Initial test. First time tries.
TGC (Allies) vs. VictoryFirst (Axis) Anniversary '41 - OoB, no bid (game 4?)
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Germany to France 1 fighter moved from Germany to France 1 bomber moved from Germany to France Combat - Germans Battle in France Germans attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in France, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in France Germans win, taking France from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from France to Germany 1 fighter moved from France to Germany 3 fighters moved from East Poland to Caucasus 2 armour moved from East Poland to Caucasus 1 infantry moved from Poland to Baltic States 2 infantry moved from Poland to East Poland 4 armour moved from Germany to East Poland Place Units - Germans 3 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0,50 British regular : -0,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 submarine moved from 39 Sea Zone to 48 Sea Zone 2 armour moved from Russia to Evenki National Okrug 2 fighters moved from Russia to Evenki National Okrug Combat - Russians Battle in 48 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 48 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Evenki National Okrug Russians attack with 2 armour and 2 fighters Japanese defend with 2 armour Russians roll dice for 2 armour and 2 fighters in Evenki National Okrug, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 2 armour in Evenki National Okrug, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Russians and 2 armour owned by the Japanese lost in Evenki National Okrug Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 2 armour Casualties for Japanese: 2 armour Non Combat Move - Russians 2 fighters moved from Evenki National Okrug to Russia 6 armour moved from Belorussia to Russia 1 aaGun moved from Russia to Novosibirsk 1 infantry moved from Russia to Kazakh S.S.R. 1 armour moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk 3 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk 1 armour moved from Russia to Novosibirsk Place Units - Russians 6 infantry placed in Russia 1 armour placed in Karelia S.S.R. Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 57 PUs; 0 techTokens; Japanese buy 8 armour, 1 artillery and 3 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Japanese 2 armour moved from India to Trans-Jordan 4 fighters moved from Persia to Trans-Jordan 2 infantry moved from Caucasus to Kazakh S.S.R. 3 fighters moved from Persia to Kazakh S.S.R. Combat - Japanese Battle in Kazakh S.S.R. Japanese attack with 3 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Japanese attack with 2 armour and 4 fighters Americans defend with 1 infantry Japanese roll dice for 2 armour and 4 fighters in Trans-Jordan, round 2 : 4/6 hits, 3,00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Trans-Jordan Japanese win, taking Trans-Jordan from British with 2 armour and 4 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 4 fighters moved from Trans-Jordan to Caucasus 3 fighters moved from Kazakh S.S.R. to Caucasus 4 armour moved from India to Caucasus 2 armour moved from French Indo-China Thailand to India 1 artillery and 3 infantry moved from East Indies to 38 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 32 Sea Zone 2 transports moved from 32 Sea Zone to 38 Sea Zone 1 artillery and 3 infantry moved from 32 Sea Zone to French Madagascar 2 armour moved from Manchuria to Soviet Far East 1 armour moved from Ningxia to Chinghai 1 armour moved from Manchuria to Ningxia Place Units - Japanese 4 armour placed in Caucasus 3 armour placed in India 1 artillery and 3 infantry placed in East Indies 1 armour placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 57 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : 1,17 Russians regular : 0,67 British regular : -0,33
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - British British buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from Egypt to India 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Poland British take Poland from Germans 2 infantry moved from Karelia S.S.R. to Baltic States 1 fighter moved from Russia to Baltic States 2 fighters moved from Belorussia to Baltic States Combat - British Strategic bombing raid in India Bombing raid in India rolls: 1 and causes: 1 damage to unit: factory Bombing raid in India causes 1 damage total. Battle in Baltic States British attack with 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Baltic States, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Baltic States British roll dice for 3 fighters and 1 infantry in Baltic States, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States British win, taking Baltic States from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from India to Russia 1 infantry moved from French Equatorial Africa to Belgian Congo 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 cruiser moved from 4 Sea Zone to 3 Sea Zone 1 armour moved from Karelia S.S.R. to Russia 1 armour moved from Archangel to Russia 1 armour moved from Belorussia to Russia 5 infantry moved from Belorussia to Russia 1 aaGun moved from Belorussia to Archangel 2 transports moved from 4 Sea Zone to 3 Sea Zone 1 armour and 2 infantry moved from United Kingdom to 3 Sea Zone 1 armour, 2 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone 1 armour and 2 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 transport moved from 4 Sea Zone to 3 Sea Zone 2 infantry moved from United Kingdom to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 transport moved from 4 Sea Zone to 3 Sea Zone 2 infantry moved from United Kingdom to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Archangel 2 fighters moved from Baltic States to Russia 1 fighter moved from Baltic States to Karelia S.S.R. 1 infantry moved from Karelia S.S.R. to Archangel Place Units - British 1 armour and 1 infantry placed in Union of South Africa 1 armour, 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.50
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@VictoryFirst your turn my friend (no rush)
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians repair damage of 2x factory; Remaining resources: 12 PUs; 0 techTokens; Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 armour moved from Bulgaria Romania to Baltic States 2 infantry moved from Ukraine to Eastern Ukraine 1 fighter moved from Caucasus to Eastern Ukraine Combat - Italians Battle in Baltic States Italians attack with 2 armour British defend with 1 infantry Italians roll dice for 2 armour in Baltic States, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Baltic States Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Eastern Ukraine Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Ukraine Italians win, taking Eastern Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Eastern Ukraine to Germany 2 armour moved from Caucasus to East Poland Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1,17 Russians regular : 0,33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Libya to Italy 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 5 infantry moved from Egypt to Trans-Jordan Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Italy causes 0 damage total. Battle in Trans-Jordan Americans attack with 1 fighter and 7 infantry Japanese defend with 2 armour Americans roll dice for 1 fighter and 7 infantry in Trans-Jordan, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan Americans roll dice for 1 fighter and 6 infantry in Trans-Jordan, round 3 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan Americans win, taking Trans-Jordan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Japanese: 2 armour Non Combat Move - Americans 1 fighter moved from Trans-Jordan to Egypt 1 fighter moved from 12 Sea Zone to Egypt 1 fighter moved from Western United States to 12 Sea Zone 1 fighter moved from 7 Sea Zone to Egypt 1 carrier moved from 7 Sea Zone to 5 Sea Zone 5 transports moved from 12 Sea Zone to 9 Sea Zone 2 armour and 8 infantry moved from Eastern Canada to 9 Sea Zone 2 armour, 8 infantry and 5 transports moved from 9 Sea Zone to 12 Sea Zone 1 aaGun moved from Egypt to Trans-Jordan 1 artillery and 8 infantry moved from Libya to Egypt 7 infantry moved from Morocco Algeria to Libya 1 fighter moved from Union of South Africa to Egypt 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 2 armour and 8 infantry moved from 12 Sea Zone to Morocco Algeria 6 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Western Canada to Eastern Canada 2 armour moved from Western United States to Eastern Canada 1 aaGun moved from Western Canada to Eastern Canada Place Units - Americans 1 fighter placed in Western United States 1 bomber placed in Western United States Americans undo move 2. 1 bomber placed in Eastern United States 7 infantry placed in Eastern United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : 0.50 Italians AA : 0.83
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AA rolls are killing me… offfff
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 5 armour moved from East Poland to Karelia S.S.R. 3 fighters moved from Caucasus to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 2 artilleries and 7 infantry moved from East Poland to Belorussia 2 armour moved from Caucasus to Belorussia 1 artillery and 6 infantry moved from Germany to Poland Combat - Germans Battle in Belorussia Germans attack with 2 armour, 2 artilleries and 7 infantry British defend with 1 infantry Germans roll dice for 2 armour, 2 artilleries and 7 infantry in Belorussia, round 2 : 2/11 hits, 3,17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Poland Germans attack with 1 artillery and 6 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 6 infantry in Poland, round 2 : 1/7 hits, 1,50 expected hits British roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Poland Germans win, taking Poland from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Karelia S.S.R. Germans attack with 5 armour, 1 bomber and 4 fighters British defend with 1 armour, 1 artillery, 1 fighter and 4 infantry; Russians defend with 1 aaGun, 1 armour and 1 factory Russians roll AA dice in Karelia S.S.R. : 1/5 hits, 0,83 expected hits 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 5 armour, 1 bomber and 3 fighters in Karelia S.S.R., round 2 : 5/9 hits, 4,67 expected hits Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 5/8 hits, 3,33 expected hits 5 armour owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Karelia S.S.R. Germans roll dice for 1 bomber and 3 fighters in Karelia S.S.R., round 3 : 3/4 hits, 2,17 expected hits Russians roll dice for 2 armour and 1 fighter in Karelia S.S.R., round 3 : 3/3 hits, 1,67 expected hits 1 armour owned by the Russians, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Karelia S.S.R. Germans win with 1 fighter remaining. Battle score for attacker is -31 Casualties for Germans: 5 armour, 1 bomber and 3 fighters Casualties for British: 1 armour, 1 artillery, 1 fighter and 4 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Germany 3 armour moved from Germany to Baltic States Place Units - Germans 3 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians regular : 2,67 Germans regular : -0,50 Russians AA : 0,17 British regular : 0,67
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@victoryfirst Getting a little desperate here as the Germans, let’s see if it works out.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Novosibirsk to Chinghai 2 infantry moved from Novosibirsk to Kazakh S.S.R. 1 armour moved from Novosibirsk to Evenki National Okrug Russians take Evenki National Okrug from Japanese 1 armour moved from Evenki National Okrug to Novosibirsk 12 infantry moved from Russia to Belorussia 5 armour moved from Russia to Belorussia 1 fighter moved from Russia to Kazakh S.S.R. 1 fighter moved from Russia to Chinghai Combat - Russians Battle in Chinghai Russians attack with 1 fighter and 2 infantry Japanese defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Chinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Chinghai, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 2 infantry in Chinghai, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Chinghai, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Chinghai Russians win, taking Chinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Kazakh S.S.R. Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Belorussia Russians attack with 5 armour and 12 infantry Germans defend with 2 armour, 2 artilleries and 7 infantry Russians roll dice for 5 armour and 12 infantry in Belorussia, round 2 : 5/17 hits, 4.50 expected hits Germans roll dice for 2 armour, 2 artilleries and 7 infantry in Belorussia, round 2 : 6/11 hits, 4.00 expected hits 6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Belorussia Russians roll dice for 5 armour and 6 infantry in Belorussia, round 3 : 5/11 hits, 3.50 expected hits Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Belorussia, round 3 : 3/6 hits, 2.33 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia 3 infantry owned by the Russians and 5 armour owned by the Russians retreated to Russia Germans win with 1 armour remaining. Battle score for attacker is 7 Casualties for Russians: 9 infantry Casualties for Germans: 1 armour, 2 artilleries and 7 infantry Non Combat Move - Russians 1 fighter moved from Kazakh S.S.R. to Russia 1 fighter moved from Chinghai to Russia 1 armour moved from Novosibirsk to Russia 1 submarine moved from 48 Sea Zone to 50 Sea Zone Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 2.67 Russians regular : 2.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Novosibirsk to Chinghai 2 infantry moved from Novosibirsk to Kazakh S.S.R. 1 armour moved from Novosibirsk to Evenki National Okrug Russians take Evenki National Okrug from Japanese 1 armour moved from Evenki National Okrug to Novosibirsk 12 infantry moved from Russia to Belorussia 5 armour moved from Russia to Belorussia 1 fighter moved from Russia to Kazakh S.S.R. 1 fighter moved from Russia to Chinghai Combat - Russians Battle in Chinghai Russians attack with 1 fighter and 2 infantry Japanese defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Chinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Chinghai, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 2 infantry in Chinghai, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Chinghai, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Chinghai Russians win, taking Chinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Kazakh S.S.R. Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Belorussia Russians attack with 5 armour and 12 infantry Germans defend with 2 armour, 2 artilleries and 7 infantry Russians roll dice for 5 armour and 12 infantry in Belorussia, round 2 : 5/17 hits, 4.50 expected hits Germans roll dice for 2 armour, 2 artilleries and 7 infantry in Belorussia, round 2 : 6/11 hits, 4.00 expected hits 6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Belorussia Russians roll dice for 5 armour and 6 infantry in Belorussia, round 3 : 5/11 hits, 3.50 expected hits Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Belorussia, round 3 : 3/6 hits, 2.33 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia 3 infantry owned by the Russians and 5 armour owned by the Russians retreated to Russia Germans win with 1 armour remaining. Battle score for attacker is 7 Casualties for Russians: 9 infantry Casualties for Germans: 1 armour, 2 artilleries and 7 infantry Non Combat Move - Russians 1 fighter moved from Kazakh S.S.R. to Russia 1 fighter moved from Chinghai to Russia 1 armour moved from Novosibirsk to Russia 1 submarine moved from 48 Sea Zone to 50 Sea Zone Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia S.S.R.: 1 aaGun EDIT: Adding units owned by Russians to Finland: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 2.67 Russians regular : 2.50
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^ forgot to move the USSR AA in Karelia - fixed in this one
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@VictoryFirst your turn my dude
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 1x factory; Remaining resources: 60 PUs; 0 techTokens; Japanese buy 9 armour, 1 artillery and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Soviet Far East to Evenki National Okrug Japanese take Evenki National Okrug from Russians 2 armour moved from Ningxia to Chinghai 1 artillery and 1 infantry moved from Caucasus to Kazakh S.S.R. 1 fighter moved from Caucasus to Kazakh S.S.R. 1 fighter moved from Caucasus to Kazakh S.S.R. 2 fighters moved from Caucasus to Chinghai 1 fighter moved from Caucasus to Chinghai 1 fighter moved from Caucasus to Kazakh S.S.R. 1 fighter moved from Caucasus to Chinghai 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 armour moved from Soviet Far East to 63 Sea Zone 1 armour and 1 transport moved from 63 Sea Zone to 64 Sea Zone 1 armour moved from 64 Sea Zone to Alaska Japanese take Alaska from Americans 1 carrier moved from 62 Sea Zone to 64 Sea Zone 1 artillery and 3 infantry moved from East Indies to 38 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 34 Sea Zone 1 artillery and 3 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan Japanese take Anglo-Egypt Sudan from British 1 battleship and 1 cruiser moved from 32 Sea Zone to 34 Sea Zone Combat - Japanese Battle in Chinghai Japanese attack with 2 armour and 4 fighters Russians defend with 2 infantry Japanese roll dice for 2 armour and 4 fighters in Chinghai, round 2 : 3/6 hits, 3,00 expected hits Chinese roll dice for 2 infantry in Chinghai, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 armour and 4 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 armour Casualties for Russians: 2 infantry Battle in Kazakh S.S.R. Japanese attack with 1 artillery, 3 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 fighters moved from Kazakh S.S.R. to Caucasus 4 fighters moved from Chinghai to Caucasus 5 armour moved from India to Caucasus 1 armour moved from French Indo-China Thailand to India 2 transports moved from 32 Sea Zone to 38 Sea Zone Place Units - Japanese 4 armour placed in Caucasus 3 armour placed in India 1 artillery and 3 infantry placed in East Indies 2 armour placed in Manchuria Japanese undo move 4. 2 armour placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 59 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -1,17 Russians regular : -0,33
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@the_good_captain Sorry for the delay, I was very busy yesterday and I had to think really hard during my turn (this game is so exciting :) )
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - British British buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from Archangel to Belorussia 1 fighter moved from Russia to Belorussia 1 bomber and 1 fighter moved from Russia to Kazakh S.S.R. 2 infantry moved from Russia to Kazakh S.S.R. Combat - British Battle in Kazakh S.S.R. British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kazakh S.S.R. British win, taking Kazakh S.S.R. from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Belorussia British attack with 1 fighter and 2 infantry Germans defend with 1 armour British roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Belorussia British roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Belorussia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Belorussia British win with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 2 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Belorussia to Russia 1 fighter moved from Kazakh S.S.R. to Russia 1 bomber moved from Kazakh S.S.R. to Russia 2 infantry moved from Archangel to Russia 1 aaGun moved from Archangel to Karelia S.S.R. 3 transports moved from 4 Sea Zone to 3 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour, 1 artillery and 4 infantry moved from United Kingdom to 3 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 1 cruiser moved from 3 Sea Zone to 6 Sea Zone Place Units - British 1 infantry placed in Union of South Africa 1 armour and 7 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 1.00 British regular : 1.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Baltic States to Archangel Italians take Archangel from Russians Combat - Italians Non Combat Move - Italians 1 fighter moved from Germany to Italy 2 infantry moved from Italy to Balkans 1 armour moved from Baltic States to Belorussia 2 armour moved from East Poland to Caucasus Place Units - Italians 2 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 artilleries moved from Egypt to Anglo-Egypt Sudan 2 fighters moved from Egypt to Anglo-Egypt Sudan 2 infantry moved from Egypt to Anglo-Egypt Sudan 1 infantry moved from Trans-Jordan to Persia British take Persia from Japanese 2 armour moved from Eastern Canada to Alaska 1 fighter moved from Western United States to Alaska Combat - Americans Battle in Anglo-Egypt Sudan Americans attack with 2 artilleries, 2 fighters and 2 infantry Japanese defend with 1 artillery and 3 infantry Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Anglo-Egypt Sudan, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Anglo-Egypt Sudan, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anglo-Egypt Sudan Americans roll dice for 2 artilleries and 2 fighters in Anglo-Egypt Sudan, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anglo-Egypt Sudan, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Anglo-Egypt Sudan Americans roll dice for 2 artilleries and 2 fighters in Anglo-Egypt Sudan, round 4 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Anglo-Egypt Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anglo-Egypt Sudan Americans win, taking Anglo-Egypt Sudan from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 3 infantry Battle in Alaska Americans attack with 2 armour and 1 fighter Japanese defend with 1 armour Americans roll dice for 2 armour and 1 fighter in Alaska, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Alaska, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 fighter moved from Alaska to Eastern Canada 8 infantry moved from Egypt to Trans-Jordan 7 infantry moved from Libya to Egypt 2 armour moved from Morocco Algeria to Egypt 2 fighters moved from Egypt to Russia 1 carrier and 1 fighter moved from 12 Sea Zone to 14 Sea Zone 2 fighters moved from Anglo-Egypt Sudan to Egypt 1 bomber moved from Eastern United States to Egypt 8 infantry moved from Morocco Algeria to Libya 1 transport moved from 12 Sea Zone to 10 Sea Zone 4 transports moved from 12 Sea Zone to 9 Sea Zone 1 aaGun and 7 infantry moved from Eastern Canada to 9 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 9 Sea Zone to 12 Sea Zone 1 aaGun and 7 infantry moved from 12 Sea Zone to Morocco Algeria 1 carrier moved from 5 Sea Zone to 6 Sea Zone 7 infantry moved from Eastern United States to Eastern Canada Place Units - Americans 1 armour, 1 bomber and 6 infantry placed in Eastern United States 1 armour placed in Western United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Japanese regular : -1.17
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triplea_37847_9ger.tsvg