@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from UK25 to R31
Italians take R32 from Russians
Italians take R31 from Russians
2 infantry moved from I5 to 75 Sea Zone
2 infantry and 1 transport moved from 75 Sea Zone to 84 Sea Zone
2 infantry moved from 84 Sea Zone to UK20
1 bomber moved from I1 to 85 Sea Zone
1 submarine moved from 75 Sea Zone to 85 Sea Zone
1 armour moved from PA13 to R31
Combat - Italians
Battle in UK20
Battle in 85 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 85 Sea Zone
Italians win, taking UK20 from British with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 85 Sea Zone to I1
1 transport moved from 59 Sea Zone to 60 Sea Zone
1 infantry and 1 mech_infantry moved from I1 to 60 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry and 1 mech_infantry moved from 61 Sea Zone to R28
Place Units - Italians
1 battleship, 1 destroyer and 1 submarine placed in 75 Sea Zone
Turn Complete - Italians
Italians collect 30 PUs; end with 30 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.67
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from A4 to 13 Sea Zone
Place Units - ANZAC
1 infantry placed in A4
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Purchase Units - French
French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 mech_infantry moved from F16 to F13
1 submarine moved from 96 Sea Zone to 69 Sea Zone
1 destroyer moved from 96 Sea Zone to 69 Sea Zone
Place Units - French
1 artillery placed in F3
1 bomber placed in F13
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 3 armour, 1 destroyer, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from PX2 to G2
Germans take G2 from Russians
2 artilleries moved from PX2 to R1
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to R1
1 infantry moved from R15 to R19
1 bomber moved from R4 to R19
1 mech_infantry moved from R13 to R19
1 mech_infantry moved from R23 to R25
Germans take R25 from Russians
Combat - Germans
Battle in R19
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in R19, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in R19, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in R19, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in R19, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in R19
Germans win, taking R19 from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in R1
Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in R1, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in R1, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R1
Germans win, taking R1 from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from R1 to 25 Sea Zone
2 artilleries and 4 infantry moved from R4 to 26 Sea Zone
2 artilleries, 4 infantry and 4 transports moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 4 infantry moved from 25 Sea Zone to G5
2 fighters moved from G15 to G5
1 armour and 13 mech_infantrys moved from G13 to G14
3 armour and 1 mech_infantry moved from G15 to G14
5 infantry moved from G15 to G14
1 aaGun, 4 artilleries, 8 infantry and 3 mech_infantrys moved from R23 to R29
1 bomber moved from R19 to R13
3 mech_infantrys moved from R4 to R13
Place Units - Germans
3 armour placed in R4
1 destroyer placed in 25 Sea Zone
7 infantry and 3 mech_infantrys placed in G15
Germans undo move 3.
5 mech_infantrys placed in G15
7 infantry placed in G5
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 3,5
Germans collect 72 PUs (3 lost to blockades); end with 72 PUs
Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 0.17
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from R21 to R25
1 fighter moved from R21 to R25
1 infantry moved from R26 to C1
1 bomber moved from R26 to C1
1 armour moved from R16 to R15
Russians take R15 from Germans
1 armour moved from R15 to R16
1 infantry moved from R20 to R19
1 infantry moved from R16 to R19
1 fighter moved from R16 to R19
1 tactical_bomber moved from R16 to R19
1 fighter moved from R16 to R19
1 tactical_bomber moved from R16 to R19
1 fighter moved from R16 to R19
1 tactical_bomber moved from R16 to R19
Combat - Russians
Battle in R25
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in R25, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in R25, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in R25
Russians win, taking R25 from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in C1
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 bomber and 1 infantry in C1, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in C1, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in C1
Russians win, taking C1 from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in R19
Russians attack with 3 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in R19, round 2 : 2/8 hits, 3.83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in R19, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in R19
Russians win, taking R19 from Germans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
3 fighters and 3 tactical_bombers moved from R19 to R16
1 fighter moved from R25 to R16
1 bomber moved from C1 to R21
Place Units - Russians
3 infantry placed in R26
1 artillery and 1 infantry placed in R16
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.00
Russians regular : -1.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
2 mech_infantrys moved from C2 to C1
1 fighter and 1 tactical_bomber moved from C2 to C1
1 tactical_bomber moved from C2 to C1
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 28 Sea Zone
1 mech_infantry moved from IN13 to A8
Japanese take A8 from ANZAC
Combat - Japanese
Battle in 28 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 28 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in C1
Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C1, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in C1, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in C1
Japanese win, taking C1 from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from C1 to C2
2 bombers moved from C2 to J14
3 mech_infantrys moved from J9 to IN13
1 armour, 1 artillery and 1 infantry moved from IN3 to 33 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to PA6
2 infantry moved from C5 to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to PA6
1 tactical_bomber moved from C2 to J9
2 fighters and 2 tactical_bombers moved from 28 Sea Zone to 42 Sea Zone
Place Units - Japanese
2 infantry placed in C5
1 transport placed in 65 Sea Zone
2 destroyers placed in 108 Sea Zone
Japanese undo move 3.
2 destroyers placed in 90 Sea Zone
1 harbour placed in PA6
3 mech_infantrys placed in J9
Turning on Edit Mode
EDIT: Removing units owned by Japanese from C21: 3 mech_infantrys
EDIT: Adding units owned by Japanese to C20: 3 mech_infantrys
EDIT: Removing units owned by Japanese from C14: 3 mech_infantrys
EDIT: Adding units owned by Japanese to C2: 3 mech_infantrys
EDIT: Removing units owned by Japanese from J6: 3 mech_infantrys
EDIT: Adding units owned by Japanese to C18: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 mech_infantry placed in J6
Japanese undo move 3.
2 mech_infantrys placed in J6
2 destroyers placed in 91 Sea Zone
2 infantry placed in J14
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 92 Sea Zone. Rolls: 1,5
Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs
Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 1.67
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from UK30 to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone
1 artillery moved from 117 Sea Zone to PA15
1 infantry moved from 117 Sea Zone to PA15
1 fighter moved from 71 Sea Zone to 84 Sea Zone
1 bomber moved from G21 to G19
1 bomber moved from G21 to G15
1 bomber moved from G21 to 61 Sea Zone
1 destroyer moved from 80 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 80 Sea Zone
1 destroyer moved from 13 Sea Zone to 28 Sea Zone
1 fighter moved from 13 Sea Zone to 28 Sea Zone
1 tactical_bomber moved from 13 Sea Zone to 28 Sea Zone
1 submarine moved from 13 Sea Zone to 28 Sea Zone
1 submarine moved from 25 Sea Zone to 23 Sea Zone
Americans take 24 Sea Zone from Germans
1 infantry moved from A6 to A8
1 bomber moved from A4 to A8
Combat - Americans
Strategic bombing raid in G15
Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits
Bombing raid in G15 rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in G15 causes 8 damage total.
Strategic bombing raid in G19
Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits
Bombing raid in G19 rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in G19 causes 3 damage total.
Battle in PA15
Battle in 61 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 61 Sea Zone
Americans win, taking PA15 from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 84 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 84 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in A8
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in A8, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in A8, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in A8
Americans win, taking A8 from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 28 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 28 Sea Zone
Americans win, taking 28 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 tactical_bomber moved from 28 Sea Zone to A4
1 fighter moved from 28 Sea Zone to A4
1 armour moved from A1 to A4
1 mech_infantry moved from A6 to A4
1 armour moved from A6 to A4
1 artillery moved from A6 to A4
1 infantry moved from A6 to A4
1 bomber moved from A8 to A4
1 infantry moved from A1 to A3
1 artillery moved from A1 to A3
1 infantry moved from A1 to A3
1 infantry moved from US13 to 16 Sea Zone
1 infantry moved from US11 to 16 Sea Zone
1 infantry moved from US11 to US8
2 infantry and 1 transport moved from 16 Sea Zone to 13 Sea Zone
1 transport moved from 13 Sea Zone to 15 Sea Zone
1 transport moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from 13 Sea Zone to A1
1 infantry moved from 13 Sea Zone to A1
1 battleship moved from 13 Sea Zone to 15 Sea Zone
1 aaGun moved from US11 to US8
1 aaGun moved from UK18 to UK17
2 artilleries and 2 infantry moved from UK10 to UK18
1 armour moved from UK6 to UK18
1 fighter moved from 84 Sea Zone to 71 Sea Zone
1 armour moved from UK13 to PX5
1 mech_infantry moved from PA9 to PX5
1 mech_infantry moved from PA9 to PX5
1 artillery moved from PA9 to PX5
1 artillery moved from PA9 to PX5
1 armour moved from PA9 to PX5
1 armour moved from IN10 to PA9
1 mech_infantry moved from IN10 to PA9
1 mech_infantry moved from IN10 to PA9
1 artillery and 2 infantry moved from IN10 to UK13
2 artilleries and 2 infantry moved from IN10 to UK14
1 transport moved from 58 Sea Zone to 36 Sea Zone
1 transport moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from US5 to UK6
1 armour moved from US5 to UK6
1 infantry moved from US6 to UK6
4 artilleries and 4 infantry moved from US5 to 29 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 29 Sea Zone to 54 Sea Zone
4 artilleries and 4 infantry moved from 54 Sea Zone to UK10
1 transport moved from 35 Sea Zone to 29 Sea Zone
1 transport moved from 36 Sea Zone to 29 Sea Zone
1 transport moved from 35 Sea Zone to 29 Sea Zone
1 bomber moved from G19 to G21
1 bomber moved from G15 to PA5
1 bomber moved from 61 Sea Zone to R26
3 carriers, 4 destroyers, 3 fighters and 5 submarines moved from 13 Sea Zone to 14 Sea Zone
Place Units - Americans
2 armour and 1 mech_infantry placed in IN10
1 carrier, 1 fighter and 1 tactical_bomber placed in 71 Sea Zone
1 fighter and 1 tactical_bomber placed in US11
3 artilleries, 3 infantry and 1 mech_infantry placed in US5
Turn Complete - Americans
Americans collect 73 PUs; end with 74 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.33
Germans AA : -0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from UK30 to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone
1 artillery moved from 117 Sea Zone to PA15
1 infantry moved from 117 Sea Zone to PA15
1 fighter moved from 71 Sea Zone to 84 Sea Zone
1 bomber moved from G21 to G19
1 bomber moved from G21 to G15
1 bomber moved from G21 to 61 Sea Zone
1 destroyer moved from 80 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 80 Sea Zone
1 destroyer moved from 13 Sea Zone to 28 Sea Zone
1 fighter moved from 13 Sea Zone to 28 Sea Zone
1 tactical_bomber moved from 13 Sea Zone to 28 Sea Zone
1 submarine moved from 13 Sea Zone to 28 Sea Zone
1 submarine moved from 25 Sea Zone to 23 Sea Zone
Americans take 24 Sea Zone from Germans
1 infantry moved from A6 to A8
1 bomber moved from A4 to A8
Combat - Americans
Strategic bombing raid in G15
Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits
Bombing raid in G15 rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in G15 causes 8 damage total.
Strategic bombing raid in G19
Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits
Bombing raid in G19 rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in G19 causes 3 damage total.
Battle in PA15
Battle in 61 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 61 Sea Zone
Americans win, taking PA15 from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 84 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 84 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in A8
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in A8, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in A8, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in A8
Americans win, taking A8 from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 28 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 28 Sea Zone
Americans win, taking 28 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 tactical_bomber moved from 28 Sea Zone to A4
1 fighter moved from 28 Sea Zone to A4
1 armour moved from A1 to A4
1 mech_infantry moved from A6 to A4
1 armour moved from A6 to A4
1 artillery moved from A6 to A4
1 infantry moved from A6 to A4
1 bomber moved from A8 to A4
1 infantry moved from A1 to A3
1 artillery moved from A1 to A3
1 infantry moved from A1 to A3
1 infantry moved from US13 to 16 Sea Zone
1 infantry moved from US11 to 16 Sea Zone
1 infantry moved from US11 to US8
2 infantry and 1 transport moved from 16 Sea Zone to 13 Sea Zone
1 transport moved from 13 Sea Zone to 15 Sea Zone
1 transport moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from 13 Sea Zone to A1
1 infantry moved from 13 Sea Zone to A1
1 battleship moved from 13 Sea Zone to 15 Sea Zone
1 aaGun moved from US11 to US8
1 aaGun moved from UK18 to UK17
2 artilleries and 2 infantry moved from UK10 to UK18
1 armour moved from UK6 to UK18
1 fighter moved from 84 Sea Zone to 71 Sea Zone
1 armour moved from UK13 to PX5
1 mech_infantry moved from PA9 to PX5
1 mech_infantry moved from PA9 to PX5
1 artillery moved from PA9 to PX5
1 artillery moved from PA9 to PX5
1 armour moved from PA9 to PX5
1 armour moved from IN10 to PA9
1 mech_infantry moved from IN10 to PA9
1 mech_infantry moved from IN10 to PA9
1 artillery and 2 infantry moved from IN10 to UK13
2 artilleries and 2 infantry moved from IN10 to UK14
1 transport moved from 58 Sea Zone to 36 Sea Zone
1 transport moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from US5 to UK6
1 armour moved from US5 to UK6
1 infantry moved from US6 to UK6
4 artilleries and 4 infantry moved from US5 to 29 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 29 Sea Zone to 54 Sea Zone
4 artilleries and 4 infantry moved from 54 Sea Zone to UK10
1 transport moved from 35 Sea Zone to 29 Sea Zone
1 transport moved from 36 Sea Zone to 29 Sea Zone
1 transport moved from 35 Sea Zone to 29 Sea Zone
1 bomber moved from G19 to G21
1 bomber moved from G15 to PA5
1 bomber moved from 61 Sea Zone to R26
3 carriers, 4 destroyers, 3 fighters and 5 submarines moved from 13 Sea Zone to 14 Sea Zone
Place Units - Americans
2 armour and 1 mech_infantry placed in IN10
1 carrier, 1 fighter and 1 tactical_bomber placed in 71 Sea Zone
1 fighter and 1 tactical_bomber placed in US11
3 artilleries, 3 infantry and 1 mech_infantry placed in US5
Turn Complete - Americans
Americans collect 73 PUs; end with 74 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery moved from G17 to G18
British take G18 from Germans
1 infantry moved from PA5 to G13
British take G13 from Germans
1 infantry moved from UK26 to C21
Chinese take C21 from Japanese
1 infantry moved from UK26 to UK24
British take UK24 from Italians
3 artilleries and 2 infantry moved from UK26 to UK25
British take UK25 from Italians
1 infantry moved from UK26 to UK25
1 artillery moved from UK26 to UK25
6 infantry moved from UK27 to UK28
Combat - British
Non Combat Move - British
1 carrier moved from 40 Sea Zone to 23 Sea Zone
1 fighter moved from 40 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 40 Sea Zone to 23 Sea Zone
1 fighter moved from UK4 to 23 Sea Zone
1 tactical_bomber moved from UK4 to 23 Sea Zone
1 submarine moved from 40 Sea Zone to 23 Sea Zone
1 destroyer moved from 40 Sea Zone to 23 Sea Zone
1 artillery moved from UK4 to 40 Sea Zone
1 artillery and 1 transport moved from 40 Sea Zone to 23 Sea Zone
1 artillery moved from 23 Sea Zone to PA2
British take PA2 from Pro_Allies
1 infantry moved from UK5 to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to PA3
British take PA3 from Pro_Allies
1 transport moved from 40 Sea Zone to 23 Sea Zone
1 infantry moved from UK4 to 40 Sea Zone
1 artillery moved from UK4 to 40 Sea Zone
1 infantry moved from 40 Sea Zone to PA5
1 artillery moved from 40 Sea Zone to PA5
1 aaGun moved from UK27 to UK28
Place Units - British
1 carrier and 1 destroyer placed in 23 Sea Zone
1 armour placed in UK10
1 artillery placed in UK27
2 artilleries and 2 infantry placed in UK4
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 2,5
British collect 46 PUs (2 lost to blockades); end with 48 PUs
Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 53 PUs
Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.33
Germans AA : -0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from R31 to R30
Italians take R30 from Russians
1 armour moved from R30 to R29
Combat - Italians
Non Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from R28 to R29
1 armour moved from R31 to R29
Place Units - Italians
1 carrier, 1 fighter and 1 transport placed in 75 Sea Zone
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 14 Sea Zone to A4
Place Units - ANZAC
2 mech_infantrys placed in A4
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Purchase Units - French
French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 69 Sea Zone
1 carrier moved from 96 Sea Zone to 69 Sea Zone
1 fighter moved from F13 to 69 Sea Zone
Place Units - French
1 artillery and 2 infantry placed in F3
2 infantry placed in F13
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 69 PUs;
Germans buy 3 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 infantry moved from G14 to G18
1 armour and 2 infantry moved from G14 to G13
1 infantry moved from G14 to G18
2 mech_infantrys moved from G14 to G18
1 infantry moved from R17 to R20
Germans take R20 from Russians
1 infantry moved from R13 to R15
Germans take R15 from Russians
1 infantry moved from R13 to R17
Combat - Germans
Battle in G13
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in G13, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in G13, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in G13
Germans roll dice for 1 armour and 1 infantry in G13, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in G13, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 infantry in G13, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in G13, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 infantry in G13, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in G13, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 infantry in G13, round 6 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in G13, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 infantry in G13, round 7 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in G13, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in G13
Germans win, taking G13 from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in G18
Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in G18, round 2 : 1/6 hits, 1.33 expected hits
British roll dice for 1 artillery in G18, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in G18
Germans win, taking G18 from British with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
3 armour moved from R4 to R13
1 artillery moved from G2 to 25 Sea Zone
1 artillery and 4 transports moved from 25 Sea Zone to 24 Sea Zone
1 artillery moved from 24 Sea Zone to G5
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone
2 artilleries moved from R1 to PX2
2 armour and 12 mech_infantrys moved from G14 to G18
5 mech_infantrys moved from G15 to G18
Place Units - Germans
3 mech_infantrys placed in R4
10 mech_infantrys placed in G15
3 infantry and 2 mech_infantrys placed in G5
Turning on Edit Mode
EDIT: Adding units owned by Germans to 25 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
EDIT: Removing units owned by Germans from 24 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
EDIT: Adding units owned by Germans to G5: 1 bomber
EDIT: Removing units owned by Germans from R13: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 75 PUs; end with 75 PUs
Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans regular : -3.50
British regular : -0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from R26 to R30
Russians take R30 from Italians
1 infantry moved from R25 to R24
Russians take R24 from Germans
1 infantry moved from R21 to R18
Russians take R18 from Germans
1 infantry moved from R19 to R16
1 infantry moved from R19 to R20
1 fighter moved from R16 to R20
1 tactical_bomber moved from R16 to R20
1 fighter moved from R16 to R20
1 tactical_bomber moved from R16 to R20
1 infantry moved from R26 to C1
1 bomber moved from R21 to C1
Combat - Russians
Battle in C1
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 infantry in C1, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in C1, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in C1
Russians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in R20
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in R20, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in R20, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in R20
Russians win, taking R20 from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from C1 to R21
1 fighter moved from R16 to R26
1 fighter moved from R20 to R21
1 tactical_bomber moved from R20 to R21
1 fighter moved from R20 to R16
1 tactical_bomber moved from R20 to R16
Place Units - Russians
1 infantry placed in R21
1 infantry placed in R26
2 infantry placed in R16
1 infantry placed in R26
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -0.33
Russians regular : 2.67
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Japanese
3 mech_infantrys moved from C20 to C21
3 mech_infantrys moved from C18 to C21
2 bombers, 3 fighters and 3 tactical_bombers moved from J14 to 80 Sea Zone
2 destroyers moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from J9 to 93 Sea Zone
2 mech_infantrys moved from IN13 to A8
2 fighters and 1 tactical_bomber moved from C5 to A8
1 destroyer moved from 42 Sea Zone to 28 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 28 Sea Zone
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 1 cruiser and 1 submarine
1 submarine owned by the Americans submerged
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
Americans roll dice for 1 battleship and 1 cruiser in 80 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 80 Sea Zone
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship and 1 cruiser
Battle in C21
Japanese attack with 6 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 6 mech_infantrys in C21, round 2 : 2/6 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in C21, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in C21
Japanese win, taking C21 from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 28 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 28 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 28 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 93 Sea Zone
Japanese attack with 2 destroyers and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 93 Sea Zone
Japanese win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in A8
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in A8, round 2 : 3/5 hits, 2.00 expected hits
ANZAC roll dice for 1 infantry in A8, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in A8
Japanese win, taking A8 from ANZAC with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from A8 to C5
2 infantry moved from C5 to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to PA6
1 transport moved from 42 Sea Zone to 65 Sea Zone
3 mech_infantrys moved from J9 to IN13
3 mech_infantrys moved from J6 to C22
3 fighters and 3 tactical_bombers moved from 28 Sea Zone to 42 Sea Zone
2 bombers moved from 80 Sea Zone to J14
2 fighters and 3 tactical_bombers moved from 80 Sea Zone to J15
3 infantry and 1 mech_infantry moved from J14 to J15
1 tactical_bomber moved from 93 Sea Zone to J15
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from A5 to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to PA6
1 transport moved from 65 Sea Zone to 76 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in J9
3 mech_infantrys placed in J6
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in J9
1 carrier placed in 65 Sea Zone
1 fighter and 1 tactical_bomber placed in 65 Sea Zone
1 infantry and 2 mech_infantrys placed in J14
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.00
Japanese regular : 3.17
ANZAC regular : -0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from A4 to A8
1 fighter moved from A4 to A8
1 tactical_bomber moved from A4 to A8
1 bomber moved from A4 to A8
Combat - Americans
Battle in A8
Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 2 mech_infantrys in A8, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in A8
Americans win, taking A8 from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Americans
1 artillery and 2 infantry moved from A3 to A4
1 infantry moved from A1 to A3
1 infantry moved from A1 to A3
1 fighter moved from A8 to A4
1 bomber moved from A8 to A4
1 tactical_bomber moved from A8 to A4
1 aaGun and 1 infantry moved from US8 to US7
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 transport moved from 15 Sea Zone to 16 Sea Zone
1 transport moved from 15 Sea Zone to 16 Sea Zone
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 fighter moved from US11 to 14 Sea Zone
1 tactical_bomber moved from US11 to 14 Sea Zone
1 infantry moved from PX5 to G17
1 armour and 2 mech_infantrys moved from PA9 to PX5
1 artillery and 2 infantry moved from UK13 to PA9
2 armour and 1 mech_infantry moved from IN10 to PA9
1 armour, 2 artilleries and 2 infantry moved from UK18 to UK17
4 artilleries and 4 infantry moved from UK10 to UK18
1 mech_infantry moved from UK6 to UK18
1 armour moved from UK6 to UK18
1 infantry moved from UK6 to UK10
4 transports moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from US5 to UK6
3 artilleries and 3 infantry moved from US5 to 29 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 29 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to UK10
4 transports moved from 35 Sea Zone to 29 Sea Zone
Place Units - Americans
1 carrier and 2 tactical_bombers placed in 71 Sea Zone
3 mech_infantrys placed in IN10
1 fighter, 1 infantry and 1 tactical_bomber placed in US11
1 carrier, 1 destroyer and 1 submarine placed in 16 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.67
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from UK24 to UK23
British take UK23 from Italians
1 infantry moved from UK25 to PA13
British take PA13 from Italians
1 infantry moved from UK25 to R32
Russians take R32 from Italians
1 bomber moved from UK4 to 25 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 23 Sea Zone to 25 Sea Zone
1 infantry moved from PA5 to G13
1 artillery moved from PA5 to G13
1 infantry moved from PA5 to G13
1 armour moved from UK10 to UK17
Combat - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from A4 to A8
1 fighter moved from A4 to A8
1 tactical_bomber moved from A4 to A8
1 bomber moved from A4 to A8
Combat - Americans
Battle in A8
Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 2 mech_infantrys in A8, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in A8
Americans win, taking A8 from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Americans
1 artillery and 2 infantry moved from A3 to A4
1 infantry moved from A1 to A3
1 infantry moved from A1 to A3
1 fighter moved from A8 to A4
1 bomber moved from A8 to A4
1 tactical_bomber moved from A8 to A4
1 aaGun and 1 infantry moved from US8 to US7
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 transport moved from 15 Sea Zone to 16 Sea Zone
1 transport moved from 15 Sea Zone to 16 Sea Zone
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 fighter moved from US11 to 14 Sea Zone
1 tactical_bomber moved from US11 to 14 Sea Zone
1 infantry moved from PX5 to G17
1 armour and 2 mech_infantrys moved from PA9 to PX5
1 artillery and 2 infantry moved from UK13 to PA9
2 armour and 1 mech_infantry moved from IN10 to PA9
1 armour, 2 artilleries and 2 infantry moved from UK18 to UK17
4 artilleries and 4 infantry moved from UK10 to UK18
1 mech_infantry moved from UK6 to UK18
1 armour moved from UK6 to UK18
1 infantry moved from UK6 to UK10
4 transports moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from US5 to UK6
3 artilleries and 3 infantry moved from US5 to 29 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 29 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to UK10
4 transports moved from 35 Sea Zone to 29 Sea Zone
Place Units - Americans
1 carrier and 2 tactical_bombers placed in 71 Sea Zone
3 mech_infantrys placed in IN10
1 fighter, 1 infantry and 1 tactical_bomber placed in US11
1 carrier, 1 destroyer and 1 submarine placed in 16 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from UK24 to UK23
British take UK23 from Italians
1 infantry moved from UK25 to PA13
British take PA13 from Italians
1 infantry moved from UK25 to R32
Russians take R32 from Italians
1 bomber moved from UK4 to 25 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 23 Sea Zone to 25 Sea Zone
1 infantry moved from PA5 to G13
1 artillery moved from PA5 to G13
1 infantry moved from PA5 to G13
1 armour moved from UK10 to UK17
Combat - British
Germans scrambles 2 units out of G5 to defend against the attack in 25 Sea Zone
Battle in G13
British attack with 1 artillery and 2 infantry
Germans defend with 1 armour
British roll dice for 1 artillery and 2 infantry in G13, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in G13, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery and 2 infantry in G13, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in G13, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery and 2 infantry in G13, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in G13, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in G13
British roll dice for 1 artillery and 1 infantry in G13, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in G13, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in G13
British win, taking G13 from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 1 armour
Battle in 25 Sea Zone
British attack with 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
British roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports in 25 Sea Zone, round 2 : 0/8 hits, 4.33 expected hits
1 submarine owned by the Germans lost in 25 Sea Zone
British roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports in 25 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 2 submarines owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 25 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits
Germans roll dice for 1 battleship, 3 fighters and 4 transports in 25 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
1 battleship owned by the Germans, 1 tactical_bomber owned by the British, 3 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 25 Sea Zone
4 transports owned by the Germans lost in 25 Sea Zone
British win, taking 25 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 58
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Casualties for British: 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to 40 Sea Zone: 3 transports
EDIT: Removing units owned by British from 25 Sea Zone: 1 transport
EDIT: Removing units owned by British from 25 Sea Zone: 1 transport
EDIT: Removing units owned by British from 25 Sea Zone: 1 transport
EDIT: Removing units owned by British from PA2: 1 infantry
EDIT: Removing units owned by British from PA2: 1 artillery
EDIT: Adding units owned by British to PA5: 1 artillery and 1 infantry
EDIT: Adding units owned by British to PA5: 3 artilleries and 3 infantry
EDIT: Removing units owned by British from UK4: 1 infantry
EDIT: Removing units owned by British from UK4: 1 infantry
EDIT: Removing units owned by British from UK4: 1 infantry
EDIT: Removing units owned by British from UK4: 1 artillery
EDIT: Removing units owned by British from UK4: 1 artillery
EDIT: Removing units owned by British from UK4: 1 artillery
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber could not land in 25 Sea Zone and were removed
1 bomber moved from 25 Sea Zone to UK5
1 aaGun and 6 infantry moved from UK28 to UK26
1 infantry moved from UK25 to UK26
4 artilleries moved from UK25 to UK26
1 artillery moved from UK27 to UK28
Place Units - British
1 destroyer and 1 submarine placed in 40 Sea Zone
1 fighter, 3 infantry and 1 tactical_bomber placed in UK4
1 armour and 2 mech_infantrys placed in UK27
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 1,1
British collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 52 PUs
Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 57 PUs
Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.67
Germans regular : -2.50
British regular : -3.17
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from R29 to R32
1 bomber moved from I1 to 117 Sea Zone
Combat - Italians
Battle in 117 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 117 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in R32
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in R32, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in R32, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in R32, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in R32, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in R32, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in R32, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in R32, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in R32, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in R32
Italians roll dice for 1 armour in R32, round 6 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in R32, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in R32
Italians win, taking R32 from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour moved from R29 to PA12
2 mech_infantrys moved from I1 to I4
1 bomber moved from 117 Sea Zone to UK31
Place Units - Italians
1 armour and 2 fighters placed in I1
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -2.17
Russians regular : -0.67
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 mech_infantry placed in A4
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Purchase Units - French
French buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 tactical_bomber moved from F13 to 69 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 69 Sea Zone
1 cruiser moved from 96 Sea Zone to 69 Sea Zone
Place Units - French
1 armour placed in F13
1 artillery and 2 infantry placed in F3
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from G15 to G13
1 bomber moved from G5 to G13
Combat - Germans
Battle in G13
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in G13, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 artillery in G13, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in G13
Germans win, taking G13 from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
1 bomber moved from G13 to G15
4 mech_infantrys moved from G15 to G18
2 mech_infantrys moved from G5 to R3
3 mech_infantrys moved from R4 to R13
Place Units - Germans
1 mech_infantry placed in R4
1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 25 Sea Zone
2 fighters placed in 25 Sea Zone
2 infantry placed in G15
Germans undo move 4.
2 infantry placed in R4
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 5
Germans collect 71 PUs; end with 71 PUs
Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from R30 to R31
Russians take R31 from Italians
1 infantry moved from R26 to C1
Chinese take C1 from Japanese
1 infantry moved from R24 to R23
Russians take R23 from Germans
1 infantry moved from R18 to R14
Russians take R14 from Germans
1 infantry moved from R20 to R16
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in R16
1 infantry placed in R21
1 infantry placed in R26
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :