L21 #1 FlyingBadger(Ax) vs elche(Al+30) OOB


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 fighter moved from Yunnan to Anhwe
            3 artilleries and 3 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 artilleries, 1 fighter and 4 infantry
                Japanese defend with 1 artillery, 1 fighter and 8 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Anhwe, round 2 : 3/8 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Anhwe, round 2 : 3/10 hits, 3,67 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Anhwe, round 3 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 3 : 3/7 hits, 2,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
                1 fighter owned by the Chinese retreated
                1 artillery owned by the Chinese retreated to Chahar
                Japanese win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -5
                Casualties for Chinese: 2 artilleries and 4 infantry
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - Chinese
            5 artilleries and 2 infantry moved from Kwangsi to Hunan
            1 fighter moved from Anhwe to Hunan
    
        Place Units - Chinese
            1 infantry placed in Chahar
            3 infantry placed in Hunan
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Japanese regular : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - British
            1 artillery moved from Iraq to 80 Sea Zone
            1 armour moved from Persia to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from 81 Sea Zone to Egypt
            2 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
                  UK_Pacific take 44 Sea Zone from Japanese
            2 fighters moved from Persia to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
    

    Combat Hit Differential Summary :

    Savegame


  • Sramble to sz 81 ?


  • @elche said in L21 #1 FlyingBadger(Ax) vs elche(Al+30) OOB:

    Sramble to sz 81 ?

    No thanks


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 fighters moved from Caroline Islands to Hawaiian Islands
            1 submarine moved from 1 Sea Zone to 10 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 submarine moved from 4 Sea Zone to 9 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 cruiser and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Italians scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 5,2
            Battle in 99 Sea Zone
                Americans attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 19 Sea Zone
                Japanese defend with 1 transport
            Battle in 98 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 2 fighters and 1 transport
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Italians lost in 98 Sea Zone
                Italians and Americans reach a stalemate
                Japanese win with 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
            Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
    
        Non Combat Move - Americans
            1 artillery moved from 91 Sea Zone to Gibraltar
            3 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 artillery placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            2 tactical_bombers placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            1 carrier and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 fighter moved from Yunnan to Anhwe
            3 artilleries and 3 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 artilleries, 1 fighter and 4 infantry
                Japanese defend with 1 artillery, 1 fighter and 8 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Anhwe, round 2 : 3/8 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Anhwe, round 2 : 3/10 hits, 3,67 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Anhwe, round 3 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 3 : 3/7 hits, 2,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
                1 fighter owned by the Chinese retreated
                1 artillery owned by the Chinese retreated to Chahar
                Japanese win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -5
                Casualties for Chinese: 2 artilleries and 4 infantry
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - Chinese
            5 artilleries and 2 infantry moved from Kwangsi to Hunan
            1 fighter moved from Anhwe to Hunan
    
        Place Units - Chinese
            1 infantry placed in Chahar
            3 infantry placed in Hunan
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Iraq to 80 Sea Zone
            1 armour moved from Persia to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from 81 Sea Zone to Egypt
            2 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
                  UK_Pacific take 44 Sea Zone from Japanese
            2 fighters moved from Persia to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Volgograd to Persia
    
        Combat - British
            Battle in Sumatra
            Battle in Egypt
                British attack with 1 armour, 2 artilleries, 2 fighters and 7 infantry
                Germans defend with 1 infantry; Italians defend with 1 airfield, 1 armour, 3 artilleries, 2 fighters, 1 harbour and 3 infantry
                    British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters and 7 infantry in Egypt, round 2 : 4/12 hits, 3,67 expected hits
                    Italians roll dice for 1 armour, 3 artilleries, 2 fighters and 4 infantry in Egypt, round 2 : 4/10 hits, 4,17 expected hits
                    3 artilleries owned by the Italians, 3 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt
                    British roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Egypt, round 3 : 3/8 hits, 3,00 expected hits
                    Italians roll dice for 1 armour, 2 fighters and 1 infantry in Egypt, round 3 : 1/4 hits, 2,17 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                    British roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Egypt, round 4 : 3/7 hits, 2,83 expected hits
                    Italians roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians and 1 infantry owned by the British lost in Egypt
                British win, taking Sumatra from Japanese, taking Egypt from Italians with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 32
                Casualties for British: 6 infantry
                Casualties for Italians: 1 armour, 3 artilleries, 2 fighters and 3 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Egypt to Anglo Egyptian Sudan
            1 aaGun moved from Kwangsi to Hunan
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            2 infantry moved from Yunnan to Hunan
            2 artilleries moved from Yunnan to Hunan
            2 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - British
            1 carrier placed in 71 Sea Zone
            2 artilleries and 1 infantry placed in Persia
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Americans regular : -1,00
    Italians regular : -1,00
    Japanese regular : -0,33
    British regular : 0,83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Bryansk to Tambov
            1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 artillery moved from Syria to Iraq
                  Italians take Iraq from British
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Tambov, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Northern Italy to Southern Italy
            2 aaGuns moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 96 PUs; 
            Germans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Archangel to Vologda
            2 mech_infantrys moved from Novgorod to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            1 infantry moved from Novgorod to Vyborg
            10 armour moved from Russia to Volgograd
            2 armour moved from Russia to Rostov
            1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 bomber moved from Novgorod to Ukraine
            1 bomber moved from Novgorod to Ukraine
            1 fighter and 2 tactical_bombers moved from Novgorod to Rostov
            1 bomber moved from Novgorod to Ukraine
            1 bomber moved from Novgorod to Rostov
            2 bombers moved from Novgorod to Volgograd
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/8 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 3 bombers and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Ukraine, round 2 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers
                Russians defend with 1 artillery
                    Germans roll dice for 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Rostov, round 2 : 5/6 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Volgograd
                Germans attack with 10 armour and 2 bombers
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 10 armour and 2 bombers in Volgograd, round 2 : 6/12 hits, 6.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 9 armour and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Volgograd to Russia
            1 bomber moved from Rostov to Russia
            1 bomber moved from Ukraine to Russia
            2 bombers moved from Ukraine to Southern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter and 2 tactical_bombers moved from Rostov to Russia
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            1 aaGun moved from Bryansk to Tambov
            1 mech_infantry moved from Eastern Poland to Bryansk
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
            5 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            2 fighters, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
            2 artilleries and 1 infantry placed in France
            1 destroyer placed in 112 Sea Zone
            3 armour placed in Russia
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
            2 infantry moved from Timguska to Yenisey
            4 infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Novosibirsk to Kazakhstan
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Russians take Ethiopia from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Kazakhstan to Caucasus
            1 aaGun moved from Kazakhstan to Turkmenistan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 fighter and 3 infantry moved from Anhwe to Chahar
            2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 43 Sea Zone to 41 Sea Zone
            2 artilleries, 2 fighters and 2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            7 fighters and 3 tactical_bombers moved from 6 Sea Zone to Siberia
            1 armour moved from Korea to Amur
                  Japanese take Amur from Russians
            1 armour moved from Amur to Siberia
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            2 infantry moved from Manchuria to Jehol
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Sumatra
                Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Sumatra, round 2 : 3/6 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Siberia
                Japanese attack with 1 armour, 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers in Siberia, round 2 : 6/14 hits, 6.83 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Siberia, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Americans with 1 armour, 1 artillery, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Chahar
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                Chinese defend with 1 artillery and 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Chahar, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 3 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                1 fighter owned by the Japanese retreated
                Chinese win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Chahar to Jehol
            1 infantry moved from Shantung to Jehol
            1 aaGun moved from Korea to Manchuria
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            7 fighters and 3 tactical_bombers moved from Siberia to 6 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Shantung
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
            Japanese collect 36 PUs (3 lost to blockades); end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Americans regular : 0.67
    Japanese regular : 0.17
    UK_Pacific regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 9 Sea Zone to 26 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from British Columbia to Western United States
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Eastern United States to 91 Sea Zone
    
        Combat - Americans
            Battle in Greece
            Battle in Normandy Bordeaux
            Battle in Philippines
    
        Non Combat Move - Americans
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 tactical_bombers placed in Western United States
            1 battleship, 1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            5 artilleries and 5 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 artillery moved from Chahar to Anhwe
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 9 Sea Zone to 26 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from British Columbia to Western United States
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Eastern United States to 91 Sea Zone
    
        Combat - Americans
            Battle in Greece
            Battle in Normandy Bordeaux
            Battle in Philippines
    
        Non Combat Move - Americans
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 tactical_bombers placed in Western United States
            1 battleship, 1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            5 artilleries and 5 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 artillery moved from Chahar to Anhwe
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            2 fighters moved from United Kingdom to 119 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 carrier moved from 71 Sea Zone to 81 Sea Zone
            2 artilleries moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            2 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour moved from Egypt to Tobruk
                  British take Alexandria from Italians
                  British take Tobruk from Italians
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from Persia to India
            2 artilleries and 2 infantry moved from Hunan to Anhwe
    
        Combat - British
            Battle in Iraq
                British attack with 2 artilleries and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 2 artilleries and 1 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Italians with 2 artilleries remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Trans-Jordan
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 119 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            2 fighters moved from 119 Sea Zone to United Kingdom
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 aaGun moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
            1 infantry moved from Yunnan to Kwangsi
            1 aaGun moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            2 fighters moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 artillery and 2 infantry placed in Persia
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 aaGun, 2 artilleries and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
            Some Units in India change ownership: 1 aaGun, 2 artilleries and 4 infantry
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    Germans regular : -0,17
    British regular : 0,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Tambov to Kazakhstan
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kazakhstan
                Italians attack with 2 armour
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    Italians roll dice for 2 armour in Kazakhstan, round 3 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 artilleries and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
            Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to Philippines
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to 62 Sea Zone
            1 aaGun and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 aaGun moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to Java
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to Philippines
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to 62 Sea Zone
            1 aaGun and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 aaGun moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to Java
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 carrier, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
            1 mech_infantry moved from Vologda to Novosibirsk
            1 mech_infantry moved from Vologda to Urals
            1 armour moved from Russia to Urals
            1 artillery moved from Vologda to Novosibirsk
            1 armour moved from Russia to Samara
            1 mech_infantry moved from Vologda to Samara
            1 bomber moved from Russia to Samara
            1 fighter moved from Russia to Urals
            1 tactical_bomber moved from Russia to Novosibirsk
            1 bomber moved from Russia to Samara
            1 armour moved from Volgograd to Turkmenistan
            8 armour moved from Volgograd to Caucasus
            2 armour moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            2 bombers moved from Southern Italy to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 bombers moved from Russia to Persia
    
        Combat - Germans
            Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Turkmenistan
                Germans attack with 1 armour
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Turkmenistan
                Germans win, taking Turkmenistan from Russians with 1 armour remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Urals
                Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Samara, round 2 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 armour and 2 bombers in Samara, round 3 : 1/3 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 11 armour and 2 mech_infantrys
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 11 armour and 2 mech_infantrys in Caucasus, round 2 : 8/13 hits, 5.83 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians, 1 armour owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 10 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Russians: 1 aaGun and 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/10 hits, 5.00 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                British defend with 2 fighters; Americans defend with 1 transport
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Americans lost in 110 Sea Zone
                Americans and Germans reach a stalemate
                . Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Normandy Bordeaux to Southern Italy
            2 bombers moved from Samara to Southern Italy
            1 bomber moved from Persia to Volgograd
            2 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Eastern Poland to Bulgaria
            3 mech_infantrys moved from Germany to Yugoslavia
            1 mech_infantry moved from Northern Italy to Bulgaria
            2 infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Western Germany to Yugoslavia
            3 mech_infantrys moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Vyborg to Finland
            2 fighters and 1 tactical_bomber moved from Urals to Russia
            1 fighter and 2 tactical_bombers moved from Novosibirsk to Russia
            1 armour moved from Russia to Kazakhstan
            1 aaGun moved from Tambov to Volgograd
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 112 Sea Zone
            3 armour placed in Volgograd
            2 armour and 1 mech_infantry placed in Ukraine
            3 mech_infantrys placed in Russia
            2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
            Germans collect 62 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    British AA : 0.67
    Russians regular : 2.33
    Germans regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Amur
                  Russians take Amur from Japanese
            2 infantry moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 infantry moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 4 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Amur
            1 infantry moved from Manchuria to Amur
            1 fighter moved from Jehol to Amur
            7 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
            1 artillery moved from Siberia to 5 Sea Zone
            1 artillery and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            1 artillery moved from 8 Sea Zone to Aleutian Islands
            2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
            2 artilleries, 2 fighters and 2 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Amur
                Japanese attack with 1 armour, 8 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 8 fighters, 1 infantry and 3 tactical_bombers in Amur, round 2 : 9/13 hits, 6.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Aleutian Islands from Americans, taking Amur from Russians with 1 armour, 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                ANZAC defend with 1 aaGun, 1 artillery, 1 fighter and 2 infantry
                    ANZAC roll AA dice in Java : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Java, round 2 : 3/6 hits, 2.33 expected hits
                    ANZAC roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in Java, round 2 : 0/4 hits, 1.67 expected hits
                    2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                    Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Java, round 3 : 3/6 hits, 2.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in Java, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 22
                Casualties for ANZAC: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Java to 42 Sea Zone
            8 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            3 infantry moved from Jehol to Manchuria
            1 infantry moved from Shantung to Jehol
            1 aaGun moved from Korea to Manchuria
    
        Place Units - Japanese
            1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
            Japanese collect 36 PUs (1 lost to blockades); end with 40 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 3.17
    ANZAC AA : -0.33
    ANZAC regular : -2.00
    Russians regular : -0.33
    

    Savegame

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