• TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 infantry moved from Central India to Eastern India
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 32 Sea Zone to 26 Sea Zone
            3 fighters moved from Wake Island to Midway
    
        Combat Move - French
            1 fighter moved from 93 Sea Zone to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Rostov
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Rostov
            1 fighter moved from Leningrad to Rostov
            2 fighters and 2 tactical_bombers moved from Southern Italy to Rostov
            3 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 2 infantry moved from Novgorod to Smolensk
            1 infantry moved from Archangel to Vologda
            1 artillery and 8 infantry moved from Leningrad to Novgorod
            1 armour moved from Baltic States to Smolensk
            7 infantry moved from Poland to Eastern Poland
            2 transports moved from 116 Sea Zone to 117 Sea Zone
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            10 infantry moved from Germany to 117 Sea Zone
            10 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone
            10 infantry moved from 118 Sea Zone to Leningrad
            1 battleship and 1 destroyer moved from 116 Sea Zone to 118 Sea Zone
            2 tactical_bombers moved from France to Southern Italy
            1 fighter moved from France to Southern Italy
    
        Place Units - Germans
            10 infantry placed in Germany
            3 artilleries placed in Leningrad
            1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,3,2,5,2
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 armour moved from Stalingrad to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Stalingrad to Northern Caucasus
                  Russians take Northern Caucasus from Italians
            1 armour moved from Northern Caucasus to Stalingrad
            1 armour moved from Tambov to Stalingrad
            3 artilleries and 13 infantry moved from Southern Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Southern Manchuria to Jehol
            2 aaGuns moved from Samara to Stalingrad
            2 aaGuns moved from Samara to Russia
            4 infantry moved from Samara to Stalingrad
            1 fighter moved from Stalingrad to Russia
            1 infantry moved from Samara to Stalingrad
    
        Place Units - Russians
            3 artilleries placed in Stalingrad
            1 aaGun, 1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2,6,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,2
            Russians collect 23 PUs (7 lost to blockades); end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Amur: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to Northern Manchuria: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 25 to 28
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 21 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Kweichow to Yunnan
            6 fighters and 7 tactical_bombers moved from Kiangsi to Yunnan
            2 bombers and 1 fighter moved from French Indo China to Yunnan
            1 mech_infantry moved from Siam to Yunnan
            1 armour moved from French Indo China to Yunnan
            1 marine moved from Malaya to 132 Sea Zone
            2 cruisers and 1 marine moved from 132 Sea Zone to 40 Sea Zone
                  Japanese take 40 Sea Zone from UK_Pacific
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 40 Sea Zone
            1 marine moved from 40 Sea Zone to Ceylon
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Yunnan
                Japanese attack with 1 armour, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
                British defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 10/19 hits, 10.17 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                    2 artilleries owned by the British and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Ceylon from UK_Pacific with 2 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                Casualties for British: 2 artilleries and 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to French Indo China
            7 fighters and 7 tactical_bombers moved from Yunnan to Shan State
            1 fighter moved from 55 Sea Zone to Shan State
            1 carrier moved from 132 Sea Zone to 40 Sea Zone
            2 submarines moved from 132 Sea Zone to 36 Sea Zone
            2 battleships and 1 cruiser moved from 55 Sea Zone to 38 Sea Zone
            1 transport moved from 132 Sea Zone to 38 Sea Zone
            1 infantry moved from Solomon Islands to 55 Sea Zone
            6 artilleries and 7 infantry moved from Queensland to 55 Sea Zone
            6 artilleries, 8 infantry and 7 transports moved from 55 Sea Zone to 38 Sea Zone
            6 artilleries and 8 infantry moved from 38 Sea Zone to Malaya
            2 fighters moved from Queensland to Shan State
            3 infantry moved from New South Wales to Queensland
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangtung to Hunan
            2 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            2 fighters moved from 6 Sea Zone to Japan
            2 artilleries moved from Kiangsi to Kiangsu
            1 aaGun moved from Kiangsi to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            4 carriers and 4 destroyers moved from 55 Sea Zone to 36 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 destroyers moved from 55 Sea Zone to 64 Sea Zone
    
        Place Units - Japanese
            2 tactical_bombers placed in French Indo China
            7 infantry placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            3 infantry placed in Queensland
            3 infantry placed in New South Wales
            1 infantry placed in French Indo China
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : -0.17
    

    Savegame


  • @mikawagunichi Is this just over?

    I think if we were playing more seriously I wouldve moved the fast in persia in position to defend india. I admit I did not math it


  • @mikawagunichi I’m also fine starting a new one. but would be curious to see how it wouldve gone with a better russia. I think if i had played russia better england wouldve supported india better and this isnt over. it’s still close. What are your thoughts?


  • @Daaras Full send to Hunan and Anwhe. Move Russians to Anwhe too. Move US fleet to either Carolines and or 50 to position to threaten Phi and Sydney. You may be able to get a VC back and idk if I can get it back quickly with the planes being so far out of range.


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 fighter, 1 infantry, 10 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 2 carriers, 4 destroyers and 1 fighter moved from 93 Sea Zone to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Algeria to Morocco
            1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            4 infantry moved from Eastern United States to 104 Sea Zone
            1 carrier, 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            2 marines moved from Midway to 25 Sea Zone
            1 artillery and 1 infantry moved from Midway to 26 Sea Zone
            2 infantry moved from Iwo Jima to 18 Sea Zone
            2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Okinawa
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Shantung
    
        Combat - Americans
            Battle in Shantung
            Battle in Okinawa
    
        Non Combat Move - Americans
            1 carrier, 8 destroyers, 2 fighters and 3 submarines moved from 18 Sea Zone to 20 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 7 fighters, 2 marines and 2 tactical_bombers moved from 25 Sea Zone to 20 Sea Zone
            1 destroyer moved from 26 Sea Zone to 20 Sea Zone
            2 marines moved from 20 Sea Zone to Shantung
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 submarine moved from 31 Sea Zone to 26 Sea Zone
            1 destroyer moved from 50 Sea Zone to 27 Sea Zone
            1 transport moved from 28 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 artillery, 5 infantry and 2 tactical_bombers moved from 93 Sea Zone to Morocco
            2 tactical_bombers moved from Morocco to 93 Sea Zone
            2 fighters moved from Western United States to 93 Sea Zone
            2 fighters moved from Western United States to Midway
    
        Place Units - Americans
            10 submarines placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Kweichow
            1 artillery and 1 infantry moved from Szechwan to Hunan
            5 artilleries and 14 infantry moved from Szechwan to Hopei
            1 infantry moved from Inner Mongolia to Chahar
            1 artillery and 2 infantry moved from Inner Mongolia to Shansi
            1 artillery and 1 infantry moved from Honan to Anhwe
            1 artillery and 5 infantry moved from Honan to Hopei
            1 fighter moved from Eastern Sinkiang to Chahar
            1 infantry moved from Kansu to Inner Mongolia
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 6 artilleries and 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 artilleries and 19 infantry in Hopei, round 2 : 3/25 hits, 6.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 6 artilleries and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shansi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Inner Mongolia
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 4 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Northwest Persia to Southern Caucasus
            7 fighters moved from Northwest Persia to Southern Caucasus
            3 armour and 3 mech_infantrys moved from Southern Persia to Central India
            1 infantry moved from Iraq to Southern Persia
            1 armour moved from Egypt to Iraq
            1 destroyer and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 fighter moved from 96 Sea Zone to 99 Sea Zone
            1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            1 bomber moved from United Kingdom to 99 Sea Zone
            4 fighters moved from United Kingdom to 96 Sea Zone
            1 destroyer and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 infantry moved from Eastern India to Burma
            1 fighter moved from Eastern India to Burma
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
            Battle in Southern Caucasus
                British attack with 7 fighters and 2 infantry
                Italians defend with 1 armour
                    British roll dice for 7 fighters and 2 infantry in Southern Caucasus, round 2 : 4/9 hits, 3.83 expected hits
                    Italians roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Southern Caucasus
                    1 armour owned by the Italians lost in Southern Caucasus
                British win, taking Southern Caucasus from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Burma
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 99 Sea Zone
                British attack with 1 bomber, 1 destroyer, 1 fighter and 3 submarines
                Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 destroyer and 1 fighter
                    British roll dice for 3 submarines in 99 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the British lost in 99 Sea Zone
                    1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 99 Sea Zone
                1 bomber owned by the British and 1 fighter owned by the British retreated
                2 submarines owned by the British retreated to 97 Sea Zone
                Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 destroyer and 1 submarine
                Casualties for Italians: 1 destroyer and 1 fighter
            Moving scrambled unit from 99 Sea Zone  back to originating territory: Southern Italy
            Moving scrambled unit from 99 Sea Zone  back to originating territory: Southern Italy
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from 99 Sea Zone to Malta
            2 infantry moved from 93 Sea Zone to Morocco
            7 fighters moved from Southern Caucasus to Southern Persia
            3 aaGuns, 2 armour, 15 infantry and 1 mech_infantry moved from Eastern India to Central India
            1 fighter moved from Burma to Southern Persia
    
        Place Units - British
            3 tactical_bombers placed in Southern Persia
            3 infantry placed in Iraq
            1 infantry and 1 mech_infantry placed in Egypt
            British undo move 2.
            British undo move 2.
            2 infantry and 1 mech_infantry placed in Iraq
            2 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Southern Persia: 1 fighter
            EDIT: Adding units owned by British to Trans-Jordan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2,3,3,4,4
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -5.33
    Italians regular : 0.33
    Japanese regular : -0.67
    British regular : 1.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Smolensk to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Smolensk
            1 bomber moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
                Bombing raid in Gibraltar causes 5 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Gibraltar to Southern France
            1 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,3
            Italians collect 19 PUs (3 lost to blockades); end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 1 aaGun
            EDIT: Adding units owned by Italians to Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Combat Move - ANZAC
            1 infantry moved from Eastern India to Central India
    
        Non Combat Move - ANZAC
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi you can just skip anzac and france, ill edit if i have to

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Rostov to Northern Caucasus
                  Germans take Northern Caucasus from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            4 artilleries and 9 infantry moved from Rostov to Ukraine
            9 armour and 9 mech_infantrys moved from Rostov to Bryansk
            1 armour, 4 artilleries and 38 infantry moved from Smolensk to Bryansk
            1 artillery and 8 infantry moved from Novgorod to Smolensk
            3 artilleries and 10 infantry moved from Leningrad to Novgorod
            7 infantry moved from Eastern Poland to Southern Belarus
            3 infantry moved from Western Ukraine to Ukraine
            10 infantry moved from Germany to Western Germany
            3 infantry moved from Western Germany to France
            2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
            7 fighters and 5 tactical_bombers moved from Rostov to Bryansk
            1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
            1 submarine moved from 128 Sea Zone to 115 Sea Zone
            1 destroyer moved from 118 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            1 fighter and 2 tactical_bombers placed in Leningrad
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 54 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Rostov to Northern Caucasus
                  Germans take Northern Caucasus from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            4 artilleries and 9 infantry moved from Rostov to Ukraine
            9 armour and 9 mech_infantrys moved from Rostov to Bryansk
            1 armour, 4 artilleries and 38 infantry moved from Smolensk to Bryansk
            1 artillery and 8 infantry moved from Novgorod to Smolensk
            3 artilleries and 10 infantry moved from Leningrad to Novgorod
            7 infantry moved from Eastern Poland to Southern Belarus
            3 infantry moved from Western Ukraine to Ukraine
            10 infantry moved from Germany to Western Germany
            3 infantry moved from Western Germany to France
            2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
            7 fighters and 5 tactical_bombers moved from Rostov to Bryansk
            1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
            1 submarine moved from 128 Sea Zone to 115 Sea Zone
            1 destroyer moved from 118 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            1 fighter and 2 tactical_bombers placed in Leningrad
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 54 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 4 artilleries and 9 infantry
            EDIT: Adding units owned by Germans to Kursk: 4 artilleries and 9 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 25 PUs; 
            Russians buy 2 aaGuns and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Stalingrad to Tambov
            2 fighters moved from Russia to Tambov
            5 infantry moved from Samara to Russia
            6 armour and 6 mech_infantrys moved from Stalingrad to Russia
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 2 infantry and 1 mech_infantry
            EDIT: Removing units owned by British from Egypt: 2 infantry
            EDIT: Adding units owned by British to Iraq: 1 airfield, 7 fighters and 3 tactical_bombers
            EDIT: Removing units owned by British from Southern Persia: 7 fighters and 3 tactical_bombers
            EDIT: Turning off Edit Mode
            2 aaGuns, 17 artilleries and 28 infantry moved from Stalingrad to Samara
            2 fighters moved from Tambov to Russia
            EDIT: 7 fighters and 3 tactical_bombers moved from Southern Persia to Iraq
            EDIT: Russians undo move 3.
            2 aaGuns, 3 artilleries and 13 infantry moved from Jehol to Shantung
    
        Place Units - Russians
            2 aaGuns and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
            Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.83
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            3 artilleries and 3 infantry moved from Malaya to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 40 Sea Zone
            2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 40 Sea Zone to Eastern India
            1 artillery and 1 infantry moved from 39 Sea Zone to Burma
            2 infantry moved from Kwangtung to Hunan
            2 bombers moved from French Indo China to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            2 tactical_bombers moved from French Indo China to Hunan
            6 fighters and 6 tactical_bombers moved from Shan State to 36 Sea Zone
            3 fighters moved from Shan State to Davao
            1 fighter and 1 tactical_bomber moved from Shan State to Hunan
    
        Combat - Japanese
            Battle in Eastern India
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 cruisers in Eastern India, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern India, round 2 : 3/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Eastern India, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Eastern India
                Japanese captures 7PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Eastern India from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 4/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 artillery owned by the Chinese lost in Anhwe
                Japanese win with 2 bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Hunan to Kiangsu
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
            2 bombers moved from Anhwe to Kiangsu
            6 artilleries and 7 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Malaya to Shan State
            4 artilleries and 4 infantry moved from Malaya to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 destroyer moved from 64 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
            3 infantry moved from New South Wales to Queensland
            3 artilleries, 2 battleships, 1 cruiser, 3 infantry and 4 transports moved from 38 Sea Zone to 36 Sea Zone
            3 artilleries and 3 infantry moved from 36 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from Eastern India to 40 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 22 Sea Zone
            1 destroyer moved from 55 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            1 fighter and 3 tactical_bombers placed in Japan
            Japanese undo move 1.
            1 destroyer placed in 20 Sea Zone
            2 infantry placed in Kiangsu
            1 submarine placed in 37 Sea Zone
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,4,2,5,3,4,4,2,4,4,5,6,4,1,3,4,6,1,1,3,4,4,5,2,3,4,3,6,6,1,6,5,6,2,4,6,5,1,6,5,4,3,4
            Japanese collect 52 PUs (5 lost to blockades); end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 1.00
    UK_Pacific regular : -1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 cruiser and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 2 marines moved from Shantung to Anhwe
            1 submarine moved from 20 Sea Zone to 21 Sea Zone
            1 submarine moved from 20 Sea Zone to 22 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 13 destroyers and 2 transports moved from 20 Sea Zone to 7 Sea Zone
                  Americans take 7 Sea Zone from Japanese
            3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
            3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone
            1 destroyer moved from 7 Sea Zone to 5 Sea Zone
            1 bomber moved from Midway to 5 Sea Zone
            1 submarine moved from 26 Sea Zone to 27 Sea Zone
            1 submarine moved from 27 Sea Zone to 31 Sea Zone
            1 fighter moved from Midway to 31 Sea Zone
            1 fighter moved from Midway to 20 Sea Zone
            10 submarines moved from 11 Sea Zone to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 7 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 31 Sea Zone
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 20 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 5 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 5 Sea Zone
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 5 Sea Zone to Aleutian Islands
            3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 7 Sea Zone
            4 fighters moved from 20 Sea Zone to 7 Sea Zone
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 7 Sea Zone
            2 infantry and 2 transports moved from 27 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Midway to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Midway
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 battleship, 2 carriers, 3 destroyers and 4 fighters moved from 96 Sea Zone to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 cruiser placed in 104 Sea Zone
            2 carriers placed in 104 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Inner Mongolia to Chahar
            6 artilleries and 23 infantry moved from Hopei to Anhwe
            1 artillery and 1 infantry moved from Shansi to Anhwe
            1 artillery and 1 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Anhwe
    
        Place Units - Chinese
            7 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
    
        Purchase Units - British
            British repair damage of 5x harbour; Remaining resources: 42 PUs; 
            British buy 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 armour, 15 infantry and 4 mech_infantrys moved from Central India to Eastern India
            1 infantry moved from Southern Persia to Iraq
            1 fighter moved from Trans-Jordan to Iraq
            7 fighters and 3 tactical_bombers moved from Iraq to Russia
            1 bomber and 1 fighter moved from Malta to Iraq
            2 infantry moved from Northwest Persia to Iraq
            6 artilleries and 11 infantry moved from Northwest Persia to Southern Caucasus
    
        Combat - British
            Battle in Eastern India
                British attack with 5 armour, 15 infantry and 4 mech_infantrys
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 5 armour, 15 infantry and 4 mech_infantrys in Eastern India, round 2 : 8/24 hits, 6.33 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Eastern India, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in Eastern India
                    2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Eastern India
                British win, taking Eastern India from Japanese with 5 armour, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Central India to Eastern India
            1 aaGun and 3 infantry moved from Morocco to 93 Sea Zone
            1 aaGun and 3 infantry moved from 93 Sea Zone to Gibraltar
            1 fighter moved from 93 Sea Zone to Gibraltar
            2 submarines moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer and 1 transport moved from 83 Sea Zone to 73 Sea Zone
    
        Place Units - British
            3 fighters placed in Iraq
            1 artillery, 1 infantry and 1 mech_infantry placed in Southern Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4,4,4,1,5
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 2.17
    Japanese regular : 2.00
    British regular : 1.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Smolensk to Tula
                  Italians take Tula from Russians
            1 bomber moved from Southern France to United Kingdom
    
        Combat - Italians
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from United Kingdom to France
            3 infantry moved from Southern France to France
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Smolensk to Yaroslavl
    
        Place Units - Italians
            2 destroyers placed in 99 Sea Zone
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,6,6,2,2
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,5
            Italians collect 17 PUs (6 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Combat Move - ANZAC
            1 destroyer moved from 26 Sea Zone to 20 Sea Zone
            1 cruiser moved from 26 Sea Zone to 19 Sea Zone
            1 infantry moved from Central India to Eastern India
    
        Non Combat Move - ANZAC
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Morocco to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Combat Move - ANZAC
            1 destroyer moved from 26 Sea Zone to 20 Sea Zone
            1 cruiser moved from 26 Sea Zone to 19 Sea Zone
            1 infantry moved from Central India to Eastern India
    
        Non Combat Move - ANZAC
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Morocco to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Northern Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Rostov to Stalingrad
                  Germans take Stalingrad from Russians
            4 artilleries and 9 infantry moved from Kursk to Tambov
            10 armour and 9 mech_infantrys moved from Bryansk to Tambov
            1 infantry moved from Gorky to Komi
                  Germans take Komi from Russians
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 10 armour, 4 artilleries, 9 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 4 artilleries, 9 infantry and 9 mech_infantrys in Tambov, round 2 : 11/32 hits, 11.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 10 armour, 4 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            3 artilleries and 10 infantry moved from Novgorod to Smolensk
            7 infantry moved from Southern Belarus to Smolensk
            1 bomber, 1 fighter and 2 tactical_bombers moved from Leningrad to Western Germany
            1 fighter and 2 tactical_bombers moved from Ukraine to Southern Italy
            3 infantry moved from Ukraine to Rostov
            9 fighters and 7 tactical_bombers moved from Bryansk to Leningrad
            4 artilleries and 38 infantry moved from Bryansk to Smolensk
            1 destroyer moved from 115 Sea Zone to 118 Sea Zone
            1 submarine moved from 115 Sea Zone to 126 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 mech_infantry placed in Leningrad
            5 artilleries and 5 infantry placed in Germany
            1 artillery and 2 infantry placed in France
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,4,1,4,3
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.50
    

    Savegame

Suggested Topics

  • 1
  • 8
  • 57
  • 32
  • 30
  • 29
  • 45
  • 67
Axis & Allies Boardgaming Custom Painted Miniatures

80

Online

17.7k

Users

40.4k

Topics

1.8m

Posts