UK2 buy 5inf 1atg 1tnk 2land mine 2sea mine 5supply = 33RP = 6+4+8+15.
No combat.
95dbc488-e34e-4efe-9958-a84e53ae2516-image.png
AANA_RLP_playetest4_UK2.AAM
Game History
Round: 3
Purchase Units - French
French buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - French
6 infantry moved from Picardy to Lorraine
1 infantry moved from Paris to Burgundy
2 infantry moved from Burgundy to Piedmont
7 infantry moved from Paris to Picardy
1 artillery and 4 infantry moved from Portugal to SZ 14
1 artillery, 4 infantry and 3 transports moved from SZ 14 to SZ 8
1 artillery and 4 infantry moved from SZ 8 to Picardy
1 infantry moved from Egypt to SZ 17
1 infantry moved from Togoland to Nigeria
British take Nigeria from Germans
1 infantry moved from Gold Coast to French West Africa
Combat - French
Battle in Lorraine
French attack with 8 artilleries, 1 fighter and 14 infantry
Germans defend with 1 infantry
French roll dice for 8 artilleries, 1 fighter and 14 infantry in Lorraine, round 2 : 9/23 hits, 11.67 expected hits
Germans roll dice for 1 infantry in Lorraine, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Lorraine
French win, taking Lorraine from Germans with 8 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - French
Place Units - French
8 infantry placed in Paris
Turn Complete - French
French collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
French regular : -2.67
Germans regular : -0.50
Game History
Round: 3
Purchase Units - British
British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yorkshire to SZ 9
1 infantry moved from London to SZ 9
2 infantry moved from SZ 9 to Picardy
1 cruiser moved from SZ 18 to SZ 17
2 infantry moved from India to SZ 29
2 artilleries and 4 infantry moved from India to Persia
2 infantry and 1 transport moved from SZ 29 to SZ 26
2 infantry moved from SZ 26 to Portuguese East Africa
British take Portuguese East Africa from Neutral_Allied
1 artillery and 1 infantry moved from German East Africa to Belgian Congo
1 transport moved from SZ 26 to SZ 24
1 artillery and 1 infantry moved from South West Africa to SZ 24
1 artillery and 1 infantry moved from SZ 24 to Belgian Congo
Combat - British
Battle in Belgian Congo
British attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 3 infantry
British roll dice for 2 artilleries and 3 infantry in Belgian Congo, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 3/4 hits, 2.00 expected hits
3 infantry owned by the British lost in Belgian Congo
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belgian Congo
Germans and British reach a stalemate
. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Germans: 1 artillery and 2 infantry
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 artillery
EDIT: Adding units owned by British to Belgian Congo: 1 infantry
EDIT: Turning off Edit Mode
Place Units - British
3 artilleries and 7 infantry placed in India
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
British regular : 0.67
Game History
Round: 3
Purchase Units - Ottomans
Ottomans buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Ottomans
3 infantry moved from Ankara to Mesopotamia
2 infantry moved from Trans-Jordan to Arabia
2 infantry moved from Smyrna to Trans-Jordan
2 infantry moved from Constantinople to Smyrna
1 infantry moved from Constantinople to Smyrna
1 artillery and 10 infantry moved from Constantinople to Ankara
1 infantry moved from Arabia to Trans-Jordan
1 infantry moved from Arabia to Mesopotamia
Combat - Ottomans
Ottomans has abandoned SZ 8 to French
Ottomans has abandoned SZ 10 to Russians
Combat Move - Ottomans
Trigger ChangeToKielMine: Germans captures territory SZ 10
Place Units - Ottomans
6 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 20 PUs; end with 22 PUs
Game History
Round: 3
Purchase Units - Americans
Americans buy 6 infantry and 3 transports; Remaining resources: 4 PUs;
Place Units - Americans
6 infantry placed in United States of America
3 transports placed in SZ 1
Turn Complete - Americans
Americans collect 20 PUs; end with 24 PUs
Combat Hit Differential Summary :
Game History
Round: 4
Actions - AustroHungarians
Purchase Units - AustroHungarians
Note to players AustroHungarians: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionAustroHungarians: AustroHungarians has their production frontier changed to: lateWarProduction
AustroHungarians buy 1 artillery, 9 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - AustroHungarians
1 infantry moved from Sevastopol to Tatarstan
AustroHungarians take Tatarstan from Russians
1 infantry moved from Sevastopol to Ukraine
2 infantry moved from Romania to Ukraine
1 infantry moved from Budapest to Romania
1 artillery moved from Poland to Livonia
1 fighter moved from Poland to Ukraine
1 fighter moved from Budapest to Ukraine
1 fighter moved from Vienna to Trieste
10 infantry moved from Vienna to Galicia
4 artilleries and 12 infantry moved from Galicia to Ukraine
3 artilleries moved from Poland to Ukraine
17 infantry moved from Poland to Livonia
Combat - AustroHungarians
AustroHungarians has abandoned SZ 10 to Russians
AustroHungarians has abandoned SZ 18 to French
Combat Move - AustroHungarians
Trigger ChangeToKielMine: Germans captures territory SZ 10
Place Units - AustroHungarians
1 artillery, 9 infantry and 1 tank placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 37 PUs; end with 37 PUs
@Ragnell804 +1.33 CP
Game History
Round: 4
Purchase Units - Russians
Note to players Russians: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionRussians: Russians has their production frontier changed to: lateWarProduction
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
13 artilleries, 2 fighters and 32 infantry moved from Moscow to Tatarstan
2 infantry moved from Belarus to Moscow
1 battleship moved from SZ 10 to SZ 9
Combat - Russians
Battle in Tatarstan
Russians attack with 13 artilleries, 2 fighters and 32 infantry
AustroHungarians defend with 1 infantry
Russians roll dice for 13 artilleries, 2 fighters and 32 infantry in Tatarstan, round 2 : 23/47 hits, 22.17 expected hits
AustroHungarians roll dice for 1 infantry in Tatarstan, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the AustroHungarians lost in Tatarstan
Russians win, taking Tatarstan from AustroHungarians with 13 artilleries, 2 fighters and 32 infantry remaining. Battle score for attacker is 3
Casualties for AustroHungarians: 1 infantry
Combat Move - Russians
Place Units - Russians
2 artilleries and 4 infantry placed in Moscow
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Russians regular : 0.83
AustroHungarians regular : -0.50
Game History
Round: 4
Purchase Units - Germans
Note to players Germans: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction
Germans buy 8 infantry and 3 tanks; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Livonia to Karelia
Germans take Karelia from Russians
2 artilleries and 5 infantry moved from Livonia to Moscow
1 fighter moved from Ukraine to Moscow
1 infantry moved from Livonia to Moscow
1 fighter moved from Ukraine to Bohemia
1 infantry moved from Silesia to Bohemia
9 infantry moved from Silesia to Hanover
1 artillery and 1 infantry moved from Hanover to Ruhr
3 infantry moved from Munich to Alsace
1 infantry moved from Ruhr to Alsace
10 artilleries and 10 infantry moved from Belgium to Alsace
1 infantry moved from Kiel to Ruhr
1 fighter moved from Berlin to Ruhr
2 infantry moved from Berlin to Kiel
12 infantry moved from Berlin to Hanover
1 fighter moved from Poland to Hanover
1 infantry moved from Livonia to Belarus
Germans take Belarus from Russians
1 artillery and 8 infantry moved from Livonia to Poland
2 infantry moved from Ukraine to Sevastopol
5 artilleries and 1 infantry moved from Ukraine to Poland
1 infantry moved from Belgian Congo to Kamerun
2 artilleries and 6 infantry moved from Poland to Silesia
1 infantry moved from Poland to Silesia
Combat - Germans
Germans has abandoned Belgian Congo to British
Germans has abandoned SZ 18 to French
Battle in Moscow
Germans attack with 2 artilleries, 1 fighter and 6 infantry
Russians defend with 2 artilleries, 1 factory and 6 infantry
Germans roll dice for 2 artilleries, 1 fighter and 6 infantry in Moscow, round 2 : 5/9 hits, 4.00 expected hits
Russians roll dice for 2 artilleries and 6 infantry in Moscow, round 2 : 6/8 hits, 4.00 expected hits
1 artillery owned by the Germans and 5 infantry owned by the Germans lost in Moscow
5 infantry owned by the Russians lost in Moscow
Russians and Germans reach a stalemate
, taking Belgian Congo from Germans. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 5 infantry
Combat Move - Germans
Trigger RemoveKareliaMine: Setting switch to true for conditionAttachmentKareliaSwitch attached to Russians
Trigger RemoveKareliaMine: has removed 1 mines owned by Russians in SZ 12
Trigger RemoveKareliaMine: has removed 1 mines owned by Russians in SZ 6
Place Units - Germans
8 infantry and 3 tanks placed in Berlin
Turn Complete - Germans
Germans collect 47 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : 1.00
Game History
Round: 4
Purchase Units - British
Note to players British: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionBritish: British has their production frontier changed to: lateWarProduction
British buy 2 artilleries, 5 infantry and 2 tanks; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from SZ 26 to SZ 24
1 artillery and 1 infantry moved from Belgian Congo to SZ 24
1 artillery and 1 infantry moved from SZ 24 to Kamerun
2 infantry moved from Portuguese East Africa to SZ 26
2 infantry and 1 transport moved from SZ 26 to SZ 29
3 artilleries and 7 infantry moved from India to Persia
2 infantry moved from SZ 29 to Persia
2 infantry moved from Picardy to Lorraine
2 infantry moved from London to SZ 9
2 infantry moved from SZ 9 to Belgium
2 artilleries and 4 infantry moved from Canada to SZ 2
Combat - British
Battle in Kamerun
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Kamerun, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kamerun, round 2 : 1/1 hits, 0.50 expected hits
1 artillery owned by the British lost in Kamerun
1 infantry owned by the Germans lost in Kamerun
British win, taking Kamerun from Germans with 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Germans: 1 infantry
Combat Move - British
Place Units - British
2 artilleries, 5 infantry and 2 tanks placed in India
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Changing ownership of Angola from Germans to British
EDIT: Adding units owned by British to Angola: 2 infantry
EDIT: Adding units owned by British to SZ 24: 1 transport
EDIT: Removing units owned by British from SZ 29: 1 transport
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 37 to 38
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.50
British regular : 0.33
Game History
Round: 4
Purchase Units - Ottomans
Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction
Ottomans buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Ottomans
1 artillery and 3 infantry moved from Arabia to Mesopotamia
3 infantry moved from Trans-Jordan to Arabia
3 infantry moved from Smyrna to Trans-Jordan
1 artillery moved from Ankara to Mesopotamia
10 infantry moved from Ankara to Mesopotamia
2 infantry moved from Constantinople to Smyrna
4 infantry moved from Constantinople to Ankara
Combat - Ottomans
Ottomans has abandoned SZ 18 to Italians
Combat Move - Ottomans
Place Units - Ottomans
7 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 20 PUs; end with 21 PUs
Game History
Round: 4
Purchase Units - Americans
Note to players Americans: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionAmericans: Americans has their production frontier changed to: lateWarProduction
Americans buy 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 1 cruiser moved from SZ 1 to SZ 14
Combat Move - Americans
Place Units - Americans
4 transports placed in SZ 1
Turn Complete - Americans
Americans collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Game History
Round: 5
Actions - AustroHungarians
Purchase Units - AustroHungarians
AustroHungarians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - AustroHungarians
7 artilleries, 2 fighters and 15 infantry moved from Ukraine to Moscow
2 infantry moved from Galicia to Ukraine
1 infantry moved from Galicia to Romania
5 infantry moved from Galicia to Vienna
1 artillery, 9 infantry and 1 tank moved from Vienna to Trieste
1 artillery and 17 infantry moved from Livonia to Moscow
Combat - AustroHungarians
Combat Move - AustroHungarians
Place Units - AustroHungarians
12 infantry placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 36 PUs; end with 37 PUs
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Tatarstan to Ukraine
1 artillery moved from Tatarstan to Ukraine
11 artilleries, 2 fighters and 29 infantry moved from Tatarstan to Sevastopol
Combat - Russians
Russians creates battle in territory Moscow
Battle in Sevastopol
Russians attack with 11 artilleries, 2 fighters and 29 infantry
Germans defend with 2 infantry; AustroHungarians defend with 1 port
Russians roll dice for 11 artilleries, 2 fighters and 29 infantry in Sevastopol, round 2 : 21/42 hits, 19.50 expected hits
AustroHungarians roll dice for 2 infantry in Sevastopol, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Sevastopol
2 infantry owned by the Germans lost in Sevastopol
Russians win, taking Sevastopol from AustroHungarians with 11 artilleries, 2 fighters and 28 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
AustroHungarians defend with 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Ukraine
2 infantry owned by the AustroHungarians lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for AustroHungarians: 2 infantry
Combat Move - Russians
Trigger AddSevastopolMine: Setting switch to false for conditionAttachmentSevastopolSwitch attached to Russians
Trigger AddSevastopolMine: Russians has 1 mines placed in SZ 21
Place Units - Russians
2 artilleries and 2 infantry placed in Moscow
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 2.17
AustroHungarians regular : 0.00
Game History
Round: 5
Actions - Germans
Germans takes action: Action RussianRevolution
Action RussianRevolution activates a trigger called: Trigger RussianRevolution
Trigger RussianRevolution: Setting switch to true for conditionAttachmentRussianRevolutionSwitch attached to Russians
Trigger RCTMoscow: Neutral_Central takes ownership of territory Moscow
Purchase Units - Germans
Trigger RussianRevolutionEverythingElse: Changing Relationship for AustroHungarians and Neutral_Central from Friendly_Neutral to Allied
Trigger RussianRevolutionEverythingElse: Changing Relationship for Germans and Neutral_Central from Friendly_Neutral to Allied
Trigger RussianRevolutionEverythingElse: Changing Relationship for Ottomans and Neutral_Central from Friendly_Neutral to Allied
Trigger RussianRevolutionEverythingElse: Changing Relationship for French and Neutral_Central from Unfriendly_Neutral to Neutral
Trigger RussianRevolutionEverythingElse: Changing Relationship for British and Neutral_Central from Unfriendly_Neutral to Neutral
Trigger RussianRevolutionEverythingElse: Changing Relationship for Italians and Neutral_Central from Unfriendly_Neutral to Neutral
Trigger RussianRevolutionEverythingElse: Changing Relationship for Americans and Neutral_Central from Unfriendly_Neutral to Neutral
Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory Finland
Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory Kazakhstan
Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory SZ 12
Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory SZ 21
Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory Sevastopol
Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory Tatarstan
Trigger RussianRevolutionEverythingElse: Contested takes ownership of territory Ukraine
Trigger RussianRevolutionEverythingElse: has removed 1 mines owned by Russians in SZ 21
Trigger RussianRevolutionEverythingElse: has removed 2 artilleries and 2 infantry owned by Russians in Ukraine
Trigger RussianRevolutionEverythingElse: has removed 4 artilleries, 1 factory and 3 infantry owned by Russians in Moscow
Trigger RussianRevolutionEverythingElse: has removed 11 artilleries, 2 fighters, 28 infantry and 1 port owned by Russians in Sevastopol
Trigger RussianRevolutionEverythingElse: has removed 1 battleship owned by Russians in SZ 9
Germans buy 14 infantry and 1 tank; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter and 21 infantry moved from Hanover to Ruhr
2 infantry moved from Kiel to Ruhr
1 artillery, 2 fighters and 2 infantry moved from Ruhr to Alsace
1 fighter moved from Bohemia to Alsace
1 infantry moved from Bohemia to Munich
2 artilleries and 7 infantry moved from Silesia to Hanover
3 infantry moved from Berlin to Kiel
5 infantry and 3 tanks moved from Berlin to Hanover
1 artillery and 2 infantry moved from Karelia to Livonia
1 artillery and 1 infantry moved from Moscow to Livonia
1 fighter moved from Moscow to Poland
6 artilleries and 9 infantry moved from Poland to Silesia
1 infantry moved from Belarus to Poland
Combat Move - Germans
Trigger RemoveSevastopolMine: Setting switch to true for conditionAttachmentSevastopolSwitch attached to Russians
Place Units - Germans
14 infantry and 1 tank placed in Berlin
Turn Complete - Germans
Germans collect 40 PUs; end with 41 PUs
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 8 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kamerun to SZ 24
2 infantry moved from Angola to SZ 24
1 battleship, 4 infantry and 2 transports moved from SZ 24 to SZ 26
2 infantry moved from London to SZ 9
2 infantry moved from SZ 9 to Belgium
2 artilleries and 4 infantry moved from SZ 8 to Picardy
2 artilleries, 5 infantry and 2 tanks moved from India to Persia
Combat Move - British
Place Units - British
2 artilleries, 8 infantry and 1 tank placed in India
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Game History
Round: 5
Purchase Units - Ottomans
Ottomans buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Ottomans
2 infantry moved from Constantinople to Smyrna
5 infantry moved from Constantinople to Ankara
4 infantry moved from Ankara to Mesopotamia
3 infantry moved from Arabia to Mesopotamia
2 infantry moved from Trans-Jordan to Arabia
2 infantry moved from Smyrna to Trans-Jordan
Combat Move - Ottomans
Place Units - Ottomans
7 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 20 PUs; end with 20 PUs
Game History
Round: 5
Purchase Units - Americans
Note to players Americans: <body><b>America joins the Entente and declares war on the Central Powers!<b></body>
Trigger AmericansRemoveRestrictions: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Trigger AmericansJoinWar: Changing Relationship for AustroHungarians and Americans from Neutral to War
Trigger AmericansJoinWar: Changing Relationship for Russians and Americans from Neutral to Allied
Trigger AmericansJoinWar: Changing Relationship for Germans and Americans from Neutral to War
Trigger AmericansJoinWar: Changing Relationship for French and Americans from Neutral to Allied
Trigger AmericansJoinWar: Changing Relationship for British and Americans from Neutral to Allied
Trigger AmericansJoinWar: Changing Relationship for Ottomans and Americans from Neutral to War
Trigger AmericansJoinWar: Changing Relationship for Italians and Americans from Neutral to Allied
Americans buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 artilleries and 12 infantry moved from United States of America to SZ 1
2 artilleries, 12 infantry and 7 transports moved from SZ 1 to SZ 14
2 artilleries and 12 infantry moved from SZ 14 to Morocco
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from SZ 17: 1 transport
EDIT: Adding units owned by Italians to SZ 16: 1 transport
EDIT: Turning off Edit Mode
Place Units - Americans
6 infantry placed in United States of America
Turn Complete - Americans
Americans collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Game History
Round: 6
Actions - AustroHungarians
Purchase Units - AustroHungarians
AustroHungarians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - AustroHungarians
17 infantry moved from Vienna to Trieste
2 fighters moved from Moscow to Poland
1 infantry moved from Galicia to Poland
1 infantry moved from Galicia to Romania
2 infantry moved from Romania to Bulgaria
8 artilleries and 32 infantry moved from Moscow to Livonia
Combat Move - AustroHungarians
Place Units - AustroHungarians
12 infantry placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 33 PUs; end with 34 PUs
Game History
Round: 6
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belgian Congo: 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 infantry
EDIT: Turning off Edit Mode
23 infantry moved from Ruhr to Belgium
11 artilleries, 3 fighters and 16 infantry moved from Alsace to Belgium
1 infantry moved from Munich to Alsace
2 artilleries, 12 infantry and 3 tanks moved from Hanover to Ruhr
3 infantry moved from Kiel to Ruhr
6 artilleries and 9 infantry moved from Silesia to Hanover
3 infantry moved from Berlin to Kiel
1 fighter moved from Poland to Hanover
11 infantry and 1 tank moved from Berlin to Hanover
1 infantry moved from Poland to Silesia
2 artilleries and 3 infantry moved from Livonia to Poland
Combat - Germans
Germans creates battle in territory Belgian Congo
Air Battle in Belgium
Germans attacks with 3 units heading to Belgium
French launches 1 interceptors out of Belgium
Attackers Fire, : 1/3 hits, 1.00 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Belgium
1 fighter owned by the French lost in Belgium
Air Battle is over, the defenders have all died
Battle in Belgium
Germans attack with 11 artilleries, 2 fighters and 39 infantry
British defend with 4 infantry; French defend with 9 artilleries and 31 infantry
Germans roll dice for 11 artilleries, 2 fighters and 39 infantry in Belgium, round 2 : 27/52 hits, 22.83 expected hits
French roll dice for 9 artilleries and 35 infantry in Belgium, round 2 : 26/44 hits, 22.00 expected hits
26 infantry owned by the Germans lost in Belgium
23 infantry owned by the French and 4 infantry owned by the British lost in Belgium
French and Germans reach a stalemate
. Battle score for attacker is 3
Casualties for Germans: 26 infantry
Casualties for French: 23 infantry
Casualties for British: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belgian Congo: 1 infantry
EDIT: Removing units owned by British from Belgian Congo: 1 infantry
EDIT: Turning off Edit Mode
Battle in Belgian Congo
Combat Move - Germans
Place Units - Germans
13 infantry placed in Berlin
Turn Complete - Germans
Germans collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
French regular : 4.00
Defenders Fire, : 0.67
Attackers Fire, : 0.00
Germans regular : 4.17
@Ragnell804 +0.06 Entente
This is the most fair dice I have ever seen so far into a game.