantry in Anhwe, round 4 : 1/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 submarine moved from 21 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,4,1,3,6,3,4,1,2,3,3,1,4,4,4,2,2,3,6,3,4,1,3,3,6,5,6,1,2,6,2,6,6,5,3,3,3,6,3,3,1,5,5,2,1,2,3,6,1,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6 Japanese collect 31 PUs (2 lost to blockades); end with 31 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 1,33 Japanese regular : -2,00 Russians regular : 0,00





