@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 31 Sea Zone to 50 Sea Zone
3 fighters moved from 31 Sea Zone to New South Wales
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,2,5,5,4,5,5,4,3,1,1,2,2,3,3,5,1,6,5
ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 16 infantry and 3 submarines; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour, 7 infantry and 1 mech_infantry moved from Karelia to Finland
7 armour and 6 mech_infantrys moved from Leningrad to Vyborg
4 artilleries and 6 infantry moved from Baltic States to Leningrad
3 infantry moved from France to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Germany to Normandy Bordeaux
Combat - Germans
Battle in Finland
Germans attack with 1 armour, 7 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour, 7 infantry and 1 mech_infantry in Finland, round 2 : 2/9 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 5 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 9/13 hits, 6.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Western Ukraine to Western Germany
2 infantry moved from Southern France to 95 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 95 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
Place Units - Germans
3 submarines placed in 95 Sea Zone
3 infantry placed in France
3 infantry placed in Leningrad
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 11 infantry
EDIT: Adding units owned by Germans to Poland: 1 armour, 11 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Germany: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 9 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Germans regular : 2.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 35 PUs;
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 submarine moved from 115 Sea Zone to 128 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 fighter and 3 infantry moved from Samara to Russia
2 artilleries and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Stalingrad to Rostov
1 artillery and 1 infantry moved from Rostov to Kursk
1 infantry moved from Rostov to Kursk
1 artillery moved from Stalingrad to Rostov
1 tactical_bomber moved from Kursk to Russia
2 fighters moved from Bryansk to Russia
1 armour moved from Bryansk to Smolensk
3 infantry moved from Urals to Samara
1 infantry moved from Northern Sinkiang to Urals
1 infantry moved from Smolensk to Yaroslavl
Place Units - Russians
1 armour, 4 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Stalingrad
1 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3,4,6
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 1 battleship, 1 fighter, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 64 Sea Zone to 50 Sea Zone
4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 50 Sea Zone
1 armour moved from Southern Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 infantry moved from Anhwe to Honan
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Inner Mongolia to Kansu
2 bombers moved from Caroline Islands to Davao
2 bombers moved from Davao to French Indo China
1 artillery and 2 infantry moved from Malaya to Shan State
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
2 artilleries, 8 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine and 1 tactical_bomber moved from 35 Sea Zone to 132 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 35 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Northern Australia to 56 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 56 Sea Zone to 132 Sea Zone
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 50 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
ANZAC roll dice for 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 50 Sea Zone
1 cruiser owned by the ANZAC lost in 50 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 artillery moved from New Guinea to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry moved from Solomon Islands to 55 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 55 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 47 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 50 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
4 artilleries, 10 infantry and 1 marine moved from 132 Sea Zone to Shan State
1 artillery moved from Paulau to 35 Sea Zone
2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
2 infantry moved from Southern Manchuria to Jehol
2 infantry moved from Korea to Northern Manchuria
Place Units - Japanese
3 infantry placed in Southern Manchuria
2 armour and 1 mech_infantry placed in French Indo China
1 battleship and 2 submarines placed in 132 Sea Zone
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 107 Sea Zone to 94 Sea Zone
3 infantry moved from 94 Sea Zone to Algeria
2 armour, 4 infantry and 2 mech_infantrys moved from United Kingdom to 113 Sea Zone
2 armour, 8 infantry, 2 mech_infantrys and 6 transports moved from 113 Sea Zone to 94 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 94 Sea Zone to Algeria
3 carriers and 1 destroyer moved from 107 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from 107 Sea Zone to 94 Sea Zone
1 cruiser and 3 destroyers moved from 113 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Solomon Islands
1 bomber moved from Eastern India to French Indo China
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in French Indo China
Bombing raid in French Indo China causes 0 damage total.
Battle in Algeria
Battle in Morocco
Battle in Solomon Islands
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 108 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
EDIT: 1 aaGun moved from 94 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from United Kingdom to 94 Sea Zone
EDIT: 1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 4 fighters, 8 submarines and 2 tactical_bombers moved from 31 Sea Zone to 50 Sea Zone
4 fighters and 2 tactical_bombers moved from New South Wales to 50 Sea Zone
2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
3 fighters moved from Western United States to 50 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
3 transports placed in 104 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Southern Persia to Syria
1 fighter moved from Southern Persia to Syria
1 fighter moved from Southern Persia to Trans-Jordan
1 infantry moved from Iraq to Syria
Combat - British
Battle in Trans-Jordan
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 1/6 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Syria to Southern Persia
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Southern Persia
2 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Anglo-Egyptian Sudan to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Southern Persia to Iraq
2 armour and 1 mech_infantry moved from Iraq to Baluchistan
3 aaGuns, 1 armour, 8 artilleries and 29 infantry moved from Burma to Eastern India
1 artillery and 5 infantry moved from 94 Sea Zone to Algeria
2 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 94 Sea Zone
1 armour moved from Gibraltar to 94 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 battleship, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 94 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Southern Persia
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,1,6,5,5,2,2,3
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians regular : -0.67
Japanese AA : 0.83
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
3 fighters and 3 tactical_bombers moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Italians roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Trans-Jordan, round 2 : 5/7 hits, 3.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters and 3 tactical_bombers moved from Trans-Jordan to Egypt
1 carrier, 1 destroyer, 1 fighter and 3 transports moved from 100 Sea Zone to 96 Sea Zone
1 artillery and 5 infantry moved from Tunisia to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
2 aaGuns, 2 artilleries and 6 infantry moved from Northern Italy to Southern Italy
1 artillery and 5 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 fighters and 1 tactical_bomber placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 31 Sea Zone to 50 Sea Zone
3 fighters moved from New South Wales to 50 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 113 Sea Zone to 94 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Finland to Norway
Germans take Norway from Americans
1 infantry moved from Normandy Bordeaux to France
2 fighters and 2 tactical_bombers moved from France to Southern Italy
4 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 100 Sea Zone to 97 Sea Zone
3 submarines moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Southern Italy
1 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Leningrad to Ukraine
1 armour and 1 mech_infantry moved from Poland to Leningrad
11 infantry moved from Poland to Baltic States
1 armour and 1 mech_infantry moved from Finland to Vyborg
5 infantry moved from Finland to Vyborg
1 armour and 1 mech_infantry moved from Western Germany to Germany
1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Germany to Poland
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Ukraine to Western Ukraine
Place Units - Germans
3 artilleries placed in Leningrad
1 fighter and 1 tactical_bomber placed in Western Germany
2 artilleries and 8 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,5
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kursk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 armour moved from Northern Belarus to Smolensk
1 fighter moved from Russia to Western Sinkiang
1 fighter moved from Russia to Western Sinkiang
1 infantry moved from Urals to Western Sinkiang
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Yaroslavl
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
4 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
3 infantry moved from Stalingrad to Rostov
1 infantry moved from Novgorod to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Sinkiang
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Western Sinkiang, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western Sinkiang
Russians win, taking Western Sinkiang from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Western Sinkiang to Samara
3 infantry moved from Samara to Russia
1 infantry moved from Urals to Samara
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to Kursk
2 artilleries and 4 infantry moved from Siberia to Sakha
2 infantry moved from Siberia to Sakha
6 infantry moved from Siberia to Sakha
1 aaGun moved from Siberia to Sakha
Place Units - Russians
1 armour and 5 infantry placed in Russia
3 infantry placed in Stalingrad
3 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,1,5,5
Russians collect 34 PUs (4 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 9 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Korea
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kweichow to Yunnan
1 armour, 13 artilleries, 32 infantry, 1 marine and 1 mech_infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 carrier, 1 destroyer, 2 fighters and 6 transports moved from 132 Sea Zone to 20 Sea Zone
3 fighters and 3 tactical_bombers moved from Caroline Islands to 35 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 35 Sea Zone
2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 7 fighters, 2 infantry, 3 submarines, 7 tactical_bombers and 3 transports moved from 35 Sea Zone to 132 Sea Zone
3 infantry moved from Japan to Kyushu
3 infantry moved from Southern Manchuria to Jehol
Combat - Japanese
Battle in Burma
Japanese attack with 3 armour, 13 artilleries, 33 infantry, 1 marine and 2 mech_infantrys
Chinese defend with 1 fighter
Japanese roll dice for 3 armour, 13 artilleries, 33 infantry, 1 marine and 2 mech_infantrys in Burma, round 2 : 13/52 hits, 14.33 expected hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
1 fighter owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 13 artilleries, 32 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Non Combat Move - Japanese
2 aaGuns, 3 artilleries and 9 infantry moved from Northern Manchuria to Southern Manchuria
2 artilleries and 2 infantry moved from 132 Sea Zone to Malaya
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 20 Sea Zone
1 infantry placed in Southern Manchuria
2 fighters, 2 infantry and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
UK_Pacific regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Combat Move - British
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 armour moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
1 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
1 battleship moved from 94 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
1 cruiser moved from 94 Sea Zone to 113 Sea Zone
Combat - British
Combat Hit Differential Summary :
@Daaras Scramble?
@nikola1975 no thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 artilleries and 4 infantry moved from Morocco to 93 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
2 artilleries and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 armour, 4 infantry and 2 mech_infantrys moved from Algeria to 94 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
2 armour, 1 artillery, 11 infantry, 2 mech_infantrys and 8 transports moved from 94 Sea Zone to 113 Sea Zone
2 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from Solomon Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
2 carriers moved from 94 Sea Zone to 113 Sea Zone
3 destroyers moved from 94 Sea Zone to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 113 Sea Zone
2 submarines moved from 94 Sea Zone to 93 Sea Zone
1 cruiser moved from 94 Sea Zone to 113 Sea Zone
1 carrier moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in New Guinea
Battle in Normandy Bordeaux
Americans attack with 2 armour, 3 artilleries, 13 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 armour, 3 artilleries, 13 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 5/20 hits, 5.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking New Guinea from Japanese, taking Normandy Bordeaux from Germans with 2 armour, 3 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Algeria to 94 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 artillery and 5 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 5 infantry moved from 93 Sea Zone to Gibraltar
2 destroyers and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 8 destroyers, 14 fighters, 8 submarines and 4 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
Place Units - Americans
2 transports placed in 104 Sea Zone
4 infantry placed in Eastern United States
1 transport placed in 11 Sea Zone
1 submarine placed in 104 Sea Zone
1 carrier and 1 destroyer placed in 11 Sea Zone
1 tactical_bomber placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 armour moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
1 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
1 battleship moved from 94 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
1 cruiser moved from 94 Sea Zone to 113 Sea Zone
Combat - British
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 aaGuns, 1 armour, 8 artilleries, 34 infantry and 1 mech_infantry moved from Eastern India to Central India
2 armour and 1 mech_infantry moved from Baluchistan to Central India
1 armour and 1 mech_infantry moved from Southern Persia to Central India
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern Persia
1 infantry moved from Syria to Iraq
1 artillery moved from Iraq to Southern Persia
2 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Iraq to Southern Persia
1 artillery moved from Iraq to Southern Persia
1 infantry moved from Iraq to Southern Persia
1 armour moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 armour and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
5 infantry and 1 mech_infantry moved from Algeria to Morocco
2 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone
Place Units - British
3 infantry placed in Southern Persia
4 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : -0.33
Germans regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 7 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 7 infantry, 3 submarines, 2 tactical_bombers and 4 transports moved from 97 Sea Zone to 94 Sea Zone
1 artillery, 4 fighters, 7 infantry and 2 tactical_bombers moved from 94 Sea Zone to Morocco
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Italians roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Trans-Jordan, round 2 : 5/7 hits, 3.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 4 transports
French defend with 1 cruiser
Italians roll dice for 3 submarines in 94 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the French lost in 94 Sea Zone
Italians win with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 4 transports remaining. Battle score for attacker is 11
Casualties for French: 1 cruiser
Battle in Morocco
Italians attack with 1 artillery, 4 fighters, 7 infantry and 2 tactical_bombers
British defend with 5 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 4 fighters, 7 infantry and 2 tactical_bombers in Morocco, round 2 : 4/14 hits, 5.00 expected hits
Americans roll dice for 5 infantry and 1 mech_infantry in Morocco, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Italians lost in Morocco
4 infantry owned by the British lost in Morocco
Italians roll dice for 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers in Morocco, round 3 : 5/11 hits, 4.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Morocco
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 4 infantry
Casualties for British: 5 infantry and 1 mech_infantry
Non Combat Move - Italians
4 fighters and 2 tactical_bombers moved from Morocco to 94 Sea Zone
1 bomber moved from Southern Italy to Malta
3 fighters and 3 tactical_bombers moved from Trans-Jordan to Malta
Place Units - Italians
1 transport placed in 99 Sea Zone
6 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns, 2 artilleries and 7 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 2 artilleries and 7 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 0.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to Northern Australia
ANZAC take Northern Australia from Japanese
Combat - ANZAC
ANZAC creates battle in territory 55 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 50 Sea Zone to 55 Sea Zone
3 fighters moved from New South Wales to Queensland
12 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
2 artilleries moved from New South Wales to Queensland
3 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry moved from United Kingdom to 113 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 19 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 artillery and 9 infantry moved from Leningrad to Vologda
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
10 infantry moved from Baltic States to Leningrad
2 bombers and 1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
2 fighters and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
7 fighters and 7 tactical_bombers moved from Southern Italy to 93 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@Daaras Yes, scramble 3.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 19 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 artillery and 9 infantry moved from Leningrad to Vologda
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
10 infantry moved from Baltic States to Leningrad
2 bombers and 1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
2 fighters and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
7 fighters and 7 tactical_bombers moved from Southern Italy to 93 Sea Zone
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 93 Sea Zone
Battle in Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 bombers in Ukraine, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
2 bombers owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 9 infantry in Vologda, round 2 : 3/10 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans attack with 10 fighters, 2 submarines and 8 tactical_bombers
British defend with 1 destroyer and 2 fighters; Americans defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 10 fighters and 8 tactical_bombers in 93 Sea Zone, round 2 : 8/18 hits, 10.33 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 4 fighters and 3 transports in 93 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
1 submarine owned by the Germans and 2 fighters owned by the Germans lost in 93 Sea Zone
1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 2 fighters owned by the British lost in 93 Sea Zone
2 submarines owned by the Americans submerged
Germans roll dice for 8 fighters and 8 tactical_bombers in 93 Sea Zone, round 3 : 11/16 hits, 9.33 expected hits
Americans roll dice for 2 transports in 93 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
2 transports owned by the Americans lost in 93 Sea Zone
Germans win with 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Germans: 2 fighters and 2 submarines
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 3 transports
Casualties for British: 1 destroyer and 2 fighters
Non Combat Move - Germans
8 fighters and 8 tactical_bombers moved from 93 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 bombers moved from Ukraine to Leningrad
1 infantry moved from Norway to Finland
3 artilleries and 8 infantry moved from France to Western Germany
2 artilleries moved from Germany to Western Germany
1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Poland to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
5 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
5 infantry moved from Leningrad to Vyborg
5 artilleries moved from Leningrad to Vyborg
4 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
3 fighters moved from Egypt to Southern Italy
Place Units - Germans
1 fighter, 8 infantry and 1 tactical_bomber placed in Western Germany
10 infantry placed in Germany
Germans undo move 1.
1 fighter, 1 infantry and 1 tactical_bomber placed in Leningrad
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Russians regular : 0.00
Germans regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Northern Sinkiang
1 fighter moved from Samara to Eastern Sinkiang
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 fighter moved from Samara to Northern Sinkiang
1 fighter moved from Russia to Northern Sinkiang
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 armour moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 armour moved from Novgorod to Smolensk
1 infantry moved from Smolensk to Northern Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Northern Belarus
2 fighters moved from Russia to Northern Belarus
Combat - Russians
Battle in Northern Belarus
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 6/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Sinkiang
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Eastern Sinkiang
Russians win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Northern Sinkiang
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Northern Sinkiang, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Sinkiang
1 infantry owned by the Japanese lost in Northern Sinkiang
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Northern Sinkiang to Samara
1 fighter moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Urals to Western Sinkiang
8 infantry moved from Russia to Smolensk
1 armour moved from Russia to Bryansk
2 artilleries and 4 infantry moved from Rostov to Kursk
3 infantry moved from Stalingrad to Rostov
1 infantry moved from Samara to Russia
4 fighters moved from Northern Belarus to Russia
1 tactical_bomber moved from Northern Belarus to Russia
1 aaGun and 2 infantry moved from Siberia to Sakha
1 aaGun moved from Kursk to Bryansk
1 aaGun moved from Bryansk to Russia
Place Units - Russians
1 infantry placed in Urals
2 infantry placed in Stalingrad
2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Russia
1 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1,2,4
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.33
Russians regular : 3.33