@Amon-Sul 2nd round for 2026!
GL&HF
scramble?
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L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45)
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 7 artilleries, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 fighter moved from Japan to Manchuria 2 artilleries and 9 infantry moved from Jehol to Manchuria 9 fighters and 5 tactical_bombers moved from 19 Sea Zone to Manchuria 1 bomber moved from Malaya to 44 Sea Zone 1 fighter moved from Malaya to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Manchuria Japanese attack with 2 artilleries, 10 fighters, 9 infantry and 5 tactical_bombers Chinese defend with 1 artillery and 14 infantry; Russians defend with 2 aaGuns Russians roll AA dice in Manchuria : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 10 fighters, 9 infantry and 5 tactical_bombers in Manchuria, round 2 : 13/26 hits, 10.83 expected hits Chinese roll dice for 2 aaGuns, 1 artillery and 14 infantry in Manchuria, round 2 : 6/15 hits, 5.00 expected hits 6 infantry owned by the Japanese lost in Manchuria 2 aaGuns owned by the Russians and 11 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 2 artilleries, 10 fighters, 3 infantry and 5 tactical_bombers in Manchuria, round 3 : 12/20 hits, 9.83 expected hits Chinese roll dice for 1 artillery and 3 infantry in Manchuria, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Manchuria 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 artilleries, 10 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 8 infantry Casualties for Russians: 2 aaGuns Casualties for Chinese: 1 artillery and 14 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Siberia to Soviet Far East 1 infantry moved from Sakha to Buryatia 1 fighter moved from Korea to Japan 2 fighters moved from Manchuria to Japan 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to French Indo China 3 artilleries and 4 infantry moved from Anhwe to Kiangsi 1 armour and 3 mech_infantrys moved from Jehol to Kiangsi 1 battleship, 7 carriers, 2 destroyers and 4 submarines moved from 19 Sea Zone to 20 Sea Zone 8 fighters and 5 tactical_bombers moved from Manchuria to 20 Sea Zone 1 mech_infantry moved from Timguska to Shensi 1 tactical_bomber moved from Malaya to French Indo China 1 artillery and 7 infantry moved from Malaya to Shan State 12 artilleries moved from French Indo China to Shan State 5 infantry moved from French Indo China to Shan State 1 aaGun moved from French Indo China to Shan State 2 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to 20 Sea Zone Place Units - Japanese 1 transport placed in 6 Sea Zone 3 infantry placed in Malaya 3 artilleries placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,2,2,5,5,5 Japanese collect 45 PUs (5 lost to blockades); end with 45 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 6.17 Russians regular : 0.67 Russians AA : -1.00 -
Man… that lack of a transport buy last round was a major mistake.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 4 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 mech_infantrys moved from Spain to Portugal 2 fighters moved from 91 Sea Zone to Portugal 1 bomber moved from Scotland to Northern Italy 1 bomber moved from Russia to Ukraine 1 infantry moved from Spain to Portugal Combat - Americans Americans creates battle in territory 37 Sea Zone Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Portugal Americans attack with 2 fighters, 1 infantry and 3 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 2 fighters, 1 infantry and 3 mech_infantrys in Portugal, round 2 : 1/6 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Portugal 1 infantry owned by the Neutral_True lost in Portugal Americans roll dice for 2 fighters and 2 mech_infantrys in Portugal, round 3 : 2/4 hits, 1.33 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Portugal Americans win, taking 37 Sea Zone from Japanese, taking Portugal from Neutral_True with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Spain 1 fighter moved from Southeast Mexico to Spain 2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 8 infantry moved from 91 Sea Zone to Spain 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Portugal to 92 Sea Zone 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 6 fighters moved from Burma to 35 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 5 destroyers and 5 fighters moved from 42 Sea Zone to 35 Sea Zone 4 submarines moved from 37 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Northern Italy to Spain 1 bomber moved from Ukraine to Persia 2 fighters moved from Russia to Persia Place Units - Americans 1 airfield and 1 factory_minor placed in Spain 1 destroyer placed in 10 Sea Zone 4 artilleries and 6 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese 3 artilleries and 17 infantry moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 10 artilleries, 18 infantry and 1 mech_infantry moved from Turkey to Caucasus 3 fighters moved from Persia to Caucasus 1 bomber, 7 fighters and 2 tactical_bombers moved from Russia to Caucasus Combat - British Battle in Caucasus British attack with 10 artilleries, 1 bomber, 10 fighters, 18 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 24 armour and 15 mech_infantrys British roll dice for 10 artilleries, 1 bomber, 10 fighters, 18 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 15/42 hits, 15.17 expected hits Germans roll dice for 24 armour and 15 mech_infantrys in Caucasus, round 2 : 16/39 hits, 17.00 expected hits 16 infantry owned by the British lost in Caucasus 15 mech_infantrys owned by the Germans lost in Caucasus British roll dice for 10 artilleries, 1 bomber, 10 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 3 : 10/26 hits, 11.33 expected hits Germans roll dice for 24 armour in Caucasus, round 3 : 12/24 hits, 12.00 expected hits 1 mech_infantry owned by the British, 9 artilleries owned by the British and 2 infantry owned by the British lost in Caucasus 10 armour owned by the Germans lost in Caucasus British roll dice for 1 artillery, 1 bomber, 10 fighters and 2 tactical_bombers in Caucasus, round 4 : 11/14 hits, 7.33 expected hits Germans roll dice for 14 armour in Caucasus, round 4 : 4/14 hits, 7.00 expected hits 1 artillery owned by the British and 3 fighters owned by the British lost in Caucasus 11 armour owned by the Germans lost in Caucasus British roll dice for 1 bomber, 7 fighters and 2 tactical_bombers in Caucasus, round 5 : 6/10 hits, 5.50 expected hits Germans roll dice for 3 armour in Caucasus, round 5 : 1/3 hits, 1.50 expected hits 1 fighter owned by the British lost in Caucasus 3 armour owned by the Germans lost in Caucasus British win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 66 Casualties for British: 10 artilleries, 4 fighters, 18 infantry and 1 mech_infantry Casualties for Germans: 24 armour and 15 mech_infantrys Non Combat Move - British 2 infantry moved from India to Burma 3 aaGuns, 1 artillery and 24 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 carrier moved from 104 Sea Zone to 91 Sea Zone 2 transports moved from 104 Sea Zone to 91 Sea Zone 4 aaGuns and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 bomber, 6 fighters and 2 tactical_bombers moved from Caucasus to Persia 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Eastern Persia to West India 2 infantry moved from Eastern Persia to Persia Place Units - British 2 artilleries and 1 fighter placed in Persia 1 artillery and 2 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 0.00 Germans AA : -0.17 Germans regular : -4.50 Neutral_True regular : 1.00 British regular : 2.67 Italians AA : -0.17 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 4 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 mech_infantrys moved from Spain to Portugal 2 fighters moved from 91 Sea Zone to Portugal 1 bomber moved from Scotland to Northern Italy 1 bomber moved from Russia to Ukraine 1 infantry moved from Spain to Portugal Combat - Americans Americans creates battle in territory 37 Sea Zone Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Portugal Americans attack with 2 fighters, 1 infantry and 3 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 2 fighters, 1 infantry and 3 mech_infantrys in Portugal, round 2 : 1/6 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Portugal 1 infantry owned by the Neutral_True lost in Portugal Americans roll dice for 2 fighters and 2 mech_infantrys in Portugal, round 3 : 2/4 hits, 1.33 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Portugal Americans win, taking 37 Sea Zone from Japanese, taking Portugal from Neutral_True with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Spain 1 fighter moved from Southeast Mexico to Spain 2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 8 infantry moved from 91 Sea Zone to Spain 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Portugal to 92 Sea Zone 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 6 fighters moved from Burma to 35 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 5 destroyers and 5 fighters moved from 42 Sea Zone to 35 Sea Zone 4 submarines moved from 37 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Northern Italy to Spain 1 bomber moved from Ukraine to Persia 2 fighters moved from Russia to Persia Place Units - Americans 1 airfield and 1 factory_minor placed in Spain 1 destroyer placed in 10 Sea Zone 4 artilleries and 6 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese 3 artilleries and 17 infantry moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 10 artilleries, 18 infantry and 1 mech_infantry moved from Turkey to Caucasus 3 fighters moved from Persia to Caucasus 1 bomber, 7 fighters and 2 tactical_bombers moved from Russia to Caucasus Combat - British Battle in Caucasus British attack with 10 artilleries, 1 bomber, 10 fighters, 18 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 24 armour and 15 mech_infantrys British roll dice for 10 artilleries, 1 bomber, 10 fighters, 18 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 15/42 hits, 15.17 expected hits Germans roll dice for 24 armour and 15 mech_infantrys in Caucasus, round 2 : 16/39 hits, 17.00 expected hits 16 infantry owned by the British lost in Caucasus 15 mech_infantrys owned by the Germans lost in Caucasus British roll dice for 10 artilleries, 1 bomber, 10 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 3 : 10/26 hits, 11.33 expected hits Germans roll dice for 24 armour in Caucasus, round 3 : 12/24 hits, 12.00 expected hits 1 mech_infantry owned by the British, 9 artilleries owned by the British and 2 infantry owned by the British lost in Caucasus 10 armour owned by the Germans lost in Caucasus British roll dice for 1 artillery, 1 bomber, 10 fighters and 2 tactical_bombers in Caucasus, round 4 : 11/14 hits, 7.33 expected hits Germans roll dice for 14 armour in Caucasus, round 4 : 4/14 hits, 7.00 expected hits 1 artillery owned by the British and 3 fighters owned by the British lost in Caucasus 11 armour owned by the Germans lost in Caucasus British roll dice for 1 bomber, 7 fighters and 2 tactical_bombers in Caucasus, round 5 : 6/10 hits, 5.50 expected hits Germans roll dice for 3 armour in Caucasus, round 5 : 1/3 hits, 1.50 expected hits 1 fighter owned by the British lost in Caucasus 3 armour owned by the Germans lost in Caucasus British win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 66 Casualties for British: 10 artilleries, 4 fighters, 18 infantry and 1 mech_infantry Casualties for Germans: 24 armour and 15 mech_infantrys Non Combat Move - British 2 infantry moved from India to Burma 3 aaGuns, 1 artillery and 24 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 carrier moved from 104 Sea Zone to 91 Sea Zone 2 transports moved from 104 Sea Zone to 91 Sea Zone 4 aaGuns and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 bomber, 6 fighters and 2 tactical_bombers moved from Caucasus to Persia 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Eastern Persia to West India 2 infantry moved from Eastern Persia to Persia Place Units - British 2 artilleries and 1 fighter placed in Persia 1 artillery and 2 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Adding units owned by British to Szechwan: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.00 Germans AA : -0.17 Germans regular : -4.50 Neutral_True regular : 1.00 British regular : 2.67 Italians AA : -0.17 -
@simon33 said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
Man… that lack of a transport buy last round was a major mistake.
What would you have replaced in the buy? With one less sub or fighter, I’m probably staying in 35 instead of moving south and really don’t think much changes.
And that was a pretty rough go in Caucasus. Tanks picked a bad time to forget how to hit :(.
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@BobbaRossa said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
@simon33 said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
Man… that lack of a transport buy last round was a major mistake.
What would you have replaced in the buy? With one less sub or fighter, I’m probably staying in 35 instead of moving south and really don’t think much changes.
And that was a pretty rough go in Caucasus. Tanks picked a bad time to forget how to hit :(.
At least that makes me feel better. Yeah, 1 less sub is what I was thinking. Maybe I could have moved my fleet to 36 if you had stayed in 35.
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@BobbaRossa said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
And that was a pretty rough go in Caucasus. Tanks picked a bad time to forget how to hit :(.
Oh I wasn’t expecting that. I don’t think I saw that you could get so many planes in. This game might be over there.
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@BobbaRossa said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
@simon33 said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
You’ve squashed Japan pretty effectively this game. Will have to review it.
Thanks! Playing as the Allies is a lot more difficult than I’d remembered…
Oh I rashly went J1 against a Yunnan stack. No wonder Japan is suffering.
There is no coming back from that Caucasus loss. I concede. Will post.
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S simon33 referenced this topic on
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@simon33 said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
@BobbaRossa said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
@simon33 said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
You’ve squashed Japan pretty effectively this game. Will have to review it.
Thanks! Playing as the Allies is a lot more difficult than I’d remembered…
Oh I rashly went J1 against a Yunnan stack. No wonder Japan is suffering.
There is no coming back from that Caucasus loss. I concede. Will post.
Good game! Yeah, the Russians were about to bounce back hard.
What’s the right way to handle a Yunnan stack? Was my first time playing with or against it, I thought you dealt with it appropriately.
I felt like the dice favored me quite a bit here and still barely squeaked it out. What I’ve learned is that it’s going to take a lot more than 45 to get me to play the allies again :P.
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I think you have to give up on the J1 in that scenario. With the Yunnan stack, China gets strong, so you need to kill China first. I tried to kill China first with the J1 but it wasn’t enough for me. Often, a J2 goes well against a Yunnan stack I think. I’m one of the only players that goes J2 frequently but in G40 J1 is so much better because you can kill India quickly. But you kept India alive and a big stack up north which kept my attention divided. Perhaps I should have ignored the northern stack, not sure.
Also, the 2tt landing on Java was inspired and kept me from retaking it, assisting with Japan’s collapse.





