Newenr85 axis vs cwglee allies +40 g40 oob


  • @cwglee51 said in Newenr85 axis vs cwglee allies +40 g40 oob:

    @newenr85 heya - Would you like to reconsider how you are protecting your transports in 36? I’m not a pro or anything but we have an interesting game going and that’s probably a game breaking error. 1 time offer =)

    lol you are offering me a ticket hahahahaha so i see what is the issue with my move thanks let me think about it


  • @newenr85 @cwglee51 yee that was stupid from me, attack from Yuanna, i did not see that. Could you rollback my fleet from 20?


  • @cwglee51 You know what, mistake is mistake, if this move is a game breaking error then its is, its on me :) i hope its not our last game so we will have more opportunity for even better games.
    We all wait for opponent mistake, so this is the one. I will give my best to recover from this move and lets see what will happen. Dont edit anything go with it and thank you for this.


  • @newenr85 - ok well let’s see how it plays out!


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 armour and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            2 destroyers and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            3 submarines and 1 transport placed in 10 Sea Zone
            1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Persia to Trans-Jordan
            2 infantry moved from Yunnan to French Indo China
            1 fighter moved from Burma to French Indo China
            2 mech_infantrys moved from Yunnan to Malaya
            1 tactical_bomber moved from Burma to Malaya
            1 infantry moved from Northwest Persia to Iraq
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Persia to Syria
                  British take Syria from Italians
            1 mech_infantry moved from Persia to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/8 hits, 3.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in French Indo China
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Malaya
                British attack with 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 harbour and 1 infantry
                    British roll dice for 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 mech_infantrys and 1 tactical_bomber in Malaya, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Malaya
                    1 infantry owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from French Indo China to Burma
            1 tactical_bomber moved from Malaya to Burma
            3 aaGuns and 2 artilleries moved from Yunnan to Burma
            1 armour and 5 infantry moved from Yunnan to Burma
            1 artillery and 4 infantry moved from India to Burma
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 bomber moved from Trans-Jordan to Persia
            1 bomber moved from Egypt to Persia
            3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 airfield placed in Egypt
            1 factory_minor placed in Iraq
            1 artillery placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            6 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,5,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
            UK_Pacific collect 14 PUs (2 lost to blockades); end with 15 PUs
            Some Units in India change ownership: 6 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Italians regular : 0.67
    British regular : 0.17
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Yunnan to 36 Sea Zone
            1 infantry moved from Yunnan to Burma
    
        Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer and 4 transports
                    ANZAC roll dice for 3 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer and 4 transports in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 36 Sea Zone
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                    4 transports owned by the Japanese lost in 36 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 26
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer and 4 transports
    
        Non Combat Move - ANZAC
            2 fighters moved from 36 Sea Zone to Philippines
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine and 1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 26 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.50
    

    Savegame


  • @cwglee51 sramble?
    2ac8ea9b-bc1f-4de1-9690-f705879ff194-image.png



  • @newenr85 none


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            2 armour moved from Southern France to 93 Sea Zone
            2 artilleries moved from Southern France to 93 Sea Zone
            4 infantry moved from Southern France to 93 Sea Zone
            2 armour, 2 artilleries, 1 battleship, 1 cruiser, 4 infantry and 4 transports moved from 93 Sea Zone to 98 Sea Zone
            2 armour moved from 98 Sea Zone to Egypt
            2 artilleries moved from 98 Sea Zone to Egypt
            4 infantry moved from 98 Sea Zone to Egypt
            2 bombers, 4 fighters and 4 tactical_bombers moved from Tobruk to Egypt
            10 infantry moved from Slovakia Hungary to Romania
            3 artilleries moved from Slovakia Hungary to Romania
            4 mech_infantrys moved from Germany to Romania
            3 artilleries moved from Germany to Poland
            3 infantry moved from Germany to Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 armour moved from Poland to Romania
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 2 armour, 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers
                British defend with 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 2 armour, 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers in Egypt, round 2 : 8/18 hits, 8,67 expected hits
                    British roll dice for 1 armour, 2 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 7/15 hits, 6,33 expected hits
                    2 artilleries owned by the Germans, 1 fighter owned by the Germans and 4 infantry owned by the Germans lost in Egypt
                    1 infantry owned by the ANZAC, 2 mech_infantrys owned by the British, 1 infantry owned by the French, 1 artillery owned by the British and 4 infantry owned by the British lost in Egypt
                    Germans roll dice for 2 armour, 2 bombers, 3 fighters and 4 tactical_bombers in Egypt, round 3 : 4/11 hits, 6,50 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Egypt, round 3 : 2/6 hits, 3,33 expected hits
                    2 tactical_bombers owned by the Germans lost in Egypt
                    1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 2 armour, 2 bombers, 3 fighters and 2 tactical_bombers in Egypt, round 4 : 7/9 hits, 5,17 expected hits
                    British roll dice for 2 fighters in Egypt, round 4 : 1/2 hits, 1,33 expected hits
                    1 fighter owned by the Germans lost in Egypt
                    2 fighters owned by the British lost in Egypt
                Germans win, taking Egypt from British with 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                Casualties for British: 1 armour, 2 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for ANZAC: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 98 Sea Zone to Alexandria
            1 tactical_bomber moved from 98 Sea Zone to Alexandria
            2 fighters moved from Egypt to Alexandria
            2 tactical_bombers moved from Egypt to Alexandria
            2 bombers moved from Egypt to Alexandria
            1 bomber moved from Alexandria to Tunisia
            1 bomber moved from Alexandria to Tunisia
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            2 armour and 1 mech_infantry placed in Western Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
            Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 49 Optional[PUs]
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs]
    

    Combat Hit Differential Summary :

    Germans regular : -1,50
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Karelia to Finland
            3 fighters and 1 tactical_bomber moved from Novgorod to Finland
            2 armour and 2 mech_infantrys moved from Novgorod to Finland
            2 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Russia to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    1 armour owned by the Italians lost in Bessarabia
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 armour
            Battle in Finland
                Russians attack with 2 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 7 infantry
                    Russians roll dice for 2 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 6/14 hits, 4.50 expected hits
                    Germans roll dice for 7 infantry in Finland, round 2 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                    6 infantry owned by the Germans lost in Finland
                    Russians roll dice for 2 armour, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 4/13 hits, 4.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 2 armour, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Russians: 2 infantry
                Casualties for Germans: 7 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bessarabia to Belarus
            1 artillery moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Novgorod to Belarus
            3 fighters and 1 tactical_bomber moved from Finland to Novgorod
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 armour and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 44 Optional[PUs]
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Germans regular : -0.67
    Russians regular : 0.67
    

    Savegame


  • @cwglee51 Scramble ?
    cc1ab2ff-747e-46f9-b51d-3e70a55255c4-image.png


  • @newenr85 none


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            2 fighters moved from Kwangsi to Philippines
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kweichow to Shensi
            1 tactical_bomber moved from Kweichow to Shensi
            2 infantry moved from Kwangsi to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            2 fighters moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 bomber moved from Kiangsu to French Indo China
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            2 artilleries and 1 infantry moved from Kiangsu to Kiangsi
            1 bomber moved from Japan to Kwangtung
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 2 fighters
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,83 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 1/4 hits, 2,00 expected hits
                    1 fighter owned by the Japanese lost in Philippines
                    2 fighters owned by the ANZAC and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 2 fighters
                Casualties for Americans: 2 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 6/7 hits, 3,17 expected hits
                    UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in French Indo China
                    2 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter could not land in 35 Sea Zone and was removed
            1 fighter moved from Shensi to Kweichow
            1 tactical_bomber moved from Shensi to Kweichow
            2 fighters moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 bomber moved from French Indo China to Kwangsi
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 artillery and 1 infantry placed in Kiangsu
            2 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -1,00
    Japanese regular : 5,50
    UK_Pacific regular : 1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 fighter moved from 106 Sea Zone to 119 Sea Zone
            1 fighter moved from 106 Sea Zone to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
    
        Combat - Americans
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 119 Sea Zone to 109 Sea Zone
            1 carrier moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
            1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from Hawaiian Islands to Queensland
            3 fighters moved from Hawaiian Islands to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            3 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 infantry placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            2 artilleries placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
            2 bombers moved from Persia to Egypt
            1 mech_infantry moved from Malaya to French Indo China
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
    
        Combat - British
            Battle in Egypt
                British attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 2 armour and 1 harbour
                    British roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 2 armour in Egypt, round 2 : 2/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Egypt
                    2 armour owned by the Germans lost in Egypt
                British win, taking Egypt from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Germans: 2 armour
            Battle in French Indo China
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            3 aaGuns and 12 infantry moved from Burma to Shan State
            1 armour and 3 artilleries moved from Burma to Shan State
            1 mech_infantry moved from India to Shan State
            6 infantry moved from India to Burma
            1 mech_infantry moved from Syria to Iraq
            2 bombers moved from Egypt to Iraq
            1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - British
            2 artilleries and 1 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 artillery
            EDIT: Adding units owned by British to Iraq: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : -0.33
    Germans regular : 0.50
    British regular : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 armour moved from Southern Italy to 97 Sea Zone
            1 armour moved from Northern Italy to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            2 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            3 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            2 armour moved from 98 Sea Zone to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                British defend with 1 airfield, 1 artillery and 1 harbour
                    Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Egypt
                Italians win, taking Egypt from British with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 27 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from Romania to Bessarabia
            5 artilleries and 5 infantry moved from Germany to Poland
            2 armour moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            1 tactical_bomber moved from Alexandria to Bessarabia
            1 fighter moved from Alexandria to Bessarabia
            1 tactical_bomber moved from Alexandria to Bessarabia
            1 fighter moved from Alexandria to Bessarabia
            4 transports moved from 98 Sea Zone to 93 Sea Zone
            1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Alexandria to Northern Italy
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 90 Sea Zone
            3 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Poland to Baltic States
            1 tactical_bomber moved from Alexandria to Egypt
            2 bombers moved from Tunisia to France
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 aaGun moved from Germany to Poland
            1 aaGun moved from Slovakia Hungary to Romania
            2 artilleries moved from Slovakia Hungary to Romania
    
        Place Units - Germans
            1 infantry placed in Southern France
            1 artillery and 1 infantry placed in France
            2 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Germany
            Germans undo move 3.
            1 infantry placed in Western Germany
            2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Germany
            Germans undo move 4.
            1 fighter and 1 tactical_bomber placed in Western Germany
            2 armour, 1 artillery and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
            Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 47 Optional[PUs]
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 fighter moved from Belarus to Baltic States
            2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
            4 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    2 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Eastern Poland
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 4 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/7 hits, 2.33 expected hits
                    Germans roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    3 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Baltic States to Novgorod
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
            1 artillery moved from Novgorod to Belarus
            2 aaGuns, 1 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from Belarus to Bryansk
            1 armour and 4 mech_infantrys moved from Russia to Bryansk
            23 infantry moved from Western Ukraine to Bryansk
            2 aaGuns moved from Western Ukraine to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            10 artilleries moved from Western Ukraine to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            3 infantry moved from Finland to Karelia
            2 armour and 2 mech_infantrys moved from Finland to Novgorod
    
        Place Units - Russians
            1 infantry placed in Ukraine
            3 artilleries placed in Novgorod
            1 armour and 2 mech_infantrys placed in Volgograd
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 47 Optional[PUs]
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.00
    

    Savegame

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